186 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			186 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
|  | /*
 | ||
|  | Bullet Continuous Collision Detection and Physics Library | ||
|  | Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org
 | ||
|  | 
 | ||
|  | This software is provided 'as-is', without any express or implied warranty. | ||
|  | In no event will the authors be held liable for any damages arising from the use of this software. | ||
|  | Permission is granted to anyone to use this software for any purpose,  | ||
|  | including commercial applications, and to alter it and redistribute it freely,  | ||
|  | subject to the following restrictions: | ||
|  | 
 | ||
|  | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | ||
|  | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||
|  | 3. This notice may not be removed or altered from any source distribution. | ||
|  | */ | ||
|  | 
 | ||
|  | #if defined (_WIN32) || defined (__i386__)
 | ||
|  | #define BT_USE_SSE_IN_API
 | ||
|  | #endif
 | ||
|  | 
 | ||
|  | #include "btMultiSphereShape.h"
 | ||
|  | #include "BulletCollision/CollisionShapes/btCollisionMargin.h"
 | ||
|  | #include "LinearMath/btQuaternion.h"
 | ||
|  | #include "LinearMath/btSerializer.h"
 | ||
|  | 
 | ||
|  | btMultiSphereShape::btMultiSphereShape (const btVector3* positions,const btScalar* radi,int numSpheres) | ||
|  | :btConvexInternalAabbCachingShape () | ||
|  | { | ||
|  | 	m_shapeType = MULTI_SPHERE_SHAPE_PROXYTYPE; | ||
|  | 	//btScalar startMargin = btScalar(BT_LARGE_FLOAT);
 | ||
|  | 
 | ||
|  | 	m_localPositionArray.resize(numSpheres); | ||
|  | 	m_radiArray.resize(numSpheres); | ||
|  | 	for (int i=0;i<numSpheres;i++) | ||
|  | 	{ | ||
|  | 		m_localPositionArray[i] = positions[i]; | ||
|  | 		m_radiArray[i] = radi[i]; | ||
|  | 		 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	recalcLocalAabb(); | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | #ifndef MIN
 | ||
|  | 	#define MIN( _a, _b)    ((_a) < (_b) ? (_a) : (_b))
 | ||
|  | #endif
 | ||
|  |  btVector3	btMultiSphereShape::localGetSupportingVertexWithoutMargin(const btVector3& vec0)const | ||
|  | { | ||
|  | 	btVector3 supVec(0,0,0); | ||
|  | 
 | ||
|  | 	btScalar maxDot(btScalar(-BT_LARGE_FLOAT)); | ||
|  | 
 | ||
|  | 
 | ||
|  | 	btVector3 vec = vec0; | ||
|  | 	btScalar lenSqr = vec.length2(); | ||
|  | 	if (lenSqr < (SIMD_EPSILON*SIMD_EPSILON)) | ||
|  | 	{ | ||
|  | 		vec.setValue(1,0,0); | ||
|  | 	} else | ||
|  | 	{ | ||
|  | 		btScalar rlen = btScalar(1.) / btSqrt(lenSqr ); | ||
|  | 		vec *= rlen; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	btVector3 vtx; | ||
|  | 	btScalar newDot; | ||
|  | 
 | ||
|  | 	const btVector3* pos = &m_localPositionArray[0]; | ||
|  | 	const btScalar* rad = &m_radiArray[0]; | ||
|  | 	int numSpheres = m_localPositionArray.size(); | ||
|  | 
 | ||
|  | 	for( int k = 0; k < numSpheres; k+= 128 ) | ||
|  | 	{ | ||
|  | 		btVector3 temp[128]; | ||
|  | 		int inner_count = MIN( numSpheres - k, 128 ); | ||
|  |         for( long i = 0; i < inner_count; i++ ) | ||
|  |         { | ||
|  |             temp[i] = (*pos)*m_localScaling +vec*m_localScaling*(*rad) - vec * getMargin(); | ||
|  |             pos++; | ||
|  |             rad++; | ||
|  |         } | ||
|  |         long i = vec.maxDot( temp, inner_count, newDot); | ||
|  |         if( newDot > maxDot ) | ||
|  | 		{ | ||
|  | 			maxDot = newDot; | ||
|  | 			supVec = temp[i]; | ||
|  | 		} | ||
|  |     } | ||
|  | 
 | ||
