831 lines
		
	
	
		
			38 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
		
		
			
		
	
	
			831 lines
		
	
	
		
			38 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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								Technical Notes about PCRE2
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								---------------------------
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								These are very rough technical notes that record potentially useful information
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								about PCRE2 internals. PCRE2 is a library based on the original PCRE library,
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								but with a revised (and incompatible) API. To avoid confusion, the original
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								library is referred to as PCRE1 below. For information about testing PCRE2, see
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								the pcre2test documentation and the comment at the head of the RunTest file.
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								PCRE1 releases were up to 8.3x when PCRE2 was developed, and later bug fix
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								releases carried on the 8.xx series, up to the final 8.45 release. PCRE2
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								releases started at 10.00 to avoid confusion with PCRE1.
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								Historical note 1
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								-----------------
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								Many years ago I implemented some regular expression functions to an algorithm
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								suggested by Martin Richards. The rather simple patterns were not Unix-like in
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								form, and were quite restricted in what they could do by comparison with Perl.
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								The interesting part about the algorithm was that the amount of space required
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								to hold the compiled form of an expression was known in advance. The code to
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								apply an expression did not operate by backtracking, as the original Henry
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								Spencer code and current PCRE2 and Perl code does, but instead checked all
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								possibilities simultaneously by keeping a list of current states and checking
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								all of them as it advanced through the subject string. In the terminology of
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								Jeffrey Friedl's book, it was a "DFA algorithm", though it was not a
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								traditional Finite State Machine (FSM). When the pattern was all used up, all
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								remaining states were possible matches, and the one matching the longest subset
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								of the subject string was chosen. This did not necessarily maximize the
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								individual wild portions of the pattern, as is expected in Unix and Perl-style
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								regular expressions.
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								Historical note 2
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								-----------------
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								By contrast, the code originally written by Henry Spencer (which was
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								subsequently heavily modified for Perl) compiles the expression twice: once in
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								a dummy mode in order to find out how much store will be needed, and then for
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								real. (The Perl version may or may not still do this; I'm talking about the
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								original library.) The execution function operates by backtracking and
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								maximizing (or, optionally, minimizing, in Perl) the amount of the subject that
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								matches individual wild portions of the pattern. This is an "NFA algorithm" in
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								Friedl's terminology.
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								OK, here's the real stuff
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								-------------------------
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								For the set of functions that formed the original PCRE1 library in 1997 (which
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								are unrelated to those mentioned above), I tried at first to invent an
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								algorithm that used an amount of store bounded by a multiple of the number of
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								characters in the pattern, to save on compiling time. However, because of the
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								greater complexity in Perl regular expressions, I couldn't do this, even though
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								the then current Perl 5.004 patterns were much simpler than those supported
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								nowadays. In any case, a first pass through the pattern is helpful for other
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								reasons.
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								Support for 16-bit and 32-bit data strings
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								-------------------------------------------
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								The PCRE2 library can be compiled in any combination of 8-bit, 16-bit or 32-bit
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								modes, creating up to three different libraries. In the description that
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								follows, the word "short" is used for a 16-bit data quantity, and the phrase
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								"code unit" is used for a quantity that is a byte in 8-bit mode, a short in
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								16-bit mode and a 32-bit word in 32-bit mode. The names of PCRE2 functions are
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								given in generic form, without the _8, _16, or _32 suffix.
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								Computing the memory requirement: how it was
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								--------------------------------------------
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								Up to and including release 6.7, PCRE1 worked by running a very degenerate
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								first pass to calculate a maximum memory requirement, and then a second pass to
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								do the real compile - which might use a bit less than the predicted amount of
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								memory. The idea was that this would turn out faster than the Henry Spencer
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								code because the first pass is degenerate and the second pass can just store
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								stuff straight into memory, which it knows is big enough.
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								Computing the memory requirement: how it is
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								-------------------------------------------
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								By the time I was working on a potential 6.8 release, the degenerate first pass
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								had become very complicated and hard to maintain. Indeed one of the early
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								things I did for 6.8 was to fix Yet Another Bug in the memory computation. Then
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								I had a flash of inspiration as to how I could run the real compile function in
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								a "fake" mode that enables it to compute how much memory it would need, while
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								in most cases only ever using a small amount of working memory, and without too
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								many tests of the mode that might slow it down. So I refactored the compiling
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								functions to work this way. This got rid of about 600 lines of source and made
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								further maintenance and development easier. As this was such a major change, I
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								never released 6.8, instead upping the number to 7.0 (other quite major changes
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								were also present in the 7.0 release).
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								A side effect of this work was that the previous limit of 200 on the nesting
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								depth of parentheses was removed. However, there was a downside: compiling ran
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								more slowly than before (30% or more, depending on the pattern) because it now
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								did a full analysis of the pattern. My hope was that this would not be a big
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								issue, and in the event, nobody has commented on it.
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								At release 8.34, a limit on the nesting depth of parentheses was re-introduced
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								(default 250, settable at build time) so as to put a limit on the amount of
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								system stack used by the compile function, which uses recursive function calls
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								for nested parenthesized groups. This is a safety feature for environments with
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								small stacks where the patterns are provided by users.
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								Yet another pattern scan
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								------------------------
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								History repeated itself for PCRE2 release 10.20. A number of bugs relating to
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								named subpatterns had been discovered by fuzzers. Most of these were related to
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								the handling of forward references when it was not known if the named group was
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								unique. (References to non-unique names use a different opcode and more
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								memory.) The use of duplicate group numbers (the (?| facility) also caused
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								issues.
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								To get around these problems I adopted a new approach by adding a third pass
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								over the pattern (really a "pre-pass"), which did nothing other than identify
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								all the named subpatterns and their corresponding group numbers. This means
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								that the actual compile (both the memory-computing dummy run and the real
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								compile) has full knowledge of group names and numbers throughout. Several
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								dozen lines of messy code were eliminated, though the new pre-pass was not
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								short. In particular, parsing and skipping over [] classes is complicated.
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								While working on 10.22 I realized that I could simplify yet again by moving
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								more of the parsing into the pre-pass, thus avoiding doing it in two places, so
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								after 10.22 was released, the code underwent yet another big refactoring. This
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								is how it is from 10.23 onwards:
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								The function called parse_regex() scans the pattern characters, parsing them
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								into literal data and meta characters. It converts escapes such as \x{123}
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								into literals, handles \Q...\E, and skips over comments and non-significant
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								white space. The result of the scanning is put into a vector of 32-bit unsigned
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								integers. Values less than 0x80000000 are literal data. Higher values represent
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								meta-characters. The top 16-bits of such values identify the meta-character,
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								and these are given names such as META_CAPTURE. The lower 16-bits are available
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								for data, for example, the capturing group number. The only situation in which
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								literal data values greater than 0x7fffffff can appear is when the 32-bit
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								library is running in non-UTF mode. This is handled by having a special
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								meta-character that is followed by the 32-bit data value.
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								The size of the parsed pattern vector, when auto-callouts are not enabled, is
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								bounded by the length of the pattern (with one exception). The code is written
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								so that each item in the pattern uses no more vector elements than the number
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								of code units in the item itself. The exception is the aforementioned large
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								32-bit number handling. For this reason, 32-bit non-UTF patterns are scanned in
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								advance to check for such values. When auto-callouts are enabled, the generous
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								assumption is made that there will be a callout for each pattern code unit
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								(which of course is only actually true if all code units are literals) plus one
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								at the end. A default parsed pattern vector is defined on the system stack, to
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								minimize memory handling, but if this is not big enough, heap memory is used.
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								As before, the actual compiling function is run twice, the first time to
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								determine the amount of memory needed for the final compiled pattern. It
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								now processes the parsed pattern vector, not the pattern itself, although some
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								of the parsed items refer to strings in the pattern - for example, group
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								names. As escapes and comments have already been processed, the code is a bit
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								simpler than before.
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								Most errors can be diagnosed during the parsing scan. For those that cannot
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								(for example, "lookbehind assertion is not fixed length"), the parsed code
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								contains offsets into the pattern so that the actual compiling code can
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								report where errors are.
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								The elements of the parsed pattern vector
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								-----------------------------------------
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								The word "offset" below means a code unit offset into the pattern. When
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								PCRE2_SIZE (which is usually size_t) is no bigger than uint32_t, an offset is
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								stored in a single parsed pattern element. Otherwise (typically on 64-bit
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								systems) it occupies two elements. The following meta items occupy just one
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								element, with no data:
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								META_ACCEPT           (*ACCEPT)
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								META_ASTERISK         *
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								META_ASTERISK_PLUS    *+
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								META_ASTERISK_QUERY   *?
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								META_ATOMIC           (?> start of atomic group
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								META_CIRCUMFLEX       ^ metacharacter
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								META_CLASS            [ start of non-empty class
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								META_CLASS_EMPTY      [] empty class - only with PCRE2_ALLOW_EMPTY_CLASS
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								META_CLASS_EMPTY_NOT  [^] negative empty class - ditto
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								META_CLASS_END        ] end of non-empty class
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								META_CLASS_NOT        [^ start non-empty negative class
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								META_COMMIT           (*COMMIT) - no argument (see below for with argument)
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								META_COND_ASSERT      (?(?assertion)
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								META_DOLLAR           $ metacharacter
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								META_DOT              . metacharacter
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								META_END              End of pattern (this value is 0x80000000)
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								META_FAIL             (*FAIL)
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								META_KET              ) closing parenthesis
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								META_LOOKAHEAD        (?= start of lookahead
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								META_LOOKAHEAD_NA     (*napla: start of non-atomic lookahead
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								META_LOOKAHEADNOT     (?! start of negative lookahead
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								META_NOCAPTURE        (?: no capture parens
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								META_PLUS             +
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								META_PLUS_PLUS        ++
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								META_PLUS_QUERY       +?
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								META_PRUNE            (*PRUNE) - no argument (see below for with argument)
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								META_QUERY            ?
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								META_QUERY_PLUS       ?+
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								META_QUERY_QUERY      ??
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								META_RANGE_ESCAPED    hyphen in class range with at least one escape
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								META_RANGE_LITERAL    hyphen in class range defined literally
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								META_SKIP             (*SKIP) - no argument (see below for with argument)
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								META_THEN             (*THEN) - no argument (see below for with argument)
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								The two RANGE values occur only in character classes. They are positioned
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								between two literals that define the start and end of the range. In an EBCDIC
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								environment it is necessary to know whether either of the range values was
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								specified as an escape. In an ASCII/Unicode environment the distinction is not
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								relevant.
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								The following have data in the lower 16 bits, and may be followed by other data
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								elements:
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								META_ALT              | alternation
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								META_BACKREF          back reference
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								META_CAPTURE          start of capturing group
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								META_ESCAPE           non-literal escape sequence
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								META_RECURSE          recursion call
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								If the data for META_ALT is non-zero, it is inside a lookbehind, and the data
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								is the length of its branch, for which OP_REVERSE must be generated.
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								META_BACKREF, META_CAPTURE, and META_RECURSE have the capture group number as
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								their data in the lower 16 bits of the element. META_RECURSE is followed by an
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						||
| 
								 | 
							
