972 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
		
		
			
		
	
	
			972 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
|  | package zui; | ||
|  | 
 | ||
|  | using zui.GraphicsExtension; | ||
|  | 
 | ||
|  | @:access(zui.Zui) | ||
|  | class Nodes { | ||
|  | 
 | ||
|  | 	public var nodesDrag = false; | ||
|  | 	public var nodesSelected: Array<TNode> = []; | ||
|  | 	public var panX = 0.0; | ||
|  | 	public var panY = 0.0; | ||
|  | 	public var zoom = 1.0; | ||
|  | 	public var uiw = 0; | ||
|  | 	public var uih = 0; | ||
|  | 	public var _inputStarted = false; | ||
|  | 	public var colorPickerCallback: kha.Color->Void = null; | ||
|  | 	var scaleFactor = 1.0; | ||
|  | 	var ELEMENT_H = 25; | ||
|  | 	var dragged = false; | ||
|  | 	var moveOnTop: TNode = null; | ||
|  | 	var linkDrag: TNodeLink = null; | ||
|  | 	var isNewLink = false; | ||
|  | 	var snapFromId = -1; | ||
|  | 	var snapToId = -1; | ||
|  | 	var snapSocket = 0; | ||
|  | 	var snapX = 0.0; | ||
|  | 	var snapY = 0.0; | ||
|  | 	var handle = new Zui.Handle(); | ||
|  | 	static var elementsBaked = false; | ||
|  | 	static var socketImage: kha.Image = null; | ||
|  | 	static var socketReleased = false; | ||
|  | 	static var clipboard = ""; | ||
|  | 	static var boxSelect = false; | ||
|  | 	static var boxSelectX = 0; | ||
|  | 	static var boxSelectY = 0; | ||
|  | 	static inline var maxButtons = 9; | ||
|  | 
 | ||
|  | 	public static var excludeRemove: Array<String> = []; // No removal for listed node types | ||
|  | 	public static var onLinkDrag: TNodeLink->Bool->Void = null; | ||
|  | 	public static var onHeaderReleased: TNode->Void = null; | ||
|  | 	public static var onSocketReleased: TNodeSocket->Void = null; | ||
|  | 	public static var onCanvasReleased: Void->Void = null; | ||
|  | 	public static var onNodeRemove: TNode->Void = null; | ||
|  | 	public static var onCanvasControl: Void->CanvasControl = null; // Pan, zoom | ||
|  | 
 | ||
|  | 	#if zui_translate | ||
|  | 	public static dynamic function tr(id: String, vars: Map<String, String> = null) { | ||
|  | 		return id; | ||
|  | 	} | ||
|  | 	#else | ||
|  | 	public static inline function tr(id: String, vars: Map<String, String> = null) { | ||
|  | 		return id; | ||
|  | 	} | ||
|  | 	#end | ||
|  | 
 | ||
|  | 	public function new() {} | ||
|  | 
 | ||
|  | 	public inline function SCALE(): Float { | ||
|  | 		return scaleFactor * zoom; | ||
|  | 	} | ||
|  | 	public inline function PAN_X(): Float { | ||
|  | 		var zoomPan = (1.0 - zoom) * uiw / 2.5; | ||
|  | 		return panX * SCALE() + zoomPan; | ||
|  | 	} | ||
|  | 	public inline function PAN_Y(): Float { | ||
|  | 		var zoomPan = (1.0 - zoom) * uih / 2.5; | ||
|  | 		return panY * SCALE() + zoomPan; | ||
|  | 	} | ||
|  | 	public inline function LINE_H(): Int { | ||
|  | 		return Std.int(ELEMENT_H * SCALE()); | ||
|  | 	} | ||
|  | 	function BUTTONS_H(node: TNode): Int { | ||
|  | 		var h = 0.0; | ||
|  | 		for (but in node.buttons) { | ||
|  | 			if (but.type == "RGBA") h += 102 * SCALE() + LINE_H() * 5; // Color wheel + controls | ||
|  | 			else if (but.type == "VECTOR") h += LINE_H() * 4; | ||
|  | 			else if (but.type == "CUSTOM") h += LINE_H() * but.height; | ||
|  | 			else h += LINE_H(); | ||
|  | 		} | ||
|  | 		return Std.int(h); | ||
|  | 	} | ||
|  | 	function OUTPUTS_H(sockets: Array<TNodeSocket>, length: Null<Int> = null): Int { | ||
|  | 		var h = 0.0; | ||
|  | 		for (i in 0...(length == null ? sockets.length : length)) { | ||
|  | 			h += LINE_H(); | ||
|  | 		} | ||
|  | 		return Std.int(h); | ||
|  | 	} | ||
|  | 	function INPUTS_H(canvas: TNodeCanvas, sockets: Array<TNodeSocket>, length: Null<Int> = null): Int { | ||
|  | 		var h = 0.0; | ||
|  | 		for (i in 0...(length == null ? sockets.length : length)) { | ||
|  | 			if (sockets[i].type == "VECTOR" && sockets[i].display == 1 && !inputLinked(canvas, sockets[i].node_id, i)) h += LINE_H() * 4; | ||
|  | 			else h += LINE_H(); | ||
|  | 		} | ||
|  | 		return Std.int(h); | ||
|  | 	} | ||
|  | 	inline function NODE_H(canvas: TNodeCanvas, node: TNode): Int { | ||
|  | 		return Std.int(LINE_H() * 1.2 + INPUTS_H(canvas, node.inputs) + OUTPUTS_H(node.outputs) + BUTTONS_H(node)); | ||
|  | 	} | ||
|  | 	inline function NODE_W(node: TNode): Int { | ||
|  | 		return Std.int((node.width != null ? node.width : 140) * SCALE()); | ||
|  | 	} | ||
|  | 	inline function NODE_X(node: TNode): Float { | ||
|  | 		return node.x * SCALE() + PAN_X(); | ||
|  | 	} | ||
|  | 	inline function NODE_Y(node: TNode): Float { | ||
|  | 		return node.y * SCALE() + PAN_Y(); | ||
|  | 	} | ||
|  | 	inline function INPUT_Y(canvas: TNodeCanvas, sockets: Array<TNodeSocket>, pos: Int): Int { | ||
|  | 		return Std.int(LINE_H() * 1.62) + INPUTS_H(canvas, sockets, pos); | ||
|  | 	} | ||
|  | 	inline function OUTPUT_Y(sockets: Array<TNodeSocket>, pos: Int): Int { | ||
|  | 		return Std.int(LINE_H() * 1.62) + OUTPUTS_H(sockets, pos); | ||
|  | 	} | ||
|  | 	public inline function p(f: Float): Float { | ||
|  | 		return f * SCALE(); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function getNode(nodes: Array<TNode>, id: Int): TNode { | ||
