372 lines
15 KiB
Python
372 lines
15 KiB
Python
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import os
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from typing import Optional, TextIO
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import bpy
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from lnx.exporter import LeenkxExporter
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import lnx.log
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import lnx.node_utils
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import lnx.utils
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if lnx.is_reload(__name__):
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lnx.exporter = lnx.reload_module(lnx.exporter)
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from lnx.exporter import LeenkxExporter
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lnx.log = lnx.reload_module(lnx.log)
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lnx.node_utils = lnx.reload_module(lnx.node_utils)
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lnx.utils = lnx.reload_module(lnx.utils)
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else:
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lnx.enable_reload(__name__)
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parsed_nodes = []
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parsed_ids = dict() # Sharing node data
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function_nodes = dict()
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function_node_outputs = dict()
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group_name = ''
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def get_logic_trees() -> list['lnx.nodes_logic.LnxLogicTree']:
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ar = []
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for node_group in bpy.data.node_groups:
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if node_group.bl_idname == 'LnxLogicTreeType':
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node_group.use_fake_user = True # Keep fake references for now
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ar.append(node_group)
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return ar
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# Generating node sources
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def build():
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os.chdir(lnx.utils.get_fp())
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trees = get_logic_trees()
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if len(trees) > 0:
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# Make sure package dir exists
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nodes_path = 'Sources/' + lnx.utils.safestr(bpy.data.worlds['Lnx'].lnx_project_package).replace(".", "/") + "/node"
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if not os.path.exists(nodes_path):
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os.makedirs(nodes_path)
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# Export node scripts
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for tree in trees:
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build_node_tree(tree)
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def build_node_tree(node_group: 'lnx.nodes_logic.LnxLogicTree'):
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global parsed_nodes
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global parsed_ids
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global function_nodes
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global function_node_outputs
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global group_name
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parsed_nodes = []
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parsed_ids = dict()
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function_nodes = dict()
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function_node_outputs = dict()
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root_nodes = get_root_nodes(node_group)
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pack_path = lnx.utils.safestr(bpy.data.worlds['Lnx'].lnx_project_package)
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path = 'Sources/' + pack_path.replace('.', '/') + '/node/'
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group_name = lnx.node_utils.get_export_tree_name(node_group, do_warn=True)
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file = path + group_name + '.hx'
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if node_group.lnx_cached and os.path.isfile(file):
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return
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wrd = bpy.data.worlds['Lnx']
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with open(file, 'w', encoding="utf-8") as f:
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f.write('package ' + pack_path + '.node;\n\n')
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f.write('@:access(leenkx.logicnode.LogicNode)')
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f.write('@:keep class ' + group_name + ' extends leenkx.logicnode.LogicTree {\n\n')
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f.write('\tvar functionNodes:Map<String, leenkx.logicnode.FunctionNode>;\n\n')
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f.write('\tvar functionOutputNodes:Map<String, leenkx.logicnode.FunctionOutputNode>;\n\n')
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f.write('\tpublic function new() {\n')
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f.write('\t\tsuper();\n')
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if wrd.lnx_debug_console:
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f.write('\t\tname = "' + group_name + '";\n')
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f.write('\t\tthis.functionNodes = new Map();\n')
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f.write('\t\tthis.functionOutputNodes = new Map();\n')
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if lnx.utils.is_livepatch_enabled():
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# Store a reference to this trait instance in Logictree.nodeTrees
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f.write('\t\tvar nodeTrees = leenkx.logicnode.LogicTree.nodeTrees;\n')
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f.write(f'\t\tif (nodeTrees.exists("{group_name}")) ' + '{\n')
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f.write(f'\t\t\tnodeTrees["{group_name}"].push(this);\n')
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f.write('\t\t} else {\n')
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f.write(f'\t\t\tnodeTrees["{group_name}"] = cast [this];\n')
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f.write('\t\t}\n')
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f.write('\t\tnotifyOnRemove(() -> { nodeTrees.remove("' + group_name + '"); });\n')
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f.write('\t\tnotifyOnAdd(add);\n')
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f.write('\t}\n\n')
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f.write('\toverride public function add() {\n')
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for node in root_nodes:
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build_node(node, f)
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f.write('\t}\n')
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# Create node functions
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for node_name in function_nodes:
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node = function_nodes[node_name]
