60 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
		
		
			
		
	
	
			60 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
|  | /* | ||
|  |  * Copyright (C)2005-2019 Haxe Foundation | ||
|  |  * | ||
|  |  * Permission is hereby granted, free of charge, to any person obtaining a | ||
|  |  * copy of this software and associated documentation files (the "Software"), | ||
|  |  * to deal in the Software without restriction, including without limitation | ||
|  |  * the rights to use, copy, modify, merge, publish, distribute, sublicense, | ||
|  |  * and/or sell copies of the Software, and to permit persons to whom the | ||
|  |  * Software is furnished to do so, subject to the following conditions: | ||
|  |  * | ||
|  |  * The above copyright notice and this permission notice shall be included in | ||
|  |  * all copies or substantial portions of the Software. | ||
|  |  * | ||
|  |  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
|  |  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
|  |  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
|  |  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
|  |  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | ||
|  |  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||
|  |  * DEALINGS IN THE SOFTWARE. | ||
|  |  */ | ||
|  | 
 | ||
|  | // This file is automatically generated. Do not edit! | ||
|  | 
 | ||
|  | package js.html.webgl; | ||
|  | 
 | ||
|  | import js.html.webgl.extension.*; | ||
|  | 
 | ||
|  | enum abstract Extension<T>(String) from String to String { | ||
|  | 	var ANGLE_instanced_arrays: Extension<ANGLEInstancedArrays> = 'ANGLE_instanced_arrays'; | ||
|  | 	var EXT_blend_minmax: Extension<EXTBlendMinmax> = 'EXT_blend_minmax'; | ||
|  | 	var EXT_color_buffer_float: Extension<EXTColorBufferFloat> = 'EXT_color_buffer_float'; | ||
|  | 	var EXT_color_buffer_half_float: Extension<EXTColorBufferHalfFloat> = 'EXT_color_buffer_half_float'; | ||
|  | 	var EXT_disjoint_timer_query: Extension<EXTDisjointTimerQuery> = 'EXT_disjoint_timer_query'; | ||
|  | 	var EXT_frag_depth: Extension<EXTFragDepth> = 'EXT_frag_depth'; | ||
|  | 	var EXT_sRGB: Extension<EXTSrgb> = 'EXT_sRGB'; | ||
|  | 	var EXT_shader_texture_lod: Extension<EXTShaderTextureLod> = 'EXT_shader_texture_lod'; | ||
|  | 	var EXT_texture_filter_anisotropic: Extension<EXTTextureFilterAnisotropic> = 'EXT_texture_filter_anisotropic'; | ||
|  | 	var OES_element_index_uint: Extension<OESElementIndexUint> = 'OES_element_index_uint'; | ||
|  | 	var OES_standard_derivatives: Extension<OESStandardDerivatives> = 'OES_standard_derivatives'; | ||
|  | 	var OES_texture_float: Extension<OESTextureFloat> = 'OES_texture_float'; | ||
|  | 	var OES_texture_float_linear: Extension<OESTextureFloatLinear> = 'OES_texture_float_linear'; | ||
|  | 	var OES_texture_half_float: Extension<OESTextureHalfFloat> = 'OES_texture_half_float'; | ||
|  | 	var OES_texture_half_float_linear: Extension<OESTextureHalfFloatLinear> = 'OES_texture_half_float_linear'; | ||
|  | 	var OES_vertex_array_object: Extension<OESVertexArrayObject> = 'OES_vertex_array_object'; | ||
|  | 	var WEBGL_color_buffer_float: Extension<WEBGLColorBufferFloat> = 'WEBGL_color_buffer_float'; | ||
|  | 	var WEBGL_compressed_texture_astc: Extension<WEBGLCompressedTextureAstc> = 'WEBGL_compressed_texture_astc'; | ||
|  | 	var WEBGL_compressed_texture_atc: Extension<WEBGLCompressedTextureAtc> = 'WEBGL_compressed_texture_atc'; | ||
|  | 	var WEBGL_compressed_texture_etc: Extension<WEBGLCompressedTextureEtc> = 'WEBGL_compressed_texture_etc'; | ||
|  | 	var WEBGL_compressed_texture_etc1: Extension<WEBGLCompressedTextureEtc1> = 'WEBGL_compressed_texture_etc1'; | ||
|  | 	var WEBGL_compressed_texture_pvrtc: Extension<WEBGLCompressedTexturePvrtc> = 'WEBGL_compressed_texture_pvrtc'; | ||
|  | 	var WEBGL_compressed_texture_s3tc: Extension<WEBGLCompressedTextureS3tc> = 'WEBGL_compressed_texture_s3tc'; | ||
|  | 	var WEBGL_compressed_texture_s3tc_srgb: Extension<WEBGLCompressedTextureS3tcSrgb> = 'WEBGL_compressed_texture_s3tc_srgb'; | ||
|  | 	var WEBGL_debug_renderer_info: Extension<WEBGLDebugRendererInfo> = 'WEBGL_debug_renderer_info'; | ||
|  | 	var WEBGL_debug_shaders: Extension<WEBGLDebugShaders> = 'WEBGL_debug_shaders'; | ||
|  | 	var WEBGL_depth_texture: Extension<WEBGLDepthTexture> = 'WEBGL_depth_texture'; | ||
|  | 	var WEBGL_draw_buffers: Extension<WEBGLDrawBuffers> = 'WEBGL_draw_buffers'; | ||
|  | 	var WEBGL_lose_context: Extension<WEBGLLoseContext> = 'WEBGL_lose_context'; | ||
|  | } |