LNXSDK/leenkx/blender/lnx/ui_icons.py

56 lines
1.4 KiB
Python
Raw Normal View History

2025-01-22 16:18:30 +01:00
"""
Blender user interface icon handling.
"""
import os.path
from typing import Optional
import bpy.utils.previews
import lnx
if lnx.is_reload(__name__):
# _unload_icons is not available in the module scope yet
def __unload():
_unload_icons()
# Refresh icons after reload
__unload()
else:
lnx.enable_reload(__name__)
__all__ = ["get_id"]
_ICONS_DICT: Optional[bpy.utils.previews.ImagePreviewCollection] = None
"""Dictionary of all loaded icons, or `None` if not loaded"""
_ICONS_DIR = os.path.join(os.path.dirname(__file__), "custom_icons")
"""Directory of the icon files"""
def _load_icons():
"""(Re)loads all icons."""
global _ICONS_DICT
_unload_icons()
_ICONS_DICT = bpy.utils.previews.new()
_ICONS_DICT.load("bundle", os.path.join(_ICONS_DIR, "bundle.png"), 'IMAGE', force_reload=True)
_ICONS_DICT.load("haxe", os.path.join(_ICONS_DIR, "haxe.png"), 'IMAGE', force_reload=True)
_ICONS_DICT.load("wasm", os.path.join(_ICONS_DIR, "wasm.png"), 'IMAGE', force_reload=True)
def _unload_icons():
"""Unloads all icons."""
global _ICONS_DICT
if _ICONS_DICT is not None:
bpy.utils.previews.remove(_ICONS_DICT)
_ICONS_DICT = None
def get_id(identifier: str) -> int:
"""Returns the icon ID from the given identifier."""
if _ICONS_DICT is None:
_load_icons()
return _ICONS_DICT[identifier].icon_id