72 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			72 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
|  | /*
 | ||
|  | Bullet Continuous Collision Detection and Physics Library | ||
|  | Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org
 | ||
|  | 
 | ||
|  | This software is provided 'as-is', without any express or implied warranty. | ||
|  | In no event will the authors be held liable for any damages arising from the use of this software. | ||
|  | Permission is granted to anyone to use this software for any purpose,  | ||
|  | including commercial applications, and to alter it and redistribute it freely,  | ||
|  | subject to the following restrictions: | ||
|  | 
 | ||
|  | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | ||
|  | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||
|  | 3. This notice may not be removed or altered from any source distribution. | ||
|  | */ | ||
|  | 
 | ||
|  | #include "btSphereShape.h"
 | ||
|  | #include "BulletCollision/CollisionShapes/btCollisionMargin.h"
 | ||
|  | 
 | ||
|  | #include "LinearMath/btQuaternion.h"
 | ||
|  | 
 | ||
|  | btVector3	btSphereShape::localGetSupportingVertexWithoutMargin(const btVector3& vec)const | ||
|  | { | ||
|  | 	(void)vec; | ||
|  | 	return btVector3(btScalar(0.),btScalar(0.),btScalar(0.)); | ||
|  | } | ||
|  | 
 | ||
|  | void	btSphereShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const | ||
|  | { | ||
|  | 	(void)vectors; | ||
|  | 
 | ||
|  | 	for (int i=0;i<numVectors;i++) | ||
|  | 	{ | ||
|  | 		supportVerticesOut[i].setValue(btScalar(0.),btScalar(0.),btScalar(0.)); | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | btVector3	btSphereShape::localGetSupportingVertex(const btVector3& vec)const | ||
|  | { | ||
|  | 	btVector3 supVertex; | ||
|  | 	supVertex = localGetSupportingVertexWithoutMargin(vec); | ||
|  | 
 | ||
|  | 	btVector3 vecnorm = vec; | ||
|  | 	if (vecnorm .length2() < (SIMD_EPSILON*SIMD_EPSILON)) | ||
|  | 	{ | ||
|  | 		vecnorm.setValue(btScalar(-1.),btScalar(-1.),btScalar(-1.)); | ||
|  | 	}  | ||
|  | 	vecnorm.normalize(); | ||
|  | 	supVertex+= getMargin() * vecnorm; | ||
|  | 	return supVertex; | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | //broken due to scaling
 | ||
|  | void btSphereShape::getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const | ||
|  | { | ||
|  | 	const btVector3& center = t.getOrigin(); | ||
|  | 	btVector3 extent(getMargin(),getMargin(),getMargin()); | ||
|  | 	aabbMin = center - extent; | ||
|  | 	aabbMax = center + extent; | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | void	btSphereShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const | ||
|  | { | ||
|  | 	btScalar elem = btScalar(0.4) * mass * getMargin()*getMargin(); | ||
|  | 	inertia.setValue(elem,elem,elem); | ||
|  | 
 | ||
|  | } | ||
|  | 
 |