|  | 		for (node in nodes) if (node.id == id) return node; | ||
|  | 		return null; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	var nodeId = -1; | ||
|  | 	public function getNodeId(nodes: Array<TNode>): Int { | ||
|  | 		if (nodeId == -1) for (n in nodes) if (nodeId < n.id) nodeId = n.id; | ||
|  | 		return ++nodeId; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function getLinkId(links: Array<TNodeLink>): Int { | ||
|  | 		var id = 0; | ||
|  | 		for (l in links) if (l.id >= id) id = l.id + 1; | ||
|  | 		return id; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function getSocketId(nodes: Array<TNode>): Int { | ||
|  | 		var id = 0; | ||
|  | 		for (n in nodes) { | ||
|  | 			for (s in n.inputs) if (s.id >= id) id = s.id + 1; | ||
|  | 			for (s in n.outputs) if (s.id >= id) id = s.id + 1; | ||
|  | 		} | ||
|  | 		return id; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	function inputLinked(canvas: TNodeCanvas, node_id: Int, i: Int): Bool { | ||
|  | 		for (l in canvas.links) if (l.to_id == node_id && l.to_socket == i) return true; | ||
|  | 		return false; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	function bakeElements(ui: Zui) { | ||
|  | 		ui.g.end(); | ||
|  | 		elementsBaked = true; | ||
|  | 		socketImage = kha.Image.createRenderTarget(24, 24); | ||
|  | 		var g = socketImage.g2; | ||
|  | 		g.begin(true, 0x00000000); | ||
|  | 		g.color = 0xff000000; | ||
|  | 		zui.GraphicsExtension.fillCircle(g, 12, 12, 12); | ||
|  | 		g.color = 0xffffffff; | ||
|  | 		zui.GraphicsExtension.fillCircle(g, 12, 12, 9); | ||
|  | 		g.end(); | ||
|  | 		ui.g.begin(false); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function nodeCanvas(ui: Zui, canvas: TNodeCanvas) { | ||
|  | 		if (!elementsBaked) bakeElements(ui); | ||
|  | 
 | ||
|  | 		var wx = ui._windowX; | ||
|  | 		var wy = ui._windowY; | ||
|  | 		var _inputEnabled = ui.inputEnabled; | ||
|  | 		ui.inputEnabled = _inputEnabled && popupCommands == null; | ||
|  | 		var controls = onCanvasControl != null ? onCanvasControl() : { | ||
|  | 			panX: ui.inputDownR ? ui.inputDX : 0.0, | ||
|  | 			panY: ui.inputDownR ? ui.inputDY : 0.0, | ||
|  | 			zoom: -ui.inputWheelDelta / 10.0 | ||
|  | 		}; | ||
|  | 		socketReleased = false; | ||
|  | 
 | ||
|  | 		// Pan canvas | ||
|  | 		if (ui.inputEnabled && (controls.panX != 0.0 || controls.panY != 0.0)) { | ||
|  | 			panX += controls.panX / SCALE(); | ||
|  | 			panY += controls.panY / SCALE(); | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// Zoom canvas | ||
|  | 		if (ui.inputEnabled && controls.zoom != 0.0) { | ||
|  | 			zoom += controls.zoom; | ||
|  | 			if (zoom < 0.1) zoom = 0.1; | ||
|  | 			else if (zoom > 1.0) zoom = 1.0; | ||
|  | 			zoom = Math.round(zoom * 10) / 10; | ||
|  | 			uiw = ui._w; | ||
|  | 			uih = ui._h; | ||
|  | 		} | ||
|  | 		scaleFactor = ui.SCALE(); | ||
|  | 		ELEMENT_H = ui.t.ELEMENT_H + 2; | ||
|  | 		ui.setScale(SCALE()); // Apply zoomed scale | ||
|  | 		ui.elementsBaked = true; | ||
|  | 		ui.g.font = ui.ops.font; | ||
|  | 		ui.g.fontSize = ui.fontSize; | ||
|  | 
 | ||
|  | 		for (link in canvas.links) { | ||
|  | 			var from = getNode(canvas.nodes, link.from_id); | ||
|  | 			var to = getNode(canvas.nodes, link.to_id); | ||
|  | 			var fromX = from == null ? ui.inputX : wx + NODE_X(from) + NODE_W(from); | ||
|  | 			var fromY = from == null ? ui.inputY : wy + NODE_Y(from) + OUTPUT_Y(from.outputs, link.from_socket); | ||
|  | 			var toX = to == null ? ui.inputX : wx + NODE_X(to); | ||
|  | 			var toY = to == null ? ui.inputY : wy + NODE_Y(to) + INPUT_Y(canvas, to.inputs, link.to_socket) + OUTPUTS_H(to.outputs) + BUTTONS_H(to); | ||
|  | 
 | ||
|  | 			// Cull | ||
|  | 			var left = toX > fromX ? fromX : toX; | ||
|  | 			var right = toX > fromX ? toX : fromX; | ||
|  | 			var top = toY > fromY ? fromY : toY; | ||
|  | 			var bottom = toY > fromY ? toY : fromY; | ||
|  | 			if (right < 0 || left > wx + ui._windowW || | ||
|  | 				bottom < 0 || top > wy + ui._windowH) { | ||
|  | 				continue; | ||
|  | 			} | ||
|  | 
 | ||
|  | 			// Snap to nearest socket | ||
|  | 			if (linkDrag == link) { | ||
|  | 				if (snapFromId != -1) { | ||
|  | 					fromX = snapX; | ||
|  | 					fromY = snapY; | ||
|  | 				} | ||
|  | 				if (snapToId != -1) { | ||
|  | 					toX = snapX; | ||
|  | 					toY = snapY; | ||
|  | 				} | ||
|  | 				snapFromId = snapToId = -1; | ||
|  | 
 | ||
|  | 				for (node in canvas.nodes) { | ||
|  | 					var inps = node.inputs; | ||
|  | 					var outs = node.outputs; | ||
|  | 					var nodeh = NODE_H(canvas, node); | ||
|  | 					var rx = wx + NODE_X(node) - LINE_H() / 2; | ||
|  | 					var ry = wy + NODE_Y(node) - LINE_H() / 2; | ||
|  | 					var rw = NODE_W(node) + LINE_H(); | ||
|  | 					var rh = nodeh + LINE_H(); | ||
|  | 					if (ui.getInputInRect(rx, ry, rw, rh)) { | ||
|  | 						if (from == null && node.id != to.id) { // Snap to output | ||
|  | 							for (i in 0...outs.length) { | ||
|  | 								var sx = wx + NODE_X(node) + NODE_W(node); | ||
|  | 								var sy = wy + NODE_Y(node) + OUTPUT_Y(outs, i); | ||
|  | 								var rx = sx - LINE_H() / 2; | ||
|  | 								var ry = sy - LINE_H() / 2; | ||
