389 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			389 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
|  | /*
 | ||
|  | Bullet Continuous Collision Detection and Physics Library | ||
|  | Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org
 | ||
|  | 
 | ||
|  | This software is provided 'as-is', without any express or implied warranty. | ||
|  | In no event will the authors be held liable for any damages arising from the use of this software. | ||
|  | Permission is granted to anyone to use this software for any purpose,  | ||
|  | including commercial applications, and to alter it and redistribute it freely,  | ||
|  | subject to the following restrictions: | ||
|  | 
 | ||
|  | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | ||
|  | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||
|  | 3. This notice may not be removed or altered from any source distribution. | ||
|  | */ | ||
|  | 
 | ||
|  | #include "btStridingMeshInterface.h"
 | ||
|  | #include "LinearMath/btSerializer.h"
 | ||
|  | 
 | ||
|  | btStridingMeshInterface::~btStridingMeshInterface() | ||
|  | { | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | void	btStridingMeshInterface::InternalProcessAllTriangles(btInternalTriangleIndexCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const | ||
|  | { | ||
|  | 	(void)aabbMin; | ||
|  | 	(void)aabbMax; | ||
|  | 	int numtotalphysicsverts = 0; | ||
|  | 	int part,graphicssubparts = getNumSubParts(); | ||
|  | 	const unsigned char * vertexbase; | ||
|  | 	const unsigned char * indexbase; | ||
|  | 	int indexstride; | ||
|  | 	PHY_ScalarType type; | ||
|  | 	PHY_ScalarType gfxindextype; | ||
|  | 	int stride,numverts,numtriangles; | ||
|  | 	int gfxindex; | ||
|  | 	btVector3 triangle[3]; | ||
|  | 
 | ||
|  | 	btVector3 meshScaling = getScaling(); | ||
|  | 
 | ||
|  | 	///if the number of parts is big, the performance might drop due to the innerloop switch on indextype
 | ||
|  | 	for (part=0;part<graphicssubparts ;part++) | ||
|  | 	{ | ||
|  | 		getLockedReadOnlyVertexIndexBase(&vertexbase,numverts,type,stride,&indexbase,indexstride,numtriangles,gfxindextype,part); | ||
|  | 		numtotalphysicsverts+=numtriangles*3; //upper bound
 | ||
|  | 
 | ||
|  | 		///unlike that developers want to pass in double-precision meshes in single-precision Bullet build
 | ||
|  | 		///so disable this feature by default
 | ||
|  | 		///see patch http://code.google.com/p/bullet/issues/detail?id=213
 | ||
|  | 
 | ||
|  | 		switch (type) | ||
|  | 		{ | ||
|  | 		case PHY_FLOAT: | ||
|  | 		 { | ||
|  | 
 | ||
|  | 			 float* graphicsbase; | ||
|  | 
 | ||
|  | 			 switch (gfxindextype) | ||
|  | 			 { | ||
|  | 			 case PHY_INTEGER: | ||
|  | 				 { | ||
|  | 					 for (gfxindex=0;gfxindex<numtriangles;gfxindex++) | ||
|  | 					 { | ||
|  | 						 unsigned int* tri_indices= (unsigned int*)(indexbase+gfxindex*indexstride); | ||
|  | 						 graphicsbase = (float*)(vertexbase+tri_indices[0]*stride); | ||
|  | 						 triangle[0].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),graphicsbase[2]*meshScaling.getZ()); | ||
|  | 						 graphicsbase = (float*)(vertexbase+tri_indices[1]*stride); | ||