								offset, for use in error messages.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								META_BACKREF is followed by an offset if the back reference group number is 10
							 | 
						||
| 
								 | 
							
								or more. The offsets of the first occurrences of references to groups whose
							 | 
						||
| 
								 | 
							
								numbers are less than 10 are put in cb->small_ref_offset[] (only the first
							 | 
						||
| 
								 | 
							
								occurrence is useful). On 64-bit systems this avoids using more than two parsed
							 | 
						||
| 
								 | 
							
								pattern elements for items such as \3. The offset is used when an error occurs
							 | 
						||
| 
								 | 
							
								because the reference is to a non-existent group.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								META_ESCAPE has an ESC_xxx value as its data. For ESC_P and ESC_p, the next
							 | 
						||
| 
								 | 
							
								element contains the 16-bit type and data property values, packed together.
							 | 
						||
| 
								 | 
							
								ESC_g and ESC_k are used only for named references - numerical ones are turned
							 | 
						||
| 
								 | 
							
								into META_RECURSE or META_BACKREF as appropriate. ESC_g and ESC_k are followed
							 | 
						||
| 
								 | 
							
								by a length and an offset into the pattern to specify the name.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								The following have one data item that follows in the next vector element:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								META_BIGVALUE         Next is a literal >= META_END
							 | 
						||
| 
								 | 
							
								META_OPTIONS          (?i) and friends (data is new option bits)
							 | 
						||
| 
								 | 
							
								META_POSIX            POSIX class item (data identifies the class)
							 | 
						||
| 
								 | 
							
								META_POSIX_NEG        negative POSIX class item (ditto)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								The following are followed by a length element, then a number of character code
							 | 
						||
| 
								 | 
							
								values (which should match with the length):
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								META_MARK             (*MARK:xxxx)
							 | 
						||
| 
								 | 
							
								META_COMMIT_ARG       )*COMMIT:xxxx)
							 | 
						||
| 
								 | 
							
								META_PRUNE_ARG        (*PRUNE:xxx)
							 | 
						||
| 
								 | 
							
								META_SKIP_ARG         (*SKIP:xxxx)
							 | 
						||
| 
								 | 
							
								META_THEN_ARG         (*THEN:xxxx)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								The following are followed by a length element, then an offset in the pattern
							 | 
						||
| 
								 | 
							
								that identifies the name:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								META_COND_NAME        (?(<name>) or (?('name') or (?(name)
							 | 
						||
| 
								 | 
							
