785 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			785 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|  | //
 | ||
|  | // Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
 | ||
|  | //
 | ||
|  | // This software is provided 'as-is', without any express or implied
 | ||
|  | // warranty.  In no event will the authors be held liable for any damages
 | ||
|  | // arising from the use of this software.
 | ||
|  | // Permission is granted to anyone to use this software for any purpose,
 | ||
|  | // including commercial applications, and to alter it and redistribute it
 | ||
|  | // freely, subject to the following restrictions:
 | ||
|  | // 1. The origin of this software must not be misrepresented; you must not
 | ||
|  | //    claim that you wrote the original software. If you use this software
 | ||
|  | //    in a product, an acknowledgment in the product documentation would be
 | ||
|  | //    appreciated but is not required.
 | ||
|  | // 2. Altered source versions must be plainly marked as such, and must not be
 | ||
|  | //    misrepresented as being the original software.
 | ||
|  | // 3. This notice may not be removed or altered from any source distribution.
 | ||
|  | //
 | ||
|  | 
 | ||
|  | #ifndef DETOURNAVMESH_H
 | ||
|  | #define DETOURNAVMESH_H
 | ||
|  | 
 | ||
|  | #include "DetourAlloc.h"
 | ||
|  | #include "DetourStatus.h"
 | ||
|  | 
 | ||
|  | // Undefine (or define in a build cofnig) the following line to use 64bit polyref.
 | ||
|  | // Generally not needed, useful for very large worlds.
 | ||
|  | // Note: tiles build using 32bit refs are not compatible with 64bit refs!
 | ||
|  | //#define DT_POLYREF64 1
 | ||
|  | 
 | ||
|  | #ifdef DT_POLYREF64
 | ||
|  | // TODO: figure out a multiplatform version of uint64_t
 | ||
|  | // - maybe: https://code.google.com/p/msinttypes/
 | ||
|  | // - or: http://www.azillionmonkeys.com/qed/pstdint.h
 | ||
|  | #include <stdint.h>
 | ||
|  | #endif
 | ||
|  | 
 | ||
|  | // Note: If you want to use 64-bit refs, change the types of both dtPolyRef & dtTileRef.
 | ||
|  | // It is also recommended that you change dtHashRef() to a proper 64-bit hash.
 | ||
|  | 
 | ||
|  | /// A handle to a polygon within a navigation mesh tile.
 | ||
|  | /// @ingroup detour
 | ||
|  | #ifdef DT_POLYREF64
 | ||
|  | static const unsigned int DT_SALT_BITS = 16; | ||
|  | static const unsigned int DT_TILE_BITS = 28; | ||
|  | static const unsigned int DT_POLY_BITS = 20; | ||
|  | typedef uint64_t dtPolyRef; | ||
|  | #else
 | ||
|  | typedef unsigned int dtPolyRef; | ||
|  | #endif
 | ||
|  | 
 | ||
|  | /// A handle to a tile within a navigation mesh.
 | ||
|  | /// @ingroup detour
 | ||
|  | #ifdef DT_POLYREF64
 | ||
|  | typedef uint64_t dtTileRef; | ||
|  | #else
 | ||
|  | typedef unsigned int dtTileRef; | ||
|  | #endif
 | ||
|  | 
 | ||
|  | /// The maximum number of vertices per navigation polygon.
 | ||
|  | /// @ingroup detour
 | ||
|  | static const int DT_VERTS_PER_POLYGON = 6; | ||
|  | 
 | ||
|  | /// @{
 | ||
|  | /// @name Tile Serialization Constants
 | ||
|  | /// These constants are used to detect whether a navigation tile's data
 | ||
|  | /// and state format is compatible with the current build.
 | ||
|  | ///
 | ||
|  | 
 | ||
|  | /// A magic number used to detect compatibility of navigation tile data.
 | ||
|  | static const int DT_NAVMESH_MAGIC = 'D'<<24 | 'N'<<16 | 'A'<<8 | 'V'; | ||
|  | 
 | ||
|  | /// A version number used to detect compatibility of navigation tile data.
 | ||
|  | static const int DT_NAVMESH_VERSION = 7; | ||
|  | 
 | ||
|  | /// A magic number used to detect the compatibility of navigation tile states.
 | ||
|  | static const int DT_NAVMESH_STATE_MAGIC = 'D'<<24 | 'N'<<16 | 'M'<<8 | 'S'; | ||
|  | 
 | ||
|  | /// A version number used to detect compatibility of navigation tile states.
 | ||
|  | static const int DT_NAVMESH_STATE_VERSION = 1; | ||
|  | 
 | ||
|  | /// @}
 | ||
|  | 
 | ||
|  | /// A flag that indicates that an entity links to an external entity.
 | ||
|  | /// (E.g. A polygon edge is a portal that links to another polygon.)
 | ||
|  | static const unsigned short DT_EXT_LINK = 0x8000; | ||
|  | 
 | ||
|  | /// A value that indicates the entity does not link to anything.
 | ||
|  | static const unsigned int DT_NULL_LINK = 0xffffffff; | ||
|  | 
 | ||
|  | /// A flag that indicates that an off-mesh connection can be traversed in both directions. (Is bidirectional.)
 | ||
|  | static const unsigned int DT_OFFMESH_CON_BIDIR = 1; | ||
|  | 
 | ||
|  | /// The maximum number of user defined area ids.
 | ||
|  | /// @ingroup detour
 | ||
|  | static const int DT_MAX_AREAS = 64; | ||
|  | 
 | ||
|  | /// Tile flags used for various functions and fields.
 | ||
|  | /// For an example, see dtNavMesh::addTile().
 | ||
|  | enum dtTileFlags | ||
|  | { | ||
|  | 	/// The navigation mesh owns the tile memory and is responsible for freeing it.
 | ||
|  | 	DT_TILE_FREE_DATA = 0x01, | ||
|  | }; | ||
|  | 
 | ||
|  | /// Vertex flags returned by dtNavMeshQuery::findStraightPath.
 | ||
|  | enum dtStraightPathFlags | ||
|  | { | ||
|  | 	DT_STRAIGHTPATH_START = 0x01,				///< The vertex is the start position in the path.
 | ||
|  | 	DT_STRAIGHTPATH_END = 0x02,					///< The vertex is the end position in the path.