|  | 						 triangle[1].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),	graphicsbase[2]*meshScaling.getZ()); | ||
|  | 						 graphicsbase = (float*)(vertexbase+tri_indices[2]*stride); | ||
|  | 						 triangle[2].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),	graphicsbase[2]*meshScaling.getZ()); | ||
|  | 						 callback->internalProcessTriangleIndex(triangle,part,gfxindex); | ||
|  | 					 } | ||
|  | 					 break; | ||
|  | 				 } | ||
|  | 			 case PHY_SHORT: | ||
|  | 				 { | ||
|  | 					 for (gfxindex=0;gfxindex<numtriangles;gfxindex++) | ||
|  | 					 { | ||
|  | 						 unsigned short int* tri_indices= (unsigned short int*)(indexbase+gfxindex*indexstride); | ||
|  | 						 graphicsbase = (float*)(vertexbase+tri_indices[0]*stride); | ||
|  | 						 triangle[0].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),graphicsbase[2]*meshScaling.getZ()); | ||
|  | 						 graphicsbase = (float*)(vertexbase+tri_indices[1]*stride); | ||
|  | 						 triangle[1].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),	graphicsbase[2]*meshScaling.getZ()); | ||
|  | 						 graphicsbase = (float*)(vertexbase+tri_indices[2]*stride); | ||
|  | 						 triangle[2].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),	graphicsbase[2]*meshScaling.getZ()); | ||
|  | 						 callback->internalProcessTriangleIndex(triangle,part,gfxindex); | ||
|  | 					 } | ||
|  | 					 break; | ||
|  | 				 } | ||
|  | 			case PHY_UCHAR: | ||
|  | 				 { | ||
|  | 					 for (gfxindex=0;gfxindex<numtriangles;gfxindex++) | ||
|  | 					 { | ||
|  | 						 unsigned char* tri_indices= (unsigned char*)(indexbase+gfxindex*indexstride); | ||
|  | 						 graphicsbase = (float*)(vertexbase+tri_indices[0]*stride); | ||
|  | 						 triangle[0].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),graphicsbase[2]*meshScaling.getZ()); | ||
|  | 						 graphicsbase = (float*)(vertexbase+tri_indices[1]*stride); | ||
|  | 						 triangle[1].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),	graphicsbase[2]*meshScaling.getZ()); | ||
|  | 						 graphicsbase = (float*)(vertexbase+tri_indices[2]*stride); | ||
|  | 						 triangle[2].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),	graphicsbase[2]*meshScaling.getZ()); | ||
|  | 						 callback->internalProcessTriangleIndex(triangle,part,gfxindex); | ||
|  | 					 } | ||
|  | 					 break; | ||
|  | 				 } | ||
|  | 			 default: | ||
|  | 				 btAssert((gfxindextype == PHY_INTEGER) || (gfxindextype == PHY_SHORT)); | ||
|  | 			 } | ||
|  | 			 break; | ||
|  | 		 } | ||
|  | 
 | ||
|  | 		case PHY_DOUBLE: | ||
|  | 			{ | ||
|  | 				double* graphicsbase; | ||
|  | 
 | ||
|  | 				switch (gfxindextype) | ||
|  | 				{ | ||
|  | 				case PHY_INTEGER: | ||
|  | 					{ | ||
|  | 						for (gfxindex=0;gfxindex<numtriangles;gfxindex++) | ||
|  | 						{ | ||
|  | 							unsigned int* tri_indices= (unsigned int*)(indexbase+gfxindex*indexstride); | ||
|  | 							graphicsbase = (double*)(vertexbase+tri_indices[0]*stride); | ||
|  | 							triangle[0].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(),(btScalar)graphicsbase[2]*meshScaling.getZ()); | ||
