1430 lines
		
	
	
		
			56 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			1430 lines
		
	
	
		
			56 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								Bullet Continuous Collision Detection and Physics Library
							 | 
						||
| 
								 | 
							
								Copyright (c) 2013 Erwin Coumans  http://bulletphysics.org
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								This software is provided 'as-is', without any express or implied warranty.
							 | 
						||
| 
								 | 
							
								In no event will the authors be held liable for any damages arising from the use of this software.
							 | 
						||
| 
								 | 
							
								Permission is granted to anyone to use this software for any purpose, 
							 | 
						||
| 
								 | 
							
								including commercial applications, and to alter it and redistribute it freely, 
							 | 
						||
| 
								 | 
							
								subject to the following restrictions:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
							 | 
						||
| 
								 | 
							
								2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
							 | 
						||
| 
								 | 
							
								3. This notice may not be removed or altered from any source distribution.
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#include "btMultiBodyConstraintSolver.h"
							 | 
						||
| 
								 | 
							
								#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
							 | 
						||
| 
								 | 
							
								#include "btMultiBodyLinkCollider.h"
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#include "BulletDynamics/ConstraintSolver/btSolverBody.h"
							 | 
						||
| 
								 | 
							
								#include "btMultiBodyConstraint.h"
							 | 
						||
| 
								 | 
							
								#include "BulletDynamics/ConstraintSolver/btContactSolverInfo.h"
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#include "LinearMath/btQuickprof.h"
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								btScalar btMultiBodyConstraintSolver::solveSingleIteration(int iteration, btCollisionObject** bodies ,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									btScalar leastSquaredResidual  = btSequentialImpulseConstraintSolver::solveSingleIteration(iteration, bodies ,numBodies,manifoldPtr, numManifolds,constraints,numConstraints,infoGlobal,debugDrawer);
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
									//solve featherstone non-contact constraints
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									//printf("m_multiBodyNonContactConstraints = %d\n",m_multiBodyNonContactConstraints.size());
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									for (int j=0;j<m_multiBodyNonContactConstraints.size();j++)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										int index = iteration&1? j : m_multiBodyNonContactConstraints.size()-1-j;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										btMultiBodySolverConstraint& constraint = m_multiBodyNonContactConstraints[index];
							 | 
						||
| 
								 | 
							
										
							 | 
						||
| 
								 | 
							
										btScalar residual = resolveSingleConstraintRowGeneric(constraint);
							 | 
						||
| 
								 | 
							
										leastSquaredResidual += residual*residual;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if(constraint.m_multiBodyA) 
							 | 
						||
| 
								 | 
							
											constraint.m_multiBodyA->setPosUpdated(false);
							 | 
						||
| 
								 | 
							
										if(constraint.m_multiBodyB) 
							 | 
						||
| 
								 | 
							
											constraint.m_multiBodyB->setPosUpdated(false);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									//solve featherstone normal contact
							 | 
						||
| 
								 | 
							
									for (int j0=0;j0<m_multiBodyNormalContactConstraints.size();j0++)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										int index = j0;//iteration&1? j0 : m_multiBodyNormalContactConstraints.size()-1-j0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										btMultiBodySolverConstraint& constraint = m_multiBodyNormalContactConstraints[index];
							 | 
						||
| 
								 | 
							
										btScalar residual = 0.f;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if (iteration < infoGlobal.m_numIterations)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											residual = resolveSingleConstraintRowGeneric(constraint);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										leastSquaredResidual += residual*residual;
							 | 
						||
| 
								 | 
							
								 
							 | 
						||
| 
								 | 
							
										if(constraint.m_multiBodyA) 
							 | 
						||
| 
								 | 
							
											constraint.m_multiBodyA->setPosUpdated(false);
							 | 
						||
| 
								 | 
							
										if(constraint.m_multiBodyB) 
							 | 
						||
| 
								 | 
							
											constraint.m_multiBodyB->setPosUpdated(false);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
									//solve featherstone frictional contact
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									for (int j1=0;j1<this->m_multiBodyFrictionContactConstraints.size();j1++)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										if (iteration < infoGlobal.m_numIterations)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											int index = j1;//iteration&1? j1 : m_multiBodyFrictionContactConstraints.size()-1-j1;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											btMultiBodySolverConstraint& frictionConstraint = m_multiBodyFrictionContactConstraints[index];
							 | 
						||
| 
								 | 
							
											btScalar totalImpulse = m_multiBodyNormalContactConstraints[frictionConstraint.m_frictionIndex].m_appliedImpulse;
							 | 
						||
| 
								 | 
							
