1813 lines
		
	
	
		
			45 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			1813 lines
		
	
	
		
			45 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
|  | //
 | ||
|  | // Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
 | ||
|  | //
 | ||
|  | // This software is provided 'as-is', without any express or implied
 | ||
|  | // warranty.  In no event will the authors be held liable for any damages
 | ||
|  | // arising from the use of this software.
 | ||
|  | // Permission is granted to anyone to use this software for any purpose,
 | ||
|  | // including commercial applications, and to alter it and redistribute it
 | ||
|  | // freely, subject to the following restrictions:
 | ||
|  | // 1. The origin of this software must not be misrepresented; you must not
 | ||
|  | //    claim that you wrote the original software. If you use this software
 | ||
|  | //    in a product, an acknowledgment in the product documentation would be
 | ||
|  | //    appreciated but is not required.
 | ||
|  | // 2. Altered source versions must be plainly marked as such, and must not be
 | ||
|  | //    misrepresented as being the original software.
 | ||
|  | // 3. This notice may not be removed or altered from any source distribution.
 | ||
|  | //
 | ||
|  | 
 | ||
|  | #include <float.h>
 | ||
|  | #define _USE_MATH_DEFINES
 | ||
|  | #include <math.h>
 | ||
|  | #include <string.h>
 | ||
|  | #include <stdlib.h>
 | ||
|  | #include <stdio.h>
 | ||
|  | #include "Recast.h"
 | ||
|  | #include "RecastAlloc.h"
 | ||
|  | #include "RecastAssert.h"
 | ||
|  | 
 | ||
|  | namespace | ||
|  | { | ||
|  | struct LevelStackEntry | ||
|  | { | ||
|  | 	LevelStackEntry(int x_, int y_, int index_) : x(x_), y(y_), index(index_) {} | ||
|  | 	int x; | ||
|  | 	int y; | ||
|  | 	int index; | ||
|  | }; | ||
|  | }  // namespace
 | ||
|  | 
 | ||
|  | static void calculateDistanceField(rcCompactHeightfield& chf, unsigned short* src, unsigned short& maxDist) | ||
|  | { | ||
|  | 	const int w = chf.width; | ||
|  | 	const int h = chf.height; | ||
|  | 	 | ||
|  | 	// Init distance and points.
 | ||
|  | 	for (int i = 0; i < chf.spanCount; ++i) | ||
|  | 		src[i] = 0xffff; | ||
|  | 	 | ||
|  | 	// Mark boundary cells.
 | ||
|  | 	for (int y = 0; y < h; ++y) | ||
|  | 	{ | ||
|  | 		for (int x = 0; x < w; ++x) | ||
|  | 		{ | ||
|  | 			const rcCompactCell& c = chf.cells[x+y*w]; | ||
|  | 			for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) | ||
|  | 			{ | ||
|  | 				const rcCompactSpan& s = chf.spans[i]; | ||
|  | 				const unsigned char area = chf.areas[i]; | ||
|  | 				 | ||
|  | 				int nc = 0; | ||
|  | 				for (int dir = 0; dir < 4; ++dir) | ||
|  | 				{ | ||
|  | 					if (rcGetCon(s, dir) != RC_NOT_CONNECTED) | ||
|  | 					{ | ||
|  | 						const int ax = x + rcGetDirOffsetX(dir); | ||
|  | 						const int ay = y + rcGetDirOffsetY(dir); | ||
|  | 						const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir); | ||
|  | 						if (area == chf.areas[ai]) | ||
|  | 							nc++; | ||
|  | 					} | ||
|  | 				} | ||
|  | 				if (nc != 4) | ||
|  | 					src[i] = 0; | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 	 | ||
|  | 			 | ||
|  | 	// Pass 1
 | ||
|  | 	for (int y = 0; y < h; ++y) | ||
|  | 	{ | ||
|  | 		for (int x = 0; x < w; ++x) | ||
|  | 		{ | ||
|  | 			const rcCompactCell& c = chf.cells[x+y*w]; | ||
|  | 			for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) | ||
|  | 			{ | ||
|  | 				const rcCompactSpan& s = chf.spans[i]; | ||
|  | 				 | ||
|  | 				if (rcGetCon(s, 0) != RC_NOT_CONNECTED) | ||
|  | 				{ | ||
|  | 					// (-1,0)
 | ||
|  | 					const int ax = x + rcGetDirOffsetX(0); | ||
|  | 					const int ay = y + rcGetDirOffsetY(0); | ||
|  | 					const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 0); | ||
|  | 					const rcCompactSpan& as = chf.spans[ai]; | ||
|  | 					if (src[ai]+2 < src[i]) | ||
|  | 						src[i] = src[ai]+2; | ||
|  | 					 | ||
|  | 					// (-1,-1)
 | ||
|  | 					if (rcGetCon(as, 3) != RC_NOT_CONNECTED) | ||
|  | 					{ | ||
|  | 						const int aax = ax + rcGetDirOffsetX(3); | ||
|  | 						const int aay = ay + rcGetDirOffsetY(3); | ||
|  | 						const int aai = (int)chf.cells[aax+aay*w].index + rcGetCon(as, 3); | ||
|  | 						if (src[aai]+3 < src[i]) | ||
|  | 							src[i] = src[aai]+3; | ||
|  | 					} | ||
|  | 				} | ||
|  | 				if (rcGetCon(s, 3) != RC_NOT_CONNECTED) | ||
|  | 				{ | ||
|  | 					// (0,-1)
 | ||
|  | 					const int ax = x + rcGetDirOffsetX(3); | ||
|  | 					const int ay = y + rcGetDirOffsetY(3); | ||
|  | 					const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 3); | ||
|  | 					const rcCompactSpan& as = chf.spans[ai]; | ||
|  | 					if (src[ai]+2 < src[i]) | ||
|  | 						src[i] = src[ai]+2; | ||
|  | 					 | ||
|  | 					// (1,-1)
 | ||
|  | 					if (rcGetCon(as, 2) != RC_NOT_CONNECTED) | ||
|  | 					{ | ||
|  | 						const int aax = ax + rcGetDirOffsetX(2); | ||
|  | 						const int aay = ay + rcGetDirOffsetY(2); | ||
|  | 						const int aai = (int)chf.cells[aax+aay*w].index + rcGetCon(as, 2); | ||
|  | 						if (src[aai]+3 < src[i]) | ||
|  | 							src[i] = src[aai]+3; | ||
|  | 					} | ||
|  | 				} | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 	 | ||
|  | 	// Pass 2
 | ||
|  | 	for (int y = h-1; y >= 0; --y) | ||
|  | 	{ | ||
|  | 		for (int x = w-1; x >= 0; --x) | ||
|  | 		{ | ||
|  | 			const rcCompactCell& c = chf.cells[x+y*w]; | ||
|  | 			for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) | ||
|  | 			{ | ||
|  | 				const rcCompactSpan& s = chf.spans[i]; | ||
|  | 				 | ||
|  | 				if (rcGetCon(s, 2) != RC_NOT_CONNECTED) | ||
|  | 				{ | ||
|  | 					// (1,0)
 | ||
|  | 					const int ax = x + rcGetDirOffsetX(2); | ||
|  | 					const int ay = y + rcGetDirOffsetY(2); | ||
|  | 					const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 2); | ||
|  | 					const rcCompactSpan& as = chf.spans[ai]; | ||
|  | 					if (src[ai]+2 < src[i]) | ||
|  | 						src[i] = src[ai]+2; | ||
|  | 					 | ||
|  | 					// (1,1)
 | ||
|  | 					if (rcGetCon(as, 1) != RC_NOT_CONNECTED) | ||
|  | 					{ | ||
|  | 						const int aax = ax + rcGetDirOffsetX(1); | ||
|  | 						const int aay = ay + rcGetDirOffsetY(1); | ||
|  | 						const int aai = (int)chf.cells[aax+aay*w].index + rcGetCon(as, 1); | ||
|  | 						if (src[aai]+3 < src[i]) | ||
|  | 							src[i] = src[aai]+3; | ||
|  | 					} | ||
|  | 				} | ||
|  | 				if (rcGetCon(s, 1) != RC_NOT_CONNECTED) | ||
|  | 				{ | ||
|  | 					// (0,1)
 | ||
|  | 					const int ax = x + rcGetDirOffsetX(1); | ||
|  | 					const int ay = y + rcGetDirOffsetY(1); | ||
|  | 					const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 1); | ||
|  | 					const rcCompactSpan& as = chf.spans[ai]; | ||
|  | 					if (src[ai]+2 < src[i]) | ||
|  | 						src[i] = src[ai]+2; | ||
|  | 					 | ||
|  | 					// (-1,1)
 | ||
|  | 					if (rcGetCon(as, 0) != RC_NOT_CONNECTED) | ||
|  | 					{ | ||
|  | 						const int aax = ax + rcGetDirOffsetX(0); | ||
|  | 						const int aay = ay + rcGetDirOffsetY(0); | ||
|  | 						const int aai = (int)chf.cells[aax+aay*w].index + rcGetCon(as, 0); | ||
|  | 						if (src[aai]+3 < src[i]) | ||
|  | 							src[i] = src[aai]+3; | ||
|  | 					} | ||
|  | 				} | ||
|  | 			} | ||
|  | 		} | ||
|  | 	}	 | ||
|  | 	 | ||
|  | 	maxDist = 0; | ||
|  | 	for (int i = 0; i < chf.spanCount; ++i) | ||
|  | 		maxDist = rcMax(src[i], maxDist); | ||
|  | 	 | ||
|  | } | ||
|  | 
 | ||
|  | static unsigned short* boxBlur(rcCompactHeightfield& chf, int thr, | ||
|  | 							   unsigned short* src, unsigned short* dst) | ||
|  | { | ||
|  | 	const int w = chf.width; | ||
|  | 	const int h = chf.height; | ||
|  | 	 | ||
|  | 	thr *= 2; | ||
|  | 	 | ||
|  | 	for (int y = 0; y < h; ++y) | ||
|  | 	{ | ||
|  | 		for (int x = 0; x < w; ++x) | ||
|  | 		{ | ||
|  | 			const rcCompactCell& c = chf.cells[x+y*w]; | ||
|  | 			for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) | ||
|  | 			{ | ||
|  | 				const rcCompactSpan& s = chf.spans[i]; | ||
|  | 				const unsigned short cd = src[i]; | ||
|  | 				if (cd <= thr) | ||
|  | 				{ | ||
|  | 					dst[i] = cd; | ||
|  | 					continue; | ||
|  | 				} | ||
|  | 
 | ||
|  | 				int d = (int)cd; | ||
|  | 				for (int dir = 0; dir < 4; ++dir) | ||
|  | 				{ | ||
|  | 					if (rcGetCon(s, dir) != RC_NOT_CONNECTED) | ||
|  | 					{ | ||
|  | 						const int ax = x + rcGetDirOffsetX(dir); | ||
|  | 						const int ay = y + rcGetDirOffsetY(dir); | ||
|  | 						const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir); | ||
|  | 						d += (int)src[ai]; | ||
|  | 						 | ||
|  | 						const rcCompactSpan& as = chf.spans[ai]; | ||
|  | 						const int dir2 = (dir+1) & 0x3; | ||
|  | 						if (rcGetCon(as, dir2) != RC_NOT_CONNECTED) | ||
|  | 						{ | ||
|  | 							const int ax2 = ax + rcGetDirOffsetX(dir2); | ||
|  | 							const int ay2 = ay + rcGetDirOffsetY(dir2); | ||
|  | 							const int ai2 = (int)chf.cells[ax2+ay2*w].index + rcGetCon(as, dir2); | ||
|  | 							d += (int)src[ai2]; | ||
|  | 						} | ||
|  | 						else | ||
|  | 						{ | ||
|  | 							d += cd; | ||
|  | 						} | ||
|  | 					} | ||
|  | 					else | ||
|  | 					{ | ||
|  | 						d += cd*2; | ||
|  | 					} | ||
|  | 				} | ||
|  | 				dst[i] = (unsigned short)((d+5)/9); | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 	return dst; | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | static bool floodRegion(int x, int y, int i, | ||
|  | 						unsigned short level, unsigned short r, | ||
|  | 						rcCompactHeightfield& chf, | ||
|  | 						unsigned short* srcReg, unsigned short* srcDist, | ||
|  | 						rcTempVector<LevelStackEntry>& stack) | ||
|  | { | ||
|  | 	const int w = chf.width; | ||
|  | 	 | ||
|  | 	const unsigned char area = chf.areas[i]; | ||
|  | 	 | ||
|  | 	// Flood fill mark region.