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function_name = node.function_name
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f.write('\n\tpublic function ' + function_name + '(')
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for i in range(0, len(node.outputs) - 1):
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if i != 0: f.write(', ')
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f.write('arg' + str(i) + ':Dynamic')
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f.write(') {\n')
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f.write('\t\tvar functionNode = this.functionNodes["' + node_name + '"];\n')
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f.write('\t\tfunctionNode.args = [];\n')
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for i in range(0, len(node.outputs) - 1):
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f.write('\t\tfunctionNode.args.push(arg' + str(i) + ');\n')
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f.write('\t\tfunctionNode.run(0);\n')
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if function_node_outputs.get(function_name) != None:
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f.write('\t\treturn this.functionOutputNodes["' + function_node_outputs[function_name] + '"].result;\n')
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f.write('\t}\n\n')
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f.write('}')
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node_group.lnx_cached = True
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def build_node_group_tree(node_group: 'lnx.nodes_logic.LnxLogicTree', f: TextIO, group_node_name: str):
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"""Builds the given node tree as a node group"""
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root_nodes = get_root_nodes(node_group)
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group_input_name = ""
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group_output_name = ""
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tree_name = lnx.node_utils.get_export_tree_name(node_group)
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# Get names of group input and out nodes if they exist
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for node in node_group.nodes:
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if node.bl_idname == 'LNGroupInputsNode':
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group_input_name = group_node_name + '_' + tree_name + lnx.node_utils.get_export_node_name(node)
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if node.bl_idname == 'LNGroupOutputsNode':
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group_output_name = group_node_name + '_' + tree_name + lnx.node_utils.get_export_node_name(node)
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for node in root_nodes:
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build_node(node, f, group_node_name + '_' + tree_name)
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node_group.lnx_cached = True
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return group_input_name, group_output_name
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def build_node(node: bpy.types.Node, f: TextIO, name_prefix: str = None) -> Optional[str]:
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"""Builds the given node and returns its name. f is an opened file object."""
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global parsed_nodes
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global parsed_ids
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use_live_patch = lnx.utils.is_livepatch_enabled()
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link_group = False
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if node.type == 'REROUTE':
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if len(node.inputs) > 0 and len(node.inputs[0].links) > 0:
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return build_node(node.inputs[0].links[0].from_node, f)
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else:
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return None
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# Get node name
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name = lnx.node_utils.get_export_node_name(node)
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if name_prefix is not None:
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name = name_prefix + name
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# Check and parse group nodes if they exist
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if node.bl_idname == 'LNCallGroupNode':
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prop = node.group_tree
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if prop is not None:
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group_input_name, group_output_name = build_node_group_tree(prop, f, name)
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link_group = True
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# Link tree variable nodes using IDs
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if node.lnx_logic_id != '':
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parse_id = node.lnx_logic_id
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if name_prefix is not None:
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parse_id = name_prefix + parse_id
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if parse_id in parsed_ids:
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return parsed_ids[parse_id]
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parsed_ids[parse_id] = name
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# Check if node already exists
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if name in parsed_nodes:
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# Check if node groups were parsed
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if not link_group:
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return name
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else:
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return group_output_name
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parsed_nodes.append(name)
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if not link_group:
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# Create node
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node_type = node.bl_idname[2:] # Discard 'LN' prefix
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f.write('\t\tvar ' + name + ' = new leenkx.logicnode.' + node_type + '(this);\n')
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# Handle Function Nodes if no node groups exist
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if node_type == 'FunctionNode' and name_prefix is None:
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f.write('\t\tthis.functionNodes.set("' + name + '", ' + name + ');\n')
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function_nodes[name] = node
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elif node_type == 'FunctionOutputNode' and name_prefix is None:
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f.write('\t\tthis.functionOutputNodes.set("' + name + '", ' + name + ');\n')
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# Index function output name by corresponding function name
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function_node_outputs[node.function_name] = name
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wrd = bpy.data.worlds['Lnx']
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# Watch in debug console
