LNXSDK/Kha/Backends/Krom/kha/SystemImpl.hx

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2025-01-22 16:18:30 +01:00
package kha;
import kha.graphics4.TextureFormat;
import kha.input.Gamepad;
import kha.input.Keyboard;
import kha.input.Mouse;
import kha.input.MouseImpl;
import kha.input.Pen;
import kha.input.Surface;
import kha.System;
import haxe.ds.Vector;
class SystemImpl {
static var start: Float;
static var framebuffer: Framebuffer;
static var keyboard: Keyboard;
static var mouse: Mouse;
static var pen: Pen;
static var maxGamepads: Int = 4;
static var gamepads: Array<Gamepad>;
static var mouseLockListeners: Array<Void->Void> = [];
static function renderCallback(): Void {
Scheduler.executeFrame();
System.render([framebuffer]);
}
static function dropFilesCallback(filePath: String): Void {
System.dropFiles(filePath);
}
static function copyCallback(): String {
if (System.copyListener != null) {
return System.copyListener();
}
else {
return null;
}
}
static function cutCallback(): String {
if (System.cutListener != null) {
return System.cutListener();
}
else {
return null;
}
}
static function pasteCallback(data: String): Void {
if (System.pasteListener != null) {
System.pasteListener(data);
}
}
static function foregroundCallback(): Void {
System.foreground();
}
static function resumeCallback(): Void {
System.resume();
}
static function pauseCallback(): Void {
System.pause();
}
static function backgroundCallback(): Void {
System.background();
}
static function shutdownCallback(): Void {
System.shutdown();
}
static function keyboardDownCallback(code: Int): Void {
keyboard.sendDownEvent(cast code);
}
static function keyboardUpCallback(code: Int): Void {
keyboard.sendUpEvent(cast code);
}
static function keyboardPressCallback(charCode: Int): Void {
keyboard.sendPressEvent(String.fromCharCode(charCode));
}
static function mouseDownCallback(button: Int, x: Int, y: Int): Void {
mouse.sendDownEvent(0, button, x, y);
}
static function mouseUpCallback(button: Int, x: Int, y: Int): Void {
mouse.sendUpEvent(0, button, x, y);
}
static function mouseMoveCallback(x: Int, y: Int, mx: Int, my: Int): Void {
mouse.sendMoveEvent(0, x, y, mx, my);
}
static function mouseWheelCallback(delta: Int): Void {
mouse.sendWheelEvent(0, delta);
}
static function penDownCallback(x: Int, y: Int, pressure: Float): Void {
pen.sendDownEvent(0, x, y, pressure);
}
static function penUpCallback(x: Int, y: Int, pressure: Float): Void {
pen.sendUpEvent(0, x, y, pressure);
}
static function penMoveCallback(x: Int, y: Int, pressure: Float): Void {
pen.sendMoveEvent(0, x, y, pressure);
}
static function gamepadAxisCallback(gamepad: Int, axis: Int, value: Float): Void {
gamepads[gamepad].sendAxisEvent(axis, value);
}
static function gamepadButtonCallback(gamepad: Int, button: Int, value: Float): Void {
gamepads[gamepad].sendButtonEvent(button, value);
}
static function audioCallback(samples: Int): Void {
kha.audio2.Audio._callCallback(samples);
var buffer = @:privateAccess kha.audio2.Audio.buffer;
Krom.writeAudioBuffer(buffer.data.buffer, samples);
}
public static function init(options: SystemOptions, callback: Window->Void): Void {
Krom.init(options.title, options.width, options.height, options.framebuffer.samplesPerPixel, options.framebuffer.verticalSync,
cast options.window.mode, options.window.windowFeatures, Krom.KROM_API);
start = Krom.getTime();
haxe.Log.trace = function(v: Dynamic, ?infos: haxe.PosInfos) {
var message = haxe.Log.formatOutput(v, infos);
Krom.log(message);
};
new Window(0);
Scheduler.init();
Shaders.init();
var g4 = new kha.krom.Graphics();
framebuffer = new Framebuffer(0, null, null, g4);
framebuffer.init(new kha.graphics2.Graphics1(framebuffer), new kha.graphics4.Graphics2(framebuffer), g4);
Krom.setCallback(renderCallback);
Krom.setDropFilesCallback(dropFilesCallback);
Krom.setCutCopyPasteCallback(cutCallback, copyCallback, pasteCallback);
Krom.setApplicationStateCallback(foregroundCallback, resumeCallback, pauseCallback, backgroundCallback, shutdownCallback);
keyboard = new Keyboard();
mouse = new MouseImpl();
pen = new Pen();
gamepads = new Array<Gamepad>();
for (i in 0...maxGamepads) {
