436 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			436 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|  | /*
 | ||
|  | Bullet Continuous Collision Detection and Physics Library | ||
|  | btConeTwistConstraint is Copyright (c) 2007 Starbreeze Studios | ||
|  | 
 | ||
|  | This software is provided 'as-is', without any express or implied warranty. | ||
|  | In no event will the authors be held liable for any damages arising from the use of this software. | ||
|  | Permission is granted to anyone to use this software for any purpose,  | ||
|  | including commercial applications, and to alter it and redistribute it freely,  | ||
|  | subject to the following restrictions: | ||
|  | 
 | ||
|  | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | ||
|  | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||
|  | 3. This notice may not be removed or altered from any source distribution. | ||
|  | 
 | ||
|  | Written by: Marcus Hennix | ||
|  | */ | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  | Overview: | ||
|  | 
 | ||
|  | btConeTwistConstraint can be used to simulate ragdoll joints (upper arm, leg etc). | ||
|  | It is a fixed translation, 3 degree-of-freedom (DOF) rotational "joint". | ||
|  | It divides the 3 rotational DOFs into swing (movement within a cone) and twist. | ||
|  | Swing is divided into swing1 and swing2 which can have different limits, giving an elliptical shape. | ||
|  | (Note: the cone's base isn't flat, so this ellipse is "embedded" on the surface of a sphere.) | ||
|  | 
 | ||
|  | In the contraint's frame of reference: | ||
|  | twist is along the x-axis, | ||
|  | and swing 1 and 2 are along the z and y axes respectively. | ||
|  | */ | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | #ifndef BT_CONETWISTCONSTRAINT_H
 | ||
|  | #define BT_CONETWISTCONSTRAINT_H
 | ||
|  | 
 | ||
|  | #include "LinearMath/btVector3.h"
 | ||
|  | #include "btJacobianEntry.h"
 | ||
|  | #include "btTypedConstraint.h"
 | ||
|  | 
 | ||
|  | #ifdef BT_USE_DOUBLE_PRECISION
 | ||
|  | #define btConeTwistConstraintData2	btConeTwistConstraintDoubleData
 | ||
|  | #define btConeTwistConstraintDataName	"btConeTwistConstraintDoubleData"
 | ||
|  | #else
 | ||
|  | #define btConeTwistConstraintData2	btConeTwistConstraintData 
 | ||
|  | #define btConeTwistConstraintDataName	"btConeTwistConstraintData" 
 | ||
|  | #endif //BT_USE_DOUBLE_PRECISION
 | ||
|  | 
 | ||
|  | 
 | ||
|  | class btRigidBody; | ||
|  | 
 | ||
|  | enum btConeTwistFlags | ||
|  | { | ||
|  | 	BT_CONETWIST_FLAGS_LIN_CFM = 1, | ||
|  | 	BT_CONETWIST_FLAGS_LIN_ERP = 2, | ||
|  | 	BT_CONETWIST_FLAGS_ANG_CFM = 4 | ||
|  | }; | ||
|  | 
 | ||
|  | ///btConeTwistConstraint can be used to simulate ragdoll joints (upper arm, leg etc)
 | ||
|  | ATTRIBUTE_ALIGNED16(class) btConeTwistConstraint : public btTypedConstraint | ||
|  | { | ||
|  | #ifdef IN_PARALLELL_SOLVER
 | ||
|  | public: | ||
|  | #endif
 | ||
|  | 	btJacobianEntry	m_jac[3]; //3 orthogonal linear constraints
 | ||
|  | 
 | ||
|  | 	btTransform m_rbAFrame;  | ||
|  | 	btTransform m_rbBFrame; | ||
|  | 
 | ||
|  | 	btScalar	m_limitSoftness; | ||
|  | 	btScalar	m_biasFactor; | ||
|  | 	btScalar	m_relaxationFactor; | ||
|  | 
 | ||
|  | 	btScalar	m_damping; | ||
|  | 
 | ||
|  | 	btScalar	m_swingSpan1; | ||
|  | 	btScalar	m_swingSpan2; | ||
|  | 	btScalar	m_twistSpan; | ||
|  | 
 | ||
|  | 	btScalar	m_fixThresh; | ||
|  | 
 | ||
|  | 	btVector3   m_swingAxis; | ||
|  | 	btVector3	m_twistAxis; | ||
|  | 
 | ||
|  | 	btScalar	m_kSwing; | ||
|  | 	btScalar	m_kTwist; | ||
|  | 
 | ||
|  | 	btScalar	m_twistLimitSign; | ||
|  | 	btScalar	m_swingCorrection; | ||
|  | 	btScalar	m_twistCorrection; | ||
|  | 
 | ||
|  | 	btScalar	m_twistAngle; | ||
|  | 
 | ||
|  | 	btScalar	m_accSwingLimitImpulse; | ||
|  | 	btScalar	m_accTwistLimitImpulse; | ||
|  | 
 | ||
|  | 	bool		m_angularOnly; | ||
|  | 	bool		m_solveTwistLimit; | ||
|  | 	bool		m_solveSwingLimit; | ||
|  | 
 | ||
|  | 	bool	m_useSolveConstraintObsolete; | ||
|  | 
 | ||
|  | 	// not yet used...