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if node.lnx_watch and wrd.lnx_debug_console:
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f.write('\t\t' + name + '.name = "' + name[1:] + '";\n')
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f.write('\t\t' + name + '.watch(true);\n')
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elif use_live_patch:
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f.write('\t\t' + name + '.name = "' + name[1:] + '";\n')
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f.write(f'\t\tthis.nodes["{name[1:]}"] = {name};\n')
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# Properties
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for prop_py_name, prop_hx_name in lnx.node_utils.get_haxe_property_names(node):
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prop = lnx.node_utils.haxe_format_prop_value(node, prop_py_name)
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f.write('\t\t' + name + '.' + prop_hx_name + ' = ' + prop + ';\n')
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# Avoid unnecessary input/output array resizes
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f.write(f'\t\t{name}.preallocInputs({len(node.inputs)});\n')
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f.write(f'\t\t{name}.preallocOutputs({len(node.outputs)});\n')
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# Create inputs
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if link_group:
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# Replace Call Node Group Node name with Group Input Node name
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name = group_input_name
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for idx, inp in enumerate(node.inputs):
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# True if the input is connected to a unlinked reroute
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# somewhere down the reroute line
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unconnected = False
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# Is linked -> find the connected node
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if inp.is_linked:
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n = inp.links[0].from_node
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socket = inp.links[0].from_socket
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# Follow reroutes first
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while n.type == "REROUTE":
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if len(n.inputs) == 0 or not n.inputs[0].is_linked:
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unconnected = True
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break
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socket = n.inputs[0].links[0].from_socket
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n = n.inputs[0].links[0].from_node
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if not unconnected:
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# Ignore warnings if "Any" socket type is used
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if inp.bl_idname != 'LnxAnySocket' and socket.bl_idname != 'LnxAnySocket':
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if (inp.bl_idname == 'LnxNodeSocketAction' and socket.bl_idname != 'LnxNodeSocketAction') or \
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(socket.bl_idname == 'LnxNodeSocketAction' and inp.bl_idname != 'LnxNodeSocketAction'):
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lnx.log.warn(f'Sockets do not match in logic node tree "{group_name}": node "{node.name}", socket "{inp.name}"')
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inp_name = build_node(n, f, name_prefix)
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for i in range(0, len(n.outputs)):
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if n.outputs[i] == socket:
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inp_from = i
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from_type = lnx.node_utils.get_socket_type(socket)
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break
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# Not linked -> create node with default values
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else:
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inp_name = build_default_node(inp)
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inp_from = 0
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from_type = lnx.node_utils.get_socket_type(inp)
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# The input is linked to a reroute, but the reroute is unlinked
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if unconnected:
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inp_name = build_default_node(inp)
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inp_from = 0
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from_type = lnx.node_utils.get_socket_type(inp)
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# Add input
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f.write(f'\t\t{"var __link = " if use_live_patch else ""}leenkx.logicnode.LogicNode.addLink({inp_name}, {name}, {inp_from}, {idx});\n')
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if use_live_patch:
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to_type = lnx.node_utils.get_socket_type(inp)
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f.write(f'\t\t__link.fromType = "{from_type}";\n')
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f.write(f'\t\t__link.toType = "{to_type}";\n')
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f.write(f'\t\t__link.toValue = {lnx.node_utils.haxe_format_socket_val(inp.get_default_value())};\n')
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# Create outputs
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if link_group:
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# Replace Call Node Group Node name with Group Output Node name
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name = group_output_name
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for idx, out in enumerate(node.outputs):
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# Linked outputs are already handled after iterating over inputs
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# above, so only unconnected outputs are handled here
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if not out.is_linked:
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f.write(f'\t\t{"var __link = " if use_live_patch else ""}leenkx.logicnode.LogicNode.addLink({name}, {build_default_node(out)}, {idx}, 0);\n')
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if use_live_patch:
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out_type = lnx.node_utils.get_socket_type(out)
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f.write(f'\t\t__link.fromType = "{out_type}";\n')
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f.write(f'\t\t__link.toType = "{out_type}";\n')
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f.write(f'\t\t__link.toValue = {lnx.node_utils.haxe_format_socket_val(out.get_default_value())};\n')
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return name
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# Expects an output socket
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# It first checks all outgoing links for non-reroute nodes and adds them to a list
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# Then it recursively checks all the discoverey reroute nodes
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# Returns all non reroute nodes which are directly or indirectly connected to this output.
