13 lines
		
	
	
		
			217 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
		
		
			
		
	
	
			13 lines
		
	
	
		
			217 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
|  | #version 450 | ||
|  | 
 | ||
|  | uniform sampler2D tex; | ||
|  | in vec2 texCoord; | ||
|  | in vec4 color; | ||
|  | out vec4 FragColor; | ||
|  | 
 | ||
|  | void main() { | ||
|  | 	vec4 texcolor = texture(tex, texCoord) * color; | ||
|  | 	texcolor.rgb *= color.a; | ||
|  | 	FragColor = texcolor; | ||
|  | } |