 | ||
|  | 	btScalar	m_swingLimitRatio; | ||
|  | 	btScalar	m_twistLimitRatio; | ||
|  | 	btVector3   m_twistAxisA; | ||
|  | 
 | ||
|  | 	// motor
 | ||
|  | 	bool		 m_bMotorEnabled; | ||
|  | 	bool		 m_bNormalizedMotorStrength; | ||
|  | 	btQuaternion m_qTarget; | ||
|  | 	btScalar	 m_maxMotorImpulse; | ||
|  | 	btVector3	 m_accMotorImpulse; | ||
|  | 	 | ||
|  | 	// parameters
 | ||
|  | 	int			m_flags; | ||
|  | 	btScalar	m_linCFM; | ||
|  | 	btScalar	m_linERP; | ||
|  | 	btScalar	m_angCFM; | ||
|  | 	 | ||
|  | protected: | ||
|  | 
 | ||
|  | 	void init(); | ||
|  | 
 | ||
|  | 	void computeConeLimitInfo(const btQuaternion& qCone, // in
 | ||
|  | 		btScalar& swingAngle, btVector3& vSwingAxis, btScalar& swingLimit); // all outs
 | ||
|  | 
 | ||
|  | 	void computeTwistLimitInfo(const btQuaternion& qTwist, // in
 | ||
|  | 		btScalar& twistAngle, btVector3& vTwistAxis); // all outs
 | ||
|  | 
 | ||
|  | 	void adjustSwingAxisToUseEllipseNormal(btVector3& vSwingAxis) const; | ||
|  | 
 | ||
|  | 
 | ||
|  | public: | ||
|  | 
 | ||
|  | 	BT_DECLARE_ALIGNED_ALLOCATOR(); | ||
|  | 
 | ||
|  | 	btConeTwistConstraint(btRigidBody& rbA,btRigidBody& rbB,const btTransform& rbAFrame, const btTransform& rbBFrame); | ||
|  | 	 | ||
|  | 	btConeTwistConstraint(btRigidBody& rbA,const btTransform& rbAFrame); | ||
|  | 
 | ||
|  | 	virtual void	buildJacobian(); | ||
|  | 
 | ||
|  | 	virtual void getInfo1 (btConstraintInfo1* info); | ||
|  | 
 | ||
|  | 	void	getInfo1NonVirtual(btConstraintInfo1* info); | ||
|  | 	 | ||
|  | 	virtual void getInfo2 (btConstraintInfo2* info); | ||
|  | 	 | ||
|  | 	void	getInfo2NonVirtual(btConstraintInfo2* info,const btTransform& transA,const btTransform& transB,const btMatrix3x3& invInertiaWorldA,const btMatrix3x3& invInertiaWorldB); | ||
|  | 
 | ||
|  | 	virtual	void	solveConstraintObsolete(btSolverBody& bodyA,btSolverBody& bodyB,btScalar	timeStep); | ||
|  | 
 | ||
|  |      | ||
|  | 	void	updateRHS(btScalar	timeStep); | ||
|  | 
 | ||
|  | 
 | ||
|  | 	const btRigidBody& getRigidBodyA() const | ||
|  | 	{ | ||
|  | 		return m_rbA; | ||
|  | 	} | ||
|  | 	const btRigidBody& getRigidBodyB() const | ||
|  | 	{ | ||
|  | 		return m_rbB; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	void	setAngularOnly(bool angularOnly) | ||
|  | 	{ | ||
|  | 		m_angularOnly = angularOnly; | ||
|  | 	} | ||
|  | 	 | ||
|  | 	bool    getAngularOnly() const | ||
|  | 	{ | ||
|  | 	    return m_angularOnly; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	void	setLimit(int limitIndex,btScalar limitValue) | ||
|  | 	{ | ||
|  | 		switch (limitIndex) | ||
|  | 		{ | ||
|  | 		case 3: | ||
|  | 			{ | ||
|  | 				m_twistSpan = limitValue; | ||
|  | 				break; | ||
|  | 			} | ||
|  | 		case 4: | ||
|  | 			{ | ||
