160 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			160 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
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								'use strict';
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								const { Duplex } = require('stream');
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								/**
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								 * Emits the `'close'` event on a stream.
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								 *
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								 * @param {Duplex} stream The stream.
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								 * @private
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								 */
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								function emitClose(stream) {
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								  stream.emit('close');
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								}
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								/**
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								 * The listener of the `'end'` event.
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								 *
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								 * @private
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								 */
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								function duplexOnEnd() {
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								  if (!this.destroyed && this._writableState.finished) {
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								    this.destroy();
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								  }
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								}
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								/**
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								 * The listener of the `'error'` event.
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								 *
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								 * @param {Error} err The error
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								 * @private
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								 */
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								function duplexOnError(err) {
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								  this.removeListener('error', duplexOnError);
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								  this.destroy();
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								  if (this.listenerCount('error') === 0) {
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								    // Do not suppress the throwing behavior.
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								    this.emit('error', err);
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								  }
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								}
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								/**
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								 * Wraps a `WebSocket` in a duplex stream.
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								 *
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								 * @param {WebSocket} ws The `WebSocket` to wrap
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								 * @param {Object} [options] The options for the `Duplex` constructor
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								 * @return {Duplex} The duplex stream
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								 * @public
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								 */
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								function createWebSocketStream(ws, options) {
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								  let terminateOnDestroy = true;
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								  const duplex = new Duplex({
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								    ...options,
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								    autoDestroy: false,
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								    emitClose: false,
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								    objectMode: false,
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								    writableObjectMode: false
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								  });
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								  ws.on('message', function message(msg, isBinary) {
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								    const data =
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								      !isBinary && duplex._readableState.objectMode ? msg.toString() : msg;
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								    if (!duplex.push(data)) ws.pause();
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								  });
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								  ws.once('error', function error(err) {
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								    if (duplex.destroyed) return;
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								    // Prevent `ws.terminate()` from being called by `duplex._destroy()`.
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								    //
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								    // - If the `'error'` event is emitted before the `'open'` event, then
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								    //   `ws.terminate()` is a noop as no socket is assigned.
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								    // - Otherwise, the error is re-emitted by the listener of the `'error'`
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								    //   event of the `Receiver` object. The listener already closes the
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								    //   connection by calling `ws.close()`. This allows a close frame to be
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								    //   sent to the other peer. If `ws.terminate()` is called right after this,
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								    //   then the close frame might not be sent.
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								    terminateOnDestroy = false;
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								    duplex.destroy(err);
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								  });
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								  ws.once('close', function close() {
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								    if (duplex.destroyed) return;
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								    duplex.push(null);
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								  });
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								  duplex._destroy = function (err, callback) {
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								    if (ws.readyState === ws.CLOSED) {
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								      callback(err);
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								      process.nextTick(emitClose, duplex);
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								      return;
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								    }
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								    let called = false;
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								    ws.once('error', function error(err) {
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								      called = true;
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								      callback(err);
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								    });
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								    ws.once('close', function close() {
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								      if (!called) callback(err);
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								      process.nextTick(emitClose, duplex);
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								    });
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								    if (terminateOnDestroy) ws.terminate();
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								  };
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								  duplex._final = function (callback) {
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								    if (ws.readyState === ws.CONNECTING) {
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								      ws.once('open', function open() {
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								        duplex._final(callback);
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								      });
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								      return;
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								    }
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								    // If the value of the `_socket` property is `null` it means that `ws` is a
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								    // client websocket and the handshake failed. In fact, when this happens, a
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								    // socket is never assigned to the websocket. Wait for the `'error'` event
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								    // that will be emitted by the websocket.
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								    if (ws._socket === null) return;
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								    if (ws._socket._writableState.finished) {
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								      callback();
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								      if (duplex._readableState.endEmitted) duplex.destroy();
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								    } else {
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								      ws._socket.once('finish', function finish() {
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								        // `duplex` is not destroyed here because the `'end'` event will be
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								        // emitted on `duplex` after this `'finish'` event. The EOF signaling
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								        // `null` chunk is, in fact, pushed when the websocket emits `'close'`.
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								        callback();
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								      });
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								      ws.close();
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								    }
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								  };
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								  duplex._read = function () {
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								    if (ws.isPaused) ws.resume();
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								  };
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								  duplex._write = function (chunk, encoding, callback) {
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								    if (ws.readyState === ws.CONNECTING) {
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								      ws.once('open', function open() {
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								        duplex._write(chunk, encoding, callback);
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								      });
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								      return;
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								    }
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								    ws.send(chunk, callback);
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								  };
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								  duplex.on('end', duplexOnEnd);
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								  duplex.on('error', duplexOnError);
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								  return duplex;
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								}
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								module.exports = createWebSocketStream;
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