 | ||
|  | 	stack.clear(); | ||
|  | 	stack.push_back(LevelStackEntry(x, y, i)); | ||
|  | 	srcReg[i] = r; | ||
|  | 	srcDist[i] = 0; | ||
|  | 	 | ||
|  | 	unsigned short lev = level >= 2 ? level-2 : 0; | ||
|  | 	int count = 0; | ||
|  | 	 | ||
|  | 	while (stack.size() > 0) | ||
|  | 	{ | ||
|  | 		LevelStackEntry& back = stack.back(); | ||
|  | 		int cx = back.x; | ||
|  | 		int cy = back.y; | ||
|  | 		int ci = back.index; | ||
|  | 		stack.pop_back(); | ||
|  | 		 | ||
|  | 		const rcCompactSpan& cs = chf.spans[ci]; | ||
|  | 		 | ||
|  | 		// Check if any of the neighbours already have a valid region set.
 | ||
|  | 		unsigned short ar = 0; | ||
|  | 		for (int dir = 0; dir < 4; ++dir) | ||
|  | 		{ | ||
|  | 			// 8 connected
 | ||
|  | 			if (rcGetCon(cs, dir) != RC_NOT_CONNECTED) | ||
|  | 			{ | ||
|  | 				const int ax = cx + rcGetDirOffsetX(dir); | ||
|  | 				const int ay = cy + rcGetDirOffsetY(dir); | ||
|  | 				const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(cs, dir); | ||
|  | 				if (chf.areas[ai] != area) | ||
|  | 					continue; | ||
|  | 				unsigned short nr = srcReg[ai]; | ||
|  | 				if (nr & RC_BORDER_REG) // Do not take borders into account.
 | ||
|  | 					continue; | ||
|  | 				if (nr != 0 && nr != r) | ||
|  | 				{ | ||
|  | 					ar = nr; | ||
|  | 					break; | ||
|  | 				} | ||
|  | 				 | ||
|  | 				const rcCompactSpan& as = chf.spans[ai]; | ||
|  | 				 | ||
|  | 				const int dir2 = (dir+1) & 0x3; | ||
|  | 				if (rcGetCon(as, dir2) != RC_NOT_CONNECTED) | ||
|  | 				{ | ||
|  | 					const int ax2 = ax + rcGetDirOffsetX(dir2); | ||
|  | 					const int ay2 = ay + rcGetDirOffsetY(dir2); | ||
|  | 					const int ai2 = (int)chf.cells[ax2+ay2*w].index + rcGetCon(as, dir2); | ||
|  | 					if (chf.areas[ai2] != area) | ||
|  | 						continue; | ||
|  | 					unsigned short nr2 = srcReg[ai2]; | ||
|  | 					if (nr2 != 0 && nr2 != r) | ||
|  | 					{ | ||
|  | 						ar = nr2; | ||
|  | 						break; | ||
|  | 					} | ||
|  | 				}				 | ||
|  | 			} | ||
|  | 		} | ||
|  | 		if (ar != 0) | ||
|  | 		{ | ||
|  | 			srcReg[ci] = 0; | ||
|  | 			continue; | ||
|  | 		} | ||
|  | 		 | ||
|  | 		count++; | ||
|  | 		 | ||
|  | 		// Expand neighbours.
 | ||
|  | 		for (int dir = 0; dir < 4; ++dir) | ||
|  | 		{ | ||
|  | 			if (rcGetCon(cs, dir) != RC_NOT_CONNECTED) | ||
|  | 			{ | ||
|  | 				const int ax = cx + rcGetDirOffsetX(dir); | ||
|  | 				const int ay = cy + rcGetDirOffsetY(dir); | ||
|  | 				const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(cs, dir); | ||
|  | 				if (chf.areas[ai] != area) | ||
|  | 					continue; | ||
|  | 				if (chf.dist[ai] >= lev && srcReg[ai] == 0) | ||
|  | 				{ | ||
|  | 					srcReg[ai] = r; | ||
|  | 					srcDist[ai] = 0; | ||
|  | 					stack.push_back(LevelStackEntry(ax, ay, ai)); | ||
|  | 				} | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 	 | ||
|  | 	return count > 0; | ||
|  | } | ||
|  | 
 | ||
|  | // Struct to keep track of entries in the region table that have been changed.
 | ||
|  | struct DirtyEntry | ||
|  | { | ||
|  | 	DirtyEntry(int index_, unsigned short region_, unsigned short distance2_) | ||
|  | 		: index(index_), region(region_), distance2(distance2_) {} | ||
|  | 	int index; | ||
|  | 	unsigned short region; | ||
|  | 	unsigned short distance2; | ||
|  | }; | ||
|  | static void expandRegions(int maxIter, unsigned short level, | ||
|  | 					      rcCompactHeightfield& chf, | ||
|  | 					      unsigned short* srcReg, unsigned short* srcDist, | ||
|  | 					      rcTempVector<LevelStackEntry>& stack, | ||
|  | 					      bool fillStack) | ||
|  | { | ||
|  | 	const int w = chf.width; | ||
|  | 	const int h = chf.height; | ||
|  | 
 | ||
|  | 	if (fillStack) | ||
|  | 	{ | ||
|  | 		// Find cells revealed by the raised level.
 | ||
|  | 		stack.clear(); | ||
|  | 		for (int y = 0; y < h; ++y) | ||
|  | 		{ | ||
|  | 			for (int x = 0; x < w; ++x) | ||
|  | 			{ | ||
|  | 				const rcCompactCell& c = chf.cells[x+y*w]; | ||
|  | 				for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) | ||
|  | 				{ | ||
|  | 					if (chf.dist[i] >= level && srcReg[i] == 0 && chf.areas[i] != RC_NULL_AREA) | ||
|  | 					{ | ||
|  | 						stack.push_back(LevelStackEntry(x, y, i)); | ||
|  | 					} | ||
|  | 				} | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 	else // use cells in the input stack
 | ||
|  | 	{ | ||
|  | 		// mark all cells which already have a region
 | ||
|  | 		for (int j=0; j<stack.size(); j++) | ||
|  | 		{ | ||
|  | 			int i = stack[j].index; | ||
|  | 			if (srcReg[i] != 0) | ||
|  | 				stack[j].index = -1; | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	rcTempVector<DirtyEntry> dirtyEntries; | ||
|  | 	int iter = 0; | ||
|  | 	while (stack.size() > 0) | ||
|  | 	{ | ||
|  | 		int failed = 0; | ||
|  | 		dirtyEntries.clear(); | ||
|  | 		 | ||
|  | 		for (int j = 0; j < stack.size(); j++) | ||
|  | 		{ | ||
|  | 			int x = stack[j].x; | ||
|  | 			int y = stack[j].y; | ||
|  | 			int i = stack[j].index; | ||
|  | 			if (i < 0) | ||
|  | 			{ | ||
|  | 				failed++; | ||
|  | 				continue; | ||
|  | 			} | ||
|  | 			 | ||
|  | 			unsigned short r = srcReg[i]; | ||
|  | 			unsigned short d2 = 0xffff; | ||
|  | 			const unsigned char area = chf.areas[i]; | ||
|  | 			const rcCompactSpan& s = chf.spans[i]; | ||
|  | 			for (int dir = 0; dir < 4; ++dir) | ||
|  | 			{ | ||
|  | 				if (rcGetCon(s, dir) == RC_NOT_CONNECTED) continue; | ||
|  | 				const int ax = x + rcGetDirOffsetX(dir); | ||
|  | 				const int ay = y + rcGetDirOffsetY(dir); | ||
|  | 				const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir); | ||
|  | 				if (chf.areas[ai] != area) continue; | ||
|  | 				if (srcReg[ai] > 0 && (srcReg[ai] & RC_BORDER_REG) == 0) | ||
|  | 				{ | ||
|  | 					if ((int)srcDist[ai]+2 < (int)d2) | ||
|  | 					{ | ||
|  | 						r = srcReg[ai]; | ||
|  | 						d2 = srcDist[ai]+2; | ||
|  | 					} | ||
|  | 				} | ||
|  | 			} | ||
|  | 			if (r) | ||
|  | 			{ | ||
|  | 				stack[j].index = -1; // mark as used
 | ||
|  | 				dirtyEntries.push_back(DirtyEntry(i, r, d2)); | ||
|  | 			} | ||
|  | 			else | ||
|  | 			{ | ||
|  | 				failed++; | ||
|  | 			} | ||
|  | 		} | ||
|  | 		 | ||
|  | 		// Copy entries that differ between src and dst to keep them in sync.