|  | 				m_swingSpan2 = limitValue; | ||
|  | 				break; | ||
|  | 			} | ||
|  | 		case 5: | ||
|  | 			{ | ||
|  | 				m_swingSpan1 = limitValue; | ||
|  | 				break; | ||
|  | 			} | ||
|  | 		default: | ||
|  | 			{ | ||
|  | 			} | ||
|  | 		}; | ||
|  | 	} | ||
|  | 
 | ||
|  |     btScalar getLimit(int limitIndex) const | ||
|  | 	{ | ||
|  | 		switch (limitIndex) | ||
|  | 		{ | ||
|  | 		case 3: | ||
|  | 			{ | ||
|  | 				return m_twistSpan; | ||
|  | 				break; | ||
|  | 			} | ||
|  | 		case 4: | ||
|  | 			{ | ||
|  | 				return m_swingSpan2; | ||
|  | 				break; | ||
|  | 			} | ||
|  | 		case 5: | ||
|  | 			{ | ||
|  | 				return m_swingSpan1; | ||
|  | 				break; | ||
|  | 			} | ||
|  | 		default: | ||
|  | 			{ | ||
|  | 			    btAssert(0 && "Invalid limitIndex specified for btConeTwistConstraint"); | ||
|  | 			    return 0.0; | ||
|  | 			} | ||
|  | 		}; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// setLimit(), a few notes:
 | ||
|  | 	// _softness:
 | ||
|  | 	//		0->1, recommend ~0.8->1.
 | ||
|  | 	//		describes % of limits where movement is free.
 | ||
|  | 	//		beyond this softness %, the limit is gradually enforced until the "hard" (1.0) limit is reached.
 | ||
|  | 	// _biasFactor:
 | ||
|  | 	//		0->1?, recommend 0.3 +/-0.3 or so.
 | ||
|  | 	//		strength with which constraint resists zeroth order (angular, not angular velocity) limit violation.
 | ||
|  | 	// __relaxationFactor:
 | ||
|  | 	//		0->1, recommend to stay near 1.
 | ||
|  | 	//		the lower the value, the less the constraint will fight velocities which violate the angular limits.
 | ||
|  | 	void	setLimit(btScalar _swingSpan1,btScalar _swingSpan2,btScalar _twistSpan, btScalar _softness = 1.f, btScalar _biasFactor = 0.3f, btScalar _relaxationFactor = 1.0f) | ||
|  | 	{ | ||
|  | 		m_swingSpan1 = _swingSpan1; | ||
|  | 		m_swingSpan2 = _swingSpan2; | ||
|  | 		m_twistSpan  = _twistSpan; | ||
|  | 
 | ||
|  | 		m_limitSoftness =  _softness; | ||
|  | 		m_biasFactor = _biasFactor; | ||
|  | 		m_relaxationFactor = _relaxationFactor; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	const btTransform& getAFrame() const { return m_rbAFrame; };	 | ||
|  | 	const btTransform& getBFrame() const { return m_rbBFrame; }; | ||
|  | 
 | ||
|  | 	inline int getSolveTwistLimit() | ||
|  | 	{ | ||
|  | 		return m_solveTwistLimit; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	inline int getSolveSwingLimit() | ||
|  | 	{ | ||
|  | 		return m_solveSwingLimit; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	inline btScalar getTwistLimitSign() | ||
|  | 	{ | ||
|  | 		return m_twistLimitSign; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	void calcAngleInfo(); | ||