 | ||
|  | 	DT_STRAIGHTPATH_OFFMESH_CONNECTION = 0x04,	///< The vertex is the start of an off-mesh connection.
 | ||
|  | }; | ||
|  | 
 | ||
|  | /// Options for dtNavMeshQuery::findStraightPath.
 | ||
|  | enum dtStraightPathOptions | ||
|  | { | ||
|  | 	DT_STRAIGHTPATH_AREA_CROSSINGS = 0x01,	///< Add a vertex at every polygon edge crossing where area changes.
 | ||
|  | 	DT_STRAIGHTPATH_ALL_CROSSINGS = 0x02,	///< Add a vertex at every polygon edge crossing.
 | ||
|  | }; | ||
|  | 
 | ||
|  | 
 | ||
|  | /// Options for dtNavMeshQuery::initSlicedFindPath and updateSlicedFindPath
 | ||
|  | enum dtFindPathOptions | ||
|  | { | ||
|  | 	DT_FINDPATH_ANY_ANGLE	= 0x02,		///< use raycasts during pathfind to "shortcut" (raycast still consider costs)
 | ||
|  | }; | ||
|  | 
 | ||
|  | /// Options for dtNavMeshQuery::raycast
 | ||
|  | enum dtRaycastOptions | ||
|  | { | ||
|  | 	DT_RAYCAST_USE_COSTS = 0x01,		///< Raycast should calculate movement cost along the ray and fill RaycastHit::cost
 | ||
|  | }; | ||
|  | 
 | ||
|  | enum dtDetailTriEdgeFlags | ||
|  | { | ||
|  | 	DT_DETAIL_EDGE_BOUNDARY = 0x01,		///< Detail triangle edge is part of the poly boundary
 | ||
|  | }; | ||
|  | 
 | ||
|  | 
 | ||
|  | /// Limit raycasting during any angle pahfinding
 | ||
|  | /// The limit is given as a multiple of the character radius
 | ||
|  | static const float DT_RAY_CAST_LIMIT_PROPORTIONS = 50.0f; | ||
|  | 
 | ||
|  | /// Flags representing the type of a navigation mesh polygon.
 | ||
|  | enum dtPolyTypes | ||
|  | { | ||
|  | 	/// The polygon is a standard convex polygon that is part of the surface of the mesh.
 | ||
|  | 	DT_POLYTYPE_GROUND = 0, | ||
|  | 	/// The polygon is an off-mesh connection consisting of two vertices.
 | ||
|  | 	DT_POLYTYPE_OFFMESH_CONNECTION = 1, | ||
|  | }; | ||
|  | 
 | ||
|  | 
 | ||
|  | /// Defines a polygon within a dtMeshTile object.
 | ||
|  | /// @ingroup detour
 | ||
|  | struct dtPoly | ||
|  | { | ||
|  | 	/// Index to first link in linked list. (Or #DT_NULL_LINK if there is no link.)
 | ||
|  | 	unsigned int firstLink; | ||
|  | 
 | ||
|  | 	/// The indices of the polygon's vertices.
 | ||
|  | 	/// The actual vertices are located in dtMeshTile::verts.
 | ||
|  | 	unsigned short verts[DT_VERTS_PER_POLYGON]; | ||
|  | 
 | ||
|  | 	/// Packed data representing neighbor polygons references and flags for each edge.
 | ||
|  | 	unsigned short neis[DT_VERTS_PER_POLYGON]; | ||
|  | 
 | ||
|  | 	/// The user defined polygon flags.
 | ||
|  | 	unsigned short flags; | ||
|  | 
 | ||
|  | 	/// The number of vertices in the polygon.
 | ||
|  | 	unsigned char vertCount; | ||
|  | 
 | ||
|  | 	/// The bit packed area id and polygon type.
 | ||
|  | 	/// @note Use the structure's set and get methods to acess this value.
 | ||
|  | 	unsigned char areaAndtype; | ||
|  | 
 | ||
|  | 	/// Sets the user defined area id. [Limit: < #DT_MAX_AREAS]
 | ||
|  | 	inline void setArea(unsigned char a) { areaAndtype = (areaAndtype & 0xc0) | (a & 0x3f); } | ||
|  | 
 | ||
|  | 	/// Sets the polygon type. (See: #dtPolyTypes.)
 | ||
|  | 	inline void setType(unsigned char t) { areaAndtype = (areaAndtype & 0x3f) | (t << 6); } | ||
|  | 
 | ||
|  | 	/// Gets the user defined area id.
 | ||
|  | 	inline unsigned char getArea() const { return areaAndtype & 0x3f; } | ||
|  | 
 | ||
|  | 	/// Gets the polygon type. (See: #dtPolyTypes)
 | ||
|  | 	inline unsigned char getType() const { return areaAndtype >> 6; } | ||
|  | }; | ||
|  | 
 | ||
|  | /// Defines the location of detail sub-mesh data within a dtMeshTile.
 | ||
|  | struct dtPolyDetail | ||
|  | { | ||
|  | 	unsigned int vertBase;			///< The offset of the vertices in the dtMeshTile::detailVerts array.
 | ||
|  | 	unsigned int triBase;			///< The offset of the triangles in the dtMeshTile::detailTris array.
 | ||
|  | 	unsigned char vertCount;		///< The number of vertices in the sub-mesh.
 | ||
|  | 	unsigned char triCount;			///< The number of triangles in the sub-mesh.
 | ||
|  | }; | ||
|  | 
 | ||
|  | /// Defines a link between polygons.
 | ||
|  | /// @note This structure is rarely if ever used by the end user.
 | ||
|  | /// @see dtMeshTile
 | ||
|  | struct dtLink | ||
|  | { | ||
|  | 	dtPolyRef ref;					///< Neighbour reference. (The neighbor that is linked to.)
 | ||
|  | 	unsigned int next;				///< Index of the next link.
 | ||
|  | 	unsigned char edge;				///< Index of the polygon edge that owns this link.
 | ||
|  | 	unsigned char side;				///< If a boundary link, defines on which side the link is.
 | ||
|  | 	unsigned char bmin;				///< If a boundary link, defines the minimum sub-edge area.
 | ||
|  | 	unsigned char bmax;				///< If a boundary link, defines the maximum sub-edge area.
 | ||
|  | }; | ||
|  | 
 | ||
|  | /// Bounding volume node.