											//adjust friction limits here
							 | 
						||
| 
								 | 
							
											if (totalImpulse>btScalar(0))
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												frictionConstraint.m_lowerLimit = -(frictionConstraint.m_friction*totalImpulse);
							 | 
						||
| 
								 | 
							
												frictionConstraint.m_upperLimit = frictionConstraint.m_friction*totalImpulse;
							 | 
						||
| 
								 | 
							
												btScalar residual = resolveSingleConstraintRowGeneric(frictionConstraint);
							 | 
						||
| 
								 | 
							
												leastSquaredResidual += residual*residual;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if(frictionConstraint.m_multiBodyA) 
							 | 
						||
| 
								 | 
							
													frictionConstraint.m_multiBodyA->setPosUpdated(false);
							 | 
						||
| 
								 | 
							
												if(frictionConstraint.m_multiBodyB) 
							 | 
						||
| 
								 | 
							
													frictionConstraint.m_multiBodyB->setPosUpdated(false);
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									return leastSquaredResidual;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								btScalar btMultiBodyConstraintSolver::solveGroupCacheFriendlySetup(btCollisionObject** bodies,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									m_multiBodyNonContactConstraints.resize(0);
							 | 
						||
| 
								 | 
							
									m_multiBodyNormalContactConstraints.resize(0);
							 | 
						||
| 
								 | 
							
									m_multiBodyFrictionContactConstraints.resize(0);
							 | 
						||
| 
								 | 
							
									m_data.m_jacobians.resize(0);
							 | 
						||
| 
								 | 
							
									m_data.m_deltaVelocitiesUnitImpulse.resize(0);
							 | 
						||
| 
								 | 
							
									m_data.m_deltaVelocities.resize(0);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									for (int i=0;i<numBodies;i++)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										const btMultiBodyLinkCollider* fcA = btMultiBodyLinkCollider::upcast(bodies[i]);
							 | 
						||
| 
								 | 
							
										if (fcA)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											fcA->m_multiBody->setCompanionId(-1);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									btScalar val = btSequentialImpulseConstraintSolver::solveGroupCacheFriendlySetup( bodies,numBodies,manifoldPtr, numManifolds, constraints,numConstraints,infoGlobal,debugDrawer);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return val;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void	btMultiBodyConstraintSolver::applyDeltaVee(btScalar* delta_vee, btScalar impulse, int velocityIndex, int ndof)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    for (int i = 0; i < ndof; ++i) 
							 | 
						||
| 
								 | 
							
										m_data.m_deltaVelocities[velocityIndex+i] += delta_vee[i] * impulse;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								btScalar btMultiBodyConstraintSolver::resolveSingleConstraintRowGeneric(const btMultiBodySolverConstraint& c)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									btScalar deltaImpulse = c.m_rhs-btScalar(c.m_appliedImpulse)*c.m_cfm;
							 | 
						||
| 
								 | 
							
									btScalar deltaVelADotn=0;
							 | 
						||
| 
								 | 
							
									btScalar deltaVelBDotn=0;
							 | 
						||
| 
								 | 
							
									btSolverBody* bodyA = 0;
							 | 
						||
| 
								 | 
							
									btSolverBody* bodyB = 0;
							 | 
						||
| 
								 | 
							
									int ndofA=0;
							 | 
						||
| 
								 | 
							
									int ndofB=0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (c.m_multiBodyA)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										ndofA  = c.m_multiBodyA->getNumDofs() + 6;
							 | 
						||
| 
								 | 
							
										for (int i = 0; i < ndofA; ++i) 
							 | 
						||
| 
								 | 
							
											deltaVelADotn += m_data.m_jacobians[c.m_jacAindex+i] * m_data.m_deltaVelocities[c.m_deltaVelAindex+i];
							 | 
						||
| 
								 | 
							
									} else if(c.m_solverBodyIdA >= 0)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										bodyA = &m_tmpSolverBodyPool[c.m_solverBodyIdA];
							 | 
						||
| 
								 | 
							
										deltaVelADotn += c.m_contactNormal1.dot(bodyA->internalGetDeltaLinearVelocity()) 	+ c.m_relpos1CrossNormal.dot(bodyA->internalGetDeltaAngularVelocity());
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (c.m_multiBodyB)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										ndofB  = c.m_multiBodyB->getNumDofs() + 6;
							 | 
						||
| 
								 | 
							
										for (int i = 0; i < ndofB; ++i) 
							 | 
						||
| 
								 | 
							
											deltaVelBDotn += m_data.m_jacobians[c.m_jacBindex+i] * m_data.m_deltaVelocities[c.m_deltaVelBindex+i];
							 | 
						||
| 
								 | 
							