|  | 								if (ui.getInputInRect(rx, ry, LINE_H(), LINE_H())) { | ||
|  | 									snapX = sx; | ||
|  | 									snapY = sy; | ||
|  | 									snapFromId = node.id; | ||
|  | 									snapSocket = i; | ||
|  | 									break; | ||
|  | 								} | ||
|  | 							} | ||
|  | 						} | ||
|  | 						else if (to == null && node.id != from.id) { // Snap to input | ||
|  | 							for (i in 0...inps.length) { | ||
|  | 								var sx = wx + NODE_X(node); | ||
|  | 								var sy = wy + NODE_Y(node) + INPUT_Y(canvas, inps, i) + OUTPUTS_H(outs) + BUTTONS_H(node); | ||
|  | 								var rx = sx - LINE_H() / 2; | ||
|  | 								var ry = sy - LINE_H() / 2; | ||
|  | 								if (ui.getInputInRect(rx, ry, LINE_H(), LINE_H())) { | ||
|  | 									snapX = sx; | ||
|  | 									snapY = sy; | ||
|  | 									snapToId = node.id; | ||
|  | 									snapSocket = i; | ||
|  | 									break; | ||
|  | 								} | ||
|  | 							} | ||
|  | 						} | ||
|  | 					} | ||
|  | 				} | ||
|  | 			} | ||
|  | 
 | ||
|  | 			var selected = false; | ||
|  | 			for (n in nodesSelected) { | ||
|  | 				if (link.from_id == n.id || link.to_id == n.id) { | ||
|  | 					selected = true; | ||
|  | 					break; | ||
|  | 				} | ||
|  | 			} | ||
|  | 
 | ||
|  | 			drawLink(ui, fromX - wx, fromY - wy, toX - wx, toY - wy, selected); | ||
|  | 		} | ||
|  | 
 | ||
|  | 		for (node in canvas.nodes) { | ||
|  | 			// Cull | ||
|  | 			if (NODE_X(node) > ui._windowW || NODE_X(node) + NODE_W(node) < 0 || | ||
|  | 				NODE_Y(node) > ui._windowH || NODE_Y(node) + NODE_H(canvas, node) < 0) { | ||
|  | 				if (!isSelected(node)) continue; | ||
|  | 			} | ||
|  | 
 | ||
|  | 			var inps = node.inputs; | ||
|  | 			var outs = node.outputs; | ||
|  | 
 | ||
|  | 			// Drag node | ||
|  | 			var nodeh = NODE_H(canvas, node); | ||
|  | 			if (ui.inputEnabled && ui.getInputInRect(wx + NODE_X(node) - LINE_H() / 2, wy + NODE_Y(node), NODE_W(node) + LINE_H(), LINE_H())) { | ||
|  | 				if (ui.inputStarted) { | ||
|  | 					if (ui.isShiftDown || ui.isCtrlDown) { | ||
|  | 						// Add to selection or deselect | ||
|  | 						isSelected(node) ? | ||
|  | 							nodesSelected.remove(node) : | ||
|  | 							nodesSelected.push(node); | ||
|  | 					} | ||
|  | 					else if (nodesSelected.length <= 1) { | ||
|  | 						// Selecting single node, otherwise wait for input release | ||
|  | 						nodesSelected = [node]; | ||
|  | 					} | ||
|  | 					moveOnTop = node; // Place selected node on top | ||
|  | 					nodesDrag = true; | ||
|  | 					dragged = false; | ||
|  | 				} | ||
|  | 				else if (ui.inputReleased && !ui.isShiftDown && !ui.isCtrlDown && !dragged) { | ||
|  | 					// No drag performed, select single node | ||
|  | 					nodesSelected = [node]; | ||
|  | 					if (onHeaderReleased != null) { | ||
|  | 						onHeaderReleased(node); | ||
|  | 					} | ||
|  | 				} | ||
|  | 			} | ||
|  | 			if (ui.inputStarted && ui.getInputInRect(wx + NODE_X(node) - LINE_H() / 2, wy + NODE_Y(node) - LINE_H() / 2, NODE_W(node) + LINE_H(), nodeh + LINE_H())) { | ||
|  | 				// Check sockets | ||
|  | 				if (linkDrag == null) { | ||
|  | 					for (i in 0...outs.length) { | ||
|  | 						var sx = wx + NODE_X(node) + NODE_W(node); | ||
|  | 						var sy = wy + NODE_Y(node) + OUTPUT_Y(outs, i); | ||
|  | 						if (ui.getInputInRect(sx - LINE_H() / 2, sy - LINE_H() / 2, LINE_H(), LINE_H())) { | ||
|  | 							// New link from output | ||
|  | 							var l: TNodeLink = { id: getLinkId(canvas.links), from_id: node.id, from_socket: i, to_id: -1, to_socket: -1 }; | ||
|  | 							canvas.links.push(l); | ||
|  | 							linkDrag = l; | ||
|  | 							isNewLink = true; | ||
|  | 							break; | ||
|  | 						} | ||
|  | 					} | ||
|  | 				} | ||
|  | 				if (linkDrag == null) { | ||
|  | 					for (i in 0...inps.length) { | ||
|  | 						var sx = wx + NODE_X(node); | ||
|  | 						var sy = wy + NODE_Y(node) + INPUT_Y(canvas, inps, i) + OUTPUTS_H(outs) + BUTTONS_H(node); | ||
|  | 						if (ui.getInputInRect(sx - LINE_H() / 2, sy - LINE_H() / 2, LINE_H(), LINE_H())) { | ||
|  | 							// Already has a link - disconnect | ||
|  | 							for (l in canvas.links) { | ||
|  | 								if (l.to_id == node.id && l.to_socket == i) { | ||
|  | 									l.to_id = l.to_socket = -1; | ||
|  | 									linkDrag = l; | ||
|  | 									isNewLink = false; | ||
|  | 									break; | ||
|  | 								} | ||
|  | 							} | ||
|  | 							if (linkDrag != null) break; | ||
|  | 							// New link from input | ||
|  | 							var l: TNodeLink = { | ||
|  | 								id: getLinkId(canvas.links), | ||
|  | 								from_id: -1, | ||
|  | 								from_socket: -1, | ||
|  | 								to_id: node.id, | ||
|  | 								to_socket: i | ||
|  | 							}; | ||
|  | 							canvas.links.push(l); | ||
|  | 							linkDrag = l; | ||
|  | 							isNewLink = true; | ||
|  | 							break; | ||
|  | 						} | ||
|  | 					} | ||
|  | 				} | ||
|  | 			} | ||
|  | 			else if (ui.inputReleased) { | ||
|  | 				if (snapToId != -1) { // Connect to input | ||
|  | 					// Force single link per input | ||
|  | 					for (l in canvas.links) { | ||
|  | 						if (l.to_id == snapToId && l.to_socket == snapSocket) { | ||