 | ||
|  | /// @note This structure is rarely if ever used by the end user.
 | ||
|  | /// @see dtMeshTile
 | ||
|  | struct dtBVNode | ||
|  | { | ||
|  | 	unsigned short bmin[3];			///< Minimum bounds of the node's AABB. [(x, y, z)]
 | ||
|  | 	unsigned short bmax[3];			///< Maximum bounds of the node's AABB. [(x, y, z)]
 | ||
|  | 	int i;							///< The node's index. (Negative for escape sequence.)
 | ||
|  | }; | ||
|  | 
 | ||
|  | /// Defines an navigation mesh off-mesh connection within a dtMeshTile object.
 | ||
|  | /// An off-mesh connection is a user defined traversable connection made up to two vertices.
 | ||
|  | struct dtOffMeshConnection | ||
|  | { | ||
|  | 	/// The endpoints of the connection. [(ax, ay, az, bx, by, bz)]
 | ||
|  | 	float pos[6]; | ||
|  | 
 | ||
|  | 	/// The radius of the endpoints. [Limit: >= 0]
 | ||
|  | 	float rad;		 | ||
|  | 
 | ||
|  | 	/// The polygon reference of the connection within the tile.
 | ||
|  | 	unsigned short poly; | ||
|  | 
 | ||
|  | 	/// Link flags. 
 | ||
|  | 	/// @note These are not the connection's user defined flags. Those are assigned via the 
 | ||
|  | 	/// connection's dtPoly definition. These are link flags used for internal purposes.
 | ||
|  | 	unsigned char flags; | ||
|  | 
 | ||
|  | 	/// End point side.
 | ||
|  | 	unsigned char side; | ||
|  | 
 | ||
|  | 	/// The id of the offmesh connection. (User assigned when the navigation mesh is built.)
 | ||
|  | 	unsigned int userId; | ||
|  | }; | ||
|  | 
 | ||
|  | /// Provides high level information related to a dtMeshTile object.
 | ||
|  | /// @ingroup detour
 | ||
|  | struct dtMeshHeader | ||
|  | { | ||
|  | 	int magic;				///< Tile magic number. (Used to identify the data format.)
 | ||
|  | 	int version;			///< Tile data format version number.
 | ||
|  | 	int x;					///< The x-position of the tile within the dtNavMesh tile grid. (x, y, layer)
 | ||
|  | 	int y;					///< The y-position of the tile within the dtNavMesh tile grid. (x, y, layer)
 | ||
|  | 	int layer;				///< The layer of the tile within the dtNavMesh tile grid. (x, y, layer)
 | ||
|  | 	unsigned int userId;	///< The user defined id of the tile.
 | ||
|  | 	int polyCount;			///< The number of polygons in the tile.
 | ||
|  | 	int vertCount;			///< The number of vertices in the tile.
 | ||
|  | 	int maxLinkCount;		///< The number of allocated links.
 | ||
|  | 	int detailMeshCount;	///< The number of sub-meshes in the detail mesh.
 | ||
|  | 	 | ||
|  | 	/// The number of unique vertices in the detail mesh. (In addition to the polygon vertices.)
 | ||
|  | 	int detailVertCount; | ||
|  | 	 | ||
|  | 	int detailTriCount;			///< The number of triangles in the detail mesh.
 | ||
|  | 	int bvNodeCount;			///< The number of bounding volume nodes. (Zero if bounding volumes are disabled.)
 | ||
|  | 	int offMeshConCount;		///< The number of off-mesh connections.
 | ||
|  | 	int offMeshBase;			///< The index of the first polygon which is an off-mesh connection.
 | ||
|  | 	float walkableHeight;		///< The height of the agents using the tile.
 | ||
|  | 	float walkableRadius;		///< The radius of the agents using the tile.
 | ||
|  | 	float walkableClimb;		///< The maximum climb height of the agents using the tile.
 | ||
|  | 	float bmin[3];				///< The minimum bounds of the tile's AABB. [(x, y, z)]
 | ||
|  | 	float bmax[3];				///< The maximum bounds of the tile's AABB. [(x, y, z)]
 | ||
|  | 	 | ||
|  | 	/// The bounding volume quantization factor. 
 | ||
|  | 	float bvQuantFactor; | ||
|  | }; | ||
|  | 
 | ||
|  | /// Defines a navigation mesh tile.
 | ||
|  | /// @ingroup detour
 | ||
|  | struct dtMeshTile | ||
|  | { | ||
|  | 	unsigned int salt;					///< Counter describing modifications to the tile.
 | ||
|  | 
 | ||
|  | 	unsigned int linksFreeList;			///< Index to the next free link.
 | ||
|  | 	dtMeshHeader* header;				///< The tile header.
 | ||
|  | 	dtPoly* polys;						///< The tile polygons. [Size: dtMeshHeader::polyCount]
 | ||
|  | 	float* verts;						///< The tile vertices. [Size: dtMeshHeader::vertCount]
 | ||
|  | 	dtLink* links;						///< The tile links. [Size: dtMeshHeader::maxLinkCount]
 | ||
|  | 	dtPolyDetail* detailMeshes;			///< The tile's detail sub-meshes. [Size: dtMeshHeader::detailMeshCount]
 | ||
|  | 	 | ||
|  | 	/// The detail mesh's unique vertices. [(x, y, z) * dtMeshHeader::detailVertCount]
 | ||
|  | 	float* detailVerts;	 | ||
|  | 
 | ||
|  | 	/// The detail mesh's triangles. [(vertA, vertB, vertC, triFlags) * dtMeshHeader::detailTriCount].
 | ||
|  | 	/// See dtDetailTriEdgeFlags and dtGetDetailTriEdgeFlags.
 | ||
|  | 	unsigned char* detailTris;	 | ||
|  | 
 | ||
|  | 	/// The tile bounding volume nodes. [Size: dtMeshHeader::bvNodeCount]
 | ||
|  | 	/// (Will be null if bounding volumes are disabled.)
 | ||
|  | 	dtBVNode* bvTree; | ||
|  | 
 | ||
|  | 	dtOffMeshConnection* offMeshCons;		///< The tile off-mesh connections. [Size: dtMeshHeader::offMeshConCount]
 | ||
|  | 		 | ||
|  | 	unsigned char* data;					///< The tile data. (Not directly accessed under normal situations.)
