LNXSDK/leenkx/blender/lnx/logicnode/custom/LN_audio_hrtf_panner.py

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2025-01-22 16:18:30 +01:00
from lnx.logicnode.lnx_nodes import *
class AudioHRTFPannerNode(LnxLogicTreeNode):
"""HRTF Panner"""
bl_idname = 'LNAudioHRTFPannerNode'
bl_label = 'HRTF Panner'
bl_description = 'Create 3D audio HRTF Panner'
lnx_category = '3D_Audio'
lnx_version = 1
def update_input(self, context):
while len(self.inputs) > 5:
self.inputs.remove(self.inputs[-1])
if self.property0 == 'Custom':
self.add_input('LnxStringSocket', 'File Name', default_value=0)
property0: HaxeEnumProperty(
'property0',
items = [('Default', 'Default', 'Default .mhr file for HRTF 3D Panner'),
('Custom', 'Custom', 'Custom .mhr file for HRTF 3D Panner')],
name='', default='Default', update=update_input)
def lnx_init(self, context):
self.add_input('LnxNodeSocketAction', 'In')
self.add_input('LnxDynamicSocket', 'Audio')
self.add_input('LnxNodeSocketObject', 'Cam. Listener')
self.add_input('LnxVectorSocket', 'Location')
self.add_input('LnxStringSocket', 'Channel', default_value="master")
self.add_output('LnxNodeSocketAction', 'Out')
self.add_output('LnxDynamicSocket', 'Audio')
def draw_buttons(self, context, layout):
layout.prop(self, 'property0')
def register():
add_category('3D_Audio', icon='SOUND')
AudioHRTFPannerNode.on_register()