283 lines
		
	
	
		
			9.6 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
		
		
			
		
	
	
			283 lines
		
	
	
		
			9.6 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
|  | /* | ||
|  |  * Copyright (C)2005-2019 Haxe Foundation | ||
|  |  * | ||
|  |  * Permission is hereby granted, free of charge, to any person obtaining a | ||
|  |  * copy of this software and associated documentation files (the "Software"), | ||
|  |  * to deal in the Software without restriction, including without limitation | ||
|  |  * the rights to use, copy, modify, merge, publish, distribute, sublicense, | ||
|  |  * and/or sell copies of the Software, and to permit persons to whom the | ||
|  |  * Software is furnished to do so, subject to the following conditions: | ||
|  |  * | ||
|  |  * The above copyright notice and this permission notice shall be included in | ||
|  |  * all copies or substantial portions of the Software. | ||
|  |  * | ||
|  |  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
|  |  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
|  |  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
|  |  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
|  |  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | ||
|  |  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||
|  |  * DEALINGS IN THE SOFTWARE. | ||
|  |  */ | ||
|  | 
 | ||
|  | package haxe; | ||
|  | 
 | ||
|  | /** | ||
|  | 	Int32 provides a 32-bit integer with consistent overflow behavior across | ||
|  | 	all platforms. | ||
|  | **/ | ||
|  | @:transitive | ||
|  | abstract Int32(Int) from Int to Int { | ||
|  | 	@:op(-A) private inline function negate():Int32 | ||
|  | 		return clamp(~this + 1); | ||
|  | 
 | ||
|  | 	@:op(++A) private inline function preIncrement():Int32 | ||
|  | 		return this = clamp(++this); | ||
|  | 
 | ||
|  | 	@:op(A++) private inline function postIncrement():Int32 { | ||
|  | 		var ret = this++; | ||
|  | 		this = clamp(this); | ||
|  | 		return ret; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	@:op(--A) private inline function preDecrement():Int32 | ||
|  | 		return this = clamp(--this); | ||
|  | 
 | ||
|  | 	@:op(A--) private inline function postDecrement():Int32 { | ||
|  | 		var ret = this--; | ||
|  | 		this = clamp(this); | ||
|  | 		return ret; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	@:op(A + B) private static inline function add(a:Int32, b:Int32):Int32 | ||
|  | 		return clamp((a : Int) + (b : Int)); | ||
|  | 
 | ||
|  | 	@:op(A + B) @:commutative private static inline function addInt(a:Int32, b:Int):Int32 | ||
|  | 		return clamp((a : Int) + (b : Int)); | ||
|  | 
 | ||
|  | 	@:op(A + B) @:commutative private static function addFloat(a:Int32, b:Float):Float; | ||
|  | 
 | ||
|  | 	@:op(A - B) private static inline function sub(a:Int32, b:Int32):Int32 | ||
|  | 		return clamp((a : Int) - (b : Int)); | ||
|  | 
 | ||
|  | 	@:op(A - B) private static inline function subInt(a:Int32, b:Int):Int32 | ||
|  | 		return clamp((a : Int) - (b : Int)); | ||
|  | 
 | ||
|  | 	@:op(A - B) private static inline function intSub(a:Int, b:Int32):Int32 | ||
|  | 		return clamp((a : Int) - (b : Int)); | ||
|  | 
 | ||