 | ||
|  | 	int dataSize;							///< Size of the tile data.
 | ||
|  | 	int flags;								///< Tile flags. (See: #dtTileFlags)
 | ||
|  | 	dtMeshTile* next;						///< The next free tile, or the next tile in the spatial grid.
 | ||
|  | private: | ||
|  | 	dtMeshTile(const dtMeshTile&); | ||
|  | 	dtMeshTile& operator=(const dtMeshTile&); | ||
|  | }; | ||
|  | 
 | ||
|  | /// Get flags for edge in detail triangle.
 | ||
|  | /// @param	triFlags[in]		The flags for the triangle (last component of detail vertices above).
 | ||
|  | /// @param	edgeIndex[in]		The index of the first vertex of the edge. For instance, if 0,
 | ||
|  | ///								returns flags for edge AB.
 | ||
|  | inline int dtGetDetailTriEdgeFlags(unsigned char triFlags, int edgeIndex) | ||
|  | { | ||
|  | 	return (triFlags >> (edgeIndex * 2)) & 0x3; | ||
|  | } | ||
|  | 
 | ||
|  | /// Configuration parameters used to define multi-tile navigation meshes.
 | ||
|  | /// The values are used to allocate space during the initialization of a navigation mesh.
 | ||
|  | /// @see dtNavMesh::init()
 | ||
|  | /// @ingroup detour
 | ||
|  | struct dtNavMeshParams | ||
|  | { | ||
|  | 	float orig[3];					///< The world space origin of the navigation mesh's tile space. [(x, y, z)]
 | ||
|  | 	float tileWidth;				///< The width of each tile. (Along the x-axis.)
 | ||
|  | 	float tileHeight;				///< The height of each tile. (Along the z-axis.)
 | ||
|  | 	int maxTiles;					///< The maximum number of tiles the navigation mesh can contain. This and maxPolys are used to calculate how many bits are needed to identify tiles and polygons uniquely.
 | ||
|  | 	int maxPolys;					///< The maximum number of polygons each tile can contain. This and maxTiles are used to calculate how many bits are needed to identify tiles and polygons uniquely.
 | ||
|  | }; | ||
|  | 
 | ||
|  | /// A navigation mesh based on tiles of convex polygons.
 | ||
|  | /// @ingroup detour
 | ||
|  | class dtNavMesh | ||
|  | { | ||
|  | public: | ||
|  | 	dtNavMesh(); | ||
|  | 	~dtNavMesh(); | ||
|  | 
 | ||
|  | 	/// @{
 | ||
|  | 	/// @name Initialization and Tile Management
 | ||
|  | 
 | ||
|  | 	/// Initializes the navigation mesh for tiled use.
 | ||
|  | 	///  @param[in]	params		Initialization parameters.
 | ||
|  | 	/// @return The status flags for the operation.
 | ||
|  | 	dtStatus init(const dtNavMeshParams* params); | ||
|  | 
 | ||
|  | 	/// Initializes the navigation mesh for single tile use.
 | ||
|  | 	///  @param[in]	data		Data of the new tile. (See: #dtCreateNavMeshData)
 | ||
|  | 	///  @param[in]	dataSize	The data size of the new tile.
 | ||
|  | 	///  @param[in]	flags		The tile flags. (See: #dtTileFlags)
 | ||
|  | 	/// @return The status flags for the operation.
 | ||
|  | 	///  @see dtCreateNavMeshData
 | ||
|  | 	dtStatus init(unsigned char* data, const int dataSize, const int flags); | ||
|  | 	 | ||
|  | 	/// The navigation mesh initialization params.
 | ||
|  | 	const dtNavMeshParams* getParams() const; | ||
|  | 
 | ||
|  | 	/// Adds a tile to the navigation mesh.
 | ||
|  | 	///  @param[in]		data		Data for the new tile mesh. (See: #dtCreateNavMeshData)
 | ||
|  | 	///  @param[in]		dataSize	Data size of the new tile mesh.
 | ||
|  | 	///  @param[in]		flags		Tile flags. (See: #dtTileFlags)
 | ||
|  | 	///  @param[in]		lastRef		The desired reference for the tile. (When reloading a tile.) [opt] [Default: 0]
 | ||
|  | 	///  @param[out]	result		The tile reference. (If the tile was succesfully added.) [opt]
 | ||
|  | 	/// @return The status flags for the operation.
 | ||
|  | 	dtStatus addTile(unsigned char* data, int dataSize, int flags, dtTileRef lastRef, dtTileRef* result); | ||
|  | 	 | ||
|  | 	/// Removes the specified tile from the navigation mesh.
 | ||
|  | 	///  @param[in]		ref			The reference of the tile to remove.
 | ||
|  | 	///  @param[out]	data		Data associated with deleted tile.
 | ||
|  | 	///  @param[out]	dataSize	Size of the data associated with deleted tile.
 | ||
|  | 	/// @return The status flags for the operation.
 | ||
|  | 	dtStatus removeTile(dtTileRef ref, unsigned char** data, int* dataSize); | ||
|  | 
 | ||
|  | 	/// @}
 | ||
|  | 
 | ||
|  | 	/// @{
 | ||
|  | 	/// @name Query Functions
 | ||
|  | 
 | ||
|  | 	/// Calculates the tile grid location for the specified world position.
 | ||
|  | 	///  @param[in]	pos  The world position for the query. [(x, y, z)]
 | ||
|  | 	///  @param[out]	tx		The tile's x-location. (x, y)
 | ||
|  | 	///  @param[out]	ty		The tile's y-location. (x, y)
 | ||
|  | 	void calcTileLoc(const float* pos, int* tx, int* ty) const; | ||
|  | 
 | ||
|  | 	/// Gets the tile at the specified grid location.
 | ||
|  | 	///  @param[in]	x		The tile's x-location. (x, y, layer)
 | ||
|  | 	///  @param[in]	y		The tile's y-location. (x, y, layer)
 | ||
|  | 	///  @param[in]	layer	The tile's layer. (x, y, layer)
 | ||
|  | 	/// @return The tile, or null if the tile does not exist.
 | ||
|  | 	const dtMeshTile* getTileAt(const int x, const int y, const int layer) const; | ||
|  | 
 | ||
|  | 	/// Gets all tiles at the specified grid location. (All layers.)
