96 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			96 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
|  | /*
 | ||
|  | Bullet Continuous Collision Detection and Physics Library | ||
|  | Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org
 | ||
|  | 
 | ||
|  | This software is provided 'as-is', without any express or implied warranty. | ||
|  | In no event will the authors be held liable for any damages arising from the use of this software. | ||
|  | Permission is granted to anyone to use this software for any purpose,  | ||
|  | including commercial applications, and to alter it and redistribute it freely,  | ||
|  | subject to the following restrictions: | ||
|  | 
 | ||
|  | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | ||
|  | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||
|  | 3. This notice may not be removed or altered from any source distribution. | ||
|  | */ | ||
|  | 
 | ||
|  | #include "btTriangleIndexVertexArray.h"
 | ||
|  | 
 | ||
|  | btTriangleIndexVertexArray::btTriangleIndexVertexArray(int numTriangles,int* triangleIndexBase,int triangleIndexStride,int numVertices,btScalar* vertexBase,int vertexStride) | ||
|  | : m_hasAabb(0) | ||
|  | { | ||
|  | 	btIndexedMesh mesh; | ||
|  | 
 | ||
|  | 	mesh.m_numTriangles = numTriangles; | ||
|  | 	mesh.m_triangleIndexBase = (const unsigned char *)triangleIndexBase; | ||
|  | 	mesh.m_triangleIndexStride = triangleIndexStride; | ||
|  | 	mesh.m_numVertices = numVertices; | ||
|  | 	mesh.m_vertexBase = (const unsigned char *)vertexBase; | ||
|  | 	mesh.m_vertexStride = vertexStride; | ||
|  | 
 | ||
|  | 	addIndexedMesh(mesh); | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | btTriangleIndexVertexArray::~btTriangleIndexVertexArray() | ||
|  | { | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | void	btTriangleIndexVertexArray::getLockedVertexIndexBase(unsigned char **vertexbase, int& numverts,PHY_ScalarType& type, int& vertexStride,unsigned char **indexbase,int & indexstride,int& numfaces,PHY_ScalarType& indicestype,int subpart) | ||
|  | { | ||
|  | 	btAssert(subpart< getNumSubParts() ); | ||
|  | 
 | ||
|  | 	btIndexedMesh& mesh = m_indexedMeshes[subpart]; | ||
|  | 
 | ||
|  | 	numverts = mesh.m_numVertices; | ||
|  | 	(*vertexbase) = (unsigned char *) mesh.m_vertexBase; | ||
|  | 
 | ||
|  |    type = mesh.m_vertexType; | ||
|  | 
 | ||
|  | 	vertexStride = mesh.m_vertexStride; | ||
|  | 
 | ||
|  | 	numfaces = mesh.m_numTriangles; | ||
|  | 
 | ||
|  | 	(*indexbase) = (unsigned char *)mesh.m_triangleIndexBase; | ||
|  | 	indexstride = mesh.m_triangleIndexStride; | ||
|  | 	indicestype = mesh.m_indexType; | ||
|  | } | ||
|  | 
 | ||
|  | void	btTriangleIndexVertexArray::getLockedReadOnlyVertexIndexBase(const unsigned char **vertexbase, int& numverts,PHY_ScalarType& type, int& vertexStride,const unsigned char **indexbase,int & indexstride,int& numfaces,PHY_ScalarType& indicestype,int subpart) const | ||
|  | { | ||
|  | 	const btIndexedMesh& mesh = m_indexedMeshes[subpart]; | ||
|  | 
 | ||
|  | 	numverts = mesh.m_numVertices; | ||
|  | 	(*vertexbase) = (const unsigned char *)mesh.m_vertexBase; | ||
|  | 
 | ||
|  |    type = mesh.m_vertexType; | ||
|  |     | ||
|  | 	vertexStride = mesh.m_vertexStride; | ||
|  | 
 | ||
|  | 	numfaces = mesh.m_numTriangles; | ||
|  | 	(*indexbase) = (const unsigned char *)mesh.m_triangleIndexBase; | ||
|  | 	indexstride = mesh.m_triangleIndexStride; | ||
|  | 	indicestype = mesh.m_indexType; | ||
|  | } | ||
|  | 
 | ||
|  | bool	btTriangleIndexVertexArray::hasPremadeAabb() const | ||
|  | { | ||
|  | 	return (m_hasAabb == 1); | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | void	btTriangleIndexVertexArray::setPremadeAabb(const btVector3& aabbMin, const btVector3& aabbMax ) const | ||
|  | { | ||
|  | 	m_aabbMin = aabbMin; | ||
|  | 	m_aabbMax = aabbMax; | ||
|  | 	m_hasAabb = 1; // this is intentionally an int see notes in header
 | ||
|  | } | ||
|  | 
 | ||
|  | void	btTriangleIndexVertexArray::getPremadeAabb(btVector3* aabbMin, btVector3* aabbMax ) const | ||
|  | { | ||
|  | 	*aabbMin = m_aabbMin; | ||
|  | 	*aabbMax = m_aabbMax; | ||
|  | } | ||
|  | 
 | ||
|  | 
 |