|  | 	@:op(A - B) private static function subFloat(a:Int32, b:Float):Float; | ||
|  | 
 | ||
|  | 	@:op(A - B) private static function floatSub(a:Float, b:Int32):Float; | ||
|  | 
 | ||
|  | 	#if (js || php || python || lua) | ||
|  | 	#if js | ||
|  | 	// on JS we want to try using Math.imul, but we have to assign that function to Int32.mul only once, | ||
|  | 	// or else V8 will deoptimize it, so we need to be a bit funky with this. | ||
|  | 	// See https://github.com/HaxeFoundation/haxe/issues/5367 for benchmarks. | ||
|  | 	@:op(A * B) inline static function mul(a:Int32, b:Int32):Int32 | ||
|  | 		return _mul(a, b); | ||
|  | 
 | ||
|  | 	static var _mul:Int32->Int32->Int32 = untyped if (Math.imul != null) | ||
|  | 			Math.imul | ||
|  | 		else | ||
|  | 			function(a:Int32, b:Int32):Int32 return clamp((a : Int) * ((b : Int) & 0xFFFF) + clamp((a : Int) * ((b : Int) >>> 16) << 16)); | ||
|  | 	#else | ||
|  | 	@:op(A * B) private static function mul(a:Int32, b:Int32):Int32 | ||
|  | 		return clamp((a : Int) * ((b : Int) & 0xFFFF) + clamp((a : Int) * ((b : Int) >>> 16) << 16)); | ||
|  | 	#end | ||
|  | 
 | ||
|  | 	@:op(A * B) @:commutative private static inline function mulInt(a:Int32, b:Int):Int32 | ||
|  | 		return mul(a, b); | ||
|  | 	#else | ||
|  | 	@:op(A * B) private static function mul(a:Int32, b:Int32):Int32; | ||
|  | 
 | ||
|  | 	@:op(A * B) @:commutative private static function mulInt(a:Int32, b:Int):Int32; | ||
|  | 	#end | ||
|  | 
 | ||
|  | 	@:op(A * B) @:commutative private static function mulFloat(a:Int32, b:Float):Float; | ||
|  | 
 | ||
|  | 	@:op(A / B) private static function div(a:Int32, b:Int32):Float; | ||
|  | 
 | ||
|  | 	@:op(A / B) private static function divInt(a:Int32, b:Int):Float; | ||
|  | 
 | ||
|  | 	@:op(A / B) private static function intDiv(a:Int, b:Int32):Float; | ||
|  | 
 | ||
|  | 	@:op(A / B) private static function divFloat(a:Int32, b:Float):Float; | ||
|  | 
 | ||
|  | 	@:op(A / B) private static function floatDiv(a:Float, b:Int32):Float; | ||
|  | 
 | ||
|  | 	@:op(A % B) private static function mod(a:Int32, b:Int32):Int32; | ||
|  | 
 | ||
|  | 	@:op(A % B) private static function modInt(a:Int32, b:Int):Int; | ||
|  | 
 | ||
|  | 	@:op(A % B) private static function intMod(a:Int, b:Int32):Int; | ||
|  | 
 | ||
|  | 	@:op(A % B) private static function modFloat(a:Int32, b:Float):Float; | ||
|  | 
 | ||
|  | 	@:op(A % B) private static function floatMod(a:Float, b:Int32):Float; | ||
|  | 
 | ||
|  | 	@:op(A == B) private static function eq(a:Int32, b:Int32):Bool; | ||
|  | 
 | ||
|  | 	@:op(A == B) @:commutative private static function eqInt(a:Int32, b:Int):Bool; | ||
|  | 
 | ||
|  | 	@:op(A == B) @:commutative private static function eqFloat(a:Int32, b:Float):Bool; | ||
|  | 
 | ||
|  | 	@:op(A != B) private static function neq(a:Int32, b:Int32):Bool; | ||
|  | 
 | ||
|  | 	@:op(A != B) @:commutative private static function neqInt(a:Int32, b:Int):Bool; | ||
|  | 
 | ||
|  | 	@:op(A != B) @:commutative private static function neqFloat(a:Int32, b:Float):Bool; | ||
|  | 
 | ||
|  | 	@:op(A < B) private static function lt(a:Int32, b:Int32):Bool; | ||
|  | 
 | ||
|  | 	@:op(A < B) private static function ltInt(a:Int32, b:Int):Bool; | ||
