142 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			142 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								/*
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								Bullet Continuous Collision Detection and Physics Library, http://bulletphysics.org
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								Copyright (C) 2006, 2007 Sony Computer Entertainment Inc. 
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								This software is provided 'as-is', without any express or implied warranty.
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								In no event will the authors be held liable for any damages arising from the use of this software.
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								Permission is granted to anyone to use this software for any purpose, 
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								including commercial applications, and to alter it and redistribute it freely, 
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								subject to the following restrictions:
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								1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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								2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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								3. This notice may not be removed or altered from any source distribution.
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								*/
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								#ifndef BT_GENERIC_6DOF_SPRING_CONSTRAINT_H
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								#define BT_GENERIC_6DOF_SPRING_CONSTRAINT_H
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								#include "LinearMath/btVector3.h"
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								#include "btTypedConstraint.h"
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								#include "btGeneric6DofConstraint.h"
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								#ifdef BT_USE_DOUBLE_PRECISION
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								#define btGeneric6DofSpringConstraintData2		btGeneric6DofSpringConstraintDoubleData2
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								#define btGeneric6DofSpringConstraintDataName	"btGeneric6DofSpringConstraintDoubleData2"
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								#else
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								#define btGeneric6DofSpringConstraintData2		btGeneric6DofSpringConstraintData
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								#define btGeneric6DofSpringConstraintDataName	"btGeneric6DofSpringConstraintData"
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								#endif //BT_USE_DOUBLE_PRECISION
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								/// Generic 6 DOF constraint that allows to set spring motors to any translational and rotational DOF
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								/// DOF index used in enableSpring() and setStiffness() means:
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								/// 0 : translation X
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								/// 1 : translation Y
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								/// 2 : translation Z
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								/// 3 : rotation X (3rd Euler rotational around new position of X axis, range [-PI+epsilon, PI-epsilon] )
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								/// 4 : rotation Y (2nd Euler rotational around new position of Y axis, range [-PI/2+epsilon, PI/2-epsilon] )
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								/// 5 : rotation Z (1st Euler rotational around Z axis, range [-PI+epsilon, PI-epsilon] )
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								ATTRIBUTE_ALIGNED16(class) btGeneric6DofSpringConstraint : public btGeneric6DofConstraint
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								{
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								protected:
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									bool		m_springEnabled[6];
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									btScalar	m_equilibriumPoint[6];
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									btScalar	m_springStiffness[6];
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									btScalar	m_springDamping[6]; // between 0 and 1 (1 == no damping)
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									void init();
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									void internalUpdateSprings(btConstraintInfo2* info);
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								public: 
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									BT_DECLARE_ALIGNED_ALLOCATOR();
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								    btGeneric6DofSpringConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB ,bool useLinearReferenceFrameA);
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								    btGeneric6DofSpringConstraint(btRigidBody& rbB, const btTransform& frameInB, bool useLinearReferenceFrameB);
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									void enableSpring(int index, bool onOff);
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									void setStiffness(int index, btScalar stiffness);
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									void setDamping(int index, btScalar damping);
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									void setEquilibriumPoint(); // set the current constraint position/orientation as an equilibrium point for all DOF
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									void setEquilibriumPoint(int index);  // set the current constraint position/orientation as an equilibrium point for given DOF
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									void setEquilibriumPoint(int index, btScalar val);
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									bool isSpringEnabled(int index) const
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									{
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									    return m_springEnabled[index];
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									}
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									btScalar getStiffness(int index) const
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									{
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									    return m_springStiffness[index];
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									}
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									btScalar getDamping(int index) const
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									{
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									    return m_springDamping[index];
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									}
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									btScalar getEquilibriumPoint(int index) const
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									{
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									    return m_equilibriumPoint[index];
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									}
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									virtual void setAxis( const btVector3& axis1, const btVector3& axis2);
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									virtual void getInfo2 (btConstraintInfo2* info);
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									virtual	int	calculateSerializeBufferSize() const;
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									///fills the dataBuffer and returns the struct name (and 0 on failure)
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									virtual	const char*	serialize(void* dataBuffer, btSerializer* serializer) const;
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								};
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								struct btGeneric6DofSpringConstraintData
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								{
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									btGeneric6DofConstraintData	m_6dofData;
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									int			m_springEnabled[6];
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									float		m_equilibriumPoint[6];
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									float		m_springStiffness[6];
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									float		m_springDamping[6];
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								};
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								struct btGeneric6DofSpringConstraintDoubleData2
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								{
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									btGeneric6DofConstraintDoubleData2	m_6dofData;
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									int			m_springEnabled[6];
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									double		m_equilibriumPoint[6];
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									double		m_springStiffness[6];
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									double		m_springDamping[6];
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								};
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								SIMD_FORCE_INLINE	int	btGeneric6DofSpringConstraint::calculateSerializeBufferSize() const
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								{
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									return sizeof(btGeneric6DofSpringConstraintData2);
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								}
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									///fills the dataBuffer and returns the struct name (and 0 on failure)
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								SIMD_FORCE_INLINE	const char*	btGeneric6DofSpringConstraint::serialize(void* dataBuffer, btSerializer* serializer) const
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								{
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									btGeneric6DofSpringConstraintData2* dof = (btGeneric6DofSpringConstraintData2*)dataBuffer;
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									btGeneric6DofConstraint::serialize(&dof->m_6dofData,serializer);
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									int i;
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									for (i=0;i<6;i++)
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									{
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										dof->m_equilibriumPoint[i] = m_equilibriumPoint[i];
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										dof->m_springDamping[i] = m_springDamping[i];
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										dof->m_springEnabled[i] = m_springEnabled[i]? 1 : 0;
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										dof->m_springStiffness[i] = m_springStiffness[i];
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									}
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									return btGeneric6DofSpringConstraintDataName;
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								}
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								#endif // BT_GENERIC_6DOF_SPRING_CONSTRAINT_H
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