38 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			38 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
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								from lnx.logicnode.lnx_nodes import *
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								class TouchInRegionNode(LnxLogicTreeNode):
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								    """Detect touch in specific region.
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								    @input Center X/Y: The position of the center in pixels.
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								    @input Width: Width of the region in pixels.
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								    @input Height: Height of the region in pixels.
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								    @input Angle: Rotation angle in radians. Rotation is clockwise.
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								    @output On Enter: Activated after the cursor enters the region.
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								    @output On Exit: Activated after the cursor exits the region.
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								    @output Is Inside: True if inside the region. False otherwise.
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								    """
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								    bl_idname = 'LNTouchInRegionNode'
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								    bl_label = 'Touch In Region'
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								    lnx_section = 'surface'
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								    lnx_version = 1
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								    property0: HaxeEnumProperty(
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								        'property0',
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								        items = [('rectangle', 'Rectangle', 'Rectangular region'),
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								                 ('ellipse', 'Ellipse', 'Elliptical or Circular region')],
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								        name='', default='rectangle')
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								    def lnx_init(self, context):
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								        self.add_input('LnxFloatSocket', 'Center X')
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								        self.add_input('LnxFloatSocket', 'Center Y')
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								        self.add_input('LnxFloatSocket', 'Width')
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								        self.add_input('LnxFloatSocket', 'Height')
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								        self.add_input('LnxFloatSocket', 'Angle')
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								        self.add_output('LnxNodeSocketAction', 'On Enter')
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								        self.add_output('LnxNodeSocketAction', 'On Exit')
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								        self.add_output('LnxBoolSocket', 'Is Inside')
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								    def draw_buttons(self, context, layout):
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								        layout.prop(self, 'property0')
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