 | ||
|  | 		for (int i = 0; i < dirtyEntries.size(); i++) { | ||
|  | 			int idx = dirtyEntries[i].index; | ||
|  | 			srcReg[idx] = dirtyEntries[i].region; | ||
|  | 			srcDist[idx] = dirtyEntries[i].distance2; | ||
|  | 		} | ||
|  | 		 | ||
|  | 		if (failed == stack.size()) | ||
|  | 			break; | ||
|  | 		 | ||
|  | 		if (level > 0) | ||
|  | 		{ | ||
|  | 			++iter; | ||
|  | 			if (iter >= maxIter) | ||
|  | 				break; | ||
|  | 		} | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | static void sortCellsByLevel(unsigned short startLevel, | ||
|  | 							  rcCompactHeightfield& chf, | ||
|  | 							  const unsigned short* srcReg, | ||
|  | 							  unsigned int nbStacks, rcTempVector<LevelStackEntry>* stacks, | ||
|  | 							  unsigned short loglevelsPerStack) // the levels per stack (2 in our case) as a bit shift
 | ||
|  | { | ||
|  | 	const int w = chf.width; | ||
|  | 	const int h = chf.height; | ||
|  | 	startLevel = startLevel >> loglevelsPerStack; | ||
|  | 
 | ||
|  | 	for (unsigned int j=0; j<nbStacks; ++j) | ||
|  | 		stacks[j].clear(); | ||
|  | 
 | ||
|  | 	// put all cells in the level range into the appropriate stacks
 | ||
|  | 	for (int y = 0; y < h; ++y) | ||
|  | 	{ | ||
|  | 		for (int x = 0; x < w; ++x) | ||
|  | 		{ | ||
|  | 			const rcCompactCell& c = chf.cells[x+y*w]; | ||
|  | 			for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) | ||
|  | 			{ | ||
|  | 				if (chf.areas[i] == RC_NULL_AREA || srcReg[i] != 0) | ||
|  | 					continue; | ||
|  | 
 | ||
|  | 				int level = chf.dist[i] >> loglevelsPerStack; | ||
|  | 				int sId = startLevel - level; | ||
|  | 				if (sId >= (int)nbStacks) | ||
|  | 					continue; | ||
|  | 				if (sId < 0) | ||
|  | 					sId = 0; | ||
|  | 
 | ||
|  | 				stacks[sId].push_back(LevelStackEntry(x, y, i)); | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | static void appendStacks(const rcTempVector<LevelStackEntry>& srcStack, | ||
|  | 						 rcTempVector<LevelStackEntry>& dstStack, | ||
|  | 						 const unsigned short* srcReg) | ||
|  | { | ||
|  | 	for (int j=0; j<srcStack.size(); j++) | ||
|  | 	{ | ||
|  | 		int i = srcStack[j].index; | ||
|  | 		if ((i < 0) || (srcReg[i] != 0)) | ||
|  | 			continue; | ||
|  | 		dstStack.push_back(srcStack[j]); | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | struct rcRegion | ||
|  | { | ||
|  | 	inline rcRegion(unsigned short i) : | ||
|  | 		spanCount(0), | ||
|  | 		id(i), | ||
|  | 		areaType(0), | ||
|  | 		remap(false), | ||
|  | 		visited(false), | ||
|  | 		overlap(false), | ||
|  | 		connectsToBorder(false), | ||
|  | 		ymin(0xffff), | ||
|  | 		ymax(0) | ||
|  | 	{} | ||
|  | 	 | ||
|  | 	int spanCount;					// Number of spans belonging to this region
 | ||
|  | 	unsigned short id;				// ID of the region
 | ||
|  | 	unsigned char areaType;			// Are type.
 | ||
|  | 	bool remap; | ||
|  | 	bool visited; | ||
|  | 	bool overlap; | ||
|  | 	bool connectsToBorder; | ||
|  | 	unsigned short ymin, ymax; | ||
|  | 	rcIntArray connections; | ||
|  | 	rcIntArray floors; | ||
|  | }; | ||
|  | 
 | ||
|  | static void removeAdjacentNeighbours(rcRegion& reg) | ||
|  | { | ||
|  | 	// Remove adjacent duplicates.
 | ||
|  | 	for (int i = 0; i < reg.connections.size() && reg.connections.size() > 1; ) | ||
|  | 	{ | ||
|  | 		int ni = (i+1) % reg.connections.size(); | ||
|  | 		if (reg.connections[i] == reg.connections[ni]) | ||
|  | 		{ | ||
|  | 			// Remove duplicate
 | ||
|  | 			for (int j = i; j < reg.connections.size()-1; ++j) | ||
|  | 				reg.connections[j] = reg.connections[j+1]; | ||
|  | 			reg.connections.pop(); | ||
|  | 		} | ||
|  | 		else | ||
|  | 			++i; | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | static void replaceNeighbour(rcRegion& reg, unsigned short oldId, unsigned short newId) | ||
|  | { | ||
|  | 	bool neiChanged = false; | ||
|  | 	for (int i = 0; i < reg.connections.size(); ++i) | ||
|  | 	{ | ||
|  | 		if (reg.connections[i] == oldId) | ||
|  | 		{ | ||
|  | 			reg.connections[i] = newId; | ||
|  | 			neiChanged = true; | ||
|  | 		} | ||
|  | 	} | ||
|  | 	for (int i = 0; i < reg.floors.size(); ++i) | ||
|  | 	{ | ||
|  | 		if (reg.floors[i] == oldId) | ||
|  | 			reg.floors[i] = newId; | ||
|  | 	} | ||
|  | 	if (neiChanged) | ||
|  | 		removeAdjacentNeighbours(reg); | ||
|  | } | ||
|  | 
 | ||
|  | static bool canMergeWithRegion(const rcRegion& rega, const rcRegion& regb) | ||
|  | { | ||
|  | 	if (rega.areaType != regb.areaType) | ||
|  | 		return false; | ||
|  | 	int n = 0; | ||
|  | 	for (int i = 0; i < rega.connections.size(); ++i) | ||
|  | 	{ | ||
|  | 		if (rega.connections[i] == regb.id) | ||
|  | 			n++; | ||
|  | 	} | ||
|  | 	if (n > 1) | ||
|  | 		return false; | ||
|  | 	for (int i = 0; i < rega.floors.size(); ++i) | ||
|  | 	{ | ||
|  | 		if (rega.floors[i] == regb.id) | ||
|  | 			return false; | ||
|  | 	} | ||
|  | 	return true; | ||
|  | } | ||
|  | 
 | ||
|  | static void addUniqueFloorRegion(rcRegion& reg, int n) | ||
|  | { | ||
|  | 	for (int i = 0; i < reg.floors.size(); ++i) | ||
|  | 		if (reg.floors[i] == n) | ||
|  | 			return; | ||
|  | 	reg.floors.push(n); | ||
|  | } | ||
|  | 
 | ||
|  | static bool mergeRegions(rcRegion& rega, rcRegion& regb) | ||
|  | { | ||
|  | 	unsigned short aid = rega.id; | ||
|  | 	unsigned short bid = regb.id; | ||
|  | 	 | ||
|  | 	// Duplicate current neighbourhood.
 | ||
|  | 	rcIntArray acon; | ||
|  | 	acon.resize(rega.connections.size()); | ||
|  | 	for (int i = 0; i < rega.connections.size(); ++i) | ||
|  | 		acon[i] = rega.connections[i]; | ||
|  | 	rcIntArray& bcon = regb.connections; | ||
|  | 	 | ||
|  | 	// Find insertion point on A.
 | ||
|  | 	int insa = -1; | ||
|  | 	for (int i = 0; i < acon.size(); ++i) | ||
|  | 	{ | ||
|  | 		if (acon[i] == bid) | ||
|  | 		{ | ||
|  | 			insa = i; | ||
|  | 			break; | ||
|  | 		} | ||
|  | 	} | ||
|  | 	if (insa == -1) | ||
|  | 		return false; | ||
|  | 	 | ||
|  | 	// Find insertion point on B.
 | ||
|  | 	int insb = -1; | ||
|  | 	for (int i = 0; i < bcon.size(); ++i) | ||
|  | 	{ | ||
|  | 		if (bcon[i] == aid) | ||
|  | 		{ | ||
|  | 			insb = i; | ||
|  | 			break; | ||
|  | 		} | ||
|  | 	} | ||
|  | 	if (insb == -1) | ||
|  | 		return false; | ||
|  | 	 | ||
|  | 	// Merge neighbours.
 | ||
|  | 	rega.connections.clear(); | ||
|  | 	for (int i = 0, ni = acon.size(); i < ni-1; ++i) | ||
|  | 		rega.connections.push(acon[(insa+1+i) % ni]); | ||
|  | 		 | ||
|  | 	for (int i = 0, ni = bcon.size(); i < ni-1; ++i) | ||
|  | 		rega.connections.push(bcon[(insb+1+i) % ni]); | ||
|  | 	 | ||
|  | 	removeAdjacentNeighbours(rega); | ||
|  | 	 | ||
|  | 	for (int j = 0; j < regb.floors.size(); ++j) | ||
|  | 		addUniqueFloorRegion(rega, regb.floors[j]); | ||
|  | 	rega.spanCount += regb.spanCount; | ||
|  | 	regb.spanCount = 0; | ||
|  | 	regb.connections.resize(0); | ||
|  | 
 | ||
|  | 	return true; | ||
|  | } | ||
|  | 
 | ||
|  | static bool isRegionConnectedToBorder(const rcRegion& reg) | ||
|  | { | ||
|  | 	// Region is connected to border if
 | ||
|  | 	// one of the neighbours is null id.