|  | 							canvas.links.remove(l); | ||
|  | 							break; | ||
|  | 						} | ||
|  | 					} | ||
|  | 					linkDrag.to_id = snapToId; | ||
|  | 					linkDrag.to_socket = snapSocket; | ||
|  | 					ui.changed = true; | ||
|  | 				} | ||
|  | 				else if (snapFromId != -1) { // Connect to output | ||
|  | 					linkDrag.from_id = snapFromId; | ||
|  | 					linkDrag.from_socket = snapSocket; | ||
|  | 					ui.changed = true; | ||
|  | 				} | ||
|  | 				else if (linkDrag != null) { // Remove dragged link | ||
|  | 					canvas.links.remove(linkDrag); | ||
|  | 					ui.changed = true; | ||
|  | 					if (onLinkDrag != null) { | ||
|  | 						onLinkDrag(linkDrag, isNewLink); | ||
|  | 					} | ||
|  | 				} | ||
|  | 				snapToId = snapFromId = -1; | ||
|  | 				linkDrag = null; | ||
|  | 				nodesDrag = false; | ||
|  | 			} | ||
|  | 			if (nodesDrag && isSelected(node) && !ui.inputDownR) { | ||
|  | 				if (ui.inputDX != 0 || ui.inputDY != 0) { | ||
|  | 					dragged = true; | ||
|  | 					node.x += Std.int(ui.inputDX / SCALE()); | ||
|  | 					node.y += Std.int(ui.inputDY / SCALE()); | ||
|  | 				} | ||
|  | 			} | ||
|  | 
 | ||
|  | 			drawNode(ui, node, canvas); | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if (onCanvasReleased != null && ui.inputEnabled && (ui.inputReleased || ui.inputReleasedR) && !socketReleased) { | ||
|  | 			onCanvasReleased(); | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if (boxSelect) { | ||
|  | 			ui.g.color = 0x223333dd; | ||
|  | 			ui.g.fillRect(boxSelectX, boxSelectY, ui.inputX - boxSelectX - ui._windowX, ui.inputY - boxSelectY - ui._windowY); | ||
|  | 			ui.g.color = 0x773333dd; | ||
|  | 			ui.g.drawRect(boxSelectX, boxSelectY, ui.inputX - boxSelectX - ui._windowX, ui.inputY - boxSelectY - ui._windowY); | ||
|  | 			ui.g.color = 0xffffffff; | ||
|  | 		} | ||
|  | 		if (ui.inputEnabled && ui.inputStarted && !ui.isAltDown && linkDrag == null && !nodesDrag && !ui.changed) { | ||
|  | 			boxSelect = true; | ||
|  | 			boxSelectX = Std.int(ui.inputX - ui._windowX); | ||
|  | 			boxSelectY = Std.int(ui.inputY - ui._windowY); | ||
|  | 		} | ||
|  | 		else if (boxSelect && !ui.inputDown) { | ||
|  | 			boxSelect = false; | ||
|  | 			var nodes: Array<TNode> = []; | ||
|  | 			var left = boxSelectX; | ||
|  | 			var top = boxSelectY; | ||
|  | 			var right = Std.int(ui.inputX - ui._windowX); | ||
|  | 			var bottom = Std.int(ui.inputY - ui._windowY); | ||
|  | 			if (left > right) { | ||
|  | 				var t = left; | ||
|  | 				left = right; | ||
|  | 				right = t; | ||
|  | 			} | ||
|  | 			if (top > bottom) { | ||
|  | 				var t = top; | ||
|  | 				top = bottom; | ||
|  | 				bottom = t; | ||
|  | 			} | ||
|  | 			for (n in canvas.nodes) { | ||
|  | 				if (NODE_X(n) + NODE_W(n) > left && NODE_X(n) < right && | ||
|  | 					NODE_Y(n) + NODE_H(canvas, n) > top && NODE_Y(n) < bottom) { | ||
|  | 					nodes.push(n); | ||
|  | 				} | ||
|  | 			} | ||
|  | 			(ui.isShiftDown || ui.isCtrlDown) ? for (n in nodes) nodesSelected.push(n) : nodesSelected = nodes; | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// Place selected node on top | ||
|  | 		if (moveOnTop != null) { | ||
|  | 			canvas.nodes.remove(moveOnTop); | ||
|  | 			canvas.nodes.push(moveOnTop); | ||
|  | 			moveOnTop = null; | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// Node copy & paste | ||
|  | 		var cutSelected = false; | ||
|  | 		if (Zui.isCopy) { | ||
|  | 			var copyNodes: Array<TNode> = []; | ||
|  | 			for (n in nodesSelected) { | ||
|  | 				if (excludeRemove.indexOf(n.type) >= 0) continue; | ||
|  | 				copyNodes.push(n); | ||
|  | 			} | ||
|  | 			var copyLinks: Array<TNodeLink> = []; | ||
|  | 			for (l in canvas.links) { | ||
|  | 				var from = getNode(nodesSelected, l.from_id); | ||
|  | 				var to = getNode(nodesSelected, l.to_id); | ||
|  | 				if (from != null && excludeRemove.indexOf(from.type) == -1 && | ||
|  | 					to != null && excludeRemove.indexOf(to.type) == -1) { | ||
|  | 					copyLinks.push(l); | ||
|  | 				} | ||
|  | 			} | ||
|  | 			if (copyNodes.length > 0) { | ||
|  | 				var copyCanvas: TNodeCanvas = { | ||
|  | 					name: canvas.name, | ||
|  | 					nodes: copyNodes, | ||
|  | 					links: copyLinks | ||
|  | 				}; | ||
|  | 				clipboard = haxe.Json.stringify(copyCanvas); | ||
|  | 			} | ||
|  | 			cutSelected = Zui.isCut; | ||
|  | 		} | ||
|  | 		if (Zui.isPaste && !ui.isTyping) { | ||
|  | 			var pasteCanvas: TNodeCanvas = null; | ||
|  | 			// Clipboard can contain non-json data | ||
|  | 			try { | ||
|  | 				pasteCanvas = haxe.Json.parse(clipboard); | ||
|  | 			} | ||
|  | 			catch(_) {} | ||
|  | 			if (pasteCanvas != null) { | ||
|  | 				for (l in pasteCanvas.links) { | ||
|  | 					// Assign unique link id | ||
|  | 					l.id = getLinkId(canvas.links); | ||
|  | 					canvas.links.push(l); | ||
|  | 				} | ||
|  | 				var offsetX = Std.int((Std.int(ui.inputX / ui.SCALE()) * SCALE() - wx - PAN_X()) / SCALE()) - pasteCanvas.nodes[pasteCanvas.nodes.length - 1].x; | ||
|  | 				var offsetY = Std.int((Std.int(ui.inputY / ui.SCALE()) * SCALE() - wy - PAN_Y()) / SCALE()) - pasteCanvas.nodes[pasteCanvas.nodes.length - 1].y; | ||