|  | 
 | ||
|  | 	@:op(A < B) private static function intLt(a:Int, b:Int32):Bool; | ||
|  | 
 | ||
|  | 	@:op(A < B) private static function ltFloat(a:Int32, b:Float):Bool; | ||
|  | 
 | ||
|  | 	@:op(A < B) private static function floatLt(a:Float, b:Int32):Bool; | ||
|  | 
 | ||
|  | 	@:op(A <= B) private static function lte(a:Int32, b:Int32):Bool; | ||
|  | 
 | ||
|  | 	@:op(A <= B) private static function lteInt(a:Int32, b:Int):Bool; | ||
|  | 
 | ||
|  | 	@:op(A <= B) private static function intLte(a:Int, b:Int32):Bool; | ||
|  | 
 | ||
|  | 	@:op(A <= B) private static function lteFloat(a:Int32, b:Float):Bool; | ||
|  | 
 | ||
|  | 	@:op(A <= B) private static function floatLte(a:Float, b:Int32):Bool; | ||
|  | 
 | ||
|  | 	@:op(A > B) private static function gt(a:Int32, b:Int32):Bool; | ||
|  | 
 | ||
|  | 	@:op(A > B) private static function gtInt(a:Int32, b:Int):Bool; | ||
|  | 
 | ||
|  | 	@:op(A > B) private static function intGt(a:Int, b:Int32):Bool; | ||
|  | 
 | ||
|  | 	@:op(A > B) private static function gtFloat(a:Int32, b:Float):Bool; | ||
|  | 
 | ||
|  | 	@:op(A > B) private static function floatGt(a:Float, b:Int32):Bool; | ||
|  | 
 | ||
|  | 	@:op(A >= B) private static function gte(a:Int32, b:Int32):Bool; | ||
|  | 
 | ||
|  | 	@:op(A >= B) private static function gteInt(a:Int32, b:Int):Bool; | ||
|  | 
 | ||
|  | 	@:op(A >= B) private static function intGte(a:Int, b:Int32):Bool; | ||
|  | 
 | ||
|  | 	@:op(A >= B) private static function gteFloat(a:Int32, b:Float):Bool; | ||
|  | 
 | ||
|  | 	@:op(A >= B) private static function floatGte(a:Float, b:Int32):Bool; | ||
|  | 
 | ||
|  | 	#if (lua || python || php) | ||
|  | 	@:op(~A) private static inline function complement(a:Int32):Int32 | ||
|  | 		#if lua return lua.Boot.clampInt32(~a); #else return clamp(~a); #end | ||
|  | 	#else | ||
|  | 	@:op(~A) private function complement():Int32; | ||
|  | 	#end | ||
|  | 
 | ||
|  | 	@:op(A & B) private static function and(a:Int32, b:Int32):Int32; | ||
|  | 
 | ||
|  | 	@:op(A & B) @:commutative private static function andInt(a:Int32, b:Int):Int32; | ||
|  | 
 | ||
|  | 	#if (lua || python || php) | ||
|  | 	@:op(A | B) private static #if (python || php) inline #end function or(a:Int32, b:Int32):Int32 | ||
|  | 		return clamp((a : Int) | (b : Int)); | ||
|  | 
 | ||
|  | 	@:op(A | B) @:commutative private #if (python || php) inline #end static function orInt(a:Int32, b:Int):Int32 | ||
|  | 		return clamp((a : Int) | b); | ||
|  | 	#else | ||
|  | 	@:op(A | B) private static function or(a:Int32, b:Int32):Int32; | ||
|  | 
 | ||
|  | 	@:op(A | B) @:commutative private static function orInt(a:Int32, b:Int):Int32; | ||
|  | 	#end | ||
|  | 
 | ||
|  | 	#if (lua || python || php) | ||
|  | 	@:op(A ^ B) private static #if (python || php) inline #end function xor(a:Int32, b:Int32):Int32 | ||
|  | 		return clamp((a : Int) ^ (b : Int)); | ||
|  | 
 | ||
|  | 	@:op(A ^ B) @:commutative private static #if (python || php) inline #end function xorInt(a:Int32, b:Int):Int32 | ||
|  | 		return clamp((a : Int) ^ b); | ||
|  | 	#else | ||
|  | 	@:op(A ^ B) private static function xor(a:Int32, b:Int32):Int32; | ||
|  | 
 | ||
