121 lines
3.1 KiB
Haxe
121 lines
3.1 KiB
Haxe
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package eval.luv;
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import haxe.ds.Option;
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import eval.luv.SockAddr;
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enum abstract UdpMembership(Int) {
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var LEAVE_GROUP = 0;
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var JOIN_GROUP = 1;
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}
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enum abstract RecvFlag(Int) {
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var PARTIAL = 0;
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var MMSG_CHUNK = 1;
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var MMSG_FREE = 2;
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}
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/**
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UDP sockets.
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@see https://aantron.github.io/luv/luv/Luv/UDP
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**/
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@:using(eval.luv.Handle)
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@:coreType abstract Udp to Handle to Handle.SocketHandle {
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/**
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Allocates and initializes a UDP socket.
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The handle should be cleaned up with `eval.luv.Handle.close` when no longer needed.
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**/
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static public function init(loop:Loop, ?domain:AddressFamily, recvmmsg:Bool = false):Result<Udp>;
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/**
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Assigns an address to the UDP socket.
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**/
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public function bind(addr:SockAddr, ipv6Only:Bool = false, reuseAddr:Bool = false):Result<Result.NoData>;
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/**
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Assigns a peer address to the socket.
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**/
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public function connect(addr:SockAddr):Result<ConnectedUdp>;
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/**
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Retrieves the address assigned to the UDP socket.
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**/
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public function getSockName():Result<SockAddr>;
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/**
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Sets multicast group membership.
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**/
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public function setMembership(group:String, interfaceName:String, membership:UdpMembership):Result<Result.NoData>;
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/**
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Sets source-specific multicast group membership.
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**/
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public function setSourceMembership(group:String, interfaceName:String, source:String, membership:UdpMembership):Result<Result.NoData>;
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/**
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Set multicast loopback.
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**/
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public function setMulticastLoop(value:Bool):Result<Result.NoData>;
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/**
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Set multicast TTL.
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**/
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public function setMulticastTtl(value:Int):Result<Result.NoData>;
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/**
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Sets the interface to be used for multicast.
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**/
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public function setMulticastInterface(value:Int):Result<Result.NoData>;
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/**
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Sets broadcast.
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**/
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public function setBroadcast(value:Bool):Result<Result.NoData>;
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/**
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Sets the TTL.
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**/
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public function setTtl(value:Int):Result<Result.NoData>;
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/**
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Sends a datagram.
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For connected UDP sockets, see `eval.luv.UDP.Connected.send`.
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**/
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public function send(data:Array<Buffer>, addr:SockAddr, callback:(result:Result<Result.NoData>)->Void):Void;
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/**
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Like `eval.luv.UDP.send`, but only attempts to send the datagram immediately.
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**/
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public function trySend(data:Array<Buffer>, addr:SockAddr):Result<Result.NoData>;
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/**
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Calls `callback` whenever a datagram is received on the UDP socket.
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@see https://aantron.github.io/luv/luv/Luv/UDP/index.html#val-recv_start
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**/
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public function recvStart(callback:(result:Result<{data:Buffer, addr:Option<SockAddr>, flags:Array<RecvFlag>}>, ?allocate:(size:Int)->Buffer)->Void):Void;
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/**
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Stops the callback provided to `eval.luv.UDP.recvStart`.
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**/
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public function recvStop():Result<Result.NoData>;
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/**
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Evaluates to true if and only if the UDP was created with `recvmmsg = true`
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and the platform supports recvmmsg(2).
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**/
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public function usingRecvmmsg():Bool;
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/**
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Number of bytes queued for sending. This field strictly shows how much
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information is currently queued.
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**/
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public function getSendQueueSize():Int;
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/**
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Number of send requests currently in the queue awaiting to be processed.
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**/
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public function getSendQueueCount():Int;
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}
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