								META_COND_RNAME       (?(R&name)
							 | 
						||
| 
								 | 
							
								META_COND_RNUMBER     (?(Rdigits)
							 | 
						||
| 
								 | 
							
								META_RECURSE_BYNAME   (?&name)
							 | 
						||
| 
								 | 
							
								META_BACKREF_BYNAME   \k'name'
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								META_COND_RNUMBER is used for names that start with R and continue with digits,
							 | 
						||
| 
								 | 
							
								because this is an ambiguous case. It could be a back reference to a group with
							 | 
						||
| 
								 | 
							
								that name, or it could be a recursion test on a numbered group.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								This one is followed by an offset, for use in error messages, then a number:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								META_COND_NUMBER       (?([+-]digits)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								The following is followed just by an offset, for use in error messages:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								META_COND_DEFINE      (?(DEFINE)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								The following are also followed just by an offset, but also the lower 16 bits
							 | 
						||
| 
								 | 
							
								of the main word contain the length of the first branch of the lookbehind
							 | 
						||
| 
								 | 
							
								group; this is used when generating OP_REVERSE for that branch.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								META_LOOKBEHIND       (?<=      start of lookbehind
							 | 
						||
| 
								 | 
							
								META_LOOKBEHIND_NA    (*naplb:  start of non-atomic lookbehind
							 | 
						||
| 
								 | 
							
								META_LOOKBEHINDNOT    (?<!      start of negative lookbehind
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								The following are followed by two elements, the minimum and maximum. The
							 | 
						||
| 
								 | 
							
								maximum value is limited to 65535 (MAX_REPEAT). A maximum value of "unlimited"
							 | 
						||
| 
								 | 
							
								is represented by UNLIMITED_REPEAT, which is bigger than MAX_REPEAT:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								META_MINMAX           {n,m}  repeat
							 | 
						||
| 
								 | 
							
								META_MINMAX_PLUS      {n,m}+ repeat
							 | 
						||
| 
								 | 
							
								META_MINMAX_QUERY     {n,m}? repeat
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								This one is followed by three elements. The first is 0 for '>' and 1 for '>=';
							 | 
						||
| 
								 | 
							
								the next two are the major and minor numbers:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								META_COND_VERSION     (?(VERSION<op>x.y)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Callouts are converted into one of two items:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								META_CALLOUT_NUMBER   (?C with numerical argument
							 | 
						||
| 
								 | 
							
								META_CALLOUT_STRING   (?C with string argument
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								In both cases, the next two elements contain the offset and length of the next
							 | 
						||
| 
								 | 
							
								item in the pattern. Then there is either one callout number, or a length and
							 | 
						||
| 
								 | 
							
								an offset for the string argument. The length includes both delimiters.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Traditional matching function
							 | 
						||
| 
								 | 
							
								-----------------------------
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								The "traditional", and original, matching function is called pcre2_match(), and
							 | 
						||
| 
								 | 
							
								it implements an NFA algorithm, similar to the original Henry Spencer algorithm
							 | 
						||
| 
								 | 
							
								and the way that Perl works. This is not surprising, since it is intended to be
							 | 
						||
| 
								 | 
							
								as compatible with Perl as possible. This is the function most users of PCRE2
							 | 
						||
| 
								 | 
							
								will use most of the time. If PCRE2 is compiled with just-in-time (JIT)
							 | 
						||
| 
								 | 
							
								support, and studying a compiled pattern with JIT is successful, the JIT code
							 | 
						||
| 
								 | 
							
								is run instead of the normal pcre2_match() code, but the result is the same.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Supplementary matching function
							 | 
						||
| 
								 | 
							
								-------------------------------
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								There is also a supplementary matching function called pcre2_dfa_match(). This
							 | 
						||
| 
								 | 
							
								implements a DFA matching algorithm that searches simultaneously for all
							 | 
						||
| 
								 | 
							
								possible matches that start at one point in the subject string. (Going back to
							 | 
						||
| 
								 | 
							
								my roots: see Historical Note 1 above.) This function intreprets the same
							 | 
						||
| 
								 | 
							
								compiled pattern data as pcre2_match(); however, not all the facilities are
							 | 
						||
| 
								 | 
							
								available, and those that are do not always work in quite the same way. See the
							 | 
						||
| 
								 | 
							
								user documentation for details.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								The algorithm that is used for pcre2_dfa_match() is not a traditional FSM,
							 | 
						||
| 
								 | 
							
								because it may have a number of states active at one time. More work would be
							 | 
						||
| 
								 | 
							
								needed at compile time to produce a traditional FSM where only one state is
							 | 
						||
| 
								 | 
							
								ever active at once. I believe some other regex matchers work this way. JIT
							 | 
						||
| 
								 | 
							
								support is not available for this kind of matching.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Changeable options
							 | 
						||
| 
								 | 
							
								------------------
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								The /i, /m, or /s options (PCRE2_CASELESS, PCRE2_MULTILINE, PCRE2_DOTALL) and
							 | 
						||
| 
								 | 
							
								some others may be changed in the middle of patterns by items such as (?i).
							 | 
						||
| 
								 | 
							
								Their processing is handled entirely at compile time by generating different
							 | 
						||
| 
								 | 
							
								opcodes for the different settings. The runtime functions do not need to keep
							 | 
						||
| 
								 | 
							
								track of an option's state.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								PCRE2_DUPNAMES, PCRE2_EXTENDED, PCRE2_EXTENDED_MORE, and PCRE2_NO_AUTO_CAPTURE
							 | 
						||
| 
								 | 
							
								are tracked and processed during the parsing pre-pass. The others are handled
							 | 
						||
| 
								 | 
							
								from META_OPTIONS items during the main compile phase.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Format of compiled patterns
							 | 
						||
| 
								 | 
							
								---------------------------
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								The compiled form of a pattern is a vector of unsigned code units (bytes in
							 | 
						||
| 
								 | 
							
