256 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			256 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
|  | /*
 | ||
|  | Bullet Continuous Collision Detection and Physics Library | ||
|  | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
 | ||
|  | 
 | ||
|  | This software is provided 'as-is', without any express or implied warranty. | ||
|  | In no event will the authors be held liable for any damages arising from the use of this software. | ||
|  | Permission is granted to anyone to use this software for any purpose,  | ||
|  | including commercial applications, and to alter it and redistribute it freely,  | ||
|  | subject to the following restrictions: | ||
|  | 
 | ||
|  | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | ||
|  | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||
|  | 3. This notice may not be removed or altered from any source distribution. | ||
|  | */ | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | #include "btSolve2LinearConstraint.h"
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|  | 
 | ||
|  | #include "BulletDynamics/Dynamics/btRigidBody.h"
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|  | #include "LinearMath/btVector3.h"
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|  | #include "btJacobianEntry.h"
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|  | 
 | ||
|  | 
 | ||
|  | void btSolve2LinearConstraint::resolveUnilateralPairConstraint( | ||
|  | 												   btRigidBody* body1, | ||
|  | 		btRigidBody* body2, | ||
|  | 
 | ||
|  | 						const btMatrix3x3& world2A, | ||
|  | 						const btMatrix3x3& world2B, | ||
|  | 						 | ||
|  | 						const btVector3& invInertiaADiag, | ||
|  | 						const btScalar invMassA, | ||
|  | 						const btVector3& linvelA,const btVector3& angvelA, | ||
|  | 						const btVector3& rel_posA1, | ||
|  | 						const btVector3& invInertiaBDiag, | ||
|  | 						const btScalar invMassB, | ||
|  | 						const btVector3& linvelB,const btVector3& angvelB, | ||
|  | 						const btVector3& rel_posA2, | ||
|  | 
 | ||
|  | 					  btScalar depthA, const btVector3& normalA,  | ||
|  | 					  const btVector3& rel_posB1,const btVector3& rel_posB2, | ||
|  | 					  btScalar depthB, const btVector3& normalB,  | ||
|  | 					  btScalar& imp0,btScalar& imp1) | ||
|  | { | ||
|  | 	(void)linvelA; | ||
|  | 	(void)linvelB; | ||
|  | 	(void)angvelB; | ||
|  | 	(void)angvelA; | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | 	imp0 = btScalar(0.); | ||
|  | 	imp1 = btScalar(0.); | ||
|  | 
 | ||
|  | 	btScalar len = btFabs(normalA.length()) - btScalar(1.); | ||
|  | 	if (btFabs(len) >= SIMD_EPSILON) | ||
|  | 		return; | ||
|  | 
 | ||
|  | 	btAssert(len < SIMD_EPSILON); | ||
|  | 
 | ||
|  | 
 | ||
|  | 	//this jacobian entry could be re-used for all iterations
 | ||
|  | 	btJacobianEntry jacA(world2A,world2B,rel_posA1,rel_posA2,normalA,invInertiaADiag,invMassA, | ||
|  | 		invInertiaBDiag,invMassB); | ||
|  | 	btJacobianEntry jacB(world2A,world2B,rel_posB1,rel_posB2,normalB,invInertiaADiag,invMassA, | ||
|  | 		invInertiaBDiag,invMassB); | ||
|  | 	 | ||
|  | 	//const btScalar vel0 = jacA.getRelativeVelocity(linvelA,angvelA,linvelB,angvelB);
 | ||
|  | 	//const btScalar vel1 = jacB.getRelativeVelocity(linvelA,angvelA,linvelB,angvelB);
 | ||
|  | 
 | ||
|  | 	const btScalar vel0 = normalA.dot(body1->getVelocityInLocalPoint(rel_posA1)-body2->getVelocityInLocalPoint(rel_posA1)); | ||
|  | 	const btScalar vel1 = normalB.dot(body1->getVelocityInLocalPoint(rel_posB1)-body2->getVelocityInLocalPoint(rel_posB1)); | ||
|  | 
 | ||
|  | //	btScalar penetrationImpulse = (depth*contactTau*timeCorrection)  * massTerm;//jacDiagABInv
 | ||
|  | 	btScalar massTerm = btScalar(1.) / (invMassA + invMassB); | ||
|  | 
 | ||
|  | 
 | ||
|  | 	// calculate rhs (or error) terms
 | ||
|  | 	const btScalar dv0 = depthA  * m_tau * massTerm - vel0 * m_damping; | ||
|  | 	const btScalar dv1 = depthB  * m_tau * massTerm - vel1 * m_damping; | ||
|  | 
 | ||
|  | 
 | ||
|  | 	// dC/dv * dv = -C
 | ||
|  | 	 | ||
|  | 	// jacobian * impulse = -error
 | ||
|  | 	//
 | ||
|  | 
 | ||
|  | 	//impulse = jacobianInverse * -error
 | ||
|  | 
 | ||
|  | 	// inverting 2x2 symmetric system (offdiagonal are equal!)
