64 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			64 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|  | /*
 | ||
|  | Bullet Continuous Collision Detection and Physics Library | ||
|  | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
 | ||
|  | 
 | ||
|  | This software is provided 'as-is', without any express or implied warranty. | ||
|  | In no event will the authors be held liable for any damages arising from the use of this software. | ||
|  | Permission is granted to anyone to use this software for any purpose,  | ||
|  | including commercial applications, and to alter it and redistribute it freely,  | ||
|  | subject to the following restrictions: | ||
|  | 
 | ||
|  | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | ||
|  | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||
|  | 3. This notice may not be removed or altered from any source distribution. | ||
|  | */ | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | #ifndef BT_SIMPLEX_SOLVER_INTERFACE_H
 | ||
|  | #define BT_SIMPLEX_SOLVER_INTERFACE_H
 | ||
|  | 
 | ||
|  | #include "LinearMath/btVector3.h"
 | ||
|  | 
 | ||
|  | #define NO_VIRTUAL_INTERFACE 1
 | ||
|  | #ifdef NO_VIRTUAL_INTERFACE
 | ||
|  | #include "btVoronoiSimplexSolver.h"
 | ||
|  | #define btSimplexSolverInterface btVoronoiSimplexSolver
 | ||
|  | #else
 | ||
|  | 
 | ||
|  | /// btSimplexSolverInterface can incrementally calculate distance between origin and up to 4 vertices
 | ||
|  | /// Used by GJK or Linear Casting. Can be implemented by the Johnson-algorithm or alternative approaches based on
 | ||
|  | /// voronoi regions or barycentric coordinates
 | ||
|  | class btSimplexSolverInterface | ||
|  | { | ||
|  | 	public: | ||
|  | 		virtual ~btSimplexSolverInterface() {}; | ||
|  | 
 | ||
|  | 	virtual void reset() = 0; | ||
|  | 
 | ||
|  | 	virtual void addVertex(const btVector3& w, const btVector3& p, const btVector3& q) = 0; | ||
|  | 	 | ||
|  | 	virtual bool closest(btVector3& v) = 0; | ||
|  | 
 | ||
|  | 	virtual btScalar maxVertex() = 0; | ||
|  | 
 | ||
|  | 	virtual bool fullSimplex() const = 0; | ||
|  | 
 | ||
|  | 	virtual int getSimplex(btVector3 *pBuf, btVector3 *qBuf, btVector3 *yBuf) const = 0; | ||
|  | 
 | ||
|  | 	virtual bool inSimplex(const btVector3& w) = 0; | ||
|  | 	 | ||
|  | 	virtual void backup_closest(btVector3& v) = 0; | ||
|  | 
 | ||
|  | 	virtual bool emptySimplex() const = 0; | ||
|  | 
 | ||
|  | 	virtual void compute_points(btVector3& p1, btVector3& p2) = 0; | ||
|  | 
 | ||
|  | 	virtual int numVertices() const =0; | ||
|  | 
 | ||
|  | 
 | ||
|  | }; | ||
|  | #endif
 | ||
|  | #endif //BT_SIMPLEX_SOLVER_INTERFACE_H
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|  | 
 |