								8-bit mode, shorts in 16-bit mode, 32-bit words in 32-bit mode), containing
							 | 
						||
| 
								 | 
							
								items of variable length. The first code unit in an item contains an opcode,
							 | 
						||
| 
								 | 
							
								and the length of the item is either implicit in the opcode or contained in the
							 | 
						||
| 
								 | 
							
								data that follows it.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								In many cases listed below, LINK_SIZE data values are specified for offsets
							 | 
						||
| 
								 | 
							
								within the compiled pattern. LINK_SIZE always specifies a number of bytes. The
							 | 
						||
| 
								 | 
							
								default value for LINK_SIZE is 2, except for the 32-bit library, where it can
							 | 
						||
| 
								 | 
							
								only be 4. The 8-bit library can be compiled to used 3-byte or 4-byte values,
							 | 
						||
| 
								 | 
							
								and the 16-bit library can be compiled to use 4-byte values, though this
							 | 
						||
| 
								 | 
							
								impairs performance. Specifying a LINK_SIZE larger than 2 for these libraries is
							 | 
						||
| 
								 | 
							
								necessary only when patterns whose compiled length is greater than 65535 code
							 | 
						||
| 
								 | 
							
								units are going to be processed. When a LINK_SIZE value uses more than one code
							 | 
						||
| 
								 | 
							
								unit, the most significant unit is first.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								In this description, we assume the "normal" compilation options. Data values
							 | 
						||
| 
								 | 
							
								that are counts (e.g. quantifiers) are always two bytes long in 8-bit mode
							 | 
						||
| 
								 | 
							
								(most significant byte first), and one code unit in 16-bit and 32-bit modes.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Opcodes with no following data
							 | 
						||
| 
								 | 
							
								------------------------------
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								These items are all just one unit long:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  OP_END                 end of pattern
							 | 
						||
| 
								 | 
							
								  OP_ANY                 match any one character other than newline
							 | 
						||
| 
								 | 
							
								  OP_ALLANY              match any one character, including newline
							 | 
						||
| 
								 | 
							
								  OP_ANYBYTE             match any single code unit, even in UTF-8/16 mode
							 | 
						||
| 
								 | 
							
								  OP_SOD                 match start of data: \A
							 | 
						||
| 
								 | 
							
								  OP_SOM,                start of match (subject + offset): \G
							 | 
						||
| 
								 | 
							
								  OP_SET_SOM,            set start of match (\K)
							 | 
						||
| 
								 | 
							
								  OP_CIRC                ^ (start of data)
							 | 
						||
| 
								 | 
							
								  OP_CIRCM               ^ multiline mode (start of data or after newline)
							 | 
						||
| 
								 | 
							
								  OP_NOT_WORD_BOUNDARY   \W
							 | 
						||
| 
								 | 
							
								  OP_WORD_BOUNDARY       \w
							 | 
						||
| 
								 | 
							
								  OP_NOT_DIGIT           \D
							 | 
						||
| 
								 | 
							
								  OP_DIGIT               \d
							 | 
						||
| 
								 | 
							
								  OP_NOT_HSPACE          \H
							 | 
						||
| 
								 | 
							
								  OP_HSPACE              \h
							 | 
						||
| 
								 | 
							
								  OP_NOT_WHITESPACE      \S
							 | 
						||
| 
								 | 
							
								  OP_WHITESPACE          \s
							 | 
						||
| 
								 | 
							
								  OP_NOT_VSPACE          \V
							 | 
						||
| 
								 | 
							
								  OP_VSPACE              \v
							 | 
						||
| 
								 | 
							
								  OP_NOT_WORDCHAR        \W
							 | 
						||
| 
								 | 
							
								  OP_WORDCHAR            \w
							 | 
						||
| 
								 | 
							
								  OP_EODN                match end of data or newline at end: \Z
							 | 
						||
| 
								 | 
							
								  OP_EOD                 match end of data: \z
							 | 
						||
| 
								 | 
							
								  OP_DOLL                $ (end of data, or before final newline)
							 | 
						||
| 
								 | 
							
								  OP_DOLLM               $ multiline mode (end of data or before newline)
							 | 
						||
| 
								 | 
							
								  OP_EXTUNI              match an extended Unicode grapheme cluster
							 | 
						||
| 
								 | 
							
								  OP_ANYNL               match any Unicode newline sequence
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  OP_ASSERT_ACCEPT       )
							 | 
						||
| 
								 | 
							
								  OP_ACCEPT              ) These are Perl 5.10's "backtracking control
							 | 
						||
| 
								 | 
							
								  OP_COMMIT              ) verbs". If OP_ACCEPT is inside capturing
							 | 
						||
| 
								 | 
							
								  OP_FAIL                ) parentheses, it may be preceded by one or more
							 | 
						||
| 
								 | 
							
								  OP_PRUNE               ) OP_CLOSE, each followed by a number that
							 | 
						||
| 
								 | 
							
								  OP_SKIP                ) indicates which parentheses must be closed.
							 | 
						||
| 
								 | 
							
								  OP_THEN                )
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								OP_ASSERT_ACCEPT is used when (*ACCEPT) is encountered within an assertion.
							 | 
						||
| 
								 | 
							
								This ends the assertion, not the entire pattern match. The assertion (?!) is
							 | 
						||
| 
								 | 
							
								always optimized to OP_FAIL.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								OP_ALLANY is used for '.' when PCRE2_DOTALL is set. It is also used for \C in
							 | 
						||
| 
								 | 
							
								non-UTF modes and in UTF-32 mode (since one code unit still equals one
							 | 
						||
| 
								 | 
							
								character). Another use is for [^] when empty classes are permitted
							 | 
						||
| 
								 | 
							
								(PCRE2_ALLOW_EMPTY_CLASS is set).
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Backtracking control verbs
							 | 
						||
| 
								 | 
							
								--------------------------
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Verbs with no arguments generate opcodes with no following data (as listed
							 | 
						||
| 
								 | 
							
								in the section above).
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								(*MARK:NAME) generates OP_MARK followed by the mark name, preceded by a
							 | 
						||
| 
								 | 
							
								length in one code unit, and followed by a binary zero. The name length is
							 | 
						||
| 
								 | 
							
								limited by the size of the code unit.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								(*ACCEPT:NAME) and (*FAIL:NAME) are compiled as (*MARK:NAME)(*ACCEPT) and
							 | 
						||
| 
								 | 
							
								(*MARK:NAME)(*FAIL) respectively.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								For (*COMMIT:NAME), (*PRUNE:NAME), (*SKIP:NAME), and (*THEN:NAME), the opcodes
							 | 
						||
| 
								 | 
							
								OP_COMMIT_ARG, OP_PRUNE_ARG, OP_SKIP_ARG, and OP_THEN_ARG are used, with the
							 | 
						||
| 
								 | 
							
								name following in the same format as for OP_MARK.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Matching literal characters
							 | 
						||
| 
								 | 
							