|  | 				for (n in pasteCanvas.nodes) { | ||
|  | 					// Assign unique node id | ||
|  | 					var old_id = n.id; | ||
|  | 					n.id = getNodeId(canvas.nodes); | ||
|  | 					for (soc in n.inputs) { | ||
|  | 						soc.id = getSocketId(canvas.nodes); | ||
|  | 						soc.node_id = n.id; | ||
|  | 					} | ||
|  | 					for (soc in n.outputs) { | ||
|  | 						soc.id = getSocketId(canvas.nodes); | ||
|  | 						soc.node_id = n.id; | ||
|  | 					} | ||
|  | 					for (l in pasteCanvas.links) { | ||
|  | 						if (l.from_id == old_id) l.from_id = n.id; | ||
|  | 						else if (l.to_id == old_id) l.to_id = n.id; | ||
|  | 					} | ||
|  | 					n.x += offsetX; | ||
|  | 					n.y += offsetY; | ||
|  | 					canvas.nodes.push(n); | ||
|  | 				} | ||
|  | 				nodesDrag = true; | ||
|  | 				nodesSelected = pasteCanvas.nodes; | ||
|  | 				ui.changed = true; | ||
|  | 			} | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// Select all nodes | ||
|  | 		if (ui.isCtrlDown && ui.key == kha.input.KeyCode.A && !ui.isTyping) { | ||
|  | 			nodesSelected = []; | ||
|  | 			for (n in canvas.nodes) nodesSelected.push(n); | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// Node removal | ||
|  | 		if (ui.inputEnabled && (ui.isBackspaceDown || ui.isDeleteDown || cutSelected) && !ui.isTyping) { | ||
|  | 			var i = nodesSelected.length - 1; | ||
|  | 			while (i >= 0) { | ||
|  | 				var n = nodesSelected[i--]; | ||
|  | 				if (excludeRemove.indexOf(n.type) >= 0) continue; | ||
|  | 				removeNode(n, canvas); | ||
|  | 				ui.changed = true; | ||
|  | 			} | ||
|  | 		} | ||
|  | 
 | ||
|  | 		ui.setScale(scaleFactor); // Restore non-zoomed scale | ||
|  | 		ui.elementsBaked = true; | ||
|  | 		ui.inputEnabled = _inputEnabled; | ||
|  | 
 | ||
|  | 		if (popupCommands != null) { | ||
|  | 			ui._x = popupX; | ||
|  | 			ui._y = popupY; | ||
|  | 			ui._w = popupW; | ||
|  | 
 | ||
|  | 			ui.fill(-6, -6, ui._w / ui.SCALE() + 12, popupH + 12, ui.t.ACCENT_SELECT_COL); | ||
|  | 			ui.fill(-5, -5, ui._w / ui.SCALE() + 10, popupH + 10, ui.t.SEPARATOR_COL); | ||
|  | 			popupCommands(ui); | ||
|  | 
 | ||
|  | 			var hide = (ui.inputStarted || ui.inputStartedR) && (ui.inputX - wx < popupX - 6 || ui.inputX - wx > popupX + popupW + 6 || ui.inputY - wy < popupY - 6 || ui.inputY - wy > popupY + popupH * ui.SCALE() + 6); | ||
|  | 			if (hide || ui.isEscapeDown) { | ||
|  | 				popupCommands = null; | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// Retrieve combo items for buttons of type ENUM | ||
|  | 	public static var enumTexts: String->Array<String> = null; | ||
|  | 
 | ||
|  | 	inline function isSelected(node: TNode): Bool { | ||
|  | 		return nodesSelected.indexOf(node) >= 0; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function drawNode(ui: Zui, node: TNode, canvas: TNodeCanvas) { | ||
|  | 		var wx = ui._windowX; | ||
|  | 		var wy = ui._windowY; | ||
|  | 		var uiX = ui._x; | ||
|  | 		var uiY = ui._y; | ||
|  | 		var uiW = ui._w; | ||
|  | 		var w = NODE_W(node); | ||
|  | 		var g = ui.g; | ||
|  | 		var h = NODE_H(canvas, node); | ||
|  | 		var nx = NODE_X(node); | ||
|  | 		var ny = NODE_Y(node); | ||
|  | 		var text = tr(node.name); | ||
|  | 		var lineh = LINE_H(); | ||
|  | 
 | ||
|  | 		// Disallow input if node is overlapped by another node | ||
|  | 		_inputStarted = ui.inputStarted; | ||
|  | 		if (ui.inputStarted) { | ||
|  | 			for (i in (canvas.nodes.indexOf(node) + 1)...canvas.nodes.length) { | ||
|  | 				var n = canvas.nodes[i]; | ||
|  | 				if (NODE_X(n) < ui.inputX - ui._windowX && NODE_X(n) + NODE_W(n) > ui.inputX - ui._windowX && | ||
|  | 					NODE_Y(n) < ui.inputY - ui._windowY && NODE_Y(n) + NODE_H(canvas, n) > ui.inputY - ui._windowY) { | ||
|  | 					ui.inputStarted = false; | ||
|  | 					break; | ||
|  | 				} | ||
|  | 			} | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// Outline | ||
|  | 		g.color = isSelected(node) ? ui.t.LABEL_COL : ui.t.CONTEXT_COL; | ||
|  | 		g.fillRect(nx - 1, ny - 1, w + 2, h + 2); | ||
|  | 
 | ||
|  | 		// Body | ||
|  | 		g.color = ui.t.WINDOW_BG_COL; | ||
|  | 		g.fillRect(nx, ny, w, h); | ||
|  | 
 | ||
|  | 		// Header line | ||
|  | 		g.color = node.color; | ||
|  | 		g.fillRect(nx, ny + lineh - p(3), w, p(3)); | ||
|  | 
 | ||
|  | 		// Title | ||
|  | 		g.color = ui.t.LABEL_COL; | ||
|  | 		var textw = g.font.width(ui.fontSize, text); | ||
|  | 		g.drawString(text, nx + p(10), ny + p(6)); | ||
|  | 		ui._x = nx; // Use the whole line for hovering and not just the drawn string. | ||
|  | 		ui._y = ny; | ||
|  | 		ui._w = w; | ||
|  | 		if (ui.getHover(lineh) && node.tooltip != null) ui.tooltip(tr(node.tooltip)); | ||
|  | 
 | ||
|  | 		ny += lineh * 0.5; | ||
|  | 
 | ||
|  | 		// Outputs | ||
|  | 		for (out in node.outputs) { | ||
|  | 			ny += lineh; | ||
|  | 			g.color = out.color; | ||
|  | 			g.drawScaledImage(socketImage, nx + w - p(6), ny - p(3), p(12), p(12)); | ||
|  | 		} | ||
|  | 		ny -= lineh * node.outputs.length; | ||
|  | 		g.color = ui.t.LABEL_COL; | ||
|  | 		for (out in node.outputs) { | ||
|  | 			ny += lineh; | ||
|  | 			var strw = ui.ops.font.width(ui.fontSize, tr(out.name)); | ||