									} else if(c.m_solverBodyIdB >= 0)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										bodyB = &m_tmpSolverBodyPool[c.m_solverBodyIdB];
							 | 
						||
| 
								 | 
							
										deltaVelBDotn += c.m_contactNormal2.dot(bodyB->internalGetDeltaLinearVelocity())  + c.m_relpos2CrossNormal.dot(bodyB->internalGetDeltaAngularVelocity());
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
									deltaImpulse	-=	deltaVelADotn*c.m_jacDiagABInv;//m_jacDiagABInv = 1./denom
							 | 
						||
| 
								 | 
							
									deltaImpulse	-=	deltaVelBDotn*c.m_jacDiagABInv;
							 | 
						||
| 
								 | 
							
									const btScalar sum = btScalar(c.m_appliedImpulse) + deltaImpulse;
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
									if (sum < c.m_lowerLimit)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										deltaImpulse = c.m_lowerLimit-c.m_appliedImpulse;
							 | 
						||
| 
								 | 
							
										c.m_appliedImpulse = c.m_lowerLimit;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									else if (sum > c.m_upperLimit) 
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										deltaImpulse = c.m_upperLimit-c.m_appliedImpulse;
							 | 
						||
| 
								 | 
							
										c.m_appliedImpulse = c.m_upperLimit;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									else
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										c.m_appliedImpulse = sum;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (c.m_multiBodyA)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										applyDeltaVee(&m_data.m_deltaVelocitiesUnitImpulse[c.m_jacAindex],deltaImpulse,c.m_deltaVelAindex,ndofA);
							 | 
						||
| 
								 | 
							
								#ifdef DIRECTLY_UPDATE_VELOCITY_DURING_SOLVER_ITERATIONS
							 | 
						||
| 
								 | 
							
										//note: update of the actual velocities (below) in the multibody does not have to happen now since m_deltaVelocities can be applied after all iterations
							 | 
						||
| 
								 | 
							
										//it would make the multibody solver more like the regular one with m_deltaVelocities being equivalent to btSolverBody::m_deltaLinearVelocity/m_deltaAngularVelocity
							 | 
						||
| 
								 | 
							
										c.m_multiBodyA->applyDeltaVeeMultiDof2(&m_data.m_deltaVelocitiesUnitImpulse[c.m_jacAindex],deltaImpulse);
							 | 
						||
| 
								 | 
							
								#endif //DIRECTLY_UPDATE_VELOCITY_DURING_SOLVER_ITERATIONS
							 | 
						||
| 
								 | 
							
									} else if(c.m_solverBodyIdA >= 0)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										bodyA->internalApplyImpulse(c.m_contactNormal1*bodyA->internalGetInvMass(),c.m_angularComponentA,deltaImpulse);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									if (c.m_multiBodyB)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										applyDeltaVee(&m_data.m_deltaVelocitiesUnitImpulse[c.m_jacBindex],deltaImpulse,c.m_deltaVelBindex,ndofB);
							 | 
						||
| 
								 | 
							
								#ifdef DIRECTLY_UPDATE_VELOCITY_DURING_SOLVER_ITERATIONS
							 | 
						||
| 
								 | 
							
										//note: update of the actual velocities (below) in the multibody does not have to happen now since m_deltaVelocities can be applied after all iterations
							 | 
						||
| 
								 | 
							
										//it would make the multibody solver more like the regular one with m_deltaVelocities being equivalent to btSolverBody::m_deltaLinearVelocity/m_deltaAngularVelocity
							 | 
						||
| 
								 | 
							
										c.m_multiBodyB->applyDeltaVeeMultiDof2(&m_data.m_deltaVelocitiesUnitImpulse[c.m_jacBindex],deltaImpulse);
							 | 
						||
| 
								 | 
							
								#endif //DIRECTLY_UPDATE_VELOCITY_DURING_SOLVER_ITERATIONS
							 | 
						||
| 
								 | 
							
									} else if(c.m_solverBodyIdB >= 0)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										bodyB->internalApplyImpulse(c.m_contactNormal2*bodyB->internalGetInvMass(),c.m_angularComponentB,deltaImpulse);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									return deltaImpulse;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void btMultiBodyConstraintSolver::setupMultiBodyContactConstraint(btMultiBodySolverConstraint& solverConstraint, 
							 | 
						||
| 
								 | 
							
																								 const btVector3& contactNormal,
							 | 
						||
| 
								 | 
							
																								 btManifoldPoint& cp, const btContactSolverInfo& infoGlobal,
							 | 
						||
| 
								 | 
							