								---------------------------
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								The OP_CHAR opcode is followed by a single character that is to be matched
							 | 
						||
| 
								 | 
							
								casefully. For caseless matching of characters that have at most two
							 | 
						||
| 
								 | 
							
								case-equivalent code points, OP_CHARI is used. In UTF-8 or UTF-16 modes, the
							 | 
						||
| 
								 | 
							
								character may be more than one code unit long. In UTF-32 mode, characters are
							 | 
						||
| 
								 | 
							
								always exactly one code unit long.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								If there is only one character in a character class, OP_CHAR or OP_CHARI is
							 | 
						||
| 
								 | 
							
								used for a positive class, and OP_NOT or OP_NOTI for a negative one (that is,
							 | 
						||
| 
								 | 
							
								for something like [^a]).
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Caseless matching (positive or negative) of characters that have more than two
							 | 
						||
| 
								 | 
							
								case-equivalent code points (which is possible only in UTF mode) is handled by
							 | 
						||
| 
								 | 
							
								compiling a Unicode property item (see below), with the pseudo-property
							 | 
						||
| 
								 | 
							
								PT_CLIST. The value of this property is an offset in a vector called
							 | 
						||
| 
								 | 
							
								"ucd_caseless_sets" which identifies the start of a short list of case
							 | 
						||
| 
								 | 
							
								equivalent characters, terminated by the value NOTACHAR (0xffffffff).
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Repeating single characters
							 | 
						||
| 
								 | 
							
								---------------------------
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								The common repeats (*, +, ?), when applied to a single character, use the
							 | 
						||
| 
								 | 
							
								following opcodes, which come in caseful and caseless versions:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  Caseful         Caseless
							 | 
						||
| 
								 | 
							
								  OP_STAR         OP_STARI
							 | 
						||
| 
								 | 
							
								  OP_MINSTAR      OP_MINSTARI
							 | 
						||
| 
								 | 
							
								  OP_POSSTAR      OP_POSSTARI
							 | 
						||
| 
								 | 
							
								  OP_PLUS         OP_PLUSI
							 | 
						||
| 
								 | 
							
								  OP_MINPLUS      OP_MINPLUSI
							 | 
						||
| 
								 | 
							
								  OP_POSPLUS      OP_POSPLUSI
							 | 
						||
| 
								 | 
							
								  OP_QUERY        OP_QUERYI
							 | 
						||
| 
								 | 
							
								  OP_MINQUERY     OP_MINQUERYI
							 | 
						||
| 
								 | 
							
								  OP_POSQUERY     OP_POSQUERYI
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Each opcode is followed by the character that is to be repeated. In ASCII or
							 | 
						||
| 
								 | 
							
								UTF-32 modes, these are two-code-unit items; in UTF-8 or UTF-16 modes, the
							 | 
						||
| 
								 | 
							
								length is variable. Those with "MIN" in their names are the minimizing
							 | 
						||
| 
								 | 
							
								versions. Those with "POS" in their names are possessive versions. Other kinds
							 | 
						||
| 
								 | 
							
								of repeat make use of these opcodes:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  Caseful         Caseless
							 | 
						||
| 
								 | 
							
								  OP_UPTO         OP_UPTOI
							 | 
						||
| 
								 | 
							
								  OP_MINUPTO      OP_MINUPTOI
							 | 
						||
| 
								 | 
							
								  OP_POSUPTO      OP_POSUPTOI
							 | 
						||
| 
								 | 
							
								  OP_EXACT        OP_EXACTI
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Each of these is followed by a count and then the repeated character. The count
							 | 
						||
| 
								 | 
							
								is two bytes long in 8-bit mode (most significant byte first), or one code unit
							 | 
						||
| 
								 | 
							
								in 16-bit and 32-bit modes.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								OP_UPTO matches from 0 to the given number. A repeat with a non-zero minimum
							 | 
						||
| 
								 | 
							
								and a fixed maximum is coded as an OP_EXACT followed by an OP_UPTO (or
							 | 
						||
| 
								 | 
							
								OP_MINUPTO or OPT_POSUPTO).
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Another set of matching repeating opcodes (called OP_NOTSTAR, OP_NOTSTARI,
							 | 
						||
| 
								 | 
							
								etc.) are used for repeated, negated, single-character classes such as [^a]*.
							 | 
						||
| 
								 | 
							
								The normal single-character opcodes (OP_STAR, etc.) are used for repeated
							 | 
						||
| 
								 | 
							
								positive single-character classes.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Repeating character types
							 | 
						||
| 
								 | 
							
								-------------------------
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Repeats of things like \d are done exactly as for single characters, except
							 | 
						||
| 
								 | 
							
								that instead of a character, the opcode for the type (e.g. OP_DIGIT) is stored
							 | 
						||
| 
								 | 
							
								in the next code unit. The opcodes are:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  OP_TYPESTAR
							 | 
						||
| 
								 | 
							
								  OP_TYPEMINSTAR
							 | 
						||
| 
								 | 
							
								  OP_TYPEPOSSTAR
							 | 
						||
| 
								 | 
							
								  OP_TYPEPLUS
							 | 
						||
| 
								 | 
							
								  OP_TYPEMINPLUS
							 | 
						||
| 
								 | 
							
								  OP_TYPEPOSPLUS
							 | 
						||
| 
								 | 
							
								  OP_TYPEQUERY
							 | 
						||
| 
								 | 
							
								  OP_TYPEMINQUERY
							 | 
						||
| 
								 | 
							
								  OP_TYPEPOSQUERY
							 | 
						||
| 
								 | 
							
								  OP_TYPEUPTO
							 | 
						||
| 
								 | 
							
								  OP_TYPEMINUPTO
							 | 
						||
| 
								 | 
							
								  OP_TYPEPOSUPTO
							 | 
						||
| 
								 | 
							
								  OP_TYPEEXACT
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Match by Unicode property
							 | 
						||
| 
								 | 
							
								-------------------------
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								OP_PROP and OP_NOTPROP are used for positive and negative matches of a
							 | 
						||
| 
								 | 
							
								character by testing its Unicode property (the \p and \P escape sequences).
							 | 
						||
| 
								 | 
							
								Each is followed by two code units that encode the desired property as a type
							 | 
						||
| 
								 | 
							
								and a value. The types are a set of #defines of the form PT_xxx, and the values
							 | 
						||
| 
								 | 
							
								are enumerations of the form ucp_xx, defined in the pcre2_ucp.h source file.
							 | 
						||
| 
								 | 
							
								The value is relevant only for PT_GC (General Category), PT_PC (Particular
							 | 
						||
| 
								 | 
							
								Category), PT_SC (Script), PT_BIDICL (Bidi Class), PT_BOOL (Boolean property),
							 | 
						||
| 
								 | 
							
								and the pseudo-property PT_CLIST, which is used to identify a list of
							 | 
						||
| 
								 | 
							
								case-equivalent characters when there are three or more (see above).
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Repeats of these items use the OP_TYPESTAR etc. set of opcodes, followed by
							 | 
						||
| 
								 | 
							
								three code units: OP_PROP or OP_NOTPROP, and then the desired property type and
							 | 
						||
| 
								 | 
							
								value.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Character classes
							 | 
						||
| 
								 | 
							