 | ||
|  | 	for (int i = 0; i < reg.connections.size(); ++i) | ||
|  | 	{ | ||
|  | 		if (reg.connections[i] == 0) | ||
|  | 			return true; | ||
|  | 	} | ||
|  | 	return false; | ||
|  | } | ||
|  | 
 | ||
|  | static bool isSolidEdge(rcCompactHeightfield& chf, const unsigned short* srcReg, | ||
|  | 						int x, int y, int i, int dir) | ||
|  | { | ||
|  | 	const rcCompactSpan& s = chf.spans[i]; | ||
|  | 	unsigned short r = 0; | ||
|  | 	if (rcGetCon(s, dir) != RC_NOT_CONNECTED) | ||
|  | 	{ | ||
|  | 		const int ax = x + rcGetDirOffsetX(dir); | ||
|  | 		const int ay = y + rcGetDirOffsetY(dir); | ||
|  | 		const int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(s, dir); | ||
|  | 		r = srcReg[ai]; | ||
|  | 	} | ||
|  | 	if (r == srcReg[i]) | ||
|  | 		return false; | ||
|  | 	return true; | ||
|  | } | ||
|  | 
 | ||
|  | static void walkContour(int x, int y, int i, int dir, | ||
|  | 						rcCompactHeightfield& chf, | ||
|  | 						const unsigned short* srcReg, | ||
|  | 						rcIntArray& cont) | ||
|  | { | ||
|  | 	int startDir = dir; | ||
|  | 	int starti = i; | ||
|  | 
 | ||
|  | 	const rcCompactSpan& ss = chf.spans[i]; | ||
|  | 	unsigned short curReg = 0; | ||
|  | 	if (rcGetCon(ss, dir) != RC_NOT_CONNECTED) | ||
|  | 	{ | ||
|  | 		const int ax = x + rcGetDirOffsetX(dir); | ||
|  | 		const int ay = y + rcGetDirOffsetY(dir); | ||
|  | 		const int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(ss, dir); | ||
|  | 		curReg = srcReg[ai]; | ||
|  | 	} | ||
|  | 	cont.push(curReg); | ||
|  | 			 | ||
|  | 	int iter = 0; | ||
|  | 	while (++iter < 40000) | ||
|  | 	{ | ||
|  | 		const rcCompactSpan& s = chf.spans[i]; | ||
|  | 		 | ||
|  | 		if (isSolidEdge(chf, srcReg, x, y, i, dir)) | ||
|  | 		{ | ||
|  | 			// Choose the edge corner
 | ||
|  | 			unsigned short r = 0; | ||
|  | 			if (rcGetCon(s, dir) != RC_NOT_CONNECTED) | ||
|  | 			{ | ||
|  | 				const int ax = x + rcGetDirOffsetX(dir); | ||
|  | 				const int ay = y + rcGetDirOffsetY(dir); | ||
|  | 				const int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(s, dir); | ||
|  | 				r = srcReg[ai]; | ||
|  | 			} | ||
|  | 			if (r != curReg) | ||
|  | 			{ | ||
|  | 				curReg = r; | ||
|  | 				cont.push(curReg); | ||
|  | 			} | ||
|  | 			 | ||
|  | 			dir = (dir+1) & 0x3;  // Rotate CW
 | ||
|  | 		} | ||
|  | 		else | ||
|  | 		{ | ||
|  | 			int ni = -1; | ||
|  | 			const int nx = x + rcGetDirOffsetX(dir); | ||
|  | 			const int ny = y + rcGetDirOffsetY(dir); | ||
|  | 			if (rcGetCon(s, dir) != RC_NOT_CONNECTED) | ||
|  | 			{ | ||
|  | 				const rcCompactCell& nc = chf.cells[nx+ny*chf.width]; | ||
|  | 				ni = (int)nc.index + rcGetCon(s, dir); | ||
|  | 			} | ||
|  | 			if (ni == -1) | ||
|  | 			{ | ||
|  | 				// Should not happen.
 | ||
|  | 				return; | ||
|  | 			} | ||
|  | 			x = nx; | ||
|  | 			y = ny; | ||
|  | 			i = ni; | ||
|  | 			dir = (dir+3) & 0x3;	// Rotate CCW
 | ||
|  | 		} | ||
|  | 		 | ||
|  | 		if (starti == i && startDir == dir) | ||
|  | 		{ | ||
|  | 			break; | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// Remove adjacent duplicates.
 | ||
|  | 	if (cont.size() > 1) | ||
|  | 	{ | ||
|  | 		for (int j = 0; j < cont.size(); ) | ||
|  | 		{ | ||
|  | 			int nj = (j+1) % cont.size(); | ||
|  | 			if (cont[j] == cont[nj]) | ||
|  | 			{ | ||
|  | 				for (int k = j; k < cont.size()-1; ++k) | ||
|  | 					cont[k] = cont[k+1]; | ||
|  | 				cont.pop(); | ||
|  | 			} | ||
|  | 			else | ||
|  | 				++j; | ||
|  | 		} | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | static bool mergeAndFilterRegions(rcContext* ctx, int minRegionArea, int mergeRegionSize, | ||
|  | 								  unsigned short& maxRegionId, | ||
|  | 								  rcCompactHeightfield& chf, | ||
|  | 								  unsigned short* srcReg, rcIntArray& overlaps) | ||
|  | { | ||
|  | 	const int w = chf.width; | ||
|  | 	const int h = chf.height; | ||
|  | 	 | ||
|  | 	const int nreg = maxRegionId+1; | ||
|  | 	rcTempVector<rcRegion> regions; | ||
|  | 	if (!regions.reserve(nreg)) { | ||
|  | 		ctx->log(RC_LOG_ERROR, "mergeAndFilterRegions: Out of memory 'regions' (%d).", nreg); | ||
|  | 		return false; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// Construct regions
 | ||
|  | 	for (int i = 0; i < nreg; ++i) | ||
|  | 		regions.push_back(rcRegion((unsigned short) i)); | ||
|  | 	 | ||
|  | 	// Find edge of a region and find connections around the contour.
 | ||
|  | 	for (int y = 0; y < h; ++y) | ||
|  | 	{ | ||
|  | 		for (int x = 0; x < w; ++x) | ||
|  | 		{ | ||
|  | 			const rcCompactCell& c = chf.cells[x+y*w]; | ||
|  | 			for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) | ||
|  | 			{ | ||
|  | 				unsigned short r = srcReg[i]; | ||
|  | 				if (r == 0 || r >= nreg) | ||
|  | 					continue; | ||
|  | 				 | ||
|  | 				rcRegion& reg = regions[r]; | ||
|  | 				reg.spanCount++; | ||
|  | 				 | ||
|  | 				// Update floors.
 | ||
|  | 				for (int j = (int)c.index; j < ni; ++j) | ||
|  | 				{ | ||
|  | 					if (i == j) continue; | ||
|  | 					unsigned short floorId = srcReg[j]; | ||
|  | 					if (floorId == 0 || floorId >= nreg) | ||
|  | 						continue; | ||
|  | 					if (floorId == r) | ||
|  | 						reg.overlap = true; | ||
|  | 					addUniqueFloorRegion(reg, floorId); | ||
|  | 				} | ||
|  | 				 | ||
|  | 				// Have found contour
 | ||
|  | 				if (reg.connections.size() > 0) | ||
|  | 					continue; | ||
|  | 				 | ||
|  | 				reg.areaType = chf.areas[i]; | ||
|  | 				 | ||
|  | 				// Check if this cell is next to a border.
 | ||
|  | 				int ndir = -1; | ||
|  | 				for (int dir = 0; dir < 4; ++dir) | ||
|  | 				{ | ||
|  | 					if (isSolidEdge(chf, srcReg, x, y, i, dir)) | ||
|  | 					{ | ||
|  | 						ndir = dir; | ||
|  | 						break; | ||
|  | 					} | ||
|  | 				} | ||
|  | 				 | ||
|  | 				if (ndir != -1) | ||
|  | 				{ | ||
|  | 					// The cell is at border.
 | ||
|  | 					// Walk around the contour to find all the neighbours.
 | ||
|  | 					walkContour(x, y, i, ndir, chf, srcReg, reg.connections); | ||
|  | 				} | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// Remove too small regions.
 | ||
|  | 	rcIntArray stack(32); | ||
|  | 	rcIntArray trace(32); | ||
|  | 	for (int i = 0; i < nreg; ++i) | ||
|  | 	{ | ||
|  | 		rcRegion& reg = regions[i]; | ||
|  | 		if (reg.id == 0 || (reg.id & RC_BORDER_REG)) | ||
|  | 			continue;                        | ||
|  | 		if (reg.spanCount == 0) | ||
|  | 			continue; | ||
|  | 		if (reg.visited) | ||
|  | 			continue; | ||
|  | 		 | ||
|  | 		// Count the total size of all the connected regions.
 | ||
|  | 		// Also keep track of the regions connects to a tile border.
 | ||
|  | 		bool connectsToBorder = false; | ||
|  | 		int spanCount = 0; | ||
|  | 		stack.clear(); | ||
|  | 		trace.clear(); | ||
|  | 
 | ||
|  | 		reg.visited = true; | ||
|  | 		stack.push(i); | ||
|  | 		 | ||
|  | 		while (stack.size()) | ||
|  | 		{ | ||
|  | 			// Pop
 | ||
|  | 			int ri = stack.pop(); | ||
|  | 			 | ||
|  | 			rcRegion& creg = regions[ri]; | ||
|  | 
 | ||
|  | 			spanCount += creg.spanCount; | ||
|  | 			trace.push(ri); | ||
|  | 
 | ||
|  | 			for (int j = 0; j < creg.connections.size(); ++j) | ||
|  | 			{ | ||
|  | 				if (creg.connections[j] & RC_BORDER_REG) | ||
|  | 				{ | ||
|  | 					connectsToBorder = true; | ||
|  | 					continue; | ||
|  | 				} | ||
|  | 				rcRegion& neireg = regions[creg.connections[j]]; | ||
|  | 				if (neireg.visited) | ||
|  | 					continue; | ||
|  | 				if (neireg.id == 0 || (neireg.id & RC_BORDER_REG)) | ||
|  | 					continue; | ||
|  | 				// Visit
 | ||
|  | 				stack.push(neireg.id); | ||
|  | 				neireg.visited = true; | ||
|  | 			} | ||
|  | 		} | ||
|  | 		 | ||
|  | 		// If the accumulated regions size is too small, remove it.
 | ||
|  | 		// Do not remove areas which connect to tile borders
 | ||
|  | 		// as their size cannot be estimated correctly and removing them
 | ||
|  | 		// can potentially remove necessary areas.
 | ||
|  | 		if (spanCount < minRegionArea && !connectsToBorder) | ||
|  | 		{ | ||
|  | 			// Kill all visited regions.
 | ||
|  | 			for (int j = 0; j < trace.size(); ++j) | ||
|  | 			{ | ||
|  | 				regions[trace[j]].spanCount = 0; | ||
|  | 				regions[trace[j]].id = 0; | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 	 | ||
|  | 	// Merge too small regions to neighbour regions.
 | ||
|  | 	int mergeCount = 0 ; | ||
|  | 	do | ||
|  | 	{ | ||
|  | 		mergeCount = 0; | ||
|  | 		for (int i = 0; i < nreg; ++i) | ||
|  | 		{ | ||
|  | 			rcRegion& reg = regions[i]; | ||
|  | 			if (reg.id == 0 || (reg.id & RC_BORDER_REG)) | ||
|  | 				continue; | ||
|  | 			if (reg.overlap) | ||
|  | 				continue; | ||
|  | 			if (reg.spanCount == 0) | ||
|  | 				continue; | ||
|  | 			 | ||
|  | 			// Check to see if the region should be merged.
 | ||
|  | 			if (reg.spanCount > mergeRegionSize && isRegionConnectedToBorder(reg)) | ||
|  | 				continue; | ||
|  | 			 | ||
|  | 			// Small region with more than 1 connection.
 | ||
|  | 			// Or region which is not connected to a border at all.
 | ||
|  | 			// Find smallest neighbour region that connects to this one.
