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2025-01-22 16:18:30 +01:00
package flash.display3D;
extern class VertexBuffer3D {
function dispose() : Void;
function uploadFromByteArray(data : flash.utils.ByteArray, byteArrayOffset : Int, startVertex : Int, numVertices : Int) : Void;
function uploadFromVector(data : flash.Vector<Float>, startVertex : Int, numVertices : Int) : Void;
}