222 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
		
		
			
		
	
	
			222 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
|  | package kha; | ||
|  | 
 | ||
|  | import haxe.io.Bytes; | ||
|  | import js.html.ImageElement; | ||
|  | import js.html.CanvasElement; | ||
|  | import js.html.webgl.GL; | ||
|  | import kha.graphics4.TextureFormat; | ||
|  | import kha.graphics4.DepthStencilFormat; | ||
|  | import kha.graphics4.Usage; | ||
|  | 
 | ||
|  | class Image implements Canvas implements Resource { | ||
|  | 	public static function create(width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image { | ||
|  | 		if (format == null) | ||
|  | 			format = TextureFormat.RGBA32; | ||
|  | 		if (usage == null) | ||
|  | 			usage = Usage.StaticUsage; | ||
|  | 		if (SystemImpl.gl == null) | ||
|  | 			return new CanvasImage(width, height, format, false); | ||
|  | 		else | ||
|  | 			return new WebGLImage(width, height, format, false, DepthStencilFormat.NoDepthAndStencil, 1, readable); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static function create3D(width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image { | ||
|  | 		return null; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static function createRenderTarget(width: Int, height: Int, format: TextureFormat = null, | ||
|  | 			depthStencil: DepthStencilFormat = DepthStencilFormat.NoDepthAndStencil, antiAliasingSamples: Int = 1): Image { | ||
|  | 		if (format == null) | ||
|  | 			format = TextureFormat.RGBA32; | ||
|  | 		if (SystemImpl.gl == null) | ||
|  | 			return new CanvasImage(width, height, format, true); | ||
|  | 		else | ||
|  | 			return new WebGLImage(width, height, format, true, depthStencil, antiAliasingSamples, false); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static function fromCanvas(canvas: CanvasElement): Image { | ||
|  | 		if (SystemImpl.gl == null) { | ||
|  | 			var img = new CanvasImage(canvas.width, canvas.height, TextureFormat.RGBA32, false); | ||
|  | 			img.image = canvas; | ||
|  | 			img.createTexture(); | ||
|  | 			return img; | ||
|  | 		} | ||
|  | 		else { | ||
|  | 			var img = new WebGLImage(canvas.width, canvas.height, TextureFormat.RGBA32, false, DepthStencilFormat.NoDepthAndStencil, 1, false); | ||
|  | 			img.image = canvas; | ||
|  | 			img.createTexture(); | ||
|  | 			return img; | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static function fromImage(image: ImageElement, readable: Bool): Image { | ||
|  | 		if (SystemImpl.gl == null) { | ||
|  | 			var img = new CanvasImage(image.width, image.height, TextureFormat.RGBA32, false); | ||
|  | 			img.image = image; | ||
|  | 			img.createTexture(); | ||
|  | 			return img; | ||
|  | 		} | ||
|  | 		else { | ||
|  | 			var img = new WebGLImage(image.width, image.height, TextureFormat.RGBA32, false, DepthStencilFormat.NoDepthAndStencil, 1, readable); | ||
|  | 			img.image = image; | ||
|  | 			img.createTexture(); | ||
|  | 			return img; | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static function fromBytes(bytes: Bytes, width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image { | ||
|  | 		if (format == null) | ||
|  | 			format = TextureFormat.RGBA32; | ||
|  | 		if (usage == null) | ||
|  | 			usage = Usage.StaticUsage; | ||
|  | 		if (SystemImpl.gl != null) { | ||
|  | 			var img = new WebGLImage(width, height, format, false, DepthStencilFormat.NoDepthAndStencil, 1, readable); | ||
|  | 			img.image = img.bytesToArray(bytes); | ||
|  | 			img.createTexture(); | ||
|  | 			return img; | ||
|  | 		} | ||
|  | 		var img = new CanvasImage(width, height, format, false); | ||
|  | 		var g2: kha.js.CanvasGraphics = cast img.g2; | ||
|  | 		@:privateAccess var canvas = g2.canvas; | ||
|  | 		var imageData = new js.html.ImageData(new js.lib.Uint8ClampedArray(bytes.getData()), width, height); | ||
|  | 		canvas.putImageData(imageData, 0, 0); | ||
|  | 		return img; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static function fromBytes3D(bytes: Bytes, width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null, | ||
|  | 			readable: Bool = false): Image { | ||
|  | 		return null; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static function fromEncodedBytes(bytes: Bytes, fileExtention: String, doneCallback: Image->Void, errorCallback: String->Void, | ||
|  | 			readable: Bool = false): Void { | ||