 | ||
|  | 	///  @param[in]		x			The tile's x-location. (x, y)
 | ||
|  | 	///  @param[in]		y			The tile's y-location. (x, y)
 | ||
|  | 	///  @param[out]	tiles		A pointer to an array of tiles that will hold the result.
 | ||
|  | 	///  @param[in]		maxTiles	The maximum tiles the tiles parameter can hold.
 | ||
|  | 	/// @return The number of tiles returned in the tiles array.
 | ||
|  | 	int getTilesAt(const int x, const int y, | ||
|  | 				   dtMeshTile const** tiles, const int maxTiles) const; | ||
|  | 	 | ||
|  | 	/// Gets the tile reference for the tile at specified grid location.
 | ||
|  | 	///  @param[in]	x		The tile's x-location. (x, y, layer)
 | ||
|  | 	///  @param[in]	y		The tile's y-location. (x, y, layer)
 | ||
|  | 	///  @param[in]	layer	The tile's layer. (x, y, layer)
 | ||
|  | 	/// @return The tile reference of the tile, or 0 if there is none.
 | ||
|  | 	dtTileRef getTileRefAt(int x, int y, int layer) const; | ||
|  | 
 | ||
|  | 	/// Gets the tile reference for the specified tile.
 | ||
|  | 	///  @param[in]	tile	The tile.
 | ||
|  | 	/// @return The tile reference of the tile.
 | ||
|  | 	dtTileRef getTileRef(const dtMeshTile* tile) const; | ||
|  | 
 | ||
|  | 	/// Gets the tile for the specified tile reference.
 | ||
|  | 	///  @param[in]	ref		The tile reference of the tile to retrieve.
 | ||
|  | 	/// @return The tile for the specified reference, or null if the 
 | ||
|  | 	///		reference is invalid.
 | ||
|  | 	const dtMeshTile* getTileByRef(dtTileRef ref) const; | ||
|  | 	 | ||
|  | 	/// The maximum number of tiles supported by the navigation mesh.
 | ||
|  | 	/// @return The maximum number of tiles supported by the navigation mesh.
 | ||
|  | 	int getMaxTiles() const; | ||
|  | 	 | ||
|  | 	/// Gets the tile at the specified index.
 | ||
|  | 	///  @param[in]	i		The tile index. [Limit: 0 >= index < #getMaxTiles()]
 | ||
|  | 	/// @return The tile at the specified index.
 | ||
|  | 	const dtMeshTile* getTile(int i) const; | ||
|  | 
 | ||
|  | 	/// Gets the tile and polygon for the specified polygon reference.
 | ||
|  | 	///  @param[in]		ref		The reference for the a polygon.
 | ||
|  | 	///  @param[out]	tile	The tile containing the polygon.
 | ||
|  | 	///  @param[out]	poly	The polygon.
 | ||
|  | 	/// @return The status flags for the operation.
 | ||
|  | 	dtStatus getTileAndPolyByRef(const dtPolyRef ref, const dtMeshTile** tile, const dtPoly** poly) const; | ||
|  | 	 | ||
|  | 	/// Returns the tile and polygon for the specified polygon reference.
 | ||
|  | 	///  @param[in]		ref		A known valid reference for a polygon.
 | ||
|  | 	///  @param[out]	tile	The tile containing the polygon.
 | ||
|  | 	///  @param[out]	poly	The polygon.
 | ||
|  | 	void getTileAndPolyByRefUnsafe(const dtPolyRef ref, const dtMeshTile** tile, const dtPoly** poly) const; | ||
|  | 
 | ||
|  | 	/// Checks the validity of a polygon reference.
 | ||
|  | 	///  @param[in]	ref		The polygon reference to check.
 | ||
|  | 	/// @return True if polygon reference is valid for the navigation mesh.
 | ||
|  | 	bool isValidPolyRef(dtPolyRef ref) const; | ||
|  | 	 | ||
|  | 	/// Gets the polygon reference for the tile's base polygon.
 | ||
|  | 	///  @param[in]	tile		The tile.
 | ||
|  | 	/// @return The polygon reference for the base polygon in the specified tile.
 | ||
|  | 	dtPolyRef getPolyRefBase(const dtMeshTile* tile) const; | ||
|  | 	 | ||
|  | 	/// Gets the endpoints for an off-mesh connection, ordered by "direction of travel".
 | ||
|  | 	///  @param[in]		prevRef		The reference of the polygon before the connection.
 | ||
|  | 	///  @param[in]		polyRef		The reference of the off-mesh connection polygon.
 | ||
|  | 	///  @param[out]	startPos	The start position of the off-mesh connection. [(x, y, z)]
 | ||
|  | 	///  @param[out]	endPos		The end position of the off-mesh connection. [(x, y, z)]
 | ||
|  | 	/// @return The status flags for the operation.
 | ||
|  | 	dtStatus getOffMeshConnectionPolyEndPoints(dtPolyRef prevRef, dtPolyRef polyRef, float* startPos, float* endPos) const; | ||
|  | 
 | ||
|  | 	/// Gets the specified off-mesh connection.
 | ||
|  | 	///  @param[in]	ref		The polygon reference of the off-mesh connection.
 | ||
|  | 	/// @return The specified off-mesh connection, or null if the polygon reference is not valid.
 | ||
|  | 	const dtOffMeshConnection* getOffMeshConnectionByRef(dtPolyRef ref) const; | ||
|  | 	 | ||
|  | 	/// @}
 | ||
|  | 
 | ||
|  | 	/// @{
 | ||
|  | 	/// @name State Management
 | ||
|  | 	/// These functions do not effect #dtTileRef or #dtPolyRef's. 
 | ||
|  | 
 | ||
|  | 	/// Sets the user defined flags for the specified polygon.
 | ||
|  | 	///  @param[in]	ref		The polygon reference.
 | ||
|  | 	///  @param[in]	flags	The new flags for the polygon.
 | ||
|  | 	/// @return The status flags for the operation.
 | ||
|  | 	dtStatus setPolyFlags(dtPolyRef ref, unsigned short flags); | ||
|  | 
 | ||
|  | 	/// Gets the user defined flags for the specified polygon.
 | ||
|  | 	///  @param[in]		ref				The polygon reference.