|  | 							graphicsbase = (double*)(vertexbase+tri_indices[1]*stride); | ||
|  | 							triangle[1].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(),  (btScalar)graphicsbase[2]*meshScaling.getZ()); | ||
|  | 							graphicsbase = (double*)(vertexbase+tri_indices[2]*stride); | ||
|  | 							triangle[2].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(),  (btScalar)graphicsbase[2]*meshScaling.getZ()); | ||
|  | 							callback->internalProcessTriangleIndex(triangle,part,gfxindex); | ||
|  | 						} | ||
|  | 						break; | ||
|  | 					} | ||
|  | 				case PHY_SHORT: | ||
|  | 					{ | ||
|  | 						for (gfxindex=0;gfxindex<numtriangles;gfxindex++) | ||
|  | 						{ | ||
|  | 							unsigned short int* tri_indices= (unsigned short int*)(indexbase+gfxindex*indexstride); | ||
|  | 							graphicsbase = (double*)(vertexbase+tri_indices[0]*stride); | ||
|  | 							triangle[0].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(),(btScalar)graphicsbase[2]*meshScaling.getZ()); | ||
|  | 							graphicsbase = (double*)(vertexbase+tri_indices[1]*stride); | ||
|  | 							triangle[1].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(),  (btScalar)graphicsbase[2]*meshScaling.getZ()); | ||
|  | 							graphicsbase = (double*)(vertexbase+tri_indices[2]*stride); | ||
|  | 							triangle[2].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(),  (btScalar)graphicsbase[2]*meshScaling.getZ()); | ||
|  | 							callback->internalProcessTriangleIndex(triangle,part,gfxindex); | ||
|  | 						} | ||
|  | 						break; | ||
|  | 					} | ||
|  | 				case PHY_UCHAR: | ||
|  | 					{ | ||
|  | 						for (gfxindex=0;gfxindex<numtriangles;gfxindex++) | ||
|  | 						{ | ||
|  | 							unsigned char* tri_indices= (unsigned char*)(indexbase+gfxindex*indexstride); | ||
|  | 							graphicsbase = (double*)(vertexbase+tri_indices[0]*stride); | ||
|  | 							triangle[0].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(),(btScalar)graphicsbase[2]*meshScaling.getZ()); | ||
|  | 							graphicsbase = (double*)(vertexbase+tri_indices[1]*stride); | ||
|  | 							triangle[1].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(),  (btScalar)graphicsbase[2]*meshScaling.getZ()); | ||
|  | 							graphicsbase = (double*)(vertexbase+tri_indices[2]*stride); | ||
|  | 							triangle[2].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(),  (btScalar)graphicsbase[2]*meshScaling.getZ()); | ||
|  | 							callback->internalProcessTriangleIndex(triangle,part,gfxindex); | ||
|  | 						} | ||
|  | 						break; | ||
|  | 					} | ||
|  | 				default: | ||
|  | 					btAssert((gfxindextype == PHY_INTEGER) || (gfxindextype == PHY_SHORT)); | ||
|  | 				} | ||
|  | 				break; | ||
|  | 			} | ||
|  | 		default: | ||
|  | 			btAssert((type == PHY_FLOAT) || (type == PHY_DOUBLE)); | ||
|  | 		} | ||
|  | 
 | ||
|  | 		unLockReadOnlyVertexBase(part); | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | void	btStridingMeshInterface::calculateAabbBruteForce(btVector3& aabbMin,btVector3& aabbMax) | ||
|  | { | ||
|  | 
 | ||
|  | 	struct	AabbCalculationCallback : public btInternalTriangleIndexCallback | ||
|  | 	{ | ||
|  | 		btVector3	m_aabbMin; | ||