																								 btScalar& relaxation,
							 | 
						||
| 
								 | 
							
																								 bool isFriction, btScalar desiredVelocity, btScalar cfmSlip)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
											
							 | 
						||
| 
								 | 
							
									BT_PROFILE("setupMultiBodyContactConstraint");
							 | 
						||
| 
								 | 
							
									btVector3 rel_pos1;
							 | 
						||
| 
								 | 
							
									btVector3 rel_pos2;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									btMultiBody* multiBodyA = solverConstraint.m_multiBodyA;
							 | 
						||
| 
								 | 
							
									btMultiBody* multiBodyB = solverConstraint.m_multiBodyB;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									const btVector3& pos1 = cp.getPositionWorldOnA();
							 | 
						||
| 
								 | 
							
									const btVector3& pos2 = cp.getPositionWorldOnB();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									btSolverBody* bodyA = multiBodyA ? 0 : &m_tmpSolverBodyPool[solverConstraint.m_solverBodyIdA];
							 | 
						||
| 
								 | 
							
									btSolverBody* bodyB = multiBodyB ? 0 : &m_tmpSolverBodyPool[solverConstraint.m_solverBodyIdB];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									btRigidBody* rb0 = multiBodyA ? 0 : bodyA->m_originalBody;
							 | 
						||
| 
								 | 
							
									btRigidBody* rb1 = multiBodyB ? 0 : bodyB->m_originalBody;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (bodyA)
							 | 
						||
| 
								 | 
							
										rel_pos1 = pos1 - bodyA->getWorldTransform().getOrigin(); 
							 | 
						||
| 
								 | 
							
									if (bodyB)
							 | 
						||
| 
								 | 
							
										rel_pos2 = pos2 - bodyB->getWorldTransform().getOrigin();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									relaxation = infoGlobal.m_sor;
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
									btScalar invTimeStep = btScalar(1)/infoGlobal.m_timeStep;
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
									 //cfm = 1 /       ( dt * kp + kd )
							 | 
						||
| 
								 | 
							
								    //erp = dt * kp / ( dt * kp + kd )
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    btScalar cfm;
							 | 
						||
| 
								 | 
							
									btScalar erp;
							 | 
						||
| 
								 | 
							
									if (isFriction)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										cfm = infoGlobal.m_frictionCFM;
							 | 
						||
| 
								 | 
							
										erp = infoGlobal.m_frictionERP;
							 | 
						||
| 
								 | 
							
									} else
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										cfm = infoGlobal.m_globalCfm;
							 | 
						||
| 
								 | 
							
										erp = infoGlobal.m_erp2;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ((cp.m_contactPointFlags&BT_CONTACT_FLAG_HAS_CONTACT_CFM) || (cp.m_contactPointFlags&BT_CONTACT_FLAG_HAS_CONTACT_ERP))
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											if (cp.m_contactPointFlags&BT_CONTACT_FLAG_HAS_CONTACT_CFM)
							 | 
						||
| 
								 | 
							
												cfm  = cp.m_contactCFM;
							 | 
						||
| 
								 | 
							
											if (cp.m_contactPointFlags&BT_CONTACT_FLAG_HAS_CONTACT_ERP)
							 | 
						||
| 
								 | 
							
												erp = cp.m_contactERP;                
							 | 
						||
| 
								 | 
							
										} else
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											if (cp.m_contactPointFlags & BT_CONTACT_FLAG_CONTACT_STIFFNESS_DAMPING)
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												btScalar denom = ( infoGlobal.m_timeStep * cp.m_combinedContactStiffness1 + cp.m_combinedContactDamping1 );
							 | 
						||
| 
								 | 
							
												if (denom < SIMD_EPSILON)
							 | 
						||
| 
								 | 
							
												{
							 | 
						||
| 
								 | 
							
													denom = SIMD_EPSILON;
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
												cfm = btScalar(1) / denom; 
							 | 
						||
| 
								 | 
							
												erp = (infoGlobal.m_timeStep * cp.m_combinedContactStiffness1) / denom;
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									cfm *= invTimeStep;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (multiBodyA)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										if (solverConstraint.m_linkA<0)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											rel_pos1 = pos1 - multiBodyA->getBasePos();
							 | 
						||
| 
								 | 
							
										} else
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											rel_pos1 = pos1 - multiBodyA->getLink(solverConstraint.m_linkA).m_cachedWorldTransform.getOrigin();
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										const int ndofA  = multiBodyA->getNumDofs() + 6;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										solverConstraint.m_deltaVelAindex = multiBodyA->getCompanionId();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if (solverConstraint.m_deltaVelAindex <0)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											solverConstraint.m_deltaVelAindex = m_data.m_deltaVelocities.size();
							 | 
						||
| 
								 | 
							
											multiBodyA->setCompanionId(solverConstraint.m_deltaVelAindex);
							 | 
						||
| 
								 | 
							
											m_data.m_deltaVelocities.resize(m_data.m_deltaVelocities.size()+ndofA);
							 | 
						||
| 
								 | 
							
