35 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			35 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
|  | from lnx.logicnode.lnx_nodes import * | ||
|  | 
 | ||
|  | class ConvexCastNode(LnxLogicTreeNode): | ||
|  |     """Casts a convex rigid body and get the closest hit point. Also called Convex Sweep Test.
 | ||
|  | 
 | ||
|  |     @seeNode Mask | ||
|  | 
 | ||
|  |     @input Convex RB: A convex Rigid Body object to be used for the sweep test. | ||
|  |     @input From: The initial location of the convex object. | ||
|  |     @input To: The final location of the convex object. | ||
|  |     @input Rotation: Rotation of the Convex RB during sweep test. | ||
|  |     @input Mask: A bit mask value to specify which | ||
|  |         objects are considered | ||
|  | 
 | ||
|  |     @output Hit Position: The hit position in world coordinates | ||
|  |     @output Convex Position: Position of the convex RB at the time of collision. | ||
|  |     @output Normal: The surface normal of the hit position relative to | ||
|  |         the world. | ||
|  |     """
 | ||
|  |     bl_idname = 'LNPhysicsConvexCastNode' | ||
|  |     bl_label = 'Convex Cast' | ||
|  |     lnx_section = 'ray' | ||
|  |     lnx_version = 1 | ||
|  | 
 | ||
|  |     def lnx_init(self, context): | ||
|  |         self.add_input('LnxNodeSocketObject', 'Convex RB') | ||
|  |         self.add_input('LnxVectorSocket', 'From') | ||
|  |         self.add_input('LnxVectorSocket', 'To') | ||
|  |         self.add_input('LnxRotationSocket', 'Rotation') | ||
|  |         self.add_input('LnxIntSocket', 'Mask', default_value=1) | ||
|  | 
 | ||
|  |         self.add_output('LnxVectorSocket', 'Hit Position') | ||
|  |         self.add_output('LnxVectorSocket', 'Convex Position') | ||
|  |         self.add_output('LnxVectorSocket', 'Normal') |