gamepads[i] = new Gamepad(i);
}
Krom.setKeyboardDownCallback(keyboardDownCallback);
Krom.setKeyboardUpCallback(keyboardUpCallback);
Krom.setKeyboardPressCallback(keyboardPressCallback);
Krom.setMouseDownCallback(mouseDownCallback);
Krom.setMouseUpCallback(mouseUpCallback);
Krom.setMouseMoveCallback(mouseMoveCallback);
Krom.setMouseWheelCallback(mouseWheelCallback);
Krom.setPenDownCallback(penDownCallback);
Krom.setPenUpCallback(penUpCallback);
Krom.setPenMoveCallback(penMoveCallback);
Krom.setGamepadAxisCallback(gamepadAxisCallback);
Krom.setGamepadButtonCallback(gamepadButtonCallback);
kha.audio2.Audio._init();
kha.audio1.Audio._init();
Krom.setAudioCallback(audioCallback);
Scheduler.start();
callback(Window.get(0));
}
public static function initEx(title: String, options: Array<WindowOptions>, windowCallback: Int->Void, callback: Void->Void): Void {}
static function translateWindowMode(value: Null<WindowMode>): Int {
if (value == null) {
return 0;
}
return switch (value) {
case Windowed: 0;
case Fullscreen: 1;
case ExclusiveFullscreen: 2;
}
}
public static function getScreenRotation(): ScreenRotation {
return ScreenRotation.RotationNone;
}
public static function getTime(): Float {
return Krom.getTime() - start;
}
public static function getVsync(): Bool {
return true;
}
public static function getRefreshRate(): Int {
return 60;
}
public static function getSystemId(): String {
return Krom.systemId();
}
public static function vibrate(ms: Int): Void {
// TODO: Implement
}
public static function getLanguage(): String {
return "en"; // TODO: Implement
}
public static function requestShutdown(): Bool {
Krom.requestShutdown();
return true;
}
public static function getMouse(num: Int): Mouse {
return mouse;
}
public static function getPen(num: Int): Pen {
return pen;
}
public static function getKeyboard(num: Int): Keyboard {
return keyboard;
}
public static function lockMouse(): Void {
if (!isMouseLocked()) {
Krom.lockMouse();
for (listener in mouseLockListeners) {
listener();
}
}
}
public static function unlockMouse(): Void {
if (isMouseLocked()) {
Krom.unlockMouse();
for (listener in mouseLockListeners) {
listener();
}
}
}
public static function canLockMouse(): Bool {
return Krom.canLockMouse();
}
public static function isMouseLocked(): Bool {
return Krom.isMouseLocked();
}
public static function notifyOfMouseLockChange(func: Void->Void, error: Void->Void): Void {
if (canLockMouse() && func != null) {
mouseLockListeners.push(func);
}
}
public static function removeFromMouseLockChange(func: Void->Void, error: Void->Void): Void {
if (canLockMouse() && func != null) {
mouseLockListeners.remove(func);
}
}
public static function hideSystemCursor(): Void {
Krom.showMouse(false);
}
public static function showSystemCursor(): Void {
Krom.showMouse(true);
}
static function unload(): Void {}
public static function canSwitchFullscreen(): Bool {
return false;
}
public static function isFullscreen(): Bool {
return false;
}
public static function requestFullscreen(): Void {}
public static function exitFullscreen(): Void {}
public static function notifyOfFullscreenChange(func: Void->Void, error: Void->Void): Void {}
public static function removeFromFullscreenChange(func: Void->Void, error: Void->Void): Void {}
public static function changeResolution(width: Int, height: Int): Void {}
public static function setKeepScreenOn(on: Bool): Void {}
public static function loadUrl(url: String): Void {}
public static function getGamepadId(index: Int): String {
return "unknown";
}
public static function getGamepadVendor(index: Int): String {
return "unknown";
}
public static function setGamepadRumble(index: Int, leftAmount: Float, rightAmount: Float): Void {}
public static function safeZone(): Float {
return 1.0;
}
public static function login(): Void {}
public static function automaticSafeZone(): Bool {
return true;
}
public static function setSafeZone(value: Float): Void {}
public static function unlockAchievement(id: Int): Void {}
public static function waitingForLogin(): Bool {
return false;
}
public static function disallowUserChange(): Void {}
public static function allowUserChange(): Void {}
}