22 lines
		
	
	
		
			398 B
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			22 lines
		
	
	
		
			398 B
		
	
	
	
		
			C
		
	
	
	
	
	
|  | #pragma once
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|  | 
 | ||
|  | #include <kinc/global.h>
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|  | 
 | ||
|  | #include <kinc/backend/graphics5/pipeline.h>
 | ||
|  | 
 | ||
|  | /*! \file constantlocation.h
 | ||
|  |     \brief Provides the constant_location-struct which is used for setting constants/uniforms in a shader. | ||
|  | */ | ||
|  | 
 | ||
|  | #ifdef __cplusplus
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|  | extern "C" { | ||
|  | #endif
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|  | 
 | ||
|  | typedef struct kinc_g5_constant_location { | ||
|  | 	ConstantLocation5Impl impl; | ||
|  | } kinc_g5_constant_location_t; | ||
|  | 
 | ||
|  | #ifdef __cplusplus
 | ||
|  | } | ||
|  | #endif
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