88 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
		
		
			
		
	
	
			88 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
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								/*
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								 * Copyright (C)2005-2019 Haxe Foundation
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								 *
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								 * Permission is hereby granted, free of charge, to any person obtaining a
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								 * copy of this software and associated documentation files (the "Software"),
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								 * to deal in the Software without restriction, including without limitation
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								 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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								 * and/or sell copies of the Software, and to permit persons to whom the
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								 * Software is furnished to do so, subject to the following conditions:
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								 *
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								 * The above copyright notice and this permission notice shall be included in
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								 * all copies or substantial portions of the Software.
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								 *
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								 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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								 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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								 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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								 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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								 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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								 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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								 * DEALINGS IN THE SOFTWARE.
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								 */
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								package haxe.io;
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								typedef UInt32ArrayData = ArrayBufferView.ArrayBufferViewData;
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								abstract UInt32Array(UInt32ArrayData) {
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									public static inline var BYTES_PER_ELEMENT = 4;
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									public var length(get, never):Int;
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									public var view(get, never):ArrayBufferView;
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									public inline function new(elements:Int) {
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										this = new ArrayBufferView(elements * BYTES_PER_ELEMENT).getData();
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									}
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									inline function get_length() {
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										return this.byteLength >> 2;
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									}
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									public inline function get_view():ArrayBufferView {
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										return ArrayBufferView.fromData(this);
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									}
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									@:arrayAccess public inline function get(index:Int):UInt {
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										return this.bytes.getInt32((index << 2) + this.byteOffset);
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									}
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									@:arrayAccess public inline function set(index:Int, value:UInt):UInt {
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										if (index >= 0 && index < length) {
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											this.bytes.setInt32((index << 2) + this.byteOffset, value);
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											return value;
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										}
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										return 0;
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									}
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									public inline function sub(begin:Int, ?length:Int):UInt32Array {
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										return fromData(this.sub(begin << 2, length == null ? null : length << 2));
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									}
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									public inline function subarray(?begin:Int, ?end:Int):UInt32Array {
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										return fromData(this.subarray(begin == null ? null : begin << 2, end == null ? null : end << 2));
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									}
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									public inline function getData():UInt32ArrayData {
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										return this;
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									}
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									public static function fromData(d:UInt32ArrayData):UInt32Array {
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										return cast d;
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									}
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									public static function fromArray(a:Array<UInt>, pos = 0, ?length:Int):UInt32Array {
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										if (length == null)
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											length = a.length - pos;
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										if (pos < 0 || length < 0 || pos + length > a.length)
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											throw Error.OutsideBounds;
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										var i = new UInt32Array(a.length);
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										for (idx in 0...length)
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											i[idx] = a[idx + pos];
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										return i;
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									}
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									public static function fromBytes(bytes:haxe.io.Bytes, bytePos = 0, ?length:Int):UInt32Array {
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										return fromData(ArrayBufferView.fromBytes(bytes, bytePos, (length == null ? (bytes.length - bytePos) >> 2 : length) << 2).getData());
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									}
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								}
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