 | ||
|  | 			int smallest = 0xfffffff; | ||
|  | 			unsigned short mergeId = reg.id; | ||
|  | 			for (int j = 0; j < reg.connections.size(); ++j) | ||
|  | 			{ | ||
|  | 				if (reg.connections[j] & RC_BORDER_REG) continue; | ||
|  | 				rcRegion& mreg = regions[reg.connections[j]]; | ||
|  | 				if (mreg.id == 0 || (mreg.id & RC_BORDER_REG) || mreg.overlap) continue; | ||
|  | 				if (mreg.spanCount < smallest && | ||
|  | 					canMergeWithRegion(reg, mreg) && | ||
|  | 					canMergeWithRegion(mreg, reg)) | ||
|  | 				{ | ||
|  | 					smallest = mreg.spanCount; | ||
|  | 					mergeId = mreg.id; | ||
|  | 				} | ||
|  | 			} | ||
|  | 			// Found new id.
 | ||
|  | 			if (mergeId != reg.id) | ||
|  | 			{ | ||
|  | 				unsigned short oldId = reg.id; | ||
|  | 				rcRegion& target = regions[mergeId]; | ||
|  | 				 | ||
|  | 				// Merge neighbours.
 | ||
|  | 				if (mergeRegions(target, reg)) | ||
|  | 				{ | ||
|  | 					// Fixup regions pointing to current region.
 | ||
|  | 					for (int j = 0; j < nreg; ++j) | ||
|  | 					{ | ||
|  | 						if (regions[j].id == 0 || (regions[j].id & RC_BORDER_REG)) continue; | ||
|  | 						// If another region was already merged into current region
 | ||
|  | 						// change the nid of the previous region too.
 | ||
|  | 						if (regions[j].id == oldId) | ||
|  | 							regions[j].id = mergeId; | ||
|  | 						// Replace the current region with the new one if the
 | ||
|  | 						// current regions is neighbour.
 | ||
|  | 						replaceNeighbour(regions[j], oldId, mergeId); | ||
|  | 					} | ||
|  | 					mergeCount++; | ||
|  | 				} | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 	while (mergeCount > 0); | ||
|  | 	 | ||
|  | 	// Compress region Ids.
 | ||
|  | 	for (int i = 0; i < nreg; ++i) | ||
|  | 	{ | ||
|  | 		regions[i].remap = false; | ||
|  | 		if (regions[i].id == 0) continue;       // Skip nil regions.
 | ||
|  | 		if (regions[i].id & RC_BORDER_REG) continue;    // Skip external regions.
 | ||
|  | 		regions[i].remap = true; | ||
|  | 	} | ||
|  | 	 | ||
|  | 	unsigned short regIdGen = 0; | ||
|  | 	for (int i = 0; i < nreg; ++i) | ||
|  | 	{ | ||
|  | 		if (!regions[i].remap) | ||
|  | 			continue; | ||
|  | 		unsigned short oldId = regions[i].id; | ||
|  | 		unsigned short newId = ++regIdGen; | ||
|  | 		for (int j = i; j < nreg; ++j) | ||
|  | 		{ | ||
|  | 			if (regions[j].id == oldId) | ||
|  | 			{ | ||
|  | 				regions[j].id = newId; | ||
|  | 				regions[j].remap = false; | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 	maxRegionId = regIdGen; | ||
|  | 	 | ||
|  | 	// Remap regions.
 | ||
|  | 	for (int i = 0; i < chf.spanCount; ++i) | ||
|  | 	{ | ||
|  | 		if ((srcReg[i] & RC_BORDER_REG) == 0) | ||
|  | 			srcReg[i] = regions[srcReg[i]].id; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// Return regions that we found to be overlapping.
 | ||
|  | 	for (int i = 0; i < nreg; ++i) | ||
|  | 		if (regions[i].overlap) | ||
|  | 			overlaps.push(regions[i].id); | ||
|  | 
 | ||
|  | 	return true; | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | static void addUniqueConnection(rcRegion& reg, int n) | ||
|  | { | ||
|  | 	for (int i = 0; i < reg.connections.size(); ++i) | ||
|  | 		if (reg.connections[i] == n) | ||
|  | 			return; | ||
|  | 	reg.connections.push(n); | ||
|  | } | ||
|  | 
 | ||
|  | static bool mergeAndFilterLayerRegions(rcContext* ctx, int minRegionArea, | ||
|  | 									   unsigned short& maxRegionId, | ||
|  | 									   rcCompactHeightfield& chf, | ||
|  | 									   unsigned short* srcReg) | ||
|  | { | ||
|  | 	const int w = chf.width; | ||
|  | 	const int h = chf.height; | ||
|  | 	 | ||
|  | 	const int nreg = maxRegionId+1; | ||
|  | 	rcTempVector<rcRegion> regions; | ||
|  | 	 | ||
|  | 	// Construct regions
 | ||
|  | 	if (!regions.reserve(nreg)) { | ||
|  | 		ctx->log(RC_LOG_ERROR, "mergeAndFilterLayerRegions: Out of memory 'regions' (%d).", nreg); | ||
|  | 		return false; | ||
|  | 	} | ||
|  | 	for (int i = 0; i < nreg; ++i) | ||
|  | 		regions.push_back(rcRegion((unsigned short) i)); | ||
|  | 	 | ||
|  | 	// Find region neighbours and overlapping regions.
 | ||
|  | 	rcIntArray lregs(32); | ||
|  | 	for (int y = 0; y < h; ++y) | ||
|  | 	{ | ||
|  | 		for (int x = 0; x < w; ++x) | ||
|  | 		{ | ||
|  | 			const rcCompactCell& c = chf.cells[x+y*w]; | ||
|  | 
 | ||
|  | 			lregs.clear(); | ||
|  | 			 | ||
|  | 			for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) | ||
|  | 			{ | ||
|  | 				const rcCompactSpan& s = chf.spans[i]; | ||
|  | 				const unsigned short ri = srcReg[i]; | ||
|  | 				if (ri == 0 || ri >= nreg) continue; | ||
|  | 				rcRegion& reg = regions[ri]; | ||
|  | 				 | ||
|  | 				reg.spanCount++; | ||
|  | 				 | ||
|  | 				reg.ymin = rcMin(reg.ymin, s.y); | ||
|  | 				reg.ymax = rcMax(reg.ymax, s.y); | ||
|  | 				 | ||
|  | 				// Collect all region layers.
 | ||
|  | 				lregs.push(ri); | ||
|  | 				 | ||
|  | 				// Update neighbours
 | ||
|  | 				for (int dir = 0; dir < 4; ++dir) | ||
|  | 				{ | ||
|  | 					if (rcGetCon(s, dir) != RC_NOT_CONNECTED) | ||
|  | 					{ | ||
|  | 						const int ax = x + rcGetDirOffsetX(dir); | ||
|  | 						const int ay = y + rcGetDirOffsetY(dir); | ||
|  | 						const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir); | ||
|  | 						const unsigned short rai = srcReg[ai]; | ||
|  | 						if (rai > 0 && rai < nreg && rai != ri) | ||
|  | 							addUniqueConnection(reg, rai); | ||
|  | 						if (rai & RC_BORDER_REG) | ||
|  | 							reg.connectsToBorder = true; | ||
|  | 					} | ||
|  | 				} | ||
|  | 				 | ||
|  | 			} | ||
|  | 			 | ||
|  | 			// Update overlapping regions.
 | ||
|  | 			for (int i = 0; i < lregs.size()-1; ++i) | ||
|  | 			{ | ||
|  | 				for (int j = i+1; j < lregs.size(); ++j) | ||
|  | 				{ | ||
|  | 					if (lregs[i] != lregs[j]) | ||
|  | 					{ | ||
|  | 						rcRegion& ri = regions[lregs[i]]; | ||
|  | 						rcRegion& rj = regions[lregs[j]]; | ||
|  | 						addUniqueFloorRegion(ri, lregs[j]); | ||
|  | 						addUniqueFloorRegion(rj, lregs[i]); | ||
|  | 					} | ||
|  | 				} | ||
|  | 			} | ||
|  | 			 | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// Create 2D layers from regions.
 | ||
|  | 	unsigned short layerId = 1; | ||
|  | 
 | ||
|  | 	for (int i = 0; i < nreg; ++i) | ||
|  | 		regions[i].id = 0; | ||
|  | 
 | ||
|  | 	// Merge montone regions to create non-overlapping areas.
 | ||
|  | 	rcIntArray stack(32); | ||
|  | 	for (int i = 1; i < nreg; ++i) | ||
|  | 	{ | ||
|  | 		rcRegion& root = regions[i]; | ||
|  | 		// Skip already visited.
 | ||
|  | 		if (root.id != 0) | ||
|  | 			continue; | ||
|  | 		 | ||
|  | 		// Start search.
 | ||
|  | 		root.id = layerId; | ||
|  | 
 | ||
|  | 		stack.clear(); | ||
|  | 		stack.push(i); | ||
|  | 		 | ||
|  | 		while (stack.size() > 0) | ||
|  | 		{ | ||
|  | 			// Pop front
 | ||
|  | 			rcRegion& reg = regions[stack[0]]; | ||
|  | 			for (int j = 0; j < stack.size()-1; ++j) | ||
|  | 				stack[j] = stack[j+1]; | ||
|  | 			stack.resize(stack.size()-1); | ||
|  | 			 | ||
|  | 			const int ncons = (int)reg.connections.size(); | ||
|  | 			for (int j = 0; j < ncons; ++j) | ||
|  | 			{ | ||
|  | 				const int nei = reg.connections[j]; | ||
|  | 				rcRegion& regn = regions[nei]; | ||
|  | 				// Skip already visited.
 | ||
|  | 				if (regn.id != 0) | ||
|  | 					continue; | ||
|  | 				// Skip if the neighbour is overlapping root region.
 | ||
|  | 				bool overlap = false; | ||
|  | 				for (int k = 0; k < root.floors.size(); k++) | ||
|  | 				{ | ||
|  | 					if (root.floors[k] == nei) | ||
|  | 					{ | ||
|  | 						overlap = true; | ||
|  | 						break; | ||
|  | 					} | ||
|  | 				} | ||
|  | 				if (overlap) | ||
|  | 					continue; | ||
|  | 					 | ||
|  | 				// Deepen
 | ||
|  | 				stack.push(nei); | ||
|  | 					 | ||
|  | 				// Mark layer id
 | ||
|  | 				regn.id = layerId; | ||
|  | 				// Merge current layers to root.
