181 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			181 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								/*
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								Bullet Continuous Collision Detection and Physics Library
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								Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
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								This software is provided 'as-is', without any express or implied warranty.
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								In no event will the authors be held liable for any damages arising from the use of this software.
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								Permission is granted to anyone to use this software for any purpose, 
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								including commercial applications, and to alter it and redistribute it freely, 
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								subject to the following restrictions:
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								1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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								2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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								3. This notice may not be removed or altered from any source distribution.
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								*/
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								#ifndef BT_POINT2POINTCONSTRAINT_H
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								#define BT_POINT2POINTCONSTRAINT_H
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								#include "LinearMath/btVector3.h"
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								#include "btJacobianEntry.h"
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								#include "btTypedConstraint.h"
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								class btRigidBody;
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								#ifdef BT_USE_DOUBLE_PRECISION
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								#define btPoint2PointConstraintData2	btPoint2PointConstraintDoubleData2
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								#define btPoint2PointConstraintDataName	"btPoint2PointConstraintDoubleData2"
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								#else
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								#define btPoint2PointConstraintData2	btPoint2PointConstraintFloatData
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								#define btPoint2PointConstraintDataName	"btPoint2PointConstraintFloatData"
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								#endif //BT_USE_DOUBLE_PRECISION
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								struct	btConstraintSetting
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								{
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									btConstraintSetting()	:
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										m_tau(btScalar(0.3)),
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										m_damping(btScalar(1.)),
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										m_impulseClamp(btScalar(0.))
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									{
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									}
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									btScalar		m_tau;
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									btScalar		m_damping;
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									btScalar		m_impulseClamp;
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								};
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								enum btPoint2PointFlags
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								{
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									BT_P2P_FLAGS_ERP = 1,
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									BT_P2P_FLAGS_CFM = 2
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								};
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								/// point to point constraint between two rigidbodies each with a pivotpoint that descibes the 'ballsocket' location in local space
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								ATTRIBUTE_ALIGNED16(class) btPoint2PointConstraint : public btTypedConstraint
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								{
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								#ifdef IN_PARALLELL_SOLVER
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								public:
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								#endif
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									btJacobianEntry	m_jac[3]; //3 orthogonal linear constraints
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									btVector3	m_pivotInA;
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									btVector3	m_pivotInB;
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									int			m_flags;
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									btScalar	m_erp;
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									btScalar	m_cfm;
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								public:
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									BT_DECLARE_ALIGNED_ALLOCATOR();
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									///for backwards compatibility during the transition to 'getInfo/getInfo2'
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									bool		m_useSolveConstraintObsolete;
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									btConstraintSetting	m_setting;
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									btPoint2PointConstraint(btRigidBody& rbA,btRigidBody& rbB, const btVector3& pivotInA,const btVector3& pivotInB);
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									btPoint2PointConstraint(btRigidBody& rbA,const btVector3& pivotInA);
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									virtual void	buildJacobian();
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									virtual void getInfo1 (btConstraintInfo1* info);
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									void getInfo1NonVirtual (btConstraintInfo1* info);
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									virtual void getInfo2 (btConstraintInfo2* info);
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									void getInfo2NonVirtual (btConstraintInfo2* info, const btTransform& body0_trans, const btTransform& body1_trans);
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									void	updateRHS(btScalar	timeStep);
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									void	setPivotA(const btVector3& pivotA)
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									{
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										m_pivotInA = pivotA;
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									}
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									void	setPivotB(const btVector3& pivotB)
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									{
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										m_pivotInB = pivotB;
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									}
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									const btVector3& getPivotInA() const
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									{
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										return m_pivotInA;
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									}
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									const btVector3& getPivotInB() const
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									{
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										return m_pivotInB;
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									}
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									///override the default global value of a parameter (such as ERP or CFM), optionally provide the axis (0..5). 
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									///If no axis is provided, it uses the default axis for this constraint.
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									virtual	void	setParam(int num, btScalar value, int axis = -1);
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									///return the local value of parameter
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									virtual	btScalar getParam(int num, int axis = -1) const;
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									virtual	int getFlags() const
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									{
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								        	return m_flags;
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								    	}
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									virtual	int	calculateSerializeBufferSize() const;
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									///fills the dataBuffer and returns the struct name (and 0 on failure)
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									virtual	const char*	serialize(void* dataBuffer, btSerializer* serializer) const;
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								};
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								///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
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								struct	btPoint2PointConstraintFloatData
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								{
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									btTypedConstraintData	m_typeConstraintData;
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									btVector3FloatData	m_pivotInA;
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									btVector3FloatData	m_pivotInB;
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								};
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								///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
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								struct	btPoint2PointConstraintDoubleData2
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								{
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									btTypedConstraintDoubleData	m_typeConstraintData;
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									btVector3DoubleData	m_pivotInA;
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									btVector3DoubleData	m_pivotInB;
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								};
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								#ifdef BT_BACKWARDS_COMPATIBLE_SERIALIZATION
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								///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
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								///this structure is not used, except for loading pre-2.82 .bullet files
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								///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
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								struct	btPoint2PointConstraintDoubleData
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								{
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									btTypedConstraintData	m_typeConstraintData;
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									btVector3DoubleData	m_pivotInA;
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									btVector3DoubleData	m_pivotInB;
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								};
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								#endif //BT_BACKWARDS_COMPATIBLE_SERIALIZATION
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								SIMD_FORCE_INLINE	int	btPoint2PointConstraint::calculateSerializeBufferSize() const
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								{
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									return sizeof(btPoint2PointConstraintData2);
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								}
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									///fills the dataBuffer and returns the struct name (and 0 on failure)
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								SIMD_FORCE_INLINE	const char*	btPoint2PointConstraint::serialize(void* dataBuffer, btSerializer* serializer) const
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								{
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									btPoint2PointConstraintData2* p2pData = (btPoint2PointConstraintData2*)dataBuffer;
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									btTypedConstraint::serialize(&p2pData->m_typeConstraintData,serializer);
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									m_pivotInA.serialize(p2pData->m_pivotInA);
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									m_pivotInB.serialize(p2pData->m_pivotInB);
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									return btPoint2PointConstraintDataName;
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								}
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								#endif //BT_POINT2POINTCONSTRAINT_H
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