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LNXSDK
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LeenkxTeam
[Enhancement] Bounding Volume Heirarchy/Clustering for rendering optimization
#46
opened
2025-04-15 07:45:43 +00:00
by
TriVoxel
[Bug] Voxel GI completely broken in Krom (OpenGL)
2
#39
opened
2025-04-04 22:29:47 +00:00
by
TriVoxel
[Feature request] Graphics backend selection for Krom runtime
#37
opened
2025-04-04 22:17:51 +00:00
by
TriVoxel
[Bug] Refraction breaks at roughness != 0
2
#32
opened
2025-04-04 09:24:40 +00:00
by
TriVoxel
[Bug] Refraction only works for Glass BSDF node
#31
opened
2025-04-04 09:18:28 +00:00
by
TriVoxel
[Bug] Fragment shader compiler error when Principled BSDF is black and has emmission
#30
opened
2025-04-04 09:16:47 +00:00
by
TriVoxel
[Feature request] Stochastic SSR (SSSR)
#29
opened
2025-04-04 09:12:23 +00:00
by
TriVoxel
[Bug] SDK does not work on Linux aarch64/ARM processor
#28
opened
2025-04-04 09:02:20 +00:00
by
TriVoxel
[Enhancement] Consider other global illumination options
#26
opened
2025-04-04 08:33:26 +00:00
by
TriVoxel
[Feature request] Mega Textures AKA Sparse Virtual Textures
#25
opened
2025-04-04 07:39:25 +00:00
by
TriVoxel
Bug - Compute Shader Voxel GI
#23
opened
2025-04-03 15:35:54 +00:00
by
Onek8
Feature Request: "Supporting multiple audio formats and conversions"
#21
opened
2025-04-03 11:54:48 +00:00
by
wuaieyo
Feature Request: disable playing of Animation automatically on game start.
#16
opened
2025-04-01 14:11:44 +00:00
by
wuaieyo
missing nodes
#12
opened
2025-03-31 19:17:41 +00:00
by
wuaieyo