 | ||
|  | 				for (int k = 0; k < regn.floors.size(); ++k) | ||
|  | 					addUniqueFloorRegion(root, regn.floors[k]); | ||
|  | 				root.ymin = rcMin(root.ymin, regn.ymin); | ||
|  | 				root.ymax = rcMax(root.ymax, regn.ymax); | ||
|  | 				root.spanCount += regn.spanCount; | ||
|  | 				regn.spanCount = 0; | ||
|  | 				root.connectsToBorder = root.connectsToBorder || regn.connectsToBorder; | ||
|  | 			} | ||
|  | 		} | ||
|  | 		 | ||
|  | 		layerId++; | ||
|  | 	} | ||
|  | 	 | ||
|  | 	// Remove small regions
 | ||
|  | 	for (int i = 0; i < nreg; ++i) | ||
|  | 	{ | ||
|  | 		if (regions[i].spanCount > 0 && regions[i].spanCount < minRegionArea && !regions[i].connectsToBorder) | ||
|  | 		{ | ||
|  | 			unsigned short reg = regions[i].id; | ||
|  | 			for (int j = 0; j < nreg; ++j) | ||
|  | 				if (regions[j].id == reg) | ||
|  | 					regions[j].id = 0; | ||
|  | 		} | ||
|  | 	} | ||
|  | 	 | ||
|  | 	// Compress region Ids.
 | ||
|  | 	for (int i = 0; i < nreg; ++i) | ||
|  | 	{ | ||
|  | 		regions[i].remap = false; | ||
|  | 		if (regions[i].id == 0) continue;				// Skip nil regions.
 | ||
|  | 		if (regions[i].id & RC_BORDER_REG) continue;    // Skip external regions.
 | ||
|  | 		regions[i].remap = true; | ||
|  | 	} | ||
|  | 	 | ||
|  | 	unsigned short regIdGen = 0; | ||
|  | 	for (int i = 0; i < nreg; ++i) | ||
|  | 	{ | ||
|  | 		if (!regions[i].remap) | ||
|  | 			continue; | ||
|  | 		unsigned short oldId = regions[i].id; | ||
|  | 		unsigned short newId = ++regIdGen; | ||
|  | 		for (int j = i; j < nreg; ++j) | ||
|  | 		{ | ||
|  | 			if (regions[j].id == oldId) | ||
|  | 			{ | ||
|  | 				regions[j].id = newId; | ||
|  | 				regions[j].remap = false; | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 	maxRegionId = regIdGen; | ||
|  | 	 | ||
|  | 	// Remap regions.
 | ||
|  | 	for (int i = 0; i < chf.spanCount; ++i) | ||
|  | 	{ | ||
|  | 		if ((srcReg[i] & RC_BORDER_REG) == 0) | ||
|  | 			srcReg[i] = regions[srcReg[i]].id; | ||
|  | 	} | ||
|  | 	 | ||
|  | 	return true; | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | /// @par
 | ||
|  | /// 
 | ||
|  | /// This is usually the second to the last step in creating a fully built
 | ||
|  | /// compact heightfield.  This step is required before regions are built
 | ||
|  | /// using #rcBuildRegions or #rcBuildRegionsMonotone.
 | ||
|  | /// 
 | ||
|  | /// After this step, the distance data is available via the rcCompactHeightfield::maxDistance
 | ||
|  | /// and rcCompactHeightfield::dist fields.
 | ||
|  | ///
 | ||
|  | /// @see rcCompactHeightfield, rcBuildRegions, rcBuildRegionsMonotone
 | ||
|  | bool rcBuildDistanceField(rcContext* ctx, rcCompactHeightfield& chf) | ||
|  | { | ||
|  | 	rcAssert(ctx); | ||
|  | 	 | ||
|  | 	rcScopedTimer timer(ctx, RC_TIMER_BUILD_DISTANCEFIELD); | ||
|  | 	 | ||
|  | 	if (chf.dist) | ||
|  | 	{ | ||
|  | 		rcFree(chf.dist); | ||
|  | 		chf.dist = 0; | ||
|  | 	} | ||
|  | 	 | ||
|  | 	unsigned short* src = (unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount, RC_ALLOC_TEMP); | ||
|  | 	if (!src) | ||
|  | 	{ | ||
|  | 		ctx->log(RC_LOG_ERROR, "rcBuildDistanceField: Out of memory 'src' (%d).", chf.spanCount); | ||
|  | 		return false; | ||
|  | 	} | ||
|  | 	unsigned short* dst = (unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount, RC_ALLOC_TEMP); | ||
|  | 	if (!dst) | ||
|  | 	{ | ||
|  | 		ctx->log(RC_LOG_ERROR, "rcBuildDistanceField: Out of memory 'dst' (%d).", chf.spanCount); | ||
|  | 		rcFree(src); | ||
|  | 		return false; | ||
|  | 	} | ||
|  | 	 | ||
|  | 	unsigned short maxDist = 0; | ||
|  | 
 | ||
|  | 	{ | ||
|  | 		rcScopedTimer timerDist(ctx, RC_TIMER_BUILD_DISTANCEFIELD_DIST); | ||
|  | 
 | ||
|  | 		calculateDistanceField(chf, src, maxDist); | ||
|  | 		chf.maxDistance = maxDist; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	{ | ||
|  | 		rcScopedTimer timerBlur(ctx, RC_TIMER_BUILD_DISTANCEFIELD_BLUR); | ||
|  | 
 | ||
|  | 		// Blur
 | ||
|  | 		if (boxBlur(chf, 1, src, dst) != src) | ||
|  | 			rcSwap(src, dst); | ||
|  | 
 | ||
|  | 		// Store distance.
 | ||
|  | 		chf.dist = src; | ||
|  | 	} | ||
|  | 	 | ||
|  | 	rcFree(dst); | ||
|  | 	 | ||
|  | 	return true; | ||
|  | } | ||
|  | 
 | ||
|  | static void paintRectRegion(int minx, int maxx, int miny, int maxy, unsigned short regId, | ||
|  | 							rcCompactHeightfield& chf, unsigned short* srcReg) | ||
|  | { | ||
|  | 	const int w = chf.width;	 | ||
|  | 	for (int y = miny; y < maxy; ++y) | ||
|  | 	{ | ||
|  | 		for (int x = minx; x < maxx; ++x) | ||
|  | 		{ | ||
|  | 			const rcCompactCell& c = chf.cells[x+y*w]; | ||
|  | 			for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) | ||
|  | 			{ | ||
|  | 				if (chf.areas[i] != RC_NULL_AREA) | ||
|  | 					srcReg[i] = regId; | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | static const unsigned short RC_NULL_NEI = 0xffff; | ||
|  | 
 | ||
|  | struct rcSweepSpan | ||
|  | { | ||
|  | 	unsigned short rid;	// row id
 | ||
|  | 	unsigned short id;	// region id
 | ||
|  | 	unsigned short ns;	// number samples
 | ||
|  | 	unsigned short nei;	// neighbour id
 | ||
|  | }; | ||
|  | 
 | ||
|  | /// @par
 | ||
|  | /// 
 | ||
|  | /// Non-null regions will consist of connected, non-overlapping walkable spans that form a single contour.
 | ||
|  | /// Contours will form simple polygons.
 | ||
|  | /// 
 | ||
|  | /// If multiple regions form an area that is smaller than @p minRegionArea, then all spans will be
 | ||
|  | /// re-assigned to the zero (null) region.
 | ||
|  | /// 
 | ||
|  | /// Partitioning can result in smaller than necessary regions. @p mergeRegionArea helps 
 | ||
|  | /// reduce unecessarily small regions.
 | ||
|  | /// 
 | ||
|  | /// See the #rcConfig documentation for more information on the configuration parameters.
 | ||
|  | /// 
 | ||
|  | /// The region data will be available via the rcCompactHeightfield::maxRegions
 | ||
|  | /// and rcCompactSpan::reg fields.
 | ||
|  | /// 
 | ||
|  | /// @warning The distance field must be created using #rcBuildDistanceField before attempting to build regions.
 | ||
|  | /// 
 | ||
|  | /// @see rcCompactHeightfield, rcCompactSpan, rcBuildDistanceField, rcBuildRegionsMonotone, rcConfig
 | ||
|  | bool rcBuildRegionsMonotone(rcContext* ctx, rcCompactHeightfield& chf, | ||
|  | 							const int borderSize, const int minRegionArea, const int mergeRegionArea) | ||
|  | { | ||
|  | 	rcAssert(ctx); | ||
|  | 	 | ||
|  | 	rcScopedTimer timer(ctx, RC_TIMER_BUILD_REGIONS); | ||
|  | 	 | ||
|  | 	const int w = chf.width; | ||
|  | 	const int h = chf.height; | ||
|  | 	unsigned short id = 1; | ||
|  | 	 | ||
|  | 	rcScopedDelete<unsigned short> srcReg((unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount, RC_ALLOC_TEMP)); | ||
|  | 	if (!srcReg) | ||
|  | 	{ | ||
|  | 		ctx->log(RC_LOG_ERROR, "rcBuildRegionsMonotone: Out of memory 'src' (%d).", chf.spanCount); | ||
|  | 		return false; | ||
|  | 	} | ||
|  | 	memset(srcReg,0,sizeof(unsigned short)*chf.spanCount); | ||
|  | 
 | ||
|  | 	const int nsweeps = rcMax(chf.width,chf.height); | ||
|  | 	rcScopedDelete<rcSweepSpan> sweeps((rcSweepSpan*)rcAlloc(sizeof(rcSweepSpan)*nsweeps, RC_ALLOC_TEMP)); | ||
|  | 	if (!sweeps) | ||
|  | 	{ | ||
|  | 		ctx->log(RC_LOG_ERROR, "rcBuildRegionsMonotone: Out of memory 'sweeps' (%d).", nsweeps); | ||
|  | 		return false; | ||
|  | 	} | ||
|  | 	 | ||
|  | 	 | ||
|  | 	// Mark border regions.
 | ||
|  | 	if (borderSize > 0) | ||
|  | 	{ | ||
|  | 		// Make sure border will not overflow.
 | ||
|  | 		const int bw = rcMin(w, borderSize); | ||
|  | 		const int bh = rcMin(h, borderSize); | ||
|  | 		// Paint regions
 | ||
|  | 		paintRectRegion(0, bw, 0, h, id|RC_BORDER_REG, chf, srcReg); id++; | ||
|  | 		paintRectRegion(w-bw, w, 0, h, id|RC_BORDER_REG, chf, srcReg); id++; | ||
|  | 		paintRectRegion(0, w, 0, bh, id|RC_BORDER_REG, chf, srcReg); id++; | ||
|  | 		paintRectRegion(0, w, h-bh, h, id|RC_BORDER_REG, chf, srcReg); id++; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	chf.borderSize = borderSize; | ||
|  | 	 | ||
|  | 	rcIntArray prev(256); | ||
|  | 
 | ||
|  | 	// Sweep one line at a time.
