76 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			76 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								Bullet Continuous Collision Detection and Physics Library
							 | 
						||
| 
								 | 
							
								Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								This software is provided 'as-is', without any express or implied warranty.
							 | 
						||
| 
								 | 
							
								In no event will the authors be held liable for any damages arising from the use of this software.
							 | 
						||
| 
								 | 
							
								Permission is granted to anyone to use this software for any purpose, 
							 | 
						||
| 
								 | 
							
								including commercial applications, and to alter it and redistribute it freely, 
							 | 
						||
| 
								 | 
							
								subject to the following restrictions:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
							 | 
						||
| 
								 | 
							
								2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
							 | 
						||
| 
								 | 
							
								3. This notice may not be removed or altered from any source distribution.
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef BT_SOFT_RIGID_COLLISION_ALGORITHM_H
							 | 
						||
| 
								 | 
							
								#define BT_SOFT_RIGID_COLLISION_ALGORITHM_H
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h"
							 | 
						||
| 
								 | 
							
								#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
							 | 
						||
| 
								 | 
							
								#include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h"
							 | 
						||
| 
								 | 
							
								class btPersistentManifold;
							 | 
						||
| 
								 | 
							
								#include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h"
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#include "LinearMath/btVector3.h"
							 | 
						||
| 
								 | 
							
								class btSoftBody;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// btSoftRigidCollisionAlgorithm  provides collision detection between btSoftBody and btRigidBody
							 | 
						||
| 
								 | 
							
								class btSoftRigidCollisionAlgorithm : public btCollisionAlgorithm
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									//	bool	m_ownManifold;
							 | 
						||
| 
								 | 
							
									//	btPersistentManifold*	m_manifoldPtr;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									//btSoftBody*				m_softBody;
							 | 
						||
| 
								 | 
							
									//btCollisionObject*		m_rigidCollisionObject;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									///for rigid versus soft (instead of soft versus rigid), we use this swapped boolean
							 | 
						||
| 
								 | 
							
									bool	m_isSwapped;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								public:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									btSoftRigidCollisionAlgorithm(btPersistentManifold* mf,const btCollisionAlgorithmConstructionInfo& ci,const btCollisionObjectWrapper* col0,const btCollisionObjectWrapper* col1Wrap, bool isSwapped);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									virtual ~btSoftRigidCollisionAlgorithm();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									virtual void processCollision (const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									virtual	void	getAllContactManifolds(btManifoldArray&	manifoldArray)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										//we don't add any manifolds
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									struct CreateFunc :public 	btCollisionAlgorithmCreateFunc
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										virtual	btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btSoftRigidCollisionAlgorithm));
							 | 
						||
| 
								 | 
							
											if (!m_swapped)
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												return new(mem) btSoftRigidCollisionAlgorithm(0,ci,body0Wrap,body1Wrap,false);
							 | 
						||
| 
								 | 
							
											} else
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												return new(mem) btSoftRigidCollisionAlgorithm(0,ci,body0Wrap,body1Wrap,true);
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#endif //BT_SOFT_RIGID_COLLISION_ALGORITHM_H
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 |