								-----------------
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								If there is only one character in a class, OP_CHAR or OP_CHARI is used for a
							 | 
						||
| 
								 | 
							
								positive class, and OP_NOT or OP_NOTI for a negative one (that is, for
							 | 
						||
| 
								 | 
							
								something like [^a]), except when caselessly matching a character that has more
							 | 
						||
| 
								 | 
							
								than two case-equivalent code points (which can happen only in UTF mode). In
							 | 
						||
| 
								 | 
							
								this case a Unicode property item is used, as described above in "Matching
							 | 
						||
| 
								 | 
							
								literal characters".
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								A set of repeating opcodes (called OP_NOTSTAR etc.) are used for repeated,
							 | 
						||
| 
								 | 
							
								negated, single-character classes. The normal single-character opcodes
							 | 
						||
| 
								 | 
							
								(OP_STAR, etc.) are used for repeated positive single-character classes.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								When there is more than one character in a class, and all the code points are
							 | 
						||
| 
								 | 
							
								less than 256, OP_CLASS is used for a positive class, and OP_NCLASS for a
							 | 
						||
| 
								 | 
							
								negative one. In either case, the opcode is followed by a 32-byte (16-short,
							 | 
						||
| 
								 | 
							
								8-word) bit map containing a 1 bit for every character that is acceptable. The
							 | 
						||
| 
								 | 
							
								bits are counted from the least significant end of each unit. In caseless mode,
							 | 
						||
| 
								 | 
							
								bits for both cases are set.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								The reason for having both OP_CLASS and OP_NCLASS is so that, in UTF-8 and
							 | 
						||
| 
								 | 
							
								16-bit and 32-bit modes, subject characters with values greater than 255 can be
							 | 
						||
| 
								 | 
							
								handled correctly. For OP_CLASS they do not match, whereas for OP_NCLASS they
							 | 
						||
| 
								 | 
							
								do.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								For classes containing characters with values greater than 255 or that contain
							 | 
						||
| 
								 | 
							
								\p or \P, OP_XCLASS is used. It optionally uses a bit map if any acceptable
							 | 
						||
| 
								 | 
							
								code points are less than 256, followed by a list of pairs (for a range) and/or
							 | 
						||
| 
								 | 
							
								single characters and/or properties. In caseless mode, all equivalent
							 | 
						||
| 
								 | 
							
								characters are explicitly listed.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								OP_XCLASS is followed by a LINK_SIZE value containing the total length of the
							 | 
						||
| 
								 | 
							
								opcode and its data. This is followed by a code unit containing flag bits:
							 | 
						||
| 
								 | 
							
								XCL_NOT indicates that this is a negative class, and XCL_MAP indicates that a
							 | 
						||
| 
								 | 
							
								bit map is present. There follows the bit map, if XCL_MAP is set, and then a
							 | 
						||
| 
								 | 
							
								sequence of items coded as follows:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  XCL_END      marks the end of the list
							 | 
						||
| 
								 | 
							
								  XCL_SINGLE   one character follows
							 | 
						||
| 
								 | 
							
								  XCL_RANGE    two characters follow
							 | 
						||
| 
								 | 
							
								  XCL_PROP     a Unicode property (type, value) follows
							 | 
						||
| 
								 | 
							
								  XCL_NOTPROP  a Unicode property (type, value) follows
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								If a range starts with a code point less than 256 and ends with one greater
							 | 
						||
| 
								 | 
							
								than 255, it is split into two ranges, with characters less than 256 being
							 | 
						||
| 
								 | 
							
								indicated in the bit map, and the rest with XCL_RANGE.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								When XCL_NOT is set, the bit map, if present, contains bits for characters that
							 | 
						||
| 
								 | 
							
								are allowed (exactly as for OP_NCLASS), but the list of items that follow it
							 | 
						||
| 
								 | 
							
								specifies characters and properties that are not allowed.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Back references
							 | 
						||
| 
								 | 
							
								---------------
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								OP_REF (caseful) or OP_REFI (caseless) is followed by a count containing the
							 | 
						||
| 
								 | 
							
								reference number when the reference is to a unique capturing group (either by
							 | 
						||
| 
								 | 
							
								number or by name). When named groups are used, there may be more than one
							 | 
						||
| 
								 | 
							
								group with the same name. In this case, a reference to such a group by name
							 | 
						||
| 
								 | 
							
								generates OP_DNREF or OP_DNREFI. These are followed by two counts: the index
							 | 
						||
| 
								 | 
							
								(not the byte offset) in the group name table of the first entry for the
							 | 
						||
| 
								 | 
							
								required name, followed by the number of groups with the same name. The
							 | 
						||
| 
								 | 
							
								matching code can then search for the first one that is set.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Repeating character classes and back references
							 | 
						||
| 
								 | 
							
								-----------------------------------------------
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Single-character classes are handled specially (see above). This section
							 | 
						||
| 
								 | 
							
								applies to other classes and also to back references. In both cases, the repeat
							 | 
						||
| 
								 | 
							
								information follows the base item. The matching code looks at the following
							 | 
						||
| 
								 | 
							
								opcode to see if it is one of these:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  OP_CRSTAR
							 | 
						||
| 
								 | 
							
								  OP_CRMINSTAR
							 | 
						||
| 
								 | 
							
								  OP_CRPOSSTAR
							 | 
						||
| 
								 | 
							
								  OP_CRPLUS
							 | 
						||
| 
								 | 
							
								  OP_CRMINPLUS
							 | 
						||
| 
								 | 
							
								  OP_CRPOSPLUS
							 | 
						||
| 
								 | 
							
								  OP_CRQUERY
							 | 
						||
| 
								 | 
							
								  OP_CRMINQUERY
							 | 
						||
| 
								 | 
							
								  OP_CRPOSQUERY
							 | 
						||
| 
								 | 
							
								  OP_CRRANGE
							 | 
						||
| 
								 | 
							
								  OP_CRMINRANGE
							 | 
						||
| 
								 | 
							
								  OP_CRPOSRANGE
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								All but the last three are single-code-unit items, with no data. The range
							 | 
						||
| 
								 | 
							
								opcodes are followed by the minimum and maximum repeat counts.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Brackets and alternation
							 | 
						||
| 
								 | 
							