 | ||
|  | 	for (int y = borderSize; y < h-borderSize; ++y) | ||
|  | 	{ | ||
|  | 		// Collect spans from this row.
 | ||
|  | 		prev.resize(id+1); | ||
|  | 		memset(&prev[0],0,sizeof(int)*id); | ||
|  | 		unsigned short rid = 1; | ||
|  | 		 | ||
|  | 		for (int x = borderSize; x < w-borderSize; ++x) | ||
|  | 		{ | ||
|  | 			const rcCompactCell& c = chf.cells[x+y*w]; | ||
|  | 			 | ||
|  | 			for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) | ||
|  | 			{ | ||
|  | 				const rcCompactSpan& s = chf.spans[i]; | ||
|  | 				if (chf.areas[i] == RC_NULL_AREA) continue; | ||
|  | 				 | ||
|  | 				// -x
 | ||
|  | 				unsigned short previd = 0; | ||
|  | 				if (rcGetCon(s, 0) != RC_NOT_CONNECTED) | ||
|  | 				{ | ||
|  | 					const int ax = x + rcGetDirOffsetX(0); | ||
|  | 					const int ay = y + rcGetDirOffsetY(0); | ||
|  | 					const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 0); | ||
|  | 					if ((srcReg[ai] & RC_BORDER_REG) == 0 && chf.areas[i] == chf.areas[ai]) | ||
|  | 						previd = srcReg[ai]; | ||
|  | 				} | ||
|  | 				 | ||
|  | 				if (!previd) | ||
|  | 				{ | ||
|  | 					previd = rid++; | ||
|  | 					sweeps[previd].rid = previd; | ||
|  | 					sweeps[previd].ns = 0; | ||
|  | 					sweeps[previd].nei = 0; | ||
|  | 				} | ||
|  | 
 | ||
|  | 				// -y
 | ||
|  | 				if (rcGetCon(s,3) != RC_NOT_CONNECTED) | ||
|  | 				{ | ||
|  | 					const int ax = x + rcGetDirOffsetX(3); | ||
|  | 					const int ay = y + rcGetDirOffsetY(3); | ||
|  | 					const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 3); | ||
|  | 					if (srcReg[ai] && (srcReg[ai] & RC_BORDER_REG) == 0 && chf.areas[i] == chf.areas[ai]) | ||
|  | 					{ | ||
|  | 						unsigned short nr = srcReg[ai]; | ||
|  | 						if (!sweeps[previd].nei || sweeps[previd].nei == nr) | ||
|  | 						{ | ||
|  | 							sweeps[previd].nei = nr; | ||
|  | 							sweeps[previd].ns++; | ||
|  | 							prev[nr]++; | ||
|  | 						} | ||
|  | 						else | ||
|  | 						{ | ||
|  | 							sweeps[previd].nei = RC_NULL_NEI; | ||
|  | 						} | ||
|  | 					} | ||
|  | 				} | ||
|  | 
 | ||
|  | 				srcReg[i] = previd; | ||
|  | 			} | ||
|  | 		} | ||
|  | 		 | ||
|  | 		// Create unique ID.
 | ||
|  | 		for (int i = 1; i < rid; ++i) | ||
|  | 		{ | ||
|  | 			if (sweeps[i].nei != RC_NULL_NEI && sweeps[i].nei != 0 && | ||
|  | 				prev[sweeps[i].nei] == (int)sweeps[i].ns) | ||
|  | 			{ | ||
|  | 				sweeps[i].id = sweeps[i].nei; | ||
|  | 			} | ||
|  | 			else | ||
|  | 			{ | ||
|  | 				sweeps[i].id = id++; | ||
|  | 			} | ||
|  | 		} | ||
|  | 		 | ||
|  | 		// Remap IDs
 | ||
|  | 		for (int x = borderSize; x < w-borderSize; ++x) | ||
|  | 		{ | ||
|  | 			const rcCompactCell& c = chf.cells[x+y*w]; | ||
|  | 			 | ||
|  | 			for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) | ||
|  | 			{ | ||
|  | 				if (srcReg[i] > 0 && srcReg[i] < rid) | ||
|  | 					srcReg[i] = sweeps[srcReg[i]].id; | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 
 | ||
|  | 	{ | ||
|  | 		rcScopedTimer timerFilter(ctx, RC_TIMER_BUILD_REGIONS_FILTER); | ||
|  | 
 | ||
|  | 		// Merge regions and filter out small regions.
 | ||
|  | 		rcIntArray overlaps; | ||
|  | 		chf.maxRegions = id; | ||
|  | 		if (!mergeAndFilterRegions(ctx, minRegionArea, mergeRegionArea, chf.maxRegions, chf, srcReg, overlaps)) | ||
|  | 			return false; | ||
|  | 
 | ||
|  | 		// Monotone partitioning does not generate overlapping regions.
 | ||
|  | 	} | ||
|  | 	 | ||
|  | 	// Store the result out.
 | ||
|  | 	for (int i = 0; i < chf.spanCount; ++i) | ||
|  | 		chf.spans[i].reg = srcReg[i]; | ||
|  | 
 | ||
|  | 	return true; | ||
|  | } | ||
|  | 
 | ||
|  | /// @par
 | ||
|  | /// 
 | ||
|  | /// Non-null regions will consist of connected, non-overlapping walkable spans that form a single contour.
 | ||
|  | /// Contours will form simple polygons.
 | ||
|  | /// 
 | ||
|  | /// If multiple regions form an area that is smaller than @p minRegionArea, then all spans will be
 | ||
|  | /// re-assigned to the zero (null) region.
 | ||
|  | /// 
 | ||
|  | /// Watershed partitioning can result in smaller than necessary regions, especially in diagonal corridors. 
 | ||
|  | /// @p mergeRegionArea helps reduce unecessarily small regions.
 | ||
|  | /// 
 | ||
|  | /// See the #rcConfig documentation for more information on the configuration parameters.
 | ||
|  | /// 
 | ||
|  | /// The region data will be available via the rcCompactHeightfield::maxRegions
 | ||
|  | /// and rcCompactSpan::reg fields.
 | ||
|  | /// 
 | ||
|  | /// @warning The distance field must be created using #rcBuildDistanceField before attempting to build regions.
 | ||
|  | /// 
 | ||
|  | /// @see rcCompactHeightfield, rcCompactSpan, rcBuildDistanceField, rcBuildRegionsMonotone, rcConfig
 | ||
|  | bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf, | ||
|  | 					const int borderSize, const int minRegionArea, const int mergeRegionArea) | ||
|  | { | ||
|  | 	rcAssert(ctx); | ||
|  | 	 | ||
|  | 	rcScopedTimer timer(ctx, RC_TIMER_BUILD_REGIONS); | ||
|  | 	 | ||
|  | 	const int w = chf.width; | ||
|  | 	const int h = chf.height; | ||
|  | 	 | ||
|  | 	rcScopedDelete<unsigned short> buf((unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount*2, RC_ALLOC_TEMP)); | ||
|  | 	if (!buf) | ||
|  | 	{ | ||
|  | 		ctx->log(RC_LOG_ERROR, "rcBuildRegions: Out of memory 'tmp' (%d).", chf.spanCount*4); | ||
|  | 		return false; | ||
|  | 	} | ||
|  | 	 | ||
|  | 	ctx->startTimer(RC_TIMER_BUILD_REGIONS_WATERSHED); | ||
|  | 
 | ||
|  | 	const int LOG_NB_STACKS = 3; | ||
|  | 	const int NB_STACKS = 1 << LOG_NB_STACKS; | ||
|  | 	rcTempVector<LevelStackEntry> lvlStacks[NB_STACKS]; | ||
|  | 	for (int i=0; i<NB_STACKS; ++i) | ||
|  | 		lvlStacks[i].reserve(256); | ||
|  | 
 | ||
|  | 	rcTempVector<LevelStackEntry> stack; | ||
|  | 	stack.reserve(256); | ||
|  | 	 | ||
|  | 	unsigned short* srcReg = buf; | ||
|  | 	unsigned short* srcDist = buf+chf.spanCount; | ||
|  | 	 | ||
|  | 	memset(srcReg, 0, sizeof(unsigned short)*chf.spanCount); | ||
|  | 	memset(srcDist, 0, sizeof(unsigned short)*chf.spanCount); | ||
|  | 	 | ||
|  | 	unsigned short regionId = 1; | ||
|  | 	unsigned short level = (chf.maxDistance+1) & ~1; | ||
|  | 
 | ||
|  | 	// TODO: Figure better formula, expandIters defines how much the 
 | ||
|  | 	// watershed "overflows" and simplifies the regions. Tying it to
 | ||
|  | 	// agent radius was usually good indication how greedy it could be.
 | ||
|  | //	const int expandIters = 4 + walkableRadius * 2;
 | ||
|  | 	const int expandIters = 8; | ||
|  | 
 | ||
|  | 	if (borderSize > 0) | ||
|  | 	{ | ||
|  | 		// Make sure border will not overflow.
 | ||
|  | 		const int bw = rcMin(w, borderSize); | ||
|  | 		const int bh = rcMin(h, borderSize); | ||
|  | 		 | ||
|  | 		// Paint regions
 | ||
|  | 		paintRectRegion(0, bw, 0, h, regionId|RC_BORDER_REG, chf, srcReg); regionId++; | ||
|  | 		paintRectRegion(w-bw, w, 0, h, regionId|RC_BORDER_REG, chf, srcReg); regionId++; | ||
|  | 		paintRectRegion(0, w, 0, bh, regionId|RC_BORDER_REG, chf, srcReg); regionId++; | ||
|  | 		paintRectRegion(0, w, h-bh, h, regionId|RC_BORDER_REG, chf, srcReg); regionId++; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	chf.borderSize = borderSize; | ||
|  | 	 | ||
|  | 	int sId = -1; | ||
|  | 	while (level > 0) | ||
|  | 	{ | ||
|  | 		level = level >= 2 ? level-2 : 0; | ||
|  | 		sId = (sId+1) & (NB_STACKS-1); | ||
|  | 
 | ||
|  | //		ctx->startTimer(RC_TIMER_DIVIDE_TO_LEVELS);
 | ||
|  | 
 | ||
|  | 		if (sId == 0) | ||
|  | 			sortCellsByLevel(level, chf, srcReg, NB_STACKS, lvlStacks, 1); | ||
|  | 		else  | ||
|  | 			appendStacks(lvlStacks[sId-1], lvlStacks[sId], srcReg); // copy left overs from last level
 | ||
|  | 
 | ||
|  | //		ctx->stopTimer(RC_TIMER_DIVIDE_TO_LEVELS);
 | ||
|  | 
 | ||
|  | 		{ | ||
|  | 			rcScopedTimer timerExpand(ctx, RC_TIMER_BUILD_REGIONS_EXPAND); | ||
|  | 
 | ||
|  | 			// Expand current regions until no empty connected cells found.
