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C
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2025-01-22 16:18:30 +01:00
#import <AudioToolbox/AudioToolbox.h>
#import <Foundation/Foundation.h>
#include <kinc/audio2/audio.h>
#include <kinc/backend/video.h>
#include <kinc/math/core.h>
#include <stdio.h>
#define kOutputBus 0
static kinc_internal_video_sound_stream_t *video = NULL;
void iosPlayVideoSoundStream(kinc_internal_video_sound_stream_t *v) {
video = v;
}
void iosStopVideoSoundStream(void) {
video = NULL;
}
static void affirm(OSStatus err) {
if (err) {
fprintf(stderr, "Error: %i\n", (int)err);
}
}
static bool initialized;
static bool soundPlaying;
static AudioStreamBasicDescription deviceFormat;
static AudioComponentInstance audioUnit;
static bool isFloat = false;
static bool isInterleaved = true;
static kinc_a2_buffer_t a2_buffer;
static void copySample(void *buffer, void *secondary_buffer) {
float left_value = *(float *)&a2_buffer.channels[0][a2_buffer.read_location];
float right_value = *(float *)&a2_buffer.channels[1][a2_buffer.read_location];
a2_buffer.read_location += 1;
if (a2_buffer.read_location >= a2_buffer.data_size) {
a2_buffer.read_location = 0;
}
if (video != NULL) {
float *frame = kinc_internal_video_sound_stream_next_frame(video);
left_value += frame[0];
left_value = kinc_max(kinc_min(left_value, 1.0f), -1.0f);
right_value += frame[1];
right_value = kinc_max(kinc_min(right_value, 1.0f), -1.0f);
if (kinc_internal_video_sound_stream_ended(video)) {
video = NULL;
}
}
if (secondary_buffer == NULL) {
if (isFloat) {
((float *)buffer)[0] = left_value;
((float *)buffer)[1] = right_value;
}
else {
((int16_t *)buffer)[0] = (int16_t)(left_value * 32767);
((int16_t *)buffer)[1] = (int16_t)(right_value * 32767);
}
}
else {
if (isFloat) {
*(float *)buffer = left_value;
*(float *)secondary_buffer = right_value;
}
else {
*(int16_t *)buffer = (int16_t)(left_value * 32767);
*(int16_t *)secondary_buffer = (int16_t)(right_value * 32767);
}
}
}
static OSStatus renderInput(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber,
UInt32 inNumberFrames, AudioBufferList *outOutputData) {
kinc_a2_internal_callback(&a2_buffer, inNumberFrames);
if (isInterleaved) {
if (isFloat) {
float *output = (float *)outOutputData->mBuffers[0].mData;
for (int i = 0; i < inNumberFrames; ++i) {
copySample(output, NULL);
output += 2;
}
}
else {
int16_t *output = (int16_t *)outOutputData->mBuffers[0].mData;
for (int i = 0; i < inNumberFrames; ++i) {
copySample(output, NULL);
output += 2;
}
}
}
else {
if (isFloat) {
float *out1 = (float *)outOutputData->mBuffers[0].mData;
float *out2 = (float *)outOutputData->mBuffers[1].mData;
for (int i = 0; i < inNumberFrames; ++i) {
copySample(out1++, out2++);
}
}
else {
int16_t *out1 = (int16_t *)outOutputData->mBuffers[0].mData;
int16_t *out2 = (int16_t *)outOutputData->mBuffers[1].mData;
for (int i = 0; i < inNumberFrames; ++i) {
copySample(out1++, out2++);
}
}
}
return noErr;
}
static uint32_t samples_per_second = 44100;
static void sampleRateListener(void *inRefCon, AudioUnit inUnit, AudioUnitPropertyID inID, AudioUnitScope inScope, AudioUnitElement inElement) {
Float64 sampleRate;
UInt32 size = sizeof(sampleRate);
affirm(AudioUnitGetProperty(inUnit, kAudioUnitProperty_SampleRate, kAudioUnitScope_Output, 0, &sampleRate, &size));
if (samples_per_second != (uint32_t)sampleRate) {
samples_per_second = (uint32_t)sampleRate;
kinc_a2_internal_sample_rate_callback();
}
}
static bool initialized = false;
void kinc_a2_init(void) {
if (initialized) {
return;
}
kinc_a2_internal_init();
initialized = true;
a2_buffer.read_location = 0;
a2_buffer.write_location = 0;
a2_buffer.data_size = 128 * 1024;
a2_buffer.channel_count = 2;
a2_buffer.channels[0] = (float *)malloc(a2_buffer.data_size * sizeof(float));
a2_buffer.channels[1] = (float *)malloc(a2_buffer.data_size * sizeof(float));
initialized = false;
AudioComponentDescription desc;
desc.componentType = kAudioUnitType_Output;
desc.componentSubType = kAudioUnitSubType_RemoteIO;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
AudioComponent comp = AudioComponentFindNext(NULL, &desc);
// Get audio units
affirm(AudioComponentInstanceNew(comp, &audioUnit));
UInt32 flag = 1;
affirm(AudioUnitSetProperty(audioUnit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Output, kOutputBus, &flag, sizeof(UInt32)));
if (soundPlaying)
return;
affirm(AudioOutputUnitStart(audioUnit));
UInt32 size = sizeof(AudioStreamBasicDescription);
affirm(AudioUnitGetProperty(audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, 0, &deviceFormat, &size));
if (deviceFormat.mFormatID != kAudioFormatLinearPCM) {
fprintf(stderr, "mFormatID != kAudioFormatLinearPCM\n");
return;
}
if (deviceFormat.mFormatFlags & kLinearPCMFormatFlagIsFloat) {
isFloat = true;
}
if (deviceFormat.mFormatFlags & kAudioFormatFlagIsNonInterleaved) {
isInterleaved = false;
}
AudioUnitAddPropertyListener(audioUnit, kAudioUnitProperty_StreamFormat, sampleRateListener, nil);
initialized = true;
printf("mSampleRate = %g\n", deviceFormat.mSampleRate);
printf("mFormatFlags = %08X\n", (unsigned int)deviceFormat.mFormatFlags);
printf("mBytesPerPacket = %d\n", (unsigned int)deviceFormat.mBytesPerPacket);
printf("mFramesPerPacket = %d\n", (unsigned int)deviceFormat.mFramesPerPacket);
printf("mChannelsPerFrame = %d\n", (unsigned int)deviceFormat.mChannelsPerFrame);
printf("mBytesPerFrame = %d\n", (unsigned int)deviceFormat.mBytesPerFrame);
printf("mBitsPerChannel = %d\n", (unsigned int)deviceFormat.mBitsPerChannel);
if (samples_per_second != (uint32_t)deviceFormat.mSampleRate) {
samples_per_second = (uint32_t)deviceFormat.mSampleRate;
kinc_a2_internal_sample_rate_callback();
}
AURenderCallbackStruct callbackStruct;
callbackStruct.inputProc = renderInput;
callbackStruct.inputProcRefCon = NULL;
affirm(AudioUnitSetProperty(audioUnit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Global, kOutputBus, &callbackStruct, sizeof(callbackStruct)));
soundPlaying = true;
}
void kinc_a2_update(void) {}
void kinc_a2_shutdown(void) {
if (!initialized)
return;
if (!soundPlaying)
return;
affirm(AudioOutputUnitStop(audioUnit));
soundPlaying = false;
}
uint32_t kinc_a2_samples_per_second(void) {
return samples_per_second;
}