170 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			170 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
|  | /*
 | ||
|  | Bullet Continuous Collision Detection and Physics Library | ||
|  | Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org
 | ||
|  | 
 | ||
|  | This software is provided 'as-is', without any express or implied warranty. | ||
|  | In no event will the authors be held liable for any damages arising from the use of this software. | ||
|  | Permission is granted to anyone to use this software for any purpose,  | ||
|  | including commercial applications, and to alter it and redistribute it freely,  | ||
|  | subject to the following restrictions: | ||
|  | 
 | ||
|  | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | ||
|  | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||
|  | 3. This notice may not be removed or altered from any source distribution. | ||
|  | */ | ||
|  | 
 | ||
|  | 
 | ||
|  | #include "btCapsuleShape.h"
 | ||
|  | 
 | ||
|  | #include "LinearMath/btQuaternion.h"
 | ||
|  | 
 | ||
|  | btCapsuleShape::btCapsuleShape(btScalar radius, btScalar height) : btConvexInternalShape () | ||
|  | { | ||
|  | 	m_collisionMargin = radius; | ||
|  | 	m_shapeType = CAPSULE_SHAPE_PROXYTYPE; | ||
|  | 	m_upAxis = 1; | ||
|  | 	m_implicitShapeDimensions.setValue(radius,0.5f*height,radius); | ||
|  | } | ||
|  | 
 | ||
|  |   | ||
|  |  btVector3	btCapsuleShape::localGetSupportingVertexWithoutMargin(const btVector3& vec0)const | ||
|  | { | ||
|  | 
 | ||
|  | 	btVector3 supVec(0,0,0); | ||
|  | 
 | ||
|  | 	btScalar maxDot(btScalar(-BT_LARGE_FLOAT)); | ||
|  | 
 | ||
|  | 	btVector3 vec = vec0; | ||
|  | 	btScalar lenSqr = vec.length2(); | ||
|  | 	if (lenSqr < btScalar(0.0001)) | ||
|  | 	{ | ||
|  | 		vec.setValue(1,0,0); | ||
|  | 	} else | ||
|  | 	{ | ||
|  | 		btScalar rlen = btScalar(1.) / btSqrt(lenSqr ); | ||
|  | 		vec *= rlen; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	btVector3 vtx; | ||
|  | 	btScalar newDot; | ||
|  | 	 | ||
|  | 	 | ||
|  | 
 | ||
|  | 	{ | ||
|  | 		btVector3 pos(0,0,0); | ||
|  | 		pos[getUpAxis()] = getHalfHeight(); | ||
|  | 
 | ||
|  | 		vtx = pos; | ||
|  | 		newDot = vec.dot(vtx); | ||
|  | 		if (newDot > maxDot) | ||
|  | 		{ | ||
|  | 			maxDot = newDot; | ||
|  | 			supVec = vtx; | ||
|  | 		} | ||
|  | 	} | ||
|  | 	{ | ||
|  | 		btVector3 pos(0,0,0); | ||
|  | 		pos[getUpAxis()] = -getHalfHeight(); | ||
|  | 
 | ||
|  | 		vtx = pos; | ||
|  | 		newDot = vec.dot(vtx); | ||
|  | 		if (newDot > maxDot) | ||
|  | 		{ | ||
|  | 			maxDot = newDot; | ||
|  | 			supVec = vtx; | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	return supVec; | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  |  void	btCapsuleShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const | ||
|  | { | ||
|  | 
 | ||
|  | 	 | ||
|  | 	 | ||
|  | 	for (int j=0;j<numVectors;j++) | ||
|  | 	{ | ||
|  | 		btScalar maxDot(btScalar(-BT_LARGE_FLOAT)); | ||
|  | 		const btVector3& vec = vectors[j]; | ||
|  | 
 | ||
|  | 		btVector3 vtx; | ||
|  | 		btScalar newDot; | ||
|  | 		{ | ||
|  | 			btVector3 pos(0,0,0); | ||
|  | 			pos[getUpAxis()] = getHalfHeight(); | ||
|  | 			vtx = pos; | ||
|  | 			newDot = vec.dot(vtx); | ||
|  | 			if (newDot > maxDot) | ||
|  | 			{ | ||
|  | 				maxDot = newDot; | ||
|  | 				supportVerticesOut[j] = vtx; | ||
|  | 			} | ||
|  | 		} | ||
|  | 		{ | ||
|  | 			btVector3 pos(0,0,0); | ||
|  | 			pos[getUpAxis()] = -getHalfHeight(); | ||
|  | 			vtx = pos; | ||
|  | 			newDot = vec.dot(vtx); | ||
|  | 			if (newDot > maxDot) | ||
|  | 			{ | ||
|  | 				maxDot = newDot; | ||
|  | 				supportVerticesOut[j] = vtx; | ||
|  | 			} | ||
|  | 		} | ||
|  | 		 | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | void	btCapsuleShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const | ||
|  | { | ||
|  | 	//as an approximation, take the inertia of the box that bounds the spheres
 | ||
|  | 
 | ||
|  | 	btTransform ident; | ||
|  | 	ident.setIdentity(); | ||
|  | 
 | ||
|  | 	 | ||
|  | 	btScalar radius = getRadius(); | ||
|  | 
 | ||
|  | 	btVector3 halfExtents(radius,radius,radius); | ||
|  | 	halfExtents[getUpAxis()]+=getHalfHeight(); | ||
|  | 
 | ||
|  | 	btScalar lx=btScalar(2.)*(halfExtents[0]); | ||
|  | 	btScalar ly=btScalar(2.)*(halfExtents[1]); | ||
|  | 	btScalar lz=btScalar(2.)*(halfExtents[2]); | ||
|  | 	const btScalar x2 = lx*lx; | ||
|  | 	const btScalar y2 = ly*ly; | ||
|  | 	const btScalar z2 = lz*lz; | ||
|  | 	const btScalar scaledmass = mass * btScalar(.08333333); | ||
|  | 
 | ||
|  | 	inertia[0] = scaledmass * (y2+z2); | ||
|  | 	inertia[1] = scaledmass * (x2+z2); | ||
|  | 	inertia[2] = scaledmass * (x2+y2); | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | btCapsuleShapeX::btCapsuleShapeX(btScalar radius,btScalar height) | ||
|  | { | ||
|  | 	m_collisionMargin = radius; | ||
|  | 	m_upAxis = 0; | ||
|  | 	m_implicitShapeDimensions.setValue(0.5f*height, radius,radius); | ||
|  | } | ||
|  | 
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|  | 
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|  | 
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|  | 
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|  | 
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|  | 
 | ||
|  | btCapsuleShapeZ::btCapsuleShapeZ(btScalar radius,btScalar height) | ||
|  | { | ||
|  | 	m_collisionMargin = radius; | ||
|  | 	m_upAxis = 2; | ||
|  | 	m_implicitShapeDimensions.setValue(radius,radius,0.5f*height); | ||
|  | } | ||
|  | 
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