 | ||
|  | 	// 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | 	btScalar nonDiag = jacA.getNonDiagonal(jacB,invMassA,invMassB); | ||
|  | 	btScalar	invDet = btScalar(1.0) / (jacA.getDiagonal() * jacB.getDiagonal() - nonDiag * nonDiag ); | ||
|  | 	 | ||
|  | 	//imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet;
 | ||
|  | 	//imp1 = dv1 * jacB.getDiagonal() * invDet + dv0 * - nonDiag * invDet;
 | ||
|  | 
 | ||
|  | 	imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet; | ||
|  | 	imp1 = dv1 * jacB.getDiagonal() * invDet + dv0 * - nonDiag * invDet; | ||
|  | 
 | ||
|  | 	//[a b]								  [d -c]
 | ||
|  | 	//[c d] inverse = (1 / determinant) * [-b a] where determinant is (ad - bc)
 | ||
|  | 
 | ||
|  | 	//[jA nD] * [imp0] = [dv0]
 | ||
|  | 	//[nD jB]   [imp1]   [dv1]
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|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | void btSolve2LinearConstraint::resolveBilateralPairConstraint( | ||
|  | 						btRigidBody* body1, | ||
|  | 						btRigidBody* body2, | ||
|  | 						const btMatrix3x3& world2A, | ||
|  | 						const btMatrix3x3& world2B, | ||
|  | 						 | ||
|  | 						const btVector3& invInertiaADiag, | ||
|  | 						const btScalar invMassA, | ||
|  | 						const btVector3& linvelA,const btVector3& angvelA, | ||
|  | 						const btVector3& rel_posA1, | ||
|  | 						const btVector3& invInertiaBDiag, | ||
|  | 						const btScalar invMassB, | ||
|  | 						const btVector3& linvelB,const btVector3& angvelB, | ||
|  | 						const btVector3& rel_posA2, | ||
|  | 
 | ||
|  | 					  btScalar depthA, const btVector3& normalA,  | ||
|  | 					  const btVector3& rel_posB1,const btVector3& rel_posB2, | ||
|  | 					  btScalar depthB, const btVector3& normalB,  | ||
|  | 					  btScalar& imp0,btScalar& imp1) | ||
|  | { | ||
|  | 
 | ||
|  | 	(void)linvelA; | ||
|  | 	(void)linvelB; | ||
|  | 	(void)angvelA; | ||
|  | 	(void)angvelB; | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | 	imp0 = btScalar(0.); | ||
|  | 	imp1 = btScalar(0.); | ||
|  | 
 | ||
|  | 	btScalar len = btFabs(normalA.length()) - btScalar(1.); | ||
|  | 	if (btFabs(len) >= SIMD_EPSILON) | ||
|  | 		return; | ||
|  | 
 | ||
|  | 	btAssert(len < SIMD_EPSILON); | ||
|  | 
 | ||
|  | 
 | ||
|  | 	//this jacobian entry could be re-used for all iterations
 | ||
|  | 	btJacobianEntry jacA(world2A,world2B,rel_posA1,rel_posA2,normalA,invInertiaADiag,invMassA, | ||
|  | 		invInertiaBDiag,invMassB); | ||
|  | 	btJacobianEntry jacB(world2A,world2B,rel_posB1,rel_posB2,normalB,invInertiaADiag,invMassA, | ||
|  | 		invInertiaBDiag,invMassB); | ||
|  | 	 | ||
|  | 	//const btScalar vel0 = jacA.getRelativeVelocity(linvelA,angvelA,linvelB,angvelB);
 | ||
|  | 	//const btScalar vel1 = jacB.getRelativeVelocity(linvelA,angvelA,linvelB,angvelB);
 | ||
|  | 
 | ||
|  | 	const btScalar vel0 = normalA.dot(body1->getVelocityInLocalPoint(rel_posA1)-body2->getVelocityInLocalPoint(rel_posA1)); | ||
|  | 	const btScalar vel1 = normalB.dot(body1->getVelocityInLocalPoint(rel_posB1)-body2->getVelocityInLocalPoint(rel_posB1)); | ||
|  | 
 | ||
|  | 	// calculate rhs (or error) terms
 | ||
|  | 	const btScalar dv0 = depthA  * m_tau - vel0 * m_damping; | ||
|  | 	const btScalar dv1 = depthB  * m_tau - vel1 * m_damping; | ||
|  | 
 | ||
|  | 	// dC/dv * dv = -C
 | ||
|  | 	 | ||
|  | 	// jacobian * impulse = -error
 | ||
|  | 	//
 | ||
|  | 
 | ||
|  | 	//impulse = jacobianInverse * -error
 | ||
|  | 
 | ||
|  | 	// inverting 2x2 symmetric system (offdiagonal are equal!)
