110 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			110 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
|  | var rng = require('./lib/rng'); | ||
|  | var bytesToUuid = require('./lib/bytesToUuid'); | ||
|  | 
 | ||
|  | // **`v1()` - Generate time-based UUID**
 | ||
|  | //
 | ||
|  | // Inspired by https://github.com/LiosK/UUID.js
 | ||
|  | // and http://docs.python.org/library/uuid.html
 | ||
|  | 
 | ||
|  | var _nodeId; | ||
|  | var _clockseq; | ||
|  | 
 | ||
|  | // Previous uuid creation time
 | ||
|  | var _lastMSecs = 0; | ||
|  | var _lastNSecs = 0; | ||
|  | 
 | ||
|  | // See https://github.com/broofa/node-uuid for API details
 | ||
|  | function v1(options, buf, offset) { | ||
|  |   var i = buf && offset || 0; | ||
|  |   var b = buf || []; | ||
|  | 
 | ||
|  |   options = options || {}; | ||
|  |   var node = options.node || _nodeId; | ||
|  |   var clockseq = options.clockseq !== undefined ? options.clockseq : _clockseq; | ||
|  | 
 | ||
|  |   // node and clockseq need to be initialized to random values if they're not
 | ||
|  |   // specified.  We do this lazily to minimize issues related to insufficient
 | ||
|  |   // system entropy.  See #189
 | ||
|  |   if (node == null || clockseq == null) { | ||
|  |     var seedBytes = rng(); | ||
|  |     if (node == null) { | ||
|  |       // Per 4.5, create and 48-bit node id, (47 random bits + multicast bit = 1)
 | ||
|  |       node = _nodeId = [ | ||
|  |         seedBytes[0] | 0x01, | ||
|  |         seedBytes[1], seedBytes[2], seedBytes[3], seedBytes[4], seedBytes[5] | ||
|  |       ]; | ||
|  |     } | ||
|  |     if (clockseq == null) { | ||
|  |       // Per 4.2.2, randomize (14 bit) clockseq
 | ||
|  |       clockseq = _clockseq = (seedBytes[6] << 8 | seedBytes[7]) & 0x3fff; | ||
|  |     } | ||
|  |   } | ||
|  | 
 | ||
|  |   // UUID timestamps are 100 nano-second units since the Gregorian epoch,
 | ||
|  |   // (1582-10-15 00:00).  JSNumbers aren't precise enough for this, so
 | ||
|  |   // time is handled internally as 'msecs' (integer milliseconds) and 'nsecs'
 | ||
|  |   // (100-nanoseconds offset from msecs) since unix epoch, 1970-01-01 00:00.
 | ||
|  |   var msecs = options.msecs !== undefined ? options.msecs : new Date().getTime(); | ||
|  | 
 | ||
|  |   // Per 4.2.1.2, use count of uuid's generated during the current clock
 | ||
|  |   // cycle to simulate higher resolution clock
 | ||
|  |   var nsecs = options.nsecs !== undefined ? options.nsecs : _lastNSecs + 1; | ||
|  | 
 | ||
|  |   // Time since last uuid creation (in msecs)
 | ||
|  |   var dt = (msecs - _lastMSecs) + (nsecs - _lastNSecs)/10000; | ||
|  | 
 | ||
|  |   // Per 4.2.1.2, Bump clockseq on clock regression
 | ||
|  |   if (dt < 0 && options.clockseq === undefined) { | ||
|  |     clockseq = clockseq + 1 & 0x3fff; | ||
|  |   } | ||
|  | 
 | ||
|  |   // Reset nsecs if clock regresses (new clockseq) or we've moved onto a new
 | ||
|  |   // time interval
 | ||
|  |   if ((dt < 0 || msecs > _lastMSecs) && options.nsecs === undefined) { | ||
|  |     nsecs = 0; | ||
|  |   } | ||
|  | 
 | ||
|  |   // Per 4.2.1.2 Throw error if too many uuids are requested
 | ||
|  |   if (nsecs >= 10000) { | ||
|  |     throw new Error('uuid.v1(): Can\'t create more than 10M uuids/sec'); | ||
|  |   } | ||
|  | 
 | ||
|  |   _lastMSecs = msecs; | ||
|  |   _lastNSecs = nsecs; | ||
|  |   _clockseq = clockseq; | ||
|  | 
 | ||
|  |   // Per 4.1.4 - Convert from unix epoch to Gregorian epoch
 | ||
|  |   msecs += 12219292800000; | ||
|  | 
 | ||
|  |   // `time_low`
 | ||
|  |   var tl = ((msecs & 0xfffffff) * 10000 + nsecs) % 0x100000000; | ||
|  |   b[i++] = tl >>> 24 & 0xff; | ||
|  |   b[i++] = tl >>> 16 & 0xff; | ||
|  |   b[i++] = tl >>> 8 & 0xff; | ||
|  |   b[i++] = tl & 0xff; | ||
|  | 
 | ||
|  |   // `time_mid`
 | ||
|  |   var tmh = (msecs / 0x100000000 * 10000) & 0xfffffff; | ||
|  |   b[i++] = tmh >>> 8 & 0xff; | ||
|  |   b[i++] = tmh & 0xff; | ||
|  | 
 | ||
|  |   // `time_high_and_version`
 | ||
|  |   b[i++] = tmh >>> 24 & 0xf | 0x10; // include version
 | ||
|  |   b[i++] = tmh >>> 16 & 0xff; | ||
|  | 
 | ||
|  |   // `clock_seq_hi_and_reserved` (Per 4.2.2 - include variant)
 | ||
|  |   b[i++] = clockseq >>> 8 | 0x80; | ||
|  | 
 | ||
|  |   // `clock_seq_low`
 | ||
|  |   b[i++] = clockseq & 0xff; | ||
|  | 
 | ||
|  |   // `node`
 | ||
|  |   for (var n = 0; n < 6; ++n) { | ||
|  |     b[i + n] = node[n]; | ||
|  |   } | ||
|  | 
 | ||
|  |   return buf ? buf : bytesToUuid(b); | ||
|  | } | ||
|  | 
 | ||
|  | module.exports = v1; |