Files
LNXSDK/leenkx/Sources/leenkx/logicnode/PlayAnimationTreeNode.hx
2025-01-22 16:18:30 +01:00

39 lines
820 B
Haxe

package leenkx.logicnode;
import iron.object.Object;
import iron.object.ObjectAnimation;
#if lnx_skin
import iron.object.BoneAnimation;
#end
import iron.Scene;
class PlayAnimationTreeNode extends LogicNode {
public function new(tree: LogicTree) {
super(tree);
}
override function run(from: Int) {
var object: Object = inputs[1].get();
var action: Dynamic = inputs[2].get();
assert(Error, object != null, "The object input not be null");
var animation = object.animation;
if(animation == null) {
#if lnx_skin
animation = object.getBoneAnimation(object.uid);
cast(animation, BoneAnimation).setAnimationLoop(function f(mats) {
action(mats);
});
#end
}
else{
cast(animation, ObjectAnimation).animationLoop(function f(mats) {
action(mats);
});
}
runOutput(0);
}
}