|  | 		btVector3	m_aabbMax; | ||
|  | 
 | ||
|  | 		AabbCalculationCallback() | ||
|  | 		{ | ||
|  | 			m_aabbMin.setValue(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT)); | ||
|  | 			m_aabbMax.setValue(btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT)); | ||
|  | 		} | ||
|  | 
 | ||
|  | 		virtual void internalProcessTriangleIndex(btVector3* triangle,int partId,int  triangleIndex) | ||
|  | 		{ | ||
|  | 			(void)partId; | ||
|  | 			(void)triangleIndex; | ||
|  | 
 | ||
|  | 			m_aabbMin.setMin(triangle[0]); | ||
|  | 			m_aabbMax.setMax(triangle[0]); | ||
|  | 			m_aabbMin.setMin(triangle[1]); | ||
|  | 			m_aabbMax.setMax(triangle[1]); | ||
|  | 			m_aabbMin.setMin(triangle[2]); | ||
|  | 			m_aabbMax.setMax(triangle[2]); | ||
|  | 		} | ||
|  | 	}; | ||
|  | 
 | ||
|  | 	//first calculate the total aabb for all triangles
 | ||
|  | 	AabbCalculationCallback	aabbCallback; | ||
|  | 	aabbMin.setValue(btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT)); | ||
|  | 	aabbMax.setValue(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT)); | ||
|  | 	InternalProcessAllTriangles(&aabbCallback,aabbMin,aabbMax); | ||
|  | 
 | ||
|  | 	aabbMin = aabbCallback.m_aabbMin; | ||
|  | 	aabbMax = aabbCallback.m_aabbMax; | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | ///fills the dataBuffer and returns the struct name (and 0 on failure)
 | ||
|  | const char*	btStridingMeshInterface::serialize(void* dataBuffer, btSerializer* serializer) const | ||
|  | { | ||
|  | 	btStridingMeshInterfaceData* trimeshData = (btStridingMeshInterfaceData*) dataBuffer; | ||
|  | 
 | ||
|  | 	trimeshData->m_numMeshParts = getNumSubParts(); | ||
|  | 
 | ||
|  | 	//void* uniquePtr = 0;
 | ||
|  | 
 | ||
|  | 	trimeshData->m_meshPartsPtr = 0; | ||
|  | 
 | ||
|  | 	if (trimeshData->m_numMeshParts) | ||
|  | 	{ | ||
|  | 		btChunk* chunk = serializer->allocate(sizeof(btMeshPartData),trimeshData->m_numMeshParts); | ||
|  | 		btMeshPartData* memPtr = (btMeshPartData*)chunk->m_oldPtr; | ||
|  | 		trimeshData->m_meshPartsPtr = (btMeshPartData *)serializer->getUniquePointer(memPtr); | ||
|  | 
 | ||
|  | 
 | ||
|  | 	//	int numtotalphysicsverts = 0;
 | ||
|  | 		int part,graphicssubparts = getNumSubParts(); | ||
|  | 		const unsigned char * vertexbase; | ||
|  | 		const unsigned char * indexbase; | ||
|  | 		int indexstride; | ||
|  | 		PHY_ScalarType type; | ||
|  | 		PHY_ScalarType gfxindextype; | ||
|  | 		int stride,numverts,numtriangles; | ||
|  | 		int gfxindex; | ||
|  | 	//	btVector3 triangle[3];
 | ||
|  | 
 | ||
|  | 	//	btVector3 meshScaling = getScaling();
 | ||
|  | 
 | ||
|  | 		///if the number of parts is big, the performance might drop due to the innerloop switch on indextype
 | ||
|  | 		for (part=0;part<graphicssubparts ;part++,memPtr++) | ||
|  | 		{ | ||
|  | 			getLockedReadOnlyVertexIndexBase(&vertexbase,numverts,type,stride,&indexbase,indexstride,numtriangles,gfxindextype,part); | ||
|  | 			memPtr->m_numTriangles = numtriangles;//indices = 3*numtriangles
 | ||
|  | 			memPtr->m_numVertices = numverts; | ||
|  | 			memPtr->m_indices16 = 0; | ||
|  | 			memPtr->m_indices32 = 0; | ||
|  | 			memPtr->m_3indices16 = 0; | ||
