42 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
		
		
			
		
	
	
			42 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
|  | package flash.geom; | ||
|  | 
 | ||
|  | @:require(flash10) extern class Matrix3D { | ||
|  | 	@:flash.property var determinant(get,never) : Float; | ||
|  | 	@:flash.property var position(get,set) : Vector3D; | ||
|  | 	@:flash.property var rawData(get,set) : flash.Vector<Float>; | ||
|  | 	function new(?v : flash.Vector<Float>) : Void; | ||
|  | 	function append(lhs : Matrix3D) : Void; | ||
|  | 	function appendRotation(degrees : Float, axis : Vector3D, ?pivotPoint : Vector3D) : Void; | ||
|  | 	function appendScale(xScale : Float, yScale : Float, zScale : Float) : Void; | ||
|  | 	function appendTranslation(x : Float, y : Float, z : Float) : Void; | ||
|  | 	function clone() : Matrix3D; | ||
|  | 	@:require(flash11) function copyColumnFrom(column : UInt, vector3D : Vector3D) : Void; | ||
|  | 	@:require(flash11) function copyColumnTo(column : UInt, vector3D : Vector3D) : Void; | ||
|  | 	@:require(flash11) function copyFrom(sourceMatrix3D : Matrix3D) : Void; | ||
|  | 	@:require(flash11) function copyRawDataFrom(vector : flash.Vector<Float>, index : UInt = 0, transpose : Bool = false) : Void; | ||
|  | 	@:require(flash11) function copyRawDataTo(vector : flash.Vector<Float>, index : UInt = 0, transpose : Bool = false) : Void; | ||
|  | 	@:require(flash11) function copyRowFrom(row : UInt, vector3D : Vector3D) : Void; | ||
|  | 	@:require(flash11) function copyRowTo(row : UInt, vector3D : Vector3D) : Void; | ||
|  | 	@:require(flash11) function copyToMatrix3D(dest : Matrix3D) : Void; | ||
|  | 	function decompose(?orientationStyle : Orientation3D) : flash.Vector<Vector3D>; | ||
|  | 	function deltaTransformVector(v : Vector3D) : Vector3D; | ||
|  | 	private function get_determinant() : Float; | ||
|  | 	private function get_position() : Vector3D; | ||
|  | 	private function get_rawData() : flash.Vector<Float>; | ||
|  | 	function identity() : Void; | ||
|  | 	function interpolateTo(toMat : Matrix3D, percent : Float) : Void; | ||
|  | 	function invert() : Bool; | ||
|  | 	function pointAt(pos : Vector3D, ?at : Vector3D, ?up : Vector3D) : Void; | ||
|  | 	function prepend(rhs : Matrix3D) : Void; | ||
|  | 	function prependRotation(degrees : Float, axis : Vector3D, ?pivotPoint : Vector3D) : Void; | ||
|  | 	function prependScale(xScale : Float, yScale : Float, zScale : Float) : Void; | ||
|  | 	function prependTranslation(x : Float, y : Float, z : Float) : Void; | ||
|  | 	function recompose(components : flash.Vector<Vector3D>, ?orientationStyle : Orientation3D) : Bool; | ||
|  | 	private function set_position(value : Vector3D) : Vector3D; | ||
|  | 	private function set_rawData(value : flash.Vector<Float>) : flash.Vector<Float>; | ||
|  | 	function transformVector(v : Vector3D) : Vector3D; | ||
|  | 	function transformVectors(vin : flash.Vector<Float>, vout : flash.Vector<Float>) : Void; | ||
|  | 	function transpose() : Void; | ||
|  | 	static function interpolate(thisMat : Matrix3D, toMat : Matrix3D, percent : Float) : Matrix3D; | ||
|  | } |