 | ||
|  | 			expandRegions(expandIters, level, chf, srcReg, srcDist, lvlStacks[sId], false); | ||
|  | 		} | ||
|  | 		 | ||
|  | 		{ | ||
|  | 			rcScopedTimer timerFloor(ctx, RC_TIMER_BUILD_REGIONS_FLOOD); | ||
|  | 
 | ||
|  | 			// Mark new regions with IDs.
 | ||
|  | 			for (int j = 0; j<lvlStacks[sId].size(); j++) | ||
|  | 			{ | ||
|  | 				LevelStackEntry current = lvlStacks[sId][j]; | ||
|  | 				int x = current.x; | ||
|  | 				int y = current.y; | ||
|  | 				int i = current.index; | ||
|  | 				if (i >= 0 && srcReg[i] == 0) | ||
|  | 				{ | ||
|  | 					if (floodRegion(x, y, i, level, regionId, chf, srcReg, srcDist, stack)) | ||
|  | 					{ | ||
|  | 						if (regionId == 0xFFFF) | ||
|  | 						{ | ||
|  | 							ctx->log(RC_LOG_ERROR, "rcBuildRegions: Region ID overflow"); | ||
|  | 							return false; | ||
|  | 						} | ||
|  | 						 | ||
|  | 						regionId++; | ||
|  | 					} | ||
|  | 				} | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 	 | ||
|  | 	// Expand current regions until no empty connected cells found.
 | ||
|  | 	expandRegions(expandIters*8, 0, chf, srcReg, srcDist, stack, true); | ||
|  | 	 | ||
|  | 	ctx->stopTimer(RC_TIMER_BUILD_REGIONS_WATERSHED); | ||
|  | 	 | ||
|  | 	{ | ||
|  | 		rcScopedTimer timerFilter(ctx, RC_TIMER_BUILD_REGIONS_FILTER); | ||
|  | 
 | ||
|  | 		// Merge regions and filter out smalle regions.
 | ||
|  | 		rcIntArray overlaps; | ||
|  | 		chf.maxRegions = regionId; | ||
|  | 		if (!mergeAndFilterRegions(ctx, minRegionArea, mergeRegionArea, chf.maxRegions, chf, srcReg, overlaps)) | ||
|  | 			return false; | ||
|  | 
 | ||
|  | 		// If overlapping regions were found during merging, split those regions.
 | ||
|  | 		if (overlaps.size() > 0) | ||
|  | 		{ | ||
|  | 			ctx->log(RC_LOG_ERROR, "rcBuildRegions: %d overlapping regions.", overlaps.size()); | ||
|  | 		} | ||
|  | 	} | ||
|  | 		 | ||
|  | 	// Write the result out.
 | ||
|  | 	for (int i = 0; i < chf.spanCount; ++i) | ||
|  | 		chf.spans[i].reg = srcReg[i]; | ||
|  | 	 | ||
|  | 	return true; | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | bool rcBuildLayerRegions(rcContext* ctx, rcCompactHeightfield& chf, | ||
|  | 						 const int borderSize, const int minRegionArea) | ||
|  | { | ||
|  | 	rcAssert(ctx); | ||
|  | 	 | ||
|  | 	rcScopedTimer timer(ctx, RC_TIMER_BUILD_REGIONS); | ||
|  | 	 | ||
|  | 	const int w = chf.width; | ||
|  | 	const int h = chf.height; | ||
|  | 	unsigned short id = 1; | ||
|  | 	 | ||
|  | 	rcScopedDelete<unsigned short> srcReg((unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount, RC_ALLOC_TEMP)); | ||
|  | 	if (!srcReg) | ||
|  | 	{ | ||
|  | 		ctx->log(RC_LOG_ERROR, "rcBuildLayerRegions: Out of memory 'src' (%d).", chf.spanCount); | ||
|  | 		return false; | ||
|  | 	} | ||
|  | 	memset(srcReg,0,sizeof(unsigned short)*chf.spanCount); | ||
|  | 	 | ||
|  | 	const int nsweeps = rcMax(chf.width,chf.height); | ||
|  | 	rcScopedDelete<rcSweepSpan> sweeps((rcSweepSpan*)rcAlloc(sizeof(rcSweepSpan)*nsweeps, RC_ALLOC_TEMP)); | ||
|  | 	if (!sweeps) | ||
|  | 	{ | ||
|  | 		ctx->log(RC_LOG_ERROR, "rcBuildLayerRegions: Out of memory 'sweeps' (%d).", nsweeps); | ||
|  | 		return false; | ||
|  | 	} | ||
|  | 	 | ||
|  | 	 | ||
|  | 	// Mark border regions.
 | ||
|  | 	if (borderSize > 0) | ||
|  | 	{ | ||
|  | 		// Make sure border will not overflow.
 | ||
|  | 		const int bw = rcMin(w, borderSize); | ||
|  | 		const int bh = rcMin(h, borderSize); | ||
|  | 		// Paint regions
 | ||
|  | 		paintRectRegion(0, bw, 0, h, id|RC_BORDER_REG, chf, srcReg); id++; | ||
|  | 		paintRectRegion(w-bw, w, 0, h, id|RC_BORDER_REG, chf, srcReg); id++; | ||
|  | 		paintRectRegion(0, w, 0, bh, id|RC_BORDER_REG, chf, srcReg); id++; | ||
|  | 		paintRectRegion(0, w, h-bh, h, id|RC_BORDER_REG, chf, srcReg); id++; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	chf.borderSize = borderSize; | ||
|  | 	 | ||
|  | 	rcIntArray prev(256); | ||
|  | 	 | ||
|  | 	// Sweep one line at a time.
 | ||
|  | 	for (int y = borderSize; y < h-borderSize; ++y) | ||
|  | 	{ | ||
|  | 		// Collect spans from this row.
 | ||
|  | 		prev.resize(id+1); | ||
|  | 		memset(&prev[0],0,sizeof(int)*id); | ||
|  | 		unsigned short rid = 1; | ||
|  | 		 | ||
|  | 		for (int x = borderSize; x < w-borderSize; ++x) | ||
|  | 		{ | ||
|  | 			const rcCompactCell& c = chf.cells[x+y*w]; | ||
|  | 			 | ||
|  | 			for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) | ||
|  | 			{ | ||
|  | 				const rcCompactSpan& s = chf.spans[i]; | ||
|  | 				if (chf.areas[i] == RC_NULL_AREA) continue; | ||
|  | 				 | ||
|  | 				// -x
 | ||
|  | 				unsigned short previd = 0; | ||
|  | 				if (rcGetCon(s, 0) != RC_NOT_CONNECTED) | ||
|  | 				{ | ||
|  | 					const int ax = x + rcGetDirOffsetX(0); | ||
|  | 					const int ay = y + rcGetDirOffsetY(0); | ||
|  | 					const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 0); | ||
|  | 					if ((srcReg[ai] & RC_BORDER_REG) == 0 && chf.areas[i] == chf.areas[ai]) | ||
|  | 						previd = srcReg[ai]; | ||
|  | 				} | ||
|  | 				 | ||
|  | 				if (!previd) | ||
|  | 				{ | ||
|  | 					previd = rid++; | ||
|  | 					sweeps[previd].rid = previd; | ||
|  | 					sweeps[previd].ns = 0; | ||
|  | 					sweeps[previd].nei = 0; | ||
|  | 				} | ||
|  | 				 | ||
|  | 				// -y
 | ||
|  | 				if (rcGetCon(s,3) != RC_NOT_CONNECTED) | ||
|  | 				{ | ||
|  | 					const int ax = x + rcGetDirOffsetX(3); | ||
|  | 					const int ay = y + rcGetDirOffsetY(3); | ||
|  | 					const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 3); | ||
|  | 					if (srcReg[ai] && (srcReg[ai] & RC_BORDER_REG) == 0 && chf.areas[i] == chf.areas[ai]) | ||
|  | 					{ | ||
|  | 						unsigned short nr = srcReg[ai]; | ||
|  | 						if (!sweeps[previd].nei || sweeps[previd].nei == nr) | ||
|  | 						{ | ||
|  | 							sweeps[previd].nei = nr; | ||
|  | 							sweeps[previd].ns++; | ||
|  | 							prev[nr]++; | ||
|  | 						} | ||
|  | 						else | ||
|  | 						{ | ||
|  | 							sweeps[previd].nei = RC_NULL_NEI; | ||
|  | 						} | ||
|  | 					} | ||
|  | 				} | ||
|  | 				 | ||
|  | 				srcReg[i] = previd; | ||
|  | 			} | ||
|  | 		} | ||
|  | 		 | ||
|  | 		// Create unique ID.
 | ||
|  | 		for (int i = 1; i < rid; ++i) | ||
|  | 		{ | ||
|  | 			if (sweeps[i].nei != RC_NULL_NEI && sweeps[i].nei != 0 && | ||
|  | 				prev[sweeps[i].nei] == (int)sweeps[i].ns) | ||
|  | 			{ | ||
|  | 				sweeps[i].id = sweeps[i].nei; | ||
|  | 			} | ||
|  | 			else | ||
|  | 			{ | ||
|  | 				sweeps[i].id = id++; | ||
|  | 			} | ||
|  | 		} | ||
|  | 		 | ||
|  | 		// Remap IDs
 | ||
|  | 		for (int x = borderSize; x < w-borderSize; ++x) | ||
|  | 		{ | ||
|  | 			const rcCompactCell& c = chf.cells[x+y*w]; | ||
|  | 			 | ||
|  | 			for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) | ||
|  | 			{ | ||
|  | 				if (srcReg[i] > 0 && srcReg[i] < rid) | ||
|  | 					srcReg[i] = sweeps[srcReg[i]].id; | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 	 | ||
|  | 	 | ||
|  | 	{ | ||
|  | 		rcScopedTimer timerFilter(ctx, RC_TIMER_BUILD_REGIONS_FILTER); | ||
|  | 
 | ||
|  | 		// Merge monotone regions to layers and remove small regions.
 | ||
|  | 		chf.maxRegions = id; | ||
|  | 		if (!mergeAndFilterLayerRegions(ctx, minRegionArea, chf.maxRegions, chf, srcReg)) | ||
|  | 			return false; | ||
|  | 	} | ||
|  | 	 | ||
|  | 	 | ||
|  | 	// Store the result out.
 | ||
|  | 	for (int i = 0; i < chf.spanCount; ++i) | ||
|  | 		chf.spans[i].reg = srcReg[i]; | ||
|  | 	 | ||
|  | 	return true; | ||
|  | } |