 | ||
|  | 	///  @param[out]	resultFlags		The polygon flags.
 | ||
|  | 	/// @return The status flags for the operation.
 | ||
|  | 	dtStatus getPolyFlags(dtPolyRef ref, unsigned short* resultFlags) const; | ||
|  | 
 | ||
|  | 	/// Sets the user defined area for the specified polygon.
 | ||
|  | 	///  @param[in]	ref		The polygon reference.
 | ||
|  | 	///  @param[in]	area	The new area id for the polygon. [Limit: < #DT_MAX_AREAS]
 | ||
|  | 	/// @return The status flags for the operation.
 | ||
|  | 	dtStatus setPolyArea(dtPolyRef ref, unsigned char area); | ||
|  | 
 | ||
|  | 	/// Gets the user defined area for the specified polygon.
 | ||
|  | 	///  @param[in]		ref			The polygon reference.
 | ||
|  | 	///  @param[out]	resultArea	The area id for the polygon.
 | ||
|  | 	/// @return The status flags for the operation.
 | ||
|  | 	dtStatus getPolyArea(dtPolyRef ref, unsigned char* resultArea) const; | ||
|  | 
 | ||
|  | 	/// Gets the size of the buffer required by #storeTileState to store the specified tile's state.
 | ||
|  | 	///  @param[in]	tile	The tile.
 | ||
|  | 	/// @return The size of the buffer required to store the state.
 | ||
|  | 	int getTileStateSize(const dtMeshTile* tile) const; | ||
|  | 	 | ||
|  | 	/// Stores the non-structural state of the tile in the specified buffer. (Flags, area ids, etc.)
 | ||
|  | 	///  @param[in]		tile			The tile.
 | ||
|  | 	///  @param[out]	data			The buffer to store the tile's state in.
 | ||
|  | 	///  @param[in]		maxDataSize		The size of the data buffer. [Limit: >= #getTileStateSize]
 | ||
|  | 	/// @return The status flags for the operation.
 | ||
|  | 	dtStatus storeTileState(const dtMeshTile* tile, unsigned char* data, const int maxDataSize) const; | ||
|  | 	 | ||
|  | 	/// Restores the state of the tile.
 | ||
|  | 	///  @param[in]	tile			The tile.
 | ||
|  | 	///  @param[in]	data			The new state. (Obtained from #storeTileState.)
 | ||
|  | 	///  @param[in]	maxDataSize		The size of the state within the data buffer.
 | ||
|  | 	/// @return The status flags for the operation.
 | ||
|  | 	dtStatus restoreTileState(dtMeshTile* tile, const unsigned char* data, const int maxDataSize); | ||
|  | 	 | ||
|  | 	/// @}
 | ||
|  | 
 | ||
|  | 	/// @{
 | ||
|  | 	/// @name Encoding and Decoding
 | ||
|  | 	/// These functions are generally meant for internal use only.
 | ||
|  | 
 | ||
|  | 	/// Derives a standard polygon reference.
 | ||
|  | 	///  @note This function is generally meant for internal use only.
 | ||
|  | 	///  @param[in]	salt	The tile's salt value.
 | ||
|  | 	///  @param[in]	it		The index of the tile.
 | ||
|  | 	///  @param[in]	ip		The index of the polygon within the tile.
 | ||
|  | 	inline dtPolyRef encodePolyId(unsigned int salt, unsigned int it, unsigned int ip) const | ||
|  | 	{ | ||
|  | #ifdef DT_POLYREF64
 | ||
|  | 		return ((dtPolyRef)salt << (DT_POLY_BITS+DT_TILE_BITS)) | ((dtPolyRef)it << DT_POLY_BITS) | (dtPolyRef)ip; | ||
|  | #else
 | ||
|  | 		return ((dtPolyRef)salt << (m_polyBits+m_tileBits)) | ((dtPolyRef)it << m_polyBits) | (dtPolyRef)ip; | ||
|  | #endif
 | ||
|  | 	} | ||
|  | 	 | ||
|  | 	/// Decodes a standard polygon reference.
 | ||
|  | 	///  @note This function is generally meant for internal use only.
 | ||
|  | 	///  @param[in]	ref   The polygon reference to decode.
 | ||
|  | 	///  @param[out]	salt	The tile's salt value.
 | ||
|  | 	///  @param[out]	it		The index of the tile.
 | ||
|  | 	///  @param[out]	ip		The index of the polygon within the tile.
 | ||
|  | 	///  @see #encodePolyId
 | ||
|  | 	inline void decodePolyId(dtPolyRef ref, unsigned int& salt, unsigned int& it, unsigned int& ip) const | ||
|  | 	{ | ||
|  | #ifdef DT_POLYREF64
 | ||
|  | 		const dtPolyRef saltMask = ((dtPolyRef)1<<DT_SALT_BITS)-1; | ||
|  | 		const dtPolyRef tileMask = ((dtPolyRef)1<<DT_TILE_BITS)-1; | ||
|  | 		const dtPolyRef polyMask = ((dtPolyRef)1<<DT_POLY_BITS)-1; | ||
|  | 		salt = (unsigned int)((ref >> (DT_POLY_BITS+DT_TILE_BITS)) & saltMask); | ||
|  | 		it = (unsigned int)((ref >> DT_POLY_BITS) & tileMask); | ||
|  | 		ip = (unsigned int)(ref & polyMask); | ||
|  | #else
 | ||
|  | 		const dtPolyRef saltMask = ((dtPolyRef)1<<m_saltBits)-1; | ||
|  | 		const dtPolyRef tileMask = ((dtPolyRef)1<<m_tileBits)-1; | ||
|  | 		const dtPolyRef polyMask = ((dtPolyRef)1<<m_polyBits)-1; | ||
|  | 		salt = (unsigned int)((ref >> (m_polyBits+m_tileBits)) & saltMask); | ||
|  | 		it = (unsigned int)((ref >> m_polyBits) & tileMask); | ||
|  | 		ip = (unsigned int)(ref & polyMask); | ||
|  | #endif
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	/// Extracts a tile's salt value from the specified polygon reference.
 | ||
|  | 	///  @note This function is generally meant for internal use only.
 | ||
|  | 	///  @param[in]	ref		The polygon reference.
