88 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
		
		
			
		
	
	
			88 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
|  | /* | ||
|  |  * Copyright (C)2005-2019 Haxe Foundation | ||
|  |  * | ||
|  |  * Permission is hereby granted, free of charge, to any person obtaining a | ||
|  |  * copy of this software and associated documentation files (the "Software"), | ||
|  |  * to deal in the Software without restriction, including without limitation | ||
|  |  * the rights to use, copy, modify, merge, publish, distribute, sublicense, | ||
|  |  * and/or sell copies of the Software, and to permit persons to whom the | ||
|  |  * Software is furnished to do so, subject to the following conditions: | ||
|  |  * | ||
|  |  * The above copyright notice and this permission notice shall be included in | ||
|  |  * all copies or substantial portions of the Software. | ||
|  |  * | ||
|  |  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
|  |  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
|  |  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
|  |  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
|  |  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | ||
|  |  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||
|  |  * DEALINGS IN THE SOFTWARE. | ||
|  |  */ | ||
|  | 
 | ||
|  | // This file is generated from mozilla\AudioNode.webidl. Do not edit! | ||
|  | 
 | ||
|  | package js.html.audio; | ||
|  | 
 | ||
|  | /** | ||
|  | 	The `AudioNode` interface is a generic interface for representing an audio processing module. Examples include: | ||
|  | 
 | ||
|  | 	Documentation [AudioNode](https://developer.mozilla.org/en-US/docs/Web/API/AudioNode) by [Mozilla Contributors](https://developer.mozilla.org/en-US/docs/Web/API/AudioNode$history), licensed under [CC-BY-SA 2.5](https://creativecommons.org/licenses/by-sa/2.5/). | ||
|  | 
 | ||
|  | 	@see <https://developer.mozilla.org/en-US/docs/Web/API/AudioNode> | ||
|  | **/ | ||
|  | @:native("AudioNode") | ||
|  | extern class AudioNode extends js.html.EventTarget { | ||
|  | 	 | ||
|  | 	/** | ||
|  | 		Returns the associated `BaseAudioContext`, that is the object representing the processing graph the node is participating in. | ||
|  | 	**/ | ||
|  | 	var context(default,null) : BaseAudioContext; | ||
|  | 	 | ||
|  | 	/** | ||
|  | 		Returns the number of inputs feeding the node. Source nodes are defined as nodes having a `numberOfInputs` property with a value of `0`. | ||
|  | 	**/ | ||
|  | 	var numberOfInputs(default,null) : Int; | ||
|  | 	 | ||
|  | 	/** | ||
|  | 		Returns the number of outputs coming out of the node. Destination nodes — like `AudioDestinationNode` — have a value of `0` for this attribute. | ||
|  | 	**/ | ||
|  | 	var numberOfOutputs(default,null) : Int; | ||
|  | 	 | ||
|  | 	/** | ||
|  | 		Represents an integer used to determine how many channels are used when up-mixing and down-mixing connections to any inputs to the node. Its usage and precise definition depend on the value of `AudioNode.channelCountMode`. | ||
|  | 	**/ | ||
|  | 	var channelCount : Int; | ||
|  | 	 | ||
|  | 	/** | ||
|  | 		Represents an enumerated value describing the way channels must be matched between the node's inputs and outputs.
 | ||
|  | 	**/ | ||
|  | 	var channelCountMode : ChannelCountMode; | ||
|  | 	 | ||
|  | 	/** | ||
|  | 		Represents an enumerated value describing the meaning of the channels. This interpretation will define how audio up-mixing and down-mixing will happen. | ||
|  | 		 | ||
|  | 		 The possible values are `"speakers"` or `"discrete"`. | ||
|  | 	**/ | ||
|  | 	var channelInterpretation : ChannelInterpretation; | ||
|  | 	 | ||
|  | 	 | ||
|  | 	/** | ||
|  | 		Allows us to connect the output of this node to be input into another node, either as audio data or as the value of an `AudioParam`. | ||
|  | 		@throws DOMError | ||
|  | 	**/ | ||
|  | 	@:overload( function( destination : AudioNode, output : Int = 0, input : Int = 0 ) : AudioNode {} ) | ||
|  | 	function connect( destination : AudioParam, output : Int = 0 ) : Void; | ||
|  | 	 | ||
|  | 	/** | ||
|  | 		Allows us to disconnect the current node from another one it is already connected to. | ||
|  | 		@throws DOMError | ||
|  | 	**/ | ||
|  | 	@:overload( function() : Void {} ) | ||
|  | 	@:overload( function( output : Int ) : Void {} ) | ||
|  | 	@:overload( function( destination : AudioNode ) : Void {} ) | ||
|  | 	@:overload( function( destination : AudioNode, output : Int ) : Void {} ) | ||
|  | 	@:overload( function( destination : AudioNode, output : Int, input : Int ) : Void {} ) | ||
|  | 	@:overload( function( destination : AudioParam ) : Void {} ) | ||
|  | 	function disconnect( destination : AudioParam, output : Int ) : Void; | ||
|  | } |