|  | 		var dataUrl = "data:image;base64," + haxe.crypto.Base64.encode(bytes); | ||
|  | 		var imageElement = cast(js.Browser.document.createElement("img"), ImageElement); | ||
|  | 		imageElement.onload = function() doneCallback(fromImage(imageElement, readable)); | ||
|  | 		imageElement.onerror = function() errorCallback("Image was not created"); | ||
|  | 		imageElement.src = dataUrl; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static function fromVideo(video: kha.Video): Image { | ||
|  | 		final jsvideo: kha.js.Video = cast video; | ||
|  | 
 | ||
|  | 		if (SystemImpl.gl == null) { | ||
|  | 			var img = new CanvasImage(jsvideo.element.videoWidth, jsvideo.element.videoHeight, TextureFormat.RGBA32, false); | ||
|  | 			img.video = jsvideo.element; | ||
|  | 			img.createTexture(); | ||
|  | 			return img; | ||
|  | 		} | ||
|  | 		else { | ||
|  | 			var img = new WebGLImage(jsvideo.element.videoWidth, jsvideo.element.videoHeight, TextureFormat.RGBA32, false, | ||
|  | 				DepthStencilFormat.NoDepthAndStencil, 1, false); | ||
|  | 			img.video = jsvideo.element; | ||
|  | 			img.createTexture(); | ||
|  | 			return img; | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static var maxSize(get, never): Int; | ||
|  | 
 | ||
|  | 	static function get_maxSize(): Int { | ||
|  | 		return SystemImpl.gl == null ? 1024 * 8 : SystemImpl.gl.getParameter(GL.MAX_TEXTURE_SIZE); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static var nonPow2Supported(get, never): Bool; | ||
|  | 
 | ||
|  | 	static function get_nonPow2Supported(): Bool { | ||
|  | 		return SystemImpl.gl != null; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static function renderTargetsInvertedY(): Bool { | ||
|  | 		return true; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function isOpaque(x: Int, y: Int): Bool { | ||
|  | 		return false; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function at(x: Int, y: Int): Color { | ||
|  | 		return Color.Black; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function unload(): Void {} | ||
|  | 
 | ||
|  | 	public function lock(level: Int = 0): Bytes { | ||
|  | 		return null; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function unlock(): Void {} | ||
|  | 
 | ||
|  | 	public function getPixels(): Bytes { | ||
|  | 		return null; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function generateMipmaps(levels: Int): Void {} | ||
|  | 
 | ||
|  | 	public function setMipmaps(mipmaps: Array<Image>): Void {} | ||
|  | 
 | ||
|  | 	public function setDepthStencilFrom(image: Image): Void {} | ||
|  | 
 | ||
|  | 	public function clear(x: Int, y: Int, z: Int, width: Int, height: Int, depth: Int, color: Color): Void {} | ||
|  | 
 | ||
|  | 	public var width(get, never): Int; | ||
|  | 
 | ||
|  | 	function get_width(): Int { | ||
|  | 		return 0; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var height(get, never): Int; | ||
|  | 
 | ||
|  | 	function get_height(): Int { | ||
|  | 		return 0; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var depth(get, never): Int; | ||
|  | 
 | ||
|  | 	function get_depth(): Int { | ||
|  | 		return 1; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var format(get, never): TextureFormat; | ||
|  | 
 | ||
|  | 	function get_format(): TextureFormat { | ||
|  | 		return TextureFormat.RGBA32; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var realWidth(get, never): Int; | ||
|  | 
 | ||
|  | 	function get_realWidth(): Int { | ||
|  | 		return 0; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var realHeight(get, never): Int; | ||
|  | 
 | ||
|  | 	function get_realHeight(): Int { | ||
|  | 		return 0; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var stride(get, never): Int; | ||
|  | 
 | ||
|  | 	function get_stride(): Int { | ||
|  | 		return 0; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var g1(get, never): kha.graphics1.Graphics; | ||
|  | 
 | ||
|  | 	function get_g1(): kha.graphics1.Graphics { | ||
|  | 		return null; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var g2(get, never): kha.graphics2.Graphics; | ||
|  | 
 | ||
|  | 	function get_g2(): kha.graphics2.Graphics { | ||
|  | 		return null; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var g4(get, never): kha.graphics4.Graphics; | ||
|  | 
 | ||
|  | 	function get_g4(): kha.graphics4.Graphics { | ||
|  | 		return null; | ||
|  | 	} | ||
|  | } |