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def collect_nodes_from_output(out, f):
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outputs = []
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reroutes = []
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# skipped if there are no links
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for l in out.links:
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n = l.to_node
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if n.type == 'REROUTE':
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# collect all rerouts and process them later
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reroutes.append(n)
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else:
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# immediatly add the current node
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outputs.append(build_node(n, f))
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for reroute in reroutes:
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for o in reroute.outputs:
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outputs = outputs + collect_nodes_from_output(o, f)
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return outputs
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def get_root_nodes(node_group):
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roots = []
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for node in node_group.nodes:
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if node.bl_idname == 'NodeUndefined':
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lnx.log.warn('Undefined logic nodes in ' + node_group.name)
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return []
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if node.type == 'FRAME':
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continue
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linked = False
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for out in node.outputs:
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if out.is_linked:
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linked = True
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break
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if not linked: # Assume node with no connected outputs as roots
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roots.append(node)
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return roots
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def build_default_node(inp: bpy.types.NodeSocket):
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"""Creates a new node to give a not connected input socket a value"""
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is_custom_socket = isinstance(inp, lnx.logicnode.lnx_sockets.LnxCustomSocket)
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if is_custom_socket:
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# LnxCustomSockets need to implement get_default_value()
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default_value = inp.get_default_value()
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else:
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if hasattr(inp, 'default_value'):
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default_value = inp.default_value
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else:
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default_value = None
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default_value = lnx.node_utils.haxe_format_socket_val(default_value, array_outer_brackets=False)
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inp_type = lnx.node_utils.get_socket_type(inp)
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if inp_type == 'VECTOR':
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return f'new leenkx.logicnode.VectorNode(this, {default_value})'
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elif inp_type == 'ROTATION': # a rotation is internally represented as a quaternion.
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return f'new leenkx.logicnode.RotationNode(this, {default_value})'
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elif inp_type in ('RGB', 'RGBA'):
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return f'new leenkx.logicnode.ColorNode(this, {default_value})'
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elif inp_type == 'VALUE':
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return f'new leenkx.logicnode.FloatNode(this, {default_value})'
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elif inp_type == 'INT':
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return f'new leenkx.logicnode.IntegerNode(this, {default_value})'
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elif inp_type == 'BOOLEAN':
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return f'new leenkx.logicnode.BooleanNode(this, {default_value})'
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elif inp_type == 'STRING':
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return f'new leenkx.logicnode.StringNode(this, {default_value})'
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elif inp_type == 'NONE':
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return 'new leenkx.logicnode.NullNode(this)'
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elif inp_type == 'OBJECT':
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return f'new leenkx.logicnode.ObjectNode(this, {default_value})'
|
||
|
elif is_custom_socket:
|
||
|
return f'new leenkx.logicnode.DynamicNode(this, {default_value})'
|
||
|
else:
|
||
|
return 'new leenkx.logicnode.NullNode(this)'
|