|  | 	return supVec; | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  |  void	btMultiSphereShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const | ||
|  | { | ||
|  | 
 | ||
|  | 	for (int j=0;j<numVectors;j++) | ||
|  | 	{ | ||
|  | 		btScalar maxDot(btScalar(-BT_LARGE_FLOAT)); | ||
|  | 
 | ||
|  | 		const btVector3& vec = vectors[j]; | ||
|  | 
 | ||
|  | 		btVector3 vtx; | ||
|  | 		btScalar newDot; | ||
|  | 
 | ||
|  | 		const btVector3* pos = &m_localPositionArray[0]; | ||
|  | 		const btScalar* rad = &m_radiArray[0]; | ||
|  | 		int numSpheres = m_localPositionArray.size(); | ||
|  | 
 | ||
|  |         for( int k = 0; k < numSpheres; k+= 128 ) | ||
|  |         { | ||
|  |             btVector3 temp[128]; | ||
|  |             int inner_count = MIN( numSpheres - k, 128 ); | ||
|  |             for( long i = 0; i < inner_count; i++ ) | ||
|  |             { | ||
|  |                 temp[i] = (*pos)*m_localScaling +vec*m_localScaling*(*rad) - vec * getMargin(); | ||
|  |                 pos++; | ||
|  |                 rad++; | ||
|  |             } | ||
|  |             long i = vec.maxDot( temp, inner_count, newDot); | ||
|  |             if( newDot > maxDot ) | ||
|  |             { | ||
|  |                 maxDot = newDot; | ||
|  |                 supportVerticesOut[j] = temp[i]; | ||
|  |             } | ||
|  |         } | ||
|  |          | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | void	btMultiSphereShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const | ||
|  | { | ||
|  | 	//as an approximation, take the inertia of the box that bounds the spheres
 | ||
|  | 
 | ||
|  | 	btVector3 localAabbMin,localAabbMax; | ||
|  | 	getCachedLocalAabb(localAabbMin,localAabbMax); | ||
|  | 	btVector3 halfExtents = (localAabbMax-localAabbMin)*btScalar(0.5); | ||
|  | 
 | ||
|  | 	btScalar lx=btScalar(2.)*(halfExtents.x()); | ||
|  | 	btScalar ly=btScalar(2.)*(halfExtents.y()); | ||
|  | 	btScalar lz=btScalar(2.)*(halfExtents.z()); | ||
|  | 
 | ||
|  | 	inertia.setValue(mass/(btScalar(12.0)) * (ly*ly + lz*lz), | ||
|  | 					mass/(btScalar(12.0)) * (lx*lx + lz*lz), | ||
|  | 					mass/(btScalar(12.0)) * (lx*lx + ly*ly)); | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | ///fills the dataBuffer and returns the struct name (and 0 on failure)
 | ||
|  | const char*	btMultiSphereShape::serialize(void* dataBuffer, btSerializer* serializer) const | ||
|  | { | ||
|  | 	btMultiSphereShapeData* shapeData = (btMultiSphereShapeData*) dataBuffer; | ||
|  | 	btConvexInternalShape::serialize(&shapeData->m_convexInternalShapeData, serializer); | ||
|  | 
 | ||
|  | 	int numElem = m_localPositionArray.size(); | ||
|  | 	shapeData->m_localPositionArrayPtr = numElem ? (btPositionAndRadius*)serializer->getUniquePointer((void*)&m_localPositionArray[0]):  0; | ||
|  | 	 | ||
|  | 	shapeData->m_localPositionArraySize = numElem; | ||
|  | 	if (numElem) | ||
|  | 	{ | ||
|  | 		btChunk* chunk = serializer->allocate(sizeof(btPositionAndRadius),numElem); | ||
|  | 		btPositionAndRadius* memPtr = (btPositionAndRadius*)chunk->m_oldPtr; | ||
|  | 		for (int i=0;i<numElem;i++,memPtr++) | ||
|  | 		{ | ||
|  | 			m_localPositionArray[i].serializeFloat(memPtr->m_pos); | ||
|  | 			memPtr->m_radius = float(m_radiArray[i]); | ||
|  | 		} | ||
|  | 		serializer->finalizeChunk(chunk,"btPositionAndRadius",BT_ARRAY_CODE,(void*)&m_localPositionArray[0]); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// Fill padding with zeros to appease msan.
 | ||
|  | 	memset(shapeData->m_padding, 0, sizeof(shapeData->m_padding)); | ||
|  | 
 | ||
|  | 	return "btMultiSphereShapeData"; | ||
|  | } | ||
|  | 
 | ||
|  | 
 |