|  | 	@:op(A ^ B) @:commutative private static function xorInt(a:Int32, b:Int):Int32; | ||
|  | 	#end | ||
|  | 
 | ||
|  | 	#if (lua || python || php) | ||
|  | 	@:op(A >> B) private static #if (python || php) inline #end function shr(a:Int32, b:Int32):Int32 | ||
|  | 		return clamp((a : Int) >> (b : Int)); | ||
|  | 
 | ||
|  | 	@:op(A >> B) private static #if (python || php) inline #end function shrInt(a:Int32, b:Int):Int32 | ||
|  | 		return clamp((a : Int) >> b); | ||
|  | 
 | ||
|  | 	@:op(A >> B) private static #if (python || php) inline #end function intShr(a:Int, b:Int32):Int32 | ||
|  | 		return clamp(a >> (b : Int)); | ||
|  | 	#else | ||
|  | 	@:op(A >> B) private static function shr(a:Int32, b:Int32):Int32; | ||
|  | 
 | ||
|  | 	@:op(A >> B) private static function shrInt(a:Int32, b:Int):Int32; | ||
|  | 
 | ||
|  | 	@:op(A >> B) private static function intShr(a:Int, b:Int32):Int32; | ||
|  | 	#end | ||
|  | 
 | ||
|  | 	@:op(A >>> B) private static function ushr(a:Int32, b:Int32):Int32; | ||
|  | 
 | ||
|  | 	@:op(A >>> B) private static function ushrInt(a:Int32, b:Int):Int32; | ||
|  | 
 | ||
|  | 	@:op(A >>> B) private static function intUshr(a:Int, b:Int32):Int32; | ||
|  | 
 | ||
|  | 	#if (php || python || lua) | ||
|  | 	// PHP may be 64-bit, so shifts must be clamped | ||
|  | 	@:op(A << B) private static inline function shl(a:Int32, b:Int32):Int32 | ||
|  | 		return clamp((a : Int) << (b : Int)); | ||
|  | 
 | ||
|  | 	@:op(A << B) private static inline function shlInt(a:Int32, b:Int):Int32 | ||
|  | 		return clamp((a : Int) << b); | ||
|  | 
 | ||
|  | 	@:op(A << B) private static inline function intShl(a:Int, b:Int32):Int32 | ||
|  | 		return clamp(a << (b : Int)); | ||
|  | 	#else | ||
|  | 	@:op(A << B) private static function shl(a:Int32, b:Int32):Int32; | ||
|  | 
 | ||
|  | 	@:op(A << B) private static function shlInt(a:Int32, b:Int):Int32; | ||
|  | 
 | ||
|  | 	@:op(A << B) private static function intShl(a:Int, b:Int32):Int32; | ||
|  | 	#end | ||
|  | 
 | ||
|  | 	@:to private inline function toFloat():Float | ||
|  | 		return this; | ||
|  | 
 | ||
|  | 	/** | ||
|  | 		Compare `a` and `b` in unsigned mode. | ||
|  | 	**/ | ||
|  | 	public static function ucompare(a:Int32, b:Int32):Int { | ||
|  | 		if (a < 0) | ||
|  | 			return b < 0 ? (~b - ~a) : 1; | ||
|  | 		return b < 0 ? -1 : (a - b); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	#if php | ||
|  | 	static var extraBits:Int = php.Const.PHP_INT_SIZE * 8 - 32; | ||
|  | 	#end | ||
|  | 
 | ||
|  | 	#if !lua | ||
|  | 	inline | ||
|  | 	#end | ||
|  | 	static function clamp(x:Int):Int { | ||
|  | 		// force to-int conversion on platforms that require it | ||
|  | 		#if js | ||
|  | 		return x | 0; | ||
|  | 		#elseif php | ||
|  | 		// we might be on 64-bit php, so sign extend from 32-bit | ||
|  | 		return (x << extraBits) >> extraBits; | ||
|  | 		#elseif python | ||
|  | 		return (python.Syntax.code("{0} % {1}", (x + python.Syntax.opPow(2, 31)), python.Syntax.opPow(2, 32)) : Int) - python.Syntax.opPow(2, 31); | ||
|  | 		#elseif lua | ||
|  | 		return lua.Boot.clampInt32(x); | ||
|  | 		#else | ||
|  | 		return (x); | ||
|  | 		#end | ||
|  | 	} | ||
|  | } |