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Haxe
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2025-01-22 16:18:30 +01:00
package kha;
import haxe.io.Bytes;
import kha.graphics4.DepthStencilFormat;
import kha.graphics4.TextureFormat;
import kha.graphics4.Usage;
class Image implements Canvas implements Resource {
public var texture_: Dynamic;
public var renderTarget_: Dynamic;
var myFormat: TextureFormat;
var readable: Bool;
var graphics1: kha.graphics1.Graphics;
var graphics2: kha.graphics2.Graphics;
var graphics4: kha.graphics4.Graphics;
function new(texture: Dynamic) {
texture_ = texture;
}
static function getRenderTargetFormat(format: TextureFormat): Int {
switch (format) {
case RGBA32: // Target32Bit
return 0;
case RGBA64: // Target64BitFloat
return 1;
case A32: // Target32BitRedFloat
return 2;
case RGBA128: // Target128BitFloat
return 3;
case DEPTH16: // Target16BitDepth
return 4;
case L8:
return 5; // Target8BitRed
case A16:
return 6; // Target16BitRedFloat
default:
return 0;
}
}
static function getDepthBufferBits(depthAndStencil: DepthStencilFormat): Int {
return switch (depthAndStencil) {
case NoDepthAndStencil: -1;
case DepthOnly: 24;
case DepthAutoStencilAuto: 24;
case Depth24Stencil8: 24;
case Depth32Stencil8: 32;
case Depth16: 16;
}
}
static function getStencilBufferBits(depthAndStencil: DepthStencilFormat): Int {
return switch (depthAndStencil) {
case NoDepthAndStencil: -1;
case DepthOnly: -1;
case DepthAutoStencilAuto: 8;
case Depth24Stencil8: 8;
case Depth32Stencil8: 8;
case Depth16: 0;
}
}
static function getTextureFormat(format: TextureFormat): Int {
switch (format) {
case RGBA32:
return 0;
case RGBA128:
return 3;
case RGBA64:
return 4;
case A32:
return 5;
case A16:
return 7;
default:
return 1; // Grey8
}
}
public static function _fromTexture(texture: Dynamic): Image {
return new Image(texture);
}
public static function fromBytes(bytes: Bytes, width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
if (format == null)
format = TextureFormat.RGBA32;
var image = new Image(null);
image.myFormat = format;
image.texture_ = Krom.createTextureFromBytes(bytes.getData(), width, height, getTextureFormat(format), readable);
return image;
}
public static function fromBytes3D(bytes: Bytes, width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null,
readable: Bool = false): Image {
if (format == null)
format = TextureFormat.RGBA32;
var image = new Image(null);
image.myFormat = format;
image.texture_ = Krom.createTextureFromBytes3D(bytes.getData(), width, height, depth, getTextureFormat(format), readable);
return image;
}
public static function fromEncodedBytes(bytes: Bytes, format: String, doneCallback: Image->Void, errorCallback: String->Void,
readable: Bool = false): Void {
var image = new Image(null);
image.texture_ = Krom.createTextureFromEncodedBytes(bytes.getData(), format, readable);
doneCallback(image);
}
public static function create(width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
if (format == null)
format = TextureFormat.RGBA32;
var image = new Image(null);
image.myFormat = format;
image.texture_ = Krom.createTexture(width, height, getTextureFormat(format));
return image;
}
public static function create3D(width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
if (format == null)
format = TextureFormat.RGBA32;
var image = new Image(null);
image.myFormat = format;
image.texture_ = Krom.createTexture3D(width, height, depth, getTextureFormat(format));
return image;
}
public static function createRenderTarget(width: Int, height: Int, format: TextureFormat = null,
depthStencil: DepthStencilFormat = DepthStencilFormat.NoDepthAndStencil, antiAliasingSamples: Int = 1): Image {
if (format == null)
format = TextureFormat.RGBA32;
var image = new Image(null);
image.myFormat = format;
image.renderTarget_ = Krom.createRenderTarget(width, height, getRenderTargetFormat(format), getDepthBufferBits(depthStencil),
getStencilBufferBits(depthStencil));
return image;
}
public static var maxSize(get, never): Int;
static function get_maxSize(): Int {
return 4096;
}
public static var nonPow2Supported(get, never): Bool;
static function get_nonPow2Supported(): Bool {
return true;
}
public static function renderTargetsInvertedY(): Bool {
return Krom.renderTargetsInvertedY();
}
public function isOpaque(x: Int, y: Int): Bool {
return false;
}
public function at(x: Int, y: Int): Color {
return Color.Black;
}
public function unload(): Void {
Krom.unloadImage(this);
texture_ = null;
renderTarget_ = null;
}
public function lock(level: Int = 0): Bytes {
return Bytes.ofData(Krom.lockTexture(texture_, level));
}
public function unlock(): Void {
Krom.unlockTexture(texture_);
}
var pixels: Bytes = null;
public function getPixels(): Bytes {
if (renderTarget_ != null) {
if (pixels == null)
pixels = Bytes.alloc(formatByteSize(myFormat) * width * height);
Krom.getRenderTargetPixels(renderTarget_, pixels.getData());
return pixels;
}
else {
return Bytes.ofData(Krom.getTexturePixels(texture_));
}
}
static function formatByteSize(format: TextureFormat): Int {
return switch (format) {
case RGBA32: 4;
case L8: 1;
case RGBA128: 16;
case DEPTH16: 2;
case RGBA64: 8;
case A32: 4;
case A16: 2;
default: 4;
}
}
public function generateMipmaps(levels: Int): Void {
texture_ == null ? Krom.generateRenderTargetMipmaps(renderTarget_, levels) : Krom.generateTextureMipmaps(texture_, levels);
}
public function setMipmaps(mipmaps: Array<Image>): Void {
Krom.setMipmaps(texture_, mipmaps);
}
public function setDepthStencilFrom(image: Image): Void {
Krom.setDepthStencilFrom(renderTarget_, image.renderTarget_);
}
public function clear(x: Int, y: Int, z: Int, width: Int, height: Int, depth: Int, color: Color): Void {
Krom.clearTexture(texture_, x, y, z, width, height, depth, color);
}
public var width(get, never): Int;
function get_width(): Int {
return texture_ == null ? renderTarget_.width : texture_.width;
}
public var height(get, never): Int;
function get_height(): Int {
return texture_ == null ? renderTarget_.height : texture_.height;
}
public var depth(get, never): Int;
function get_depth(): Int {
return texture_ != null ? texture_.depth : 1;
}
public var format(get, never): TextureFormat;
function get_format(): TextureFormat {
return myFormat;
}
public var realWidth(get, never): Int;
function get_realWidth(): Int {
return texture_ == null ? renderTarget_.width : texture_.realWidth;
}
public var realHeight(get, never): Int;
function get_realHeight(): Int {
return texture_ == null ? renderTarget_.height : texture_.realHeight;
}
public var stride(get, never): Int;
function get_stride(): Int {
return texture_.stride;
}
public var g1(get, never): kha.graphics1.Graphics;
function get_g1(): kha.graphics1.Graphics {
if (graphics1 == null) {
graphics1 = new kha.graphics2.Graphics1(this);
}
return graphics1;
}
public var g2(get, never): kha.graphics2.Graphics;
function get_g2(): kha.graphics2.Graphics {
if (graphics2 == null) {
graphics2 = new kha.graphics4.Graphics2(this);
}
return graphics2;
}
public var g4(get, never): kha.graphics4.Graphics;
function get_g4(): kha.graphics4.Graphics {
if (graphics4 == null) {
graphics4 = new kha.krom.Graphics(this);
}
return graphics4;
}
}