 | ||
|  | 	///  @see #encodePolyId
 | ||
|  | 	inline unsigned int decodePolyIdSalt(dtPolyRef ref) const | ||
|  | 	{ | ||
|  | #ifdef DT_POLYREF64
 | ||
|  | 		const dtPolyRef saltMask = ((dtPolyRef)1<<DT_SALT_BITS)-1; | ||
|  | 		return (unsigned int)((ref >> (DT_POLY_BITS+DT_TILE_BITS)) & saltMask); | ||
|  | #else
 | ||
|  | 		const dtPolyRef saltMask = ((dtPolyRef)1<<m_saltBits)-1; | ||
|  | 		return (unsigned int)((ref >> (m_polyBits+m_tileBits)) & saltMask); | ||
|  | #endif
 | ||
|  | 	} | ||
|  | 	 | ||
|  | 	/// Extracts the tile's index from the specified polygon reference.
 | ||
|  | 	///  @note This function is generally meant for internal use only.
 | ||
|  | 	///  @param[in]	ref		The polygon reference.
 | ||
|  | 	///  @see #encodePolyId
 | ||
|  | 	inline unsigned int decodePolyIdTile(dtPolyRef ref) const | ||
|  | 	{ | ||
|  | #ifdef DT_POLYREF64
 | ||
|  | 		const dtPolyRef tileMask = ((dtPolyRef)1<<DT_TILE_BITS)-1; | ||
|  | 		return (unsigned int)((ref >> DT_POLY_BITS) & tileMask); | ||
|  | #else
 | ||
|  | 		const dtPolyRef tileMask = ((dtPolyRef)1<<m_tileBits)-1; | ||
|  | 		return (unsigned int)((ref >> m_polyBits) & tileMask); | ||
|  | #endif
 | ||
|  | 	} | ||
|  | 	 | ||
|  | 	/// Extracts the polygon's index (within its tile) from the specified polygon reference.
 | ||
|  | 	///  @note This function is generally meant for internal use only.
 | ||
|  | 	///  @param[in]	ref		The polygon reference.
 | ||
|  | 	///  @see #encodePolyId
 | ||
|  | 	inline unsigned int decodePolyIdPoly(dtPolyRef ref) const | ||
|  | 	{ | ||
|  | #ifdef DT_POLYREF64
 | ||
|  | 		const dtPolyRef polyMask = ((dtPolyRef)1<<DT_POLY_BITS)-1; | ||
|  | 		return (unsigned int)(ref & polyMask); | ||
|  | #else
 | ||
|  | 		const dtPolyRef polyMask = ((dtPolyRef)1<<m_polyBits)-1; | ||
|  | 		return (unsigned int)(ref & polyMask); | ||
|  | #endif
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	/// @}
 | ||
|  | 	 | ||
|  | private: | ||
|  | 	// Explicitly disabled copy constructor and copy assignment operator.
 | ||
|  | 	dtNavMesh(const dtNavMesh&); | ||
|  | 	dtNavMesh& operator=(const dtNavMesh&); | ||
|  | 
 | ||
|  | 	/// Returns pointer to tile in the tile array.
 | ||
|  | 	dtMeshTile* getTile(int i); | ||
|  | 
 | ||
|  | 	/// Returns neighbour tile based on side.
 | ||
|  | 	int getTilesAt(const int x, const int y, | ||
|  | 				   dtMeshTile** tiles, const int maxTiles) const; | ||
|  | 
 | ||
|  | 	/// Returns neighbour tile based on side.
 | ||
|  | 	int getNeighbourTilesAt(const int x, const int y, const int side, | ||
|  | 							dtMeshTile** tiles, const int maxTiles) const; | ||
|  | 	 | ||
|  | 	/// Returns all polygons in neighbour tile based on portal defined by the segment.
 | ||
|  | 	int findConnectingPolys(const float* va, const float* vb, | ||
|  | 							const dtMeshTile* tile, int side, | ||
|  | 							dtPolyRef* con, float* conarea, int maxcon) const; | ||
|  | 	 | ||
|  | 	/// Builds internal polygons links for a tile.
 | ||
|  | 	void connectIntLinks(dtMeshTile* tile); | ||
|  | 	/// Builds internal polygons links for a tile.
 | ||
|  | 	void baseOffMeshLinks(dtMeshTile* tile); | ||
|  | 
 | ||
|  | 	/// Builds external polygon links for a tile.
 | ||
|  | 	void connectExtLinks(dtMeshTile* tile, dtMeshTile* target, int side); | ||
|  | 	/// Builds external polygon links for a tile.
 | ||
|  | 	void connectExtOffMeshLinks(dtMeshTile* tile, dtMeshTile* target, int side); | ||
|  | 	 | ||
|  | 	/// Removes external links at specified side.
 | ||
|  | 	void unconnectLinks(dtMeshTile* tile, dtMeshTile* target); | ||
|  | 	 | ||
|  | 
 | ||
|  | 	// TODO: These methods are duplicates from dtNavMeshQuery, but are needed for off-mesh connection finding.
 | ||
|  | 	 | ||
|  | 	/// Queries polygons within a tile.
 | ||
|  | 	int queryPolygonsInTile(const dtMeshTile* tile, const float* qmin, const float* qmax, | ||
|  | 							dtPolyRef* polys, const int maxPolys) const; | ||
|  | 	/// Find nearest polygon within a tile.
 | ||
|  | 	dtPolyRef findNearestPolyInTile(const dtMeshTile* tile, const float* center, | ||
|  | 									const float* halfExtents, float* nearestPt) const; | ||
|  | 	/// Returns whether position is over the poly and the height at the position if so.
 | ||
|  | 	bool getPolyHeight(const dtMeshTile* tile, const dtPoly* poly, const float* pos, float* height) const; | ||
|  | 	/// Returns closest point on polygon.
 | ||
|  | 	void closestPointOnPoly(dtPolyRef ref, const float* pos, float* closest, bool* posOverPoly) const; | ||
|  | 	 | ||
|  | 	dtNavMeshParams m_params;			///< Current initialization params. TODO: do not store this info twice.
 | ||
|  | 	float m_orig[3];					///< Origin of the tile (0,0)
 | ||
|  | 	float m_tileWidth, m_tileHeight;	///< Dimensions of each tile.
 | ||
|  | 	int m_maxTiles;						///< Max number of tiles.
