64 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
		
		
			
		
	
	
			64 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
|  | package kha.vr; | |||
|  | 
 | |||
|  | import kha.math.FastMatrix4; | |||
|  | 
 | |||
|  | class VrInterface { | |||
|  | 	public static var instance: VrInterface; | |||
|  | 
 | |||
|  | 	// Returns the current sensor state | |||
|  | 	public function GetSensorState(): SensorState { | |||
|  | 		return null; | |||
|  | 	} | |||
|  | 
 | |||
|  | 	// Returns the predicted sensor state at the specified time | |||
|  | 	public function GetPredictedSensorState(time: Float): SensorState { | |||
|  | 		return null; | |||
|  | 	} | |||
|  | 
 | |||
|  | 	// Sends a black image to the warp swap thread | |||
|  | 	public function WarpSwapBlack(): Void {} | |||
|  | 
 | |||
|  | 	// Sends the Oculus loading symbol to the warp swap thread | |||
|  | 	public function WarpSwapLoadingIcon(): Void {} | |||
|  | 
 | |||
|  | 	// Sends the set of images to the warp swap thread | |||
|  | 	public function WarpSwap(parms: TimeWarpParms): Void {} | |||
|  | 
 | |||
|  | 	// Return true if VR displays are presenting | |||
|  | 	public function IsPresenting(): Bool { | |||
|  | 		return false; | |||
|  | 	} | |||
|  | 
 | |||
|  | 	// Return true if any VR devices connected to the computer are available | |||
|  | 	public function IsVrEnabled(): Bool { | |||
|  | 		return false; | |||
|  | 	} | |||
|  | 
 | |||
|  | 	// This returns the time that the TimeWarp thread uses | |||
|  | 	// Since it is created from the library's vsync counting code, we should use this | |||
|  | 	public function GetTimeInSeconds(): Float { | |||
|  | 		return 0.0; | |||
|  | 	} | |||
|  | 
 | |||
|  | 	// Returns projection to be used for the left or right eye’s rendering | |||
|  | 	public function GetProjectionMatrix(eye: Int): FastMatrix4 { | |||
|  | 		return null; | |||
|  | 	} | |||
|  | 
 | |||
|  | 	// Returns view transformation to be used for the left or right eye’s rendering | |||
|  | 	public function GetViewMatrix(eye: Int): FastMatrix4 { | |||
|  | 		return null; | |||
|  | 	} | |||
|  | 
 | |||
|  | 	// Browsers will only allow to enter WebVR if requestPresent is called in response to user interaction. | |||
|  | 	public function onVRRequestPresent(): Void {} | |||
|  | 
 | |||
|  | 	// Exit WebVR | |||
|  | 	public function onVRExitPresent(): Void {} | |||
|  | 
 | |||
|  | 	// Reset position and orientation | |||
|  | 	public function onResetPose(): Void {} | |||
|  | 
 | |||
|  | 	function new() {} | |||
|  | } |