								------------------------
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								A pair of non-capturing round brackets is wrapped round each expression at
							 | 
						||
| 
								 | 
							
								compile time, so alternation always happens in the context of brackets.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								[Note for North Americans: "bracket" to some English speakers, including
							 | 
						||
| 
								 | 
							
								myself, can be round, square, curly, or pointy. Hence this usage rather than
							 | 
						||
| 
								 | 
							
								"parentheses".]
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Non-capturing brackets use the opcode OP_BRA, capturing brackets use OP_CBRA. A
							 | 
						||
| 
								 | 
							
								bracket opcode is followed by a LINK_SIZE value which gives the offset to the
							 | 
						||
| 
								 | 
							
								next alternative OP_ALT or, if there aren't any branches, to the terminating
							 | 
						||
| 
								 | 
							
								opcode. Each OP_ALT is followed by a LINK_SIZE value giving the offset to the
							 | 
						||
| 
								 | 
							
								next one, or to the final opcode. For capturing brackets, the bracket number is
							 | 
						||
| 
								 | 
							
								a count that immediately follows the offset.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								There are several opcodes that mark the end of a subpattern group. OP_KET is
							 | 
						||
| 
								 | 
							
								used for subpatterns that do not repeat indefinitely, OP_KETRMIN and
							 | 
						||
| 
								 | 
							
								OP_KETRMAX are used for indefinite repetitions, minimally or maximally
							 | 
						||
| 
								 | 
							
								respectively, and OP_KETRPOS for possessive repetitions (see below for more
							 | 
						||
| 
								 | 
							
								details). All four are followed by a LINK_SIZE value giving (as a positive
							 | 
						||
| 
								 | 
							
								number) the offset back to the matching opening bracket opcode.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								If a subpattern is quantified such that it is permitted to match zero times, it
							 | 
						||
| 
								 | 
							
								is preceded by one of OP_BRAZERO, OP_BRAMINZERO, or OP_SKIPZERO. These are
							 | 
						||
| 
								 | 
							
								single-unit opcodes that tell the matcher that skipping the following
							 | 
						||
| 
								 | 
							
								subpattern entirely is a valid match. In the case of the first two, not
							 | 
						||
| 
								 | 
							
								skipping the pattern is also valid (greedy and non-greedy). The third is used
							 | 
						||
| 
								 | 
							
								when a pattern has the quantifier {0,0}. It cannot be entirely discarded,
							 | 
						||
| 
								 | 
							
								because it may be called as a subroutine from elsewhere in the pattern.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								A subpattern with an indefinite maximum repetition is replicated in the
							 | 
						||
| 
								 | 
							
								compiled data its minimum number of times (or once with OP_BRAZERO if the
							 | 
						||
| 
								 | 
							
								minimum is zero), with the final copy terminating with OP_KETRMIN or OP_KETRMAX
							 | 
						||
| 
								 | 
							
								as appropriate.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								A subpattern with a bounded maximum repetition is replicated in a nested
							 | 
						||
| 
								 | 
							
								fashion up to the maximum number of times, with OP_BRAZERO or OP_BRAMINZERO
							 | 
						||
| 
								 | 
							
								before each replication after the minimum, so that, for example, (abc){2,5} is
							 | 
						||
| 
								 | 
							
								compiled as (abc)(abc)((abc)((abc)(abc)?)?)?, except that each bracketed group
							 | 
						||
| 
								 | 
							
								has the same number.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								When a repeated subpattern has an unbounded upper limit, it is checked to see
							 | 
						||
| 
								 | 
							
								whether it could match an empty string. If this is the case, the opcode in the
							 | 
						||
| 
								 | 
							
								final replication is changed to OP_SBRA or OP_SCBRA. This tells the matcher
							 | 
						||
| 
								 | 
							
								that it needs to check for matching an empty string when it hits OP_KETRMIN or
							 | 
						||
| 
								 | 
							
								OP_KETRMAX, and if so, to break the loop.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Possessive brackets
							 | 
						||
| 
								 | 
							
								-------------------
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								When a repeated group (capturing or non-capturing) is marked as possessive by
							 | 
						||
| 
								 | 
							
								the "+" notation, e.g. (abc)++, different opcodes are used. Their names all
							 | 
						||
| 
								 | 
							
								have POS on the end, e.g. OP_BRAPOS instead of OP_BRA and OP_SCBRAPOS instead
							 | 
						||
| 
								 | 
							
								of OP_SCBRA. The end of such a group is marked by OP_KETRPOS. If the minimum
							 | 
						||
| 
								 | 
							
								repetition is zero, the group is preceded by OP_BRAPOSZERO.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Once-only (atomic) groups
							 | 
						||
| 
								 | 
							
								-------------------------
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								These are just like other subpatterns, but they start with the opcode OP_ONCE.
							 | 
						||
| 
								 | 
							
								The check for matching an empty string in an unbounded repeat is handled
							 | 
						||
| 
								 | 
							
								entirely at runtime, so there is just this one opcode for atomic groups.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Assertions
							 | 
						||
| 
								 | 
							
								----------
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Forward assertions are also just like other subpatterns, but starting with one
							 | 
						||
| 
								 | 
							
								of the opcodes OP_ASSERT, OP_ASSERT_NA (non-atomic assertion), or
							 | 
						||
| 
								 | 
							
								OP_ASSERT_NOT. Backward assertions use the opcodes OP_ASSERTBACK,
							 | 
						||
| 
								 | 
							
								OP_ASSERTBACK_NA, and OP_ASSERTBACK_NOT, and the first opcode inside the
							 | 
						||
| 
								 | 
							
								assertion is OP_REVERSE, followed by a count of the number of characters to
							 | 
						||
| 
								 | 
							
								move back the pointer in the subject string. In ASCII or UTF-32 mode, the count
							 | 
						||
| 
								 | 
							
								is also the number of code units, but in UTF-8/16 mode each character may
							 | 
						||
| 
								 | 
							
								occupy more than one code unit. A separate count is present in each alternative
							 | 
						||
| 
								 | 
							
								of a lookbehind assertion, allowing each branch to have a different (but fixed)
							 | 
						||
| 
								 | 
							
								length.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Conditional subpatterns
							 | 
						||
| 
								 | 
							
								-----------------------
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								These are like other subpatterns, but they start with the opcode OP_COND, or
							 | 
						||
| 
								 | 
							
								OP_SCOND for one that might match an empty string in an unbounded repeat.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								If the condition is a back reference, this is stored at the start of the
							 | 
						||
| 
								 | 
							
								subpattern using the opcode OP_CREF followed by a count containing the
							 | 
						||
| 
								 | 
							
								reference number, provided that the reference is to a unique capturing group.
							 | 
						||
| 
								 | 
							
								If the reference was by name and there is more than one group with that name,
							 | 
						||
| 
								 | 
							