|  | 			memPtr->m_3indices8 = 0; | ||
|  | 			memPtr->m_vertices3f = 0; | ||
|  | 			memPtr->m_vertices3d = 0; | ||
|  | 
 | ||
|  | 
 | ||
|  | 			switch (gfxindextype) | ||
|  | 			{ | ||
|  | 			case PHY_INTEGER: | ||
|  | 				{ | ||
|  | 					int numindices = numtriangles*3; | ||
|  | 				 | ||
|  | 					if (numindices) | ||
|  | 					{ | ||
|  | 						btChunk* chunk = serializer->allocate(sizeof(btIntIndexData),numindices); | ||
|  | 						btIntIndexData* tmpIndices = (btIntIndexData*)chunk->m_oldPtr; | ||
|  | 						memPtr->m_indices32 = (btIntIndexData*)serializer->getUniquePointer(tmpIndices); | ||
|  | 						for (gfxindex=0;gfxindex<numtriangles;gfxindex++) | ||
|  | 						{ | ||
|  | 							unsigned int* tri_indices= (unsigned int*)(indexbase+gfxindex*indexstride); | ||
|  | 							tmpIndices[gfxindex*3].m_value = tri_indices[0]; | ||
|  | 							tmpIndices[gfxindex*3+1].m_value = tri_indices[1]; | ||
|  | 							tmpIndices[gfxindex*3+2].m_value = tri_indices[2]; | ||
|  | 						} | ||
|  | 						serializer->finalizeChunk(chunk,"btIntIndexData",BT_ARRAY_CODE,(void*)chunk->m_oldPtr); | ||
|  | 					} | ||
|  | 					break; | ||
|  | 				} | ||
|  | 			case PHY_SHORT: | ||
|  | 				{ | ||
|  | 					if (numtriangles) | ||
|  | 					{ | ||
|  | 						btChunk* chunk = serializer->allocate(sizeof(btShortIntIndexTripletData),numtriangles); | ||
|  | 						btShortIntIndexTripletData* tmpIndices = (btShortIntIndexTripletData*)chunk->m_oldPtr; | ||
|  | 						memPtr->m_3indices16 = (btShortIntIndexTripletData*) serializer->getUniquePointer(tmpIndices); | ||
|  | 						for (gfxindex=0;gfxindex<numtriangles;gfxindex++) | ||
|  | 						{ | ||
|  | 							unsigned short int* tri_indices= (unsigned short int*)(indexbase+gfxindex*indexstride); | ||
|  | 							tmpIndices[gfxindex].m_values[0] = tri_indices[0]; | ||
|  | 							tmpIndices[gfxindex].m_values[1] = tri_indices[1]; | ||
|  | 							tmpIndices[gfxindex].m_values[2] = tri_indices[2]; | ||
|  | 							// Fill padding with zeros to appease msan.
 | ||
|  | 							tmpIndices[gfxindex].m_pad[0] = 0; | ||
|  | 							tmpIndices[gfxindex].m_pad[1] = 0; | ||
|  | 						} | ||
|  | 						serializer->finalizeChunk(chunk,"btShortIntIndexTripletData",BT_ARRAY_CODE,(void*)chunk->m_oldPtr); | ||
|  | 					} | ||
|  | 					break; | ||
|  | 				} | ||
|  | 				case PHY_UCHAR: | ||
|  | 				{ | ||
|  | 					if (numtriangles) | ||
|  | 					{ | ||
|  | 						btChunk* chunk = serializer->allocate(sizeof(btCharIndexTripletData),numtriangles); | ||
|  | 						btCharIndexTripletData* tmpIndices = (btCharIndexTripletData*)chunk->m_oldPtr; | ||
|  | 						memPtr->m_3indices8 = (btCharIndexTripletData*) serializer->getUniquePointer(tmpIndices); | ||
|  | 						for (gfxindex=0;gfxindex<numtriangles;gfxindex++) | ||
|  | 						{ | ||
|  | 							unsigned char* tri_indices= (unsigned char*)(indexbase+gfxindex*indexstride); | ||
|  | 							tmpIndices[gfxindex].m_values[0] = tri_indices[0]; | ||
|  | 							tmpIndices[gfxindex].m_values[1] = tri_indices[1]; | ||
|  | 							tmpIndices[gfxindex].m_values[2] = tri_indices[2]; | ||
|  | 							// Fill padding with zeros to appease msan.