										} else
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											btAssert(m_data.m_deltaVelocities.size() >= solverConstraint.m_deltaVelAindex+ndofA);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										solverConstraint.m_jacAindex = m_data.m_jacobians.size();
							 | 
						||
| 
								 | 
							
										m_data.m_jacobians.resize(m_data.m_jacobians.size()+ndofA);
							 | 
						||
| 
								 | 
							
										m_data.m_deltaVelocitiesUnitImpulse.resize(m_data.m_deltaVelocitiesUnitImpulse.size()+ndofA);
							 | 
						||
| 
								 | 
							
										btAssert(m_data.m_jacobians.size() == m_data.m_deltaVelocitiesUnitImpulse.size());
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										btScalar* jac1=&m_data.m_jacobians[solverConstraint.m_jacAindex];
							 | 
						||
| 
								 | 
							
										multiBodyA->fillContactJacobianMultiDof(solverConstraint.m_linkA, cp.getPositionWorldOnA(), contactNormal, jac1, m_data.scratch_r, m_data.scratch_v, m_data.scratch_m);
							 | 
						||
| 
								 | 
							
										btScalar* delta = &m_data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacAindex];
							 | 
						||
| 
								 | 
							
										multiBodyA->calcAccelerationDeltasMultiDof(&m_data.m_jacobians[solverConstraint.m_jacAindex],delta,m_data.scratch_r, m_data.scratch_v);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										btVector3 torqueAxis0 = rel_pos1.cross(contactNormal);
							 | 
						||
| 
								 | 
							
										solverConstraint.m_relpos1CrossNormal = torqueAxis0;
							 | 
						||
| 
								 | 
							
										solverConstraint.m_contactNormal1 = contactNormal;
							 | 
						||
| 
								 | 
							
									} else
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										btVector3 torqueAxis0 = rel_pos1.cross(contactNormal);
							 | 
						||
| 
								 | 
							
										solverConstraint.m_relpos1CrossNormal = torqueAxis0;
							 | 
						||
| 
								 | 
							
										solverConstraint.m_contactNormal1 = contactNormal;
							 | 
						||
| 
								 | 
							
										solverConstraint.m_angularComponentA = rb0 ? rb0->getInvInertiaTensorWorld()*torqueAxis0*rb0->getAngularFactor() : btVector3(0,0,0);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (multiBodyB)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										if (solverConstraint.m_linkB<0)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											rel_pos2 = pos2 - multiBodyB->getBasePos();
							 | 
						||
| 
								 | 
							
										} else
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											rel_pos2 = pos2 - multiBodyB->getLink(solverConstraint.m_linkB).m_cachedWorldTransform.getOrigin();
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const int ndofB  = multiBodyB->getNumDofs() + 6;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										solverConstraint.m_deltaVelBindex = multiBodyB->getCompanionId();
							 | 
						||
| 
								 | 
							
										if (solverConstraint.m_deltaVelBindex <0)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											solverConstraint.m_deltaVelBindex = m_data.m_deltaVelocities.size();
							 | 
						||
| 
								 | 
							
											multiBodyB->setCompanionId(solverConstraint.m_deltaVelBindex);
							 | 
						||
| 
								 | 
							
											m_data.m_deltaVelocities.resize(m_data.m_deltaVelocities.size()+ndofB);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										solverConstraint.m_jacBindex = m_data.m_jacobians.size();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										m_data.m_jacobians.resize(m_data.m_jacobians.size()+ndofB);
							 | 
						||
| 
								 | 
							
										m_data.m_deltaVelocitiesUnitImpulse.resize(m_data.m_deltaVelocitiesUnitImpulse.size()+ndofB);
							 | 
						||
| 
								 | 
							
										btAssert(m_data.m_jacobians.size() == m_data.m_deltaVelocitiesUnitImpulse.size());
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										multiBodyB->fillContactJacobianMultiDof(solverConstraint.m_linkB, cp.getPositionWorldOnB(), -contactNormal, &m_data.m_jacobians[solverConstraint.m_jacBindex], m_data.scratch_r, m_data.scratch_v, m_data.scratch_m);
							 | 
						||
| 
								 | 
							
										multiBodyB->calcAccelerationDeltasMultiDof(&m_data.m_jacobians[solverConstraint.m_jacBindex],&m_data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacBindex],m_data.scratch_r, m_data.scratch_v);
							 | 
						||
| 
								 | 
							
										
							 | 
						||
| 
								 | 
							
										btVector3 torqueAxis1 = rel_pos2.cross(contactNormal);		
							 | 
						||
| 
								 | 
							