								OP_DNCREF is used instead. It is followed by two counts: the index in the group
							 | 
						||
| 
								 | 
							
								names table, and the number of groups with the same name. The allows the
							 | 
						||
| 
								 | 
							
								matcher to check if any group with the given name is set.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								If the condition is "in recursion" (coded as "(?(R)"), or "in recursion of
							 | 
						||
| 
								 | 
							
								group x" (coded as "(?(Rx)"), the group number is stored at the start of the
							 | 
						||
| 
								 | 
							
								subpattern using the opcode OP_RREF (with a value of RREF_ANY (0xffff) for "the
							 | 
						||
| 
								 | 
							
								whole pattern") or OP_DNRREF (with data as for OP_DNCREF).
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								For a DEFINE condition, OP_FALSE is used (with no associated data). During
							 | 
						||
| 
								 | 
							
								compilation, however, a DEFINE condition is coded as OP_DEFINE so that, when
							 | 
						||
| 
								 | 
							
								the conditional group is complete, there can be a check to ensure that it
							 | 
						||
| 
								 | 
							
								contains only one top-level branch. Once this has happened, the opcode is
							 | 
						||
| 
								 | 
							
								changed to OP_FALSE, so the matcher never sees OP_DEFINE.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								There is a special PCRE2-specific condition of the form (VERSION[>]=x.y), which
							 | 
						||
| 
								 | 
							
								tests the PCRE2 version number. This compiles into one of the opcodes OP_TRUE
							 | 
						||
| 
								 | 
							
								or OP_FALSE.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								If a condition is not a back reference, recursion test, DEFINE, or VERSION, it
							 | 
						||
| 
								 | 
							
								must start with a parenthesized atomic assertion, whose opcode normally
							 | 
						||
| 
								 | 
							
								immediately follows OP_COND or OP_SCOND. However, if automatic callouts are
							 | 
						||
| 
								 | 
							
								enabled, a callout is inserted immediately before the assertion. It is also
							 | 
						||
| 
								 | 
							
								possible to insert a manual callout at this point. Only assertion conditions
							 | 
						||
| 
								 | 
							
								may have callouts preceding the condition.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								A condition that is the negative assertion (?!) is optimized to OP_FAIL in all
							 | 
						||
| 
								 | 
							
								parts of the pattern, so this is another opcode that may appear as a condition.
							 | 
						||
| 
								 | 
							
								It is treated the same as OP_FALSE.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Recursion
							 | 
						||
| 
								 | 
							
								---------
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Recursion either matches the current pattern, or some subexpression. The opcode
							 | 
						||
| 
								 | 
							
								OP_RECURSE is followed by a LINK_SIZE value that is the offset to the starting
							 | 
						||
| 
								 | 
							
								bracket from the start of the whole pattern. OP_RECURSE is also used for
							 | 
						||
| 
								 | 
							
								"subroutine" calls, even though they are not strictly a recursion. Up till
							 | 
						||
| 
								 | 
							
								release 10.30 recursions were treated as atomic groups, making them
							 | 
						||
| 
								 | 
							
								incompatible with Perl (but PCRE had them well before Perl did). From 10.30,
							 | 
						||
| 
								 | 
							
								backtracking into recursions is supported.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Repeated recursions used to be wrapped inside OP_ONCE brackets, which not only
							 | 
						||
| 
								 | 
							
								forced no backtracking, but also allowed repetition to be handled as for other
							 | 
						||
| 
								 | 
							
								bracketed groups. From 10.30 onwards, repeated recursions are duplicated for
							 | 
						||
| 
								 | 
							
								their minimum repetitions, and then wrapped in non-capturing brackets for the
							 | 
						||
| 
								 | 
							
								remainder. For example, (?1){3} is treated as (?1)(?1)(?1), and (?1){2,4} is
							 | 
						||
| 
								 | 
							
								treated as (?1)(?1)(?:(?1)){0,2}.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Callouts
							 | 
						||
| 
								 | 
							
								--------
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								A callout may have either a numerical argument or a string argument. These use
							 | 
						||
| 
								 | 
							
								OP_CALLOUT or OP_CALLOUT_STR, respectively. In each case these are followed by
							 | 
						||
| 
								 | 
							
								two LINK_SIZE values giving the offset in the pattern string to the start of
							 | 
						||
| 
								 | 
							
								the following item, and another count giving the length of this item. These
							 | 
						||
| 
								 | 
							
								values make it possible for pcre2test to output useful tracing information
							 | 
						||
| 
								 | 
							
								using callouts.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								In the case of a numeric callout, after these two values there is a single code
							 | 
						||
| 
								 | 
							
								unit containing the callout number, in the range 0-255, with 255 being used for
							 | 
						||
| 
								 | 
							
								callouts that are automatically inserted as a result of the PCRE2_AUTO_CALLOUT
							 | 
						||
| 
								 | 
							
								option. Thus, this opcode item is of fixed length:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  [OP_CALLOUT] [PATTERN_OFFSET] [PATTERN_LENGTH] [NUMBER]
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								For callouts with string arguments, OP_CALLOUT_STR has three more data items:
							 | 
						||
| 
								 | 
							
								a LINK_SIZE value giving the complete length of the entire opcode item, a
							 | 
						||
| 
								 | 
							
								LINK_SIZE item containing the offset within the pattern string to the start of
							 | 
						||
| 
								 | 
							
								the string argument, and the string itself, preceded by its starting delimiter
							 | 
						||
| 
								 | 
							
								and followed by a binary zero. When a callout function is called, a pointer to
							 | 
						||
| 
								 | 
							
								the actual string is passed, but the delimiter can be accessed as string[-1] if
							 | 
						||
| 
								 | 
							
								the application needs it. In the 8-bit library, the callout in /X(?C'abc')Y/ is
							 | 
						||
| 
								 | 
							
								compiled as the following bytes (decimal numbers represent binary values):
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  [OP_CALLOUT_STR]  [0] [10]  [0] [1]  [0] [14]  [0] [5] ['] [a] [b] [c] [0]
							 | 
						||
| 
								 | 
							
								                    --------  -------  --------  -------
							 | 
						||
| 
								 | 
							
								                       |         |        |         |
							 | 
						||
| 
								 | 
							
								                       ------- LINK_SIZE items ------
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Opcode table checking
							 | 
						||
| 
								 | 
							
								---------------------
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								The last opcode that is defined in pcre2_internal.h is OP_TABLE_LENGTH. This is
							 | 
						||
| 
								 | 
							
								not a real opcode, but is used to check at compile time that tables indexed by
							 | 
						||
| 
								 | 
							
								opcode are the correct length, in order to catch updating errors.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Philip Hazel
							 | 
						||
| 
								 | 
							
								April 2022
							 |