|  | 			g.drawString(tr(out.name), nx + w - strw - p(12), ny - p(3)); | ||
|  | 			ui._x = nx; | ||
|  | 			ui._y = ny; | ||
|  | 			ui._w = w; | ||
|  | 			if (ui.getHover(lineh) && out.tooltip != null) ui.tooltip(tr(out.tooltip)); | ||
|  | 
 | ||
|  | 			if (onSocketReleased != null && ui.inputEnabled && (ui.inputReleased || ui.inputReleasedR)) { | ||
|  | 				if (ui.inputX > wx + nx && ui.inputX < wx + nx + w && ui.inputY > wy + ny && ui.inputY < wy + ny + lineh) { | ||
|  | 					onSocketReleased(out); | ||
|  | 					socketReleased = true; | ||
|  | 				} | ||
|  | 			} | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// Buttons | ||
|  | 		var nhandle = handle.nest(node.id); | ||
|  | 		ny -= lineh / 3; // Fix align | ||
|  | 		for (buti in 0...node.buttons.length) { | ||
|  | 			var but = node.buttons[buti]; | ||
|  | 
 | ||
|  | 			if (but.type == "RGBA") { | ||
|  | 				ny += lineh; // 18 + 2 separator | ||
|  | 				ui._x = nx; | ||
|  | 				ui._y = ny; | ||
|  | 				ui._w = w; | ||
|  | 				var val: kha.arrays.Float32Array = node.outputs[but.output].default_value; | ||
|  | 				nhandle.color = kha.Color.fromFloats(val[0], val[1], val[2]); | ||
|  | 				Ext.colorWheel(ui, nhandle, false, null, null, true,  function () { | ||
|  | 					colorPickerCallback = function (color: kha.Color) { | ||
|  | 						node.outputs[but.output].default_value[0] = color.R; | ||
|  | 						node.outputs[but.output].default_value[1] = color.G; | ||
|  | 						node.outputs[but.output].default_value[2] = color.B; | ||
|  | 						ui.changed = true; | ||
|  | 					}; | ||
|  | 				}); | ||
|  | 				val[0] = nhandle.color.R; | ||
|  | 				val[1] = nhandle.color.G; | ||
|  | 				val[2] = nhandle.color.B; | ||
|  | 			} | ||
|  | 			else if (but.type == "VECTOR") { | ||
|  | 				ny += lineh; | ||
|  | 				ui._x = nx; | ||
|  | 				ui._y = ny; | ||
|  | 				ui._w = w; | ||
|  | 				var min = but.min != null ? but.min : 0.0; | ||
|  | 				var max = but.max != null ? but.max : 1.0; | ||
|  | 				var textOff = ui.t.TEXT_OFFSET; | ||
|  | 				ui.t.TEXT_OFFSET = 6; | ||
|  | 				ui.text(tr(but.name)); | ||
|  | 				if (ui.isHovered && but.tooltip != null) ui.tooltip(tr(but.tooltip)); | ||
|  | 				var val: kha.arrays.Float32Array = but.default_value; | ||
|  | 				val[0] = ui.slider(nhandle.nest(buti).nest(0, {value: val[0]}), "X", min, max, true, 100, true, Left); | ||
|  | 				if (ui.isHovered && but.tooltip != null) ui.tooltip(tr(but.tooltip)); | ||
|  | 				val[1] = ui.slider(nhandle.nest(buti).nest(1, {value: val[1]}), "Y", min, max, true, 100, true, Left); | ||
|  | 				if (ui.isHovered && but.tooltip != null) ui.tooltip(tr(but.tooltip)); | ||
|  | 				val[2] = ui.slider(nhandle.nest(buti).nest(2, {value: val[2]}), "Z", min, max, true, 100, true, Left); | ||
|  | 				if (ui.isHovered && but.tooltip != null) ui.tooltip(tr(but.tooltip)); | ||
|  | 				ui.t.TEXT_OFFSET = textOff; | ||
|  | 				if (but.output != null) node.outputs[but.output].default_value = but.default_value; | ||
|  | 				ny += lineh * 3; | ||
|  | 			} | ||
|  | 			else if (but.type == "VALUE") { | ||
|  | 				ny += lineh; | ||
|  | 				ui._x = nx; | ||
|  | 				ui._y = ny; | ||
|  | 				ui._w = w; | ||
|  | 				var soc = node.outputs[but.output]; | ||
|  | 				var min = but.min != null ? but.min : 0.0; | ||
|  | 				var max = but.max != null ? but.max : 1.0; | ||
|  | 				var prec = but.precision != null ? but.precision : 100.0; | ||
|  | 				var textOff = ui.t.TEXT_OFFSET; | ||
|  | 				ui.t.TEXT_OFFSET = 6; | ||
|  | 				soc.default_value = ui.slider(nhandle.nest(buti, {value: soc.default_value}), "Value", min, max, true, prec, true, Left); | ||
|  | 				if (ui.isHovered && but.tooltip != null) ui.tooltip(tr(but.tooltip)); | ||
|  | 				ui.t.TEXT_OFFSET = textOff; | ||
|  | 			} | ||
|  | 			else if (but.type == "STRING") { | ||
|  | 				ny += lineh; | ||
|  | 				ui._x = nx; | ||
|  | 				ui._y = ny; | ||
|  | 				ui._w = w; | ||
|  | 				var soc = but.output != null ? node.outputs[but.output] : null; | ||
|  | 				but.default_value = ui.textInput(nhandle.nest(buti, {text: soc != null ? soc.default_value : but.default_value != null ? but.default_value : ""}), tr(but.name)); | ||
|  | 				if (soc != null) soc.default_value = but.default_value; | ||
|  | 				if (ui.isHovered && but.tooltip != null) ui.tooltip(tr(but.tooltip)); | ||
|  | 			} | ||
|  | 			else if (but.type == "ENUM") { | ||
|  | 				ny += lineh; | ||
|  | 				ui._x = nx; | ||
|  | 				ui._y = ny; | ||
|  | 				ui._w = w; | ||
|  | 				var texts = Std.isOfType(but.data, Array) ? [for (s in cast(but.data, Array<Dynamic>)) tr(s)] : enumTexts(node.type); | ||
|  | 				var buthandle = nhandle.nest(buti); | ||
|  | 				buthandle.position = but.default_value; | ||
|  | 				but.default_value = ui.combo(buthandle, texts, tr(but.name)); | ||
|  | 				if (ui.isHovered && but.tooltip != null) ui.tooltip(tr(but.tooltip)); | ||
|  | 			} | ||
|  | 			else if (but.type == "BOOL") { | ||
|  | 				ny += lineh; | ||
|  | 				ui._x = nx; | ||
|  | 				ui._y = ny; | ||
|  | 				ui._w = w; | ||
|  | 				but.default_value = ui.check(nhandle.nest(buti, {selected: but.default_value}), tr(but.name)); | ||