|  | 	void calcAngleInfo2(const btTransform& transA, const btTransform& transB,const btMatrix3x3& invInertiaWorldA,const btMatrix3x3& invInertiaWorldB); | ||
|  | 
 | ||
|  | 	inline btScalar getSwingSpan1() const | ||
|  | 	{ | ||
|  | 		return m_swingSpan1; | ||
|  | 	} | ||
|  | 	inline btScalar getSwingSpan2() const | ||
|  | 	{ | ||
|  | 		return m_swingSpan2; | ||
|  | 	} | ||
|  | 	inline btScalar getTwistSpan() const | ||
|  | 	{ | ||
|  | 		return m_twistSpan; | ||
|  | 	} | ||
|  | 	inline btScalar getLimitSoftness() const | ||
|  | 	{ | ||
|  | 		return m_limitSoftness; | ||
|  | 	} | ||
|  | 	inline btScalar getBiasFactor() const | ||
|  | 	{ | ||
|  | 		return m_biasFactor; | ||
|  | 	} | ||
|  | 	inline btScalar getRelaxationFactor() const | ||
|  | 	{ | ||
|  | 		return m_relaxationFactor; | ||
|  | 	} | ||
|  | 	inline btScalar getTwistAngle() const | ||
|  | 	{ | ||
|  | 		return m_twistAngle; | ||
|  | 	} | ||
|  | 	bool isPastSwingLimit() { return m_solveSwingLimit; } | ||
|  | 
 | ||
|  | 	btScalar getDamping() const { return m_damping; } | ||
|  | 	void setDamping(btScalar damping) { m_damping = damping; } | ||
|  | 
 | ||
|  | 	void enableMotor(bool b) { m_bMotorEnabled = b; } | ||
|  | 	bool isMotorEnabled() const { return m_bMotorEnabled; } | ||
|  | 	btScalar getMaxMotorImpulse() const { return m_maxMotorImpulse; } | ||
|  | 	bool isMaxMotorImpulseNormalized() const { return m_bNormalizedMotorStrength; } | ||
|  | 	void setMaxMotorImpulse(btScalar maxMotorImpulse) { m_maxMotorImpulse = maxMotorImpulse; m_bNormalizedMotorStrength = false; } | ||
|  | 	void setMaxMotorImpulseNormalized(btScalar maxMotorImpulse) { m_maxMotorImpulse = maxMotorImpulse; m_bNormalizedMotorStrength = true; } | ||
|  | 
 | ||
|  | 	btScalar getFixThresh() { return m_fixThresh; } | ||
|  | 	void setFixThresh(btScalar fixThresh) { m_fixThresh = fixThresh; } | ||
|  | 
 | ||
|  | 	// setMotorTarget:
 | ||
|  | 	// q: the desired rotation of bodyA wrt bodyB.
 | ||
|  | 	// note: if q violates the joint limits, the internal target is clamped to avoid conflicting impulses (very bad for stability)
 | ||
|  | 	// note: don't forget to enableMotor()
 | ||
|  | 	void setMotorTarget(const btQuaternion &q); | ||
|  | 	const btQuaternion& getMotorTarget() const { return m_qTarget; } | ||
|  | 
 | ||
|  | 	// same as above, but q is the desired rotation of frameA wrt frameB in constraint space
 | ||
|  | 	void setMotorTargetInConstraintSpace(const btQuaternion &q); | ||
|  | 
 | ||
|  | 	btVector3 GetPointForAngle(btScalar fAngleInRadians, btScalar fLength) const; | ||
|  | 
 | ||
|  | 	///override the default global value of a parameter (such as ERP or CFM), optionally provide the axis (0..5). 
 | ||
|  | 	///If no axis is provided, it uses the default axis for this constraint.