										solverConstraint.m_relpos2CrossNormal = -torqueAxis1;
							 | 
						||
| 
								 | 
							
										solverConstraint.m_contactNormal2 = -contactNormal;
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
									} else
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										btVector3 torqueAxis1 = rel_pos2.cross(contactNormal);		
							 | 
						||
| 
								 | 
							
										solverConstraint.m_relpos2CrossNormal = -torqueAxis1;
							 | 
						||
| 
								 | 
							
										solverConstraint.m_contactNormal2 = -contactNormal;
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
										solverConstraint.m_angularComponentB = rb1 ? rb1->getInvInertiaTensorWorld()*-torqueAxis1*rb1->getAngularFactor() : btVector3(0,0,0);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
														
							 | 
						||
| 
								 | 
							
										btVector3 vec;
							 | 
						||
| 
								 | 
							
										btScalar denom0 = 0.f;
							 | 
						||
| 
								 | 
							
										btScalar denom1 = 0.f;
							 | 
						||
| 
								 | 
							
										btScalar* jacB = 0;
							 | 
						||
| 
								 | 
							
										btScalar* jacA = 0;
							 | 
						||
| 
								 | 
							
										btScalar* lambdaA =0;
							 | 
						||
| 
								 | 
							
										btScalar* lambdaB =0;
							 | 
						||
| 
								 | 
							
										int ndofA  = 0;
							 | 
						||
| 
								 | 
							
										if (multiBodyA)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											ndofA  = multiBodyA->getNumDofs() + 6;
							 | 
						||
| 
								 | 
							
											jacA = &m_data.m_jacobians[solverConstraint.m_jacAindex];
							 | 
						||
| 
								 | 
							
											lambdaA = &m_data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacAindex];
							 | 
						||
| 
								 | 
							
											for (int i = 0; i < ndofA; ++i)
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												btScalar j = jacA[i] ;
							 | 
						||
| 
								 | 
							
												btScalar l =lambdaA[i];
							 | 
						||
| 
								 | 
							
												denom0 += j*l;
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										} else
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											if (rb0)
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												vec = ( solverConstraint.m_angularComponentA).cross(rel_pos1);
							 | 
						||
| 
								 | 
							
												denom0 = rb0->getInvMass() + contactNormal.dot(vec);
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										if (multiBodyB)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											const int ndofB  = multiBodyB->getNumDofs() + 6;
							 | 
						||
| 
								 | 
							
											jacB = &m_data.m_jacobians[solverConstraint.m_jacBindex];
							 | 
						||
| 
								 | 
							
											lambdaB = &m_data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacBindex];
							 | 
						||
| 
								 | 
							
											for (int i = 0; i < ndofB; ++i)
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												btScalar j = jacB[i] ;
							 | 
						||
| 
								 | 
							
												btScalar l =lambdaB[i];
							 | 
						||
| 
								 | 
							
												denom1 += j*l;
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} else
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											if (rb1)
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												vec = ( -solverConstraint.m_angularComponentB).cross(rel_pos2);
							 | 
						||
| 
								 | 
							
												denom1 = rb1->getInvMass() + contactNormal.dot(vec);
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										 
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										 btScalar d = denom0+denom1+cfm;
							 | 
						||
| 
								 | 
							
										 if (d>SIMD_EPSILON)
							 | 
						||
| 
								 | 
							
										 {
							 | 
						||
| 
								 | 
							
											solverConstraint.m_jacDiagABInv = relaxation/(d);
							 | 
						||
| 
								 | 
							
										 } else
							 | 
						||
| 
								 | 
							
										 {
							 | 
						||
| 
								 | 
							
											//disable the constraint row to handle singularity/redundant constraint
							 | 
						||
| 
								 | 
							
											solverConstraint.m_jacDiagABInv  = 0.f;
							 | 
						||
| 
								 | 
							
										 }
							 | 
						||
| 
								 | 
							
										
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
									//compute rhs and remaining solverConstraint fields
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									btScalar restitution = 0.f;
							 | 
						||
| 
								 | 
							
								    btScalar distance = 0;
							 | 
						||
| 
								 | 
							
								    if (!isFriction)
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        distance = cp.getDistance()+infoGlobal.m_linearSlop;
							 | 
						||
| 
								 | 
							