|  | 				if (ui.isHovered && but.tooltip != null) ui.tooltip(tr(but.tooltip)); | ||
|  | 			} | ||
|  | 			else if (but.type == "CUSTOM") { // Calls external function for custom button drawing | ||
|  | 				ny += lineh; | ||
|  | 				ui._x = nx; | ||
|  | 				ui._y = ny; | ||
|  | 				ui._w = w; | ||
|  | 				var dot = but.name.lastIndexOf("."); // TNodeButton.name specifies external function path | ||
|  | 				var fn = Reflect.field(Type.resolveClass(but.name.substr(0, dot)), but.name.substr(dot + 1)); | ||
|  | 				fn(ui, this, node); | ||
|  | 				ny += lineh * (but.height - 1); // TNodeButton.height specifies vertical button size | ||
|  | 			} | ||
|  | 		} | ||
|  | 		ny += lineh / 3; // Fix align | ||
|  | 
 | ||
|  | 		// Inputs | ||
|  | 		for (i in 0...node.inputs.length) { | ||
|  | 			var inp = node.inputs[i]; | ||
|  | 			ny += lineh; | ||
|  | 			g.color = inp.color; | ||
|  | 			g.drawScaledImage(socketImage, nx - p(6), ny - p(3), p(12), p(12)); | ||
|  | 			var isLinked = inputLinked(canvas, node.id, i); | ||
|  | 			if (!isLinked && inp.type == "VALUE") { | ||
|  | 				ui._x = nx + p(6); | ||
|  | 				ui._y = ny - p(9); | ||
|  | 				ui._w = Std.int(w - p(6)); | ||
|  | 				var soc = inp; | ||
|  | 				var min = soc.min != null ? soc.min : 0.0; | ||
|  | 				var max = soc.max != null ? soc.max : 1.0; | ||
|  | 				var prec = soc.precision != null ? soc.precision : 100.0; | ||
|  | 				var textOff = ui.t.TEXT_OFFSET; | ||
|  | 				ui.t.TEXT_OFFSET = 6; | ||
|  | 				soc.default_value = ui.slider(nhandle.nest(maxButtons).nest(i, {value: soc.default_value}), tr(inp.name), min, max, true, prec, true, Left); | ||
|  | 				if (ui.isHovered && inp.tooltip != null) ui.tooltip(tr(inp.tooltip)); | ||
|  | 				ui.t.TEXT_OFFSET = textOff; | ||
|  | 			} | ||
|  | 			else if (!isLinked && inp.type == "STRING") { | ||
|  | 				ui._x = nx + p(6); | ||
|  | 				ui._y = ny - p(9); | ||
|  | 				ui._w = Std.int(w - p(6)); | ||
|  | 				var soc = inp; | ||
|  | 				var textOff = ui.t.TEXT_OFFSET; | ||
|  | 				ui.t.TEXT_OFFSET = 6; | ||
|  | 				soc.default_value = ui.textInput(nhandle.nest(maxButtons).nest(i, {text: soc.default_value}), tr(inp.name), Left); | ||
|  | 				if (ui.isHovered && inp.tooltip != null) ui.tooltip(tr(inp.tooltip)); | ||
|  | 				ui.t.TEXT_OFFSET = textOff; | ||
|  | 			} | ||
|  | 			else if (!isLinked && inp.type == "RGBA") { | ||
|  | 				g.color = ui.t.LABEL_COL; | ||
|  | 				g.drawString(tr(inp.name), nx + p(12), ny - p(3)); | ||
|  | 				ui._x = nx; | ||
|  | 				ui._y = ny; | ||
|  | 				ui._w = w; | ||
|  | 				if (ui.getHover(lineh) && inp.tooltip != null) ui.tooltip(tr(inp.tooltip)); | ||
|  | 				var soc = inp; | ||
|  | 				g.color = 0xff000000; | ||
|  | 				g.fillRect(nx + w - p(38), ny - p(6), p(36), p(18)); | ||
|  | 				var val: kha.arrays.Float32Array = soc.default_value; | ||
|  | 				g.color = kha.Color.fromFloats(val[0], val[1], val[2]); | ||
|  | 				var rx = nx + w - p(37); | ||
|  | 				var ry = ny - p(5); | ||
|  | 				var rw = p(34); | ||
|  | 				var rh = p(16); | ||
|  | 				g.fillRect(rx, ry, rw, rh); | ||
|  | 				var ix = ui.inputX - wx; | ||
|  | 				var iy = ui.inputY - wy; | ||
|  | 				if (ui.inputStarted && ix > rx && iy > ry && ix < rx + rw && iy < ry + rh) { | ||
|  | 					_inputStarted = ui.inputStarted = false; | ||
|  | 					rgbaPopup(ui, nhandle, soc.default_value, Std.int(rx), Std.int(ry + ui.ELEMENT_H())); | ||
|  | 				} | ||
|  | 			} | ||
|  | 			else if (!isLinked && inp.type == "VECTOR" && inp.display == 1) { | ||
|  | 				g.color = ui.t.LABEL_COL; | ||
|  | 				g.drawString(tr(inp.name), nx + p(12), ny - p(3)); | ||
|  | 				ui._x = nx; | ||
|  | 				ui._y = ny; | ||
|  | 				ui._w = w; | ||
|  | 				if (ui.getHover(lineh) && inp.tooltip != null) ui.tooltip(tr(inp.tooltip)); | ||
|  | 
 | ||
|  | 				ny += lineh / 2; | ||
|  | 				ui._y = ny; | ||
|  | 				var min = inp.min != null ? inp.min : 0.0; | ||
|  | 				var max = inp.max != null ? inp.max : 1.0; | ||
|  | 				var textOff = ui.t.TEXT_OFFSET; | ||
|  | 				ui.t.TEXT_OFFSET = 6; | ||
|  | 				var val: kha.arrays.Float32Array = inp.default_value; | ||
|  | 				val[0] = ui.slider(nhandle.nest(maxButtons).nest(i).nest(0, {value: val[0]}), "X", min, max, true, 100, true, Left); | ||
|  | 				if (ui.isHovered && inp.tooltip != null) ui.tooltip(tr(inp.tooltip)); | ||
|  | 				val[1] = ui.slider(nhandle.nest(maxButtons).nest(i).nest(1, {value: val[1]}), "Y", min, max, true, 100, true, Left); | ||
|  | 				if (ui.isHovered && inp.tooltip != null) ui.tooltip(tr(inp.tooltip)); | ||
|  | 				val[2] = ui.slider(nhandle.nest(maxButtons).nest(i).nest(2, {value: val[2]}), "Z", min, max, true, 100, true, Left); | ||
|  | 				if (ui.isHovered && inp.tooltip != null) ui.tooltip(tr(inp.tooltip)); | ||
|  | 				ui.t.TEXT_OFFSET = textOff; | ||
|  | 				ny += lineh * 2.5; | ||
|  | 			} | ||
|  | 			else { | ||
|  | 				g.color = ui.t.LABEL_COL; | ||
|  | 				g.drawString(tr(inp.name), nx + p(12), ny - p(3)); | ||
|  | 				ui._x = nx; | ||
|  | 				ui._y = ny; | ||
|  | 				ui._w = w; | ||
|  | 				if (ui.getHover(lineh) && inp.tooltip != null) ui.tooltip(tr(inp.tooltip)); | ||