 | ||
|  | 	virtual	void setParam(int num, btScalar value, int axis = -1); | ||
|  | 
 | ||
|  | 	virtual void setFrames(const btTransform& frameA, const btTransform& frameB); | ||
|  | 
 | ||
|  | 	const btTransform& getFrameOffsetA() const | ||
|  | 	{ | ||
|  | 		return m_rbAFrame; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	const btTransform& getFrameOffsetB() const | ||
|  | 	{ | ||
|  | 		return m_rbBFrame; | ||
|  | 	} | ||
|  | 
 | ||
|  | 
 | ||
|  | 	///return the local value of parameter
 | ||
|  | 	virtual	btScalar getParam(int num, int axis = -1) const; | ||
|  | 
 | ||
|  | 	int getFlags() const | ||
|  | 	{ | ||
|  | 		return m_flags; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	virtual	int	calculateSerializeBufferSize() const; | ||
|  | 
 | ||
|  | 	///fills the dataBuffer and returns the struct name (and 0 on failure)
 | ||
|  | 	virtual	const char*	serialize(void* dataBuffer, btSerializer* serializer) const; | ||
|  | 
 | ||
|  | }; | ||
|  | 
 | ||
|  | 
 | ||
|  | 	 | ||
|  | struct	btConeTwistConstraintDoubleData | ||
|  | { | ||
|  | 	btTypedConstraintDoubleData	m_typeConstraintData; | ||
|  | 	btTransformDoubleData m_rbAFrame; | ||
|  | 	btTransformDoubleData m_rbBFrame; | ||
|  | 
 | ||
|  | 	//limits
 | ||
|  | 	double	m_swingSpan1; | ||
|  | 	double	m_swingSpan2; | ||
|  | 	double	m_twistSpan; | ||
|  | 	double	m_limitSoftness; | ||
|  | 	double	m_biasFactor; | ||
|  | 	double	m_relaxationFactor; | ||
|  | 
 | ||
|  | 	double	m_damping; | ||
|  | 		 | ||
|  | 	 | ||
|  | 
 | ||
|  | }; | ||
|  | 
 | ||
|  | #ifdef BT_BACKWARDS_COMPATIBLE_SERIALIZATION
 | ||
|  | ///this structure is not used, except for loading pre-2.82 .bullet files
 | ||
|  | struct	btConeTwistConstraintData | ||
|  | { | ||
|  | 	btTypedConstraintData	m_typeConstraintData; | ||
|  | 	btTransformFloatData m_rbAFrame; | ||
|  | 	btTransformFloatData m_rbBFrame; | ||
|  | 
 | ||
|  | 	//limits
 | ||
|  | 	float	m_swingSpan1; | ||
|  | 	float	m_swingSpan2; | ||
|  | 	float	m_twistSpan; | ||
|  | 	float	m_limitSoftness; | ||
|  | 	float	m_biasFactor; | ||
|  | 	float	m_relaxationFactor; | ||
|  | 
 | ||
|  | 	float	m_damping; | ||
|  | 		 | ||
|  | 	char m_pad[4]; | ||
|  | 
 | ||
|  | }; | ||
|  | #endif //BT_BACKWARDS_COMPATIBLE_SERIALIZATION
 | ||
|  | //
 | ||
|  | 
 | ||
|  | SIMD_FORCE_INLINE int	btConeTwistConstraint::calculateSerializeBufferSize() const | ||
|  | { | ||
|  | 	return sizeof(btConeTwistConstraintData2); | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | 	///fills the dataBuffer and returns the struct name (and 0 on failure)
 | ||
|  | SIMD_FORCE_INLINE const char*	btConeTwistConstraint::serialize(void* dataBuffer, btSerializer* serializer) const | ||
|  | { | ||
|  | 	btConeTwistConstraintData2* cone = (btConeTwistConstraintData2*) dataBuffer; | ||
|  | 	btTypedConstraint::serialize(&cone->m_typeConstraintData,serializer); | ||
|  | 
 | ||
|  | 	m_rbAFrame.serialize(cone->m_rbAFrame); | ||
|  | 	m_rbBFrame.serialize(cone->m_rbBFrame); | ||
|  | 	 | ||
|  | 	cone->m_swingSpan1 = m_swingSpan1; | ||
|  | 	cone->m_swingSpan2 = m_swingSpan2; | ||
|  | 	cone->m_twistSpan = m_twistSpan; | ||
|  | 	cone->m_limitSoftness = m_limitSoftness; | ||
|  | 	cone->m_biasFactor = m_biasFactor; | ||
|  | 	cone->m_relaxationFactor = m_relaxationFactor; | ||
|  | 	cone->m_damping = m_damping; | ||
|  | 
 | ||
|  | 	return btConeTwistConstraintDataName; | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | #endif //BT_CONETWISTCONSTRAINT_H
 |