 | ||
|  | 	int m_tileLutSize;					///< Tile hash lookup size (must be pot).
 | ||
|  | 	int m_tileLutMask;					///< Tile hash lookup mask.
 | ||
|  | 
 | ||
|  | 	dtMeshTile** m_posLookup;			///< Tile hash lookup.
 | ||
|  | 	dtMeshTile* m_nextFree;				///< Freelist of tiles.
 | ||
|  | 	dtMeshTile* m_tiles;				///< List of tiles.
 | ||
|  | 		 | ||
|  | #ifndef DT_POLYREF64
 | ||
|  | 	unsigned int m_saltBits;			///< Number of salt bits in the tile ID.
 | ||
|  | 	unsigned int m_tileBits;			///< Number of tile bits in the tile ID.
 | ||
|  | 	unsigned int m_polyBits;			///< Number of poly bits in the tile ID.
 | ||
|  | #endif
 | ||
|  | 
 | ||
|  | 	friend class dtNavMeshQuery; | ||
|  | }; | ||
|  | 
 | ||
|  | /// Allocates a navigation mesh object using the Detour allocator.
 | ||
|  | /// @return A navigation mesh that is ready for initialization, or null on failure.
 | ||
|  | ///  @ingroup detour
 | ||
|  | dtNavMesh* dtAllocNavMesh(); | ||
|  | 
 | ||
|  | /// Frees the specified navigation mesh object using the Detour allocator.
 | ||
|  | ///  @param[in]	navmesh		A navigation mesh allocated using #dtAllocNavMesh
 | ||
|  | ///  @ingroup detour
 | ||
|  | void dtFreeNavMesh(dtNavMesh* navmesh); | ||
|  | 
 | ||
|  | #endif // DETOURNAVMESH_H
 | ||
|  | 
 | ||
|  | ///////////////////////////////////////////////////////////////////////////
 | ||
|  | 
 | ||
|  | // This section contains detailed documentation for members that don't have
 | ||
|  | // a source file. It reduces clutter in the main section of the header.
 | ||
|  | 
 | ||
|  | /**
 | ||
|  | 
 | ||
|  | @typedef dtPolyRef | ||
|  | @par | ||
|  | 
 | ||
|  | Polygon references are subject to the same invalidate/preserve/restore  | ||
|  | rules that apply to #dtTileRef's.  If the #dtTileRef for the polygon's | ||
|  | tile changes, the polygon reference becomes invalid. | ||
|  | 
 | ||
|  | Changing a polygon's flags, area id, etc. does not impact its polygon | ||
|  | reference. | ||
|  | 
 | ||
|  | @typedef dtTileRef | ||
|  | @par | ||
|  | 
 | ||
|  | The following changes will invalidate a tile reference: | ||
|  | 
 | ||
|  | - The referenced tile has been removed from the navigation mesh. | ||
|  | - The navigation mesh has been initialized using a different set | ||
|  |   of #dtNavMeshParams. | ||
|  | 
 | ||
|  | A tile reference is preserved/restored if the tile is added to a navigation  | ||
|  | mesh initialized with the original #dtNavMeshParams and is added at the | ||
|  | original reference location. (E.g. The lastRef parameter is used with | ||
|  | dtNavMesh::addTile.) | ||
|  | 
 | ||
|  | Basically, if the storage structure of a tile changes, its associated | ||
|  | tile reference changes. | ||
|  | 
 | ||
|  | 
 | ||
|  | @var unsigned short dtPoly::neis[DT_VERTS_PER_POLYGON] | ||
|  | @par | ||
|  | 
 | ||
|  | Each entry represents data for the edge starting at the vertex of the same index.  | ||
|  | E.g. The entry at index n represents the edge data for vertex[n] to vertex[n+1]. | ||
|  | 
 | ||
|  | A value of zero indicates the edge has no polygon connection. (It makes up the  | ||
|  | border of the navigation mesh.) | ||
|  | 
 | ||
|  | The information can be extracted as follows:  | ||
|  | @code  | ||
|  | neighborRef = neis[n] & 0xff; // Get the neighbor polygon reference.
 | ||
|  | 
 | ||
|  | if (neis[n] & #DT_EX_LINK) | ||
|  | { | ||
|  |     // The edge is an external (portal) edge.
 | ||
|  | } | ||
|  | @endcode | ||
|  | 
 | ||
|  | @var float dtMeshHeader::bvQuantFactor | ||
|  | @par | ||
|  | 
 | ||
|  | This value is used for converting between world and bounding volume coordinates. | ||
|  | For example: | ||
|  | @code | ||
|  | const float cs = 1.0f / tile->header->bvQuantFactor; | ||
|  | const dtBVNode* n = &tile->bvTree[i]; | ||
|  | if (n->i >= 0) | ||
|  | { | ||
|  |     // This is a leaf node.
 | ||
|  |     float worldMinX = tile->header->bmin[0] + n->bmin[0]*cs; | ||
|  |     float worldMinY = tile->header->bmin[0] + n->bmin[1]*cs; | ||
|  |     // Etc...
 | ||
|  | } | ||
|  | @endcode | ||
|  | 
 | ||
|  | @struct dtMeshTile | ||
|  | @par | ||
|  | 
 | ||
|  | Tiles generally only exist within the context of a dtNavMesh object. | ||
|  | 
 | ||
|  | Some tile content is optional.  For example, a tile may not contain any | ||
|  | off-mesh connections.  In this case the associated pointer will be null. | ||
|  | 
 | ||
|  | If a detail mesh exists it will share vertices with the base polygon mesh.   | ||
|  | Only the vertices unique to the detail mesh will be stored in #detailVerts. | ||
|  | 
 | ||
|  | @warning Tiles returned by a dtNavMesh object are not guarenteed to be populated. | ||
|  | For example: The tile at a location might not have been loaded yet, or may have been removed. | ||
|  | In this case, pointers will be null.  So if in doubt, check the polygon count in the  | ||
|  | tile's header to determine if a tile has polygons defined. | ||
|  | 
 | ||
|  | @var float dtOffMeshConnection::pos[6] | ||
|  | @par | ||
|  | 
 | ||
|  | For a properly built navigation mesh, vertex A will always be within the bounds of the mesh.  | ||
|  | Vertex B is not required to be within the bounds of the mesh. | ||
|  | 
 | ||
|  | */ |