|  | 			} | ||
|  | 			if (onSocketReleased != null && ui.inputEnabled && (ui.inputReleased || ui.inputReleasedR)) { | ||
|  | 				if (ui.inputX > wx + nx && ui.inputX < wx + nx + w && ui.inputY > wy + ny && ui.inputY < wy + ny + lineh) { | ||
|  | 					onSocketReleased(inp); | ||
|  | 					socketReleased = true; | ||
|  | 				} | ||
|  | 			} | ||
|  | 		} | ||
|  | 
 | ||
|  | 		ui._x = uiX; | ||
|  | 		ui._y = uiY; | ||
|  | 		ui._w = uiW; | ||
|  | 		ui.inputStarted = _inputStarted; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function rgbaPopup(ui: Zui, nhandle: zui.Zui.Handle, val: kha.arrays.Float32Array, x: Int, y: Int) { | ||
|  | 		popup(x, y, Std.int(140 * scaleFactor), Std.int(ui.t.ELEMENT_H * 10), function(ui: Zui) { | ||
|  | 			nhandle.color = kha.Color.fromFloats(val[0], val[1], val[2]); | ||
|  | 			Ext.colorWheel(ui, nhandle, false, null, true, function () { | ||
|  | 				colorPickerCallback = function (color: kha.Color) { | ||
|  | 					val[0] = color.R; | ||
|  | 					val[1] = color.G; | ||
|  | 					val[2] = color.B; | ||
|  | 					ui.changed = true; | ||
|  | 				}; | ||
|  | 			}); | ||
|  | 			val[0] = nhandle.color.R; val[1] = nhandle.color.G; val[2] = nhandle.color.B; | ||
|  | 		}); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function drawLink(ui: Zui, x1: Float, y1: Float, x2: Float, y2: Float, highlight: Bool = false) { | ||
|  | 		var g = ui.g; | ||
|  | 		var c1: kha.Color = ui.t.LABEL_COL; | ||
|  | 		var c2: kha.Color = ui.t.ACCENT_SELECT_COL; | ||
|  | 		g.color = highlight ? kha.Color.fromBytes(c1.Rb, c1.Gb, c1.Bb, 210) : kha.Color.fromBytes(c2.Rb, c2.Gb, c2.Bb, 210); | ||
|  | 		if (ui.t.LINK_STYLE == Line) { | ||
|  | 			g.drawLine(x1, y1, x2, y2, 1.0); | ||
|  | 			g.color = highlight ? kha.Color.fromBytes(c1.Rb, c1.Gb, c1.Bb, 150) : kha.Color.fromBytes(c2.Rb, c2.Gb, c2.Bb, 150); // AA | ||
|  | 			g.drawLine(x1 + 0.5, y1, x2 + 0.5, y2, 1.0); | ||
|  | 			g.drawLine(x1 - 0.5, y1, x2 - 0.5, y2, 1.0); | ||
|  | 			g.drawLine(x1, y1 + 0.5, x2, y2 + 0.5, 1.0); | ||
|  | 			g.drawLine(x1, y1 - 0.5, x2, y2 - 0.5, 1.0); | ||
|  | 		} | ||
|  | 		else if (ui.t.LINK_STYLE == CubicBezier) { | ||
|  | 			g.drawCubicBezier([x1, x1 + Math.abs(x1 - x2) / 2, x2 - Math.abs(x1 - x2) / 2, x2], [y1, y1, y2, y2], 30, highlight ? 2.0 : 1.0); | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function removeNode(n: TNode, canvas: TNodeCanvas) { | ||
|  | 		if (n == null) return; | ||
|  | 		var i = 0; | ||
|  | 		while (i < canvas.links.length) { | ||
|  | 			var l = canvas.links[i]; | ||
|  | 			if (l.from_id == n.id || l.to_id == n.id) { | ||
|  | 				canvas.links.splice(i, 1); | ||
|  | 			} | ||
|  | 			else i++; | ||
|  | 		} | ||
|  | 		canvas.nodes.remove(n); | ||
|  | 		if (onNodeRemove != null) { | ||
|  | 			onNodeRemove(n); | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	var popupX = 0; | ||
|  | 	var popupY = 0; | ||
|  | 	var popupW = 0; | ||
|  | 	var popupH = 0; | ||
|  | 	var popupCommands: Zui->Void = null; | ||
|  | 	function popup(x: Int, y: Int, w: Int, h: Int, commands: Zui->Void) { | ||
|  | 		popupX = x; | ||
|  | 		popupY = y; | ||
|  | 		popupW = w; | ||
|  | 		popupH = h; | ||
|  | 		popupCommands = commands; | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | typedef CanvasControl = { | ||
|  | 	var panX: Float; | ||
|  | 	var panY: Float; | ||
|  | 	var zoom: Float; | ||
|  | } | ||
|  | 
 | ||
|  | typedef TNodeCanvas = { | ||
|  | 	var name: String; | ||
|  | 	var nodes: Array<TNode>; | ||
|  | 	var links: Array<TNodeLink>; | ||
|  | } | ||
|  | 
 | ||
|  | typedef TNode = { | ||
|  | 	var id: Int; | ||
|  | 	var name: String; | ||
|  | 	var type: String; | ||
|  | 	var x: Float; | ||
|  | 	var y: Float; | ||
|  | 	var inputs: Array<TNodeSocket>; | ||
|  | 	var outputs: Array<TNodeSocket>; | ||
|  | 	var buttons: Array<TNodeButton>; | ||
|  | 	var color: Int; | ||
|  | 	@:optional var width: Null<Float>; | ||
|  | 	@:optional var tooltip: String; | ||
|  | } | ||
|  | 
 | ||
|  | typedef TNodeSocket = { | ||
|  | 	var id: Int; | ||
|  | 	var node_id: Int; | ||
|  | 	var name: String; | ||
|  | 	var type: String; | ||
|  | 	var color: Int; | ||
|  | 	var default_value: Dynamic; | ||
|  | 	@:optional var min: Null<Float>; | ||
|  | 	@:optional var max: Null<Float>; | ||
|  | 	@:optional var precision: Null<Float>; | ||
|  | 	@:optional var display: Null<Int>; | ||
|  | 	@:optional var tooltip: String; | ||
|  | } | ||
|  | 
 | ||
|  | typedef TNodeLink = { | ||
|  | 	var id: Int; | ||
|  | 	var from_id: Int; | ||
|  | 	var from_socket: Int; | ||
|  | 	var to_id: Int; | ||
|  | 	var to_socket: Int; | ||
|  | } | ||
|  | 
 | ||
|  | typedef TNodeButton = { | ||
|  | 	var name: String; | ||
|  | 	var type: String; | ||
|  | 	@:optional var output: Null<Int>; | ||
|  | 	@:optional var default_value: Dynamic; | ||
|  | 	@:optional var data: Dynamic; | ||
|  | 	@:optional var min: Null<Float>; | ||
|  | 	@:optional var max: Null<Float>; | ||
|  | 	@:optional var precision: Null<Float>; | ||
|  | 	@:optional var height: Null<Float>; | ||
|  | 	@:optional var tooltip: String; | ||
|  | } |