								    } else
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        if (cp.m_contactPointFlags & BT_CONTACT_FLAG_FRICTION_ANCHOR)
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								          distance = (cp.getPositionWorldOnA() - cp.getPositionWorldOnB()).dot(contactNormal);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
									btScalar rel_vel = 0.f;
							 | 
						||
| 
								 | 
							
									int ndofA  = 0;
							 | 
						||
| 
								 | 
							
									int ndofB  = 0;
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										btVector3 vel1,vel2;
							 | 
						||
| 
								 | 
							
										if (multiBodyA)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											ndofA  = multiBodyA->getNumDofs() + 6;
							 | 
						||
| 
								 | 
							
											btScalar* jacA = &m_data.m_jacobians[solverConstraint.m_jacAindex];
							 | 
						||
| 
								 | 
							
											for (int i = 0; i < ndofA ; ++i) 
							 | 
						||
| 
								 | 
							
												rel_vel += multiBodyA->getVelocityVector()[i] * jacA[i];
							 | 
						||
| 
								 | 
							
										} else
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											if (rb0)
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												rel_vel += (rb0->getVelocityInLocalPoint(rel_pos1) + 
							 | 
						||
| 
								 | 
							
															(rb0->getTotalTorque()*rb0->getInvInertiaTensorWorld()*infoGlobal.m_timeStep).cross(rel_pos1)+
							 | 
						||
| 
								 | 
							
															rb0->getTotalForce()*rb0->getInvMass()*infoGlobal.m_timeStep).dot(solverConstraint.m_contactNormal1);
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										if (multiBodyB)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											ndofB  = multiBodyB->getNumDofs() + 6;
							 | 
						||
| 
								 | 
							
											btScalar* jacB = &m_data.m_jacobians[solverConstraint.m_jacBindex];
							 | 
						||
| 
								 | 
							
											for (int i = 0; i < ndofB ; ++i) 
							 | 
						||
| 
								 | 
							
												rel_vel += multiBodyB->getVelocityVector()[i] * jacB[i];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} else
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											if (rb1)
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												rel_vel += (rb1->getVelocityInLocalPoint(rel_pos2)+
							 | 
						||
| 
								 | 
							
													(rb1->getTotalTorque()*rb1->getInvInertiaTensorWorld()*infoGlobal.m_timeStep).cross(rel_pos2) +
							 | 
						||
| 
								 | 
							
													rb1->getTotalForce()*rb1->getInvMass()*infoGlobal.m_timeStep).dot(solverConstraint.m_contactNormal2);
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										solverConstraint.m_friction = cp.m_combinedFriction;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if(!isFriction)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											restitution =  restitutionCurve(rel_vel, cp.m_combinedRestitution, infoGlobal.m_restitutionVelocityThreshold);	
							 | 
						||
| 
								 | 
							
											if (restitution <= btScalar(0.))
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												restitution = 0.f;
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									///warm starting (or zero if disabled)
							 | 
						||
| 
								 | 
							
									//disable warmstarting for btMultiBody, it has issues gaining energy (==explosion)
							 | 
						||
| 
								 | 
							
									if (0)//infoGlobal.m_solverMode & SOLVER_USE_WARMSTARTING)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										solverConstraint.m_appliedImpulse = isFriction ? 0 : cp.m_appliedImpulse * infoGlobal.m_warmstartingFactor;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if (solverConstraint.m_appliedImpulse)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											if (multiBodyA)
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												btScalar impulse = solverConstraint.m_appliedImpulse;
							 | 
						||
| 
								 | 
							
												btScalar* deltaV = &m_data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacAindex];
							 | 
						||
| 
								 | 
							
												multiBodyA->applyDeltaVeeMultiDof(deltaV,impulse);
							 | 
						||
| 
								 | 
							
												
							 | 
						||
| 
								 | 
							
												applyDeltaVee(deltaV,impulse,solverConstraint.m_deltaVelAindex,ndofA);
							 | 
						||
| 
								 | 
							
											} else
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												if (rb0)
							 | 
						||
| 
								 | 
							
													bodyA->internalApplyImpulse(solverConstraint.m_contactNormal1*bodyA->internalGetInvMass()*rb0->getLinearFactor(),solverConstraint.m_angularComponentA,solverConstraint.m_appliedImpulse);
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
											if (multiBodyB)
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												btScalar impulse = solverConstraint.m_appliedImpulse;
							 | 
						||
| 
								 | 
							
												btScalar* deltaV = &m_data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacBindex];
							 | 
						||
| 
								 | 
							
												multiBodyB->applyDeltaVeeMultiDof(deltaV,impulse);
							 | 
						||
| 
								 | 
							
												applyDeltaVee(deltaV,impulse,solverConstraint.m_deltaVelBindex,ndofB);
							 | 
						||
| 
								 | 
							