 | ||
|  | 	// 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | 	btScalar nonDiag = jacA.getNonDiagonal(jacB,invMassA,invMassB); | ||
|  | 	btScalar	invDet = btScalar(1.0) / (jacA.getDiagonal() * jacB.getDiagonal() - nonDiag * nonDiag ); | ||
|  | 	 | ||
|  | 	//imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet;
 | ||
|  | 	//imp1 = dv1 * jacB.getDiagonal() * invDet + dv0 * - nonDiag * invDet;
 | ||
|  | 
 | ||
|  | 	imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet; | ||
|  | 	imp1 = dv1 * jacB.getDiagonal() * invDet + dv0 * - nonDiag * invDet; | ||
|  | 
 | ||
|  | 	//[a b]								  [d -c]
 | ||
|  | 	//[c d] inverse = (1 / determinant) * [-b a] where determinant is (ad - bc)
 | ||
|  | 
 | ||
|  | 	//[jA nD] * [imp0] = [dv0]
 | ||
|  | 	//[nD jB]   [imp1]   [dv1]
 | ||
|  | 
 | ||
|  | 	if ( imp0 > btScalar(0.0)) | ||
|  | 	{ | ||
|  | 		if ( imp1 > btScalar(0.0) ) | ||
|  | 		{ | ||
|  | 			//both positive
 | ||
|  | 		} | ||
|  | 		else | ||
|  | 		{ | ||
|  | 			imp1 = btScalar(0.); | ||
|  | 
 | ||
|  | 			// now imp0>0 imp1<0
 | ||
|  | 			imp0 = dv0 / jacA.getDiagonal(); | ||
|  | 			if ( imp0 > btScalar(0.0) ) | ||
|  | 			{ | ||
|  | 			} else | ||
|  | 			{ | ||
|  | 				imp0 = btScalar(0.); | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 	else | ||
|  | 	{ | ||
|  | 		imp0 = btScalar(0.); | ||
|  | 
 | ||
|  | 		imp1 = dv1 / jacB.getDiagonal(); | ||
|  | 		if ( imp1 <= btScalar(0.0) ) | ||
|  | 		{ | ||
|  | 			imp1 = btScalar(0.); | ||
|  | 			// now imp0>0 imp1<0
 | ||
|  | 			imp0 = dv0 / jacA.getDiagonal(); | ||
|  | 			if ( imp0 > btScalar(0.0) ) | ||
|  | 			{ | ||
|  | 			} else | ||
|  | 			{ | ||
|  | 				imp0 = btScalar(0.); | ||
|  | 			} | ||
|  | 		} else | ||
|  | 		{ | ||
|  | 		} | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  | void btSolve2LinearConstraint::resolveAngularConstraint(	const btMatrix3x3& invInertiaAWS, | ||
|  | 											const btScalar invMassA, | ||
|  | 											const btVector3& linvelA,const btVector3& angvelA, | ||
|  | 											const btVector3& rel_posA1, | ||
|  | 											const btMatrix3x3& invInertiaBWS, | ||
|  | 											const btScalar invMassB, | ||
|  | 											const btVector3& linvelB,const btVector3& angvelB, | ||
|  | 											const btVector3& rel_posA2, | ||
|  | 
 | ||
|  | 											btScalar depthA, const btVector3& normalA,  | ||
|  | 											const btVector3& rel_posB1,const btVector3& rel_posB2, | ||
|  | 											btScalar depthB, const btVector3& normalB,  | ||
|  | 											btScalar& imp0,btScalar& imp1) | ||
|  | { | ||
|  | 
 | ||
|  | } | ||
|  | */ | ||
|  | 
 |