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2025-01-22 16:18:30 +01:00
#pragma once
#ifdef KINC_WINDOWS
#include <GL/gl.h>
#include <GL/glew.h>
#endif
#ifdef KINC_MACOS
#include <OpenGL/gl.h>
#include <OpenGL/glext.h>
#endif
#ifdef KINC_IOS
#import <OpenGLES/ES2/gl.h>
#import <OpenGLES/ES2/glext.h>
#import <OpenGLES/ES3/gl.h>
#endif
#ifdef KINC_ANDROID
#include <EGL/egl.h>
#if KINC_ANDROID_API >= 18
#include <GLES3/gl3.h>
#endif
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#endif
#ifdef KINC_EMSCRIPTEN
#define GL_GLEXT_PROTOTYPES
#define EGL_EGLEXT_PROTOTYPES
#include <GL/gl.h>
#endif
#ifdef KINC_LINUX
#include <X11/X.h>
#include <X11/Xlib.h>
#define GL_GLEXT_PROTOTYPES
#include <GL/gl.h>
#include <GL/glext.h>
#include <GL/glx.h>
#endif
#ifdef KINC_RASPBERRY_PI
// #define GL_GLEXT_PROTOTYPES
#include "EGL/egl.h"
#include "EGL/eglext.h"
#include "GLES2/gl2.h"
#endif
#include <Kore/Log.h>
#if defined(NDEBUG) || defined(KINC_OSX) || defined(KINC_IOS) || defined(KINC_ANDROID) || 1 // Calling glGetError too early means trouble
#define glCheckErrors() \
{}
#else
#define glCheckErrors() \
{ \
GLenum code = glGetError(); \
while (code != GL_NO_ERROR) { \
Kore::log(Kore::Error, "GL Error %d %s %d\n", code, __FILE__, __LINE__); \
} \
}
#endif
#define glCheckErrors2() \
{ \
GLenum code = glGetError(); \
while (code != GL_NO_ERROR) { \
Kore::log(Kore::Error, "GL Error %d %s %d\n", code, __FILE__, __LINE__); \
} \
}