169 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			169 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								//
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								// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
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								//
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								// This software is provided 'as-is', without any express or implied
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								// warranty.  In no event will the authors be held liable for any damages
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								// arising from the use of this software.
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								// Permission is granted to anyone to use this software for any purpose,
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								// including commercial applications, and to alter it and redistribute it
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								// freely, subject to the following restrictions:
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								// 1. The origin of this software must not be misrepresented; you must not
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								//    claim that you wrote the original software. If you use this software
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								//    in a product, an acknowledgment in the product documentation would be
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								//    appreciated but is not required.
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								// 2. Altered source versions must be plainly marked as such, and must not be
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								//    misrepresented as being the original software.
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								// 3. This notice may not be removed or altered from any source distribution.
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								//
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								#ifndef DETOURNODE_H
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								#define DETOURNODE_H
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								#include "DetourNavMesh.h"
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								enum dtNodeFlags
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								{
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									DT_NODE_OPEN = 0x01,
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									DT_NODE_CLOSED = 0x02,
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									DT_NODE_PARENT_DETACHED = 0x04, // parent of the node is not adjacent. Found using raycast.
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								};
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								typedef unsigned short dtNodeIndex;
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								static const dtNodeIndex DT_NULL_IDX = (dtNodeIndex)~0;
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								static const int DT_NODE_PARENT_BITS = 24;
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								static const int DT_NODE_STATE_BITS = 2;
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								struct dtNode
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								{
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									float pos[3];								///< Position of the node.
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									float cost;									///< Cost from previous node to current node.
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									float total;								///< Cost up to the node.
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									unsigned int pidx : DT_NODE_PARENT_BITS;	///< Index to parent node.
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									unsigned int state : DT_NODE_STATE_BITS;	///< extra state information. A polyRef can have multiple nodes with different extra info. see DT_MAX_STATES_PER_NODE
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									unsigned int flags : 3;						///< Node flags. A combination of dtNodeFlags.
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									dtPolyRef id;								///< Polygon ref the node corresponds to.
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								};
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								static const int DT_MAX_STATES_PER_NODE = 1 << DT_NODE_STATE_BITS;	// number of extra states per node. See dtNode::state
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								class dtNodePool
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								{
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								public:
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									dtNodePool(int maxNodes, int hashSize);
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									~dtNodePool();
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									void clear();
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									// Get a dtNode by ref and extra state information. If there is none then - allocate
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									// There can be more than one node for the same polyRef but with different extra state information
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									dtNode* getNode(dtPolyRef id, unsigned char state=0);	
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									dtNode* findNode(dtPolyRef id, unsigned char state);
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									unsigned int findNodes(dtPolyRef id, dtNode** nodes, const int maxNodes);
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									inline unsigned int getNodeIdx(const dtNode* node) const
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									{
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										if (!node) return 0;
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										return (unsigned int)(node - m_nodes) + 1;
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									}
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									inline dtNode* getNodeAtIdx(unsigned int idx)
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									{
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										if (!idx) return 0;
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										return &m_nodes[idx - 1];
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									}
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									inline const dtNode* getNodeAtIdx(unsigned int idx) const
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									{
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										if (!idx) return 0;
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										return &m_nodes[idx - 1];
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									}
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									inline int getMemUsed() const
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									{
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										return sizeof(*this) +
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											sizeof(dtNode)*m_maxNodes +
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											sizeof(dtNodeIndex)*m_maxNodes +
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											sizeof(dtNodeIndex)*m_hashSize;
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									}
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									inline int getMaxNodes() const { return m_maxNodes; }
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									inline int getHashSize() const { return m_hashSize; }
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									inline dtNodeIndex getFirst(int bucket) const { return m_first[bucket]; }
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									inline dtNodeIndex getNext(int i) const { return m_next[i]; }
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									inline int getNodeCount() const { return m_nodeCount; }
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								private:
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									// Explicitly disabled copy constructor and copy assignment operator.
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									dtNodePool(const dtNodePool&);
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									dtNodePool& operator=(const dtNodePool&);
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									dtNode* m_nodes;
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									dtNodeIndex* m_first;
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									dtNodeIndex* m_next;
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									const int m_maxNodes;
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									const int m_hashSize;
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									int m_nodeCount;
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								};
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								class dtNodeQueue
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								{
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								public:
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									dtNodeQueue(int n);
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									~dtNodeQueue();
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									inline void clear() { m_size = 0; }
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									inline dtNode* top() { return m_heap[0]; }
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									inline dtNode* pop()
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									{
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										dtNode* result = m_heap[0];
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										m_size--;
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										trickleDown(0, m_heap[m_size]);
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										return result;
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									}
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									inline void push(dtNode* node)
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									{
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										m_size++;
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										bubbleUp(m_size-1, node);
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									}
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									inline void modify(dtNode* node)
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									{
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										for (int i = 0; i < m_size; ++i)
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										{
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											if (m_heap[i] == node)
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											{
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												bubbleUp(i, node);
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												return;
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											}
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										}
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									}
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									inline bool empty() const { return m_size == 0; }
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									inline int getMemUsed() const
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									{
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										return sizeof(*this) +
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										sizeof(dtNode*) * (m_capacity + 1);
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									}
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									inline int getCapacity() const { return m_capacity; }
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								private:
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									// Explicitly disabled copy constructor and copy assignment operator.
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									dtNodeQueue(const dtNodeQueue&);
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									dtNodeQueue& operator=(const dtNodeQueue&);
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									void bubbleUp(int i, dtNode* node);
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									void trickleDown(int i, dtNode* node);
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									dtNode** m_heap;
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									const int m_capacity;
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									int m_size;
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								};		
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								#endif // DETOURNODE_H
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