LNXSDK/Kha/Sources/kha/graphics4/VertexStructure.hx

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2025-01-22 16:18:30 +01:00
package kha.graphics4;
class VertexStructure {
public var elements: Array<VertexElement>;
public var instanced: Bool;
public function new() {
elements = new Array<VertexElement>();
instanced = false;
}
public function add(name: String, data: VertexData) {
elements.push(new VertexElement(name, data));
}
@:keep
public function size(): Int {
return elements.length;
}
public function byteSize(): Int {
var byteSize = 0;
for (i in 0...elements.length) {
byteSize += dataByteSize(elements[i].data);
}
return byteSize;
}
public static function dataByteSize(data: VertexData): Int {
switch (data) {
case Float32_1X:
return 1 * 4;
case Float32_2X:
return 2 * 4;
case Float32_3X:
return 3 * 4;
case Float32_4X:
return 4 * 4;
case Float32_4X4:
return 4 * 4 * 4;
case Int8_1X, UInt8_1X, Int8_1X_Normalized, UInt8_1X_Normalized:
return 1 * 1;
case Int8_2X, UInt8_2X, Int8_2X_Normalized, UInt8_2X_Normalized:
return 2 * 1;
case Int8_4X, UInt8_4X, Int8_4X_Normalized, UInt8_4X_Normalized:
return 4 * 1;
case Int16_1X, UInt16_1X, Int16_1X_Normalized, UInt16_1X_Normalized:
return 1 * 2;
case Int16_2X, UInt16_2X, Int16_2X_Normalized, UInt16_2X_Normalized:
return 2 * 2;
case Int16_4X, UInt16_4X, Int16_4X_Normalized, UInt16_4X_Normalized:
return 4 * 2;
case Int32_1X, UInt32_1X:
return 1 * 4;
case Int32_2X, UInt32_2X:
return 2 * 4;
case Int32_3X, UInt32_3X:
return 3 * 4;
case Int32_4X, UInt32_4X:
return 4 * 4;
}
}
@:keep
public function get(index: Int): VertexElement {
return elements[index];
}
}