 | ||
|  | 							tmpIndices[gfxindex].m_pad = 0; | ||
|  | 						} | ||
|  | 						serializer->finalizeChunk(chunk,"btCharIndexTripletData",BT_ARRAY_CODE,(void*)chunk->m_oldPtr); | ||
|  | 					} | ||
|  | 					break; | ||
|  | 				} | ||
|  | 			default: | ||
|  | 				{ | ||
|  | 					btAssert(0); | ||
|  | 					//unknown index type
 | ||
|  | 				} | ||
|  | 			} | ||
|  | 
 | ||
|  | 			switch (type) | ||
|  | 			{ | ||
|  | 			case PHY_FLOAT: | ||
|  | 			 { | ||
|  | 				 float* graphicsbase; | ||
|  | 
 | ||
|  | 				 if (numverts) | ||
|  | 				 { | ||
|  | 					 btChunk* chunk = serializer->allocate(sizeof(btVector3FloatData),numverts); | ||
|  | 					 btVector3FloatData* tmpVertices = (btVector3FloatData*) chunk->m_oldPtr; | ||
|  | 					 memPtr->m_vertices3f = (btVector3FloatData *)serializer->getUniquePointer(tmpVertices); | ||
|  | 					 for (int i=0;i<numverts;i++) | ||
|  | 					 { | ||
|  | 						 graphicsbase = (float*)(vertexbase+i*stride); | ||
|  | 						 tmpVertices[i].m_floats[0] = graphicsbase[0]; | ||
|  | 						 tmpVertices[i].m_floats[1] = graphicsbase[1]; | ||
|  | 						 tmpVertices[i].m_floats[2] = graphicsbase[2]; | ||
|  | 					 } | ||
|  | 					 serializer->finalizeChunk(chunk,"btVector3FloatData",BT_ARRAY_CODE,(void*)chunk->m_oldPtr); | ||
|  | 				 } | ||
|  | 				 break; | ||
|  | 				} | ||
|  | 
 | ||
|  | 			case PHY_DOUBLE: | ||
|  | 				{ | ||
|  | 					if (numverts) | ||
|  | 					{ | ||
|  | 						btChunk* chunk = serializer->allocate(sizeof(btVector3DoubleData),numverts); | ||
|  | 						btVector3DoubleData* tmpVertices = (btVector3DoubleData*) chunk->m_oldPtr; | ||
|  | 						memPtr->m_vertices3d = (btVector3DoubleData *) serializer->getUniquePointer(tmpVertices); | ||
|  | 						for (int i=0;i<numverts;i++) | ||
|  | 					 { | ||
|  | 						 double* graphicsbase = (double*)(vertexbase+i*stride);//for now convert to float, might leave it at double
 | ||
|  | 						 tmpVertices[i].m_floats[0] = graphicsbase[0]; | ||
|  | 						 tmpVertices[i].m_floats[1] = graphicsbase[1]; | ||
|  | 						 tmpVertices[i].m_floats[2] = graphicsbase[2]; | ||
|  | 					 } | ||
|  | 						serializer->finalizeChunk(chunk,"btVector3DoubleData",BT_ARRAY_CODE,(void*)chunk->m_oldPtr); | ||
|  | 					} | ||
|  | 					break; | ||
|  | 				} | ||
|  | 
 | ||
|  | 			default: | ||
|  | 				btAssert((type == PHY_FLOAT) || (type == PHY_DOUBLE)); | ||
|  | 			} | ||
|  | 
 | ||
|  | 			unLockReadOnlyVertexBase(part); | ||
|  | 		} | ||
|  | 
 | ||
|  | 		serializer->finalizeChunk(chunk,"btMeshPartData",BT_ARRAY_CODE,chunk->m_oldPtr); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// Fill padding with zeros to appease msan.
 | ||
|  | 	memset(trimeshData->m_padding, 0, sizeof(trimeshData->m_padding)); | ||
|  | 
 | ||
|  | 	m_scaling.serializeFloat(trimeshData->m_scaling); | ||
|  | 	return "btStridingMeshInterfaceData"; | ||
|  | } |