											} else
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												if (rb1)
							 | 
						||
| 
								 | 
							
													bodyB->internalApplyImpulse(-solverConstraint.m_contactNormal2*bodyB->internalGetInvMass()*rb1->getLinearFactor(),-solverConstraint.m_angularComponentB,-(btScalar)solverConstraint.m_appliedImpulse);
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									} else
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										solverConstraint.m_appliedImpulse = 0.f;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									solverConstraint.m_appliedPushImpulse = 0.f;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										btScalar positionalError = 0.f;
							 | 
						||
| 
								 | 
							
										btScalar velocityError = restitution - rel_vel;// * damping;	//note for friction restitution is always set to 0 (check above) so it is acutally velocityError = -rel_vel for friction
							 | 
						||
| 
								 | 
							
										if (isFriction)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											positionalError = -distance * erp/infoGlobal.m_timeStep;
							 | 
						||
| 
								 | 
							
										} else
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
								    			if (distance>0)
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												positionalError = 0;
							 | 
						||
| 
								 | 
							
												velocityError -= distance / infoGlobal.m_timeStep;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												positionalError = -distance * erp/infoGlobal.m_timeStep;
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										btScalar  penetrationImpulse = positionalError*solverConstraint.m_jacDiagABInv;
							 | 
						||
| 
								 | 
							
										btScalar velocityImpulse = velocityError *solverConstraint.m_jacDiagABInv;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if(!isFriction)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
										//	if (!infoGlobal.m_splitImpulse || (penetration > infoGlobal.m_splitImpulsePenetrationThreshold))
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												//combine position and velocity into rhs
							 | 
						||
| 
								 | 
							
												solverConstraint.m_rhs = penetrationImpulse+velocityImpulse;
							 | 
						||
| 
								 | 
							
												solverConstraint.m_rhsPenetration = 0.f;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										/*else
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												//split position and velocity into rhs and m_rhsPenetration
							 | 
						||
| 
								 | 
							
												solverConstraint.m_rhs = velocityImpulse;
							 | 
						||
| 
								 | 
							
												solverConstraint.m_rhsPenetration = penetrationImpulse;
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
											*/
							 | 
						||
| 
								 | 
							
											solverConstraint.m_lowerLimit = 0;
							 | 
						||
| 
								 | 
							
											solverConstraint.m_upperLimit = 1e10f;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										else
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											solverConstraint.m_rhs = penetrationImpulse+velocityImpulse;
							 | 
						||
| 
								 | 
							
											solverConstraint.m_rhsPenetration = 0.f;
							 | 
						||
| 
								 | 
							
											solverConstraint.m_lowerLimit = -solverConstraint.m_friction;
							 | 
						||
| 
								 | 
							
											solverConstraint.m_upperLimit = solverConstraint.m_friction;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										solverConstraint.m_cfm = cfm*solverConstraint.m_jacDiagABInv;
							 | 
						||
| 
								 | 
							
										
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void btMultiBodyConstraintSolver::setupMultiBodyTorsionalFrictionConstraint(btMultiBodySolverConstraint& solverConstraint,
							 | 
						||
| 
								 | 
							
								                                                                  const btVector3& constraintNormal,
							 | 
						||
| 
								 | 
							
								                                                                  btManifoldPoint& cp,
							 | 
						||
| 
								 | 
							
								                                                                    btScalar combinedTorsionalFriction,
							 | 
						||
| 
								 | 
							
								                                                                    const btContactSolverInfo& infoGlobal,
							 | 
						||
| 
								 | 
							
								                                                                  btScalar& relaxation,
							 | 
						||
| 
								 | 
							
								                                                                  bool isFriction, btScalar desiredVelocity, btScalar cfmSlip)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    BT_PROFILE("setupMultiBodyRollingFrictionConstraint");
							 | 
						||
| 
								 | 
							
								    btVector3 rel_pos1;
							 | 
						||
| 
								 | 
							
								    btVector3 rel_pos2;
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    btMultiBody* multiBodyA = solverConstraint.m_multiBodyA;
							 | 
						||
| 
								 | 
							
								    btMultiBody* multiBodyB = solverConstraint.m_multiBodyB;
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    const btVector3& pos1 = cp.getPositionWorldOnA();
							 | 
						||
| 
								 | 
							
								    const btVector3& pos2 = cp.getPositionWorldOnB();
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    btSolverBody* bodyA = multiBodyA ? 0 : &m_tmpSolverBodyPool[solverConstraint.m_solverBodyIdA];
							 | 
						||
| 
								 | 
							
								    btSolverBody* bodyB = multiBodyB ? 0 : &m_tmpSolverBodyPool[solverConstraint.m_solverBodyIdB];
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    btRigidBody* rb0 = multiBodyA ? 0 : bodyA->m_originalBody;
							 | 
						||
| 
								 | 
							
								    btRigidBody* rb1 = multiBodyB ? 0 : bodyB->m_originalBody;
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    if (bodyA)
							 | 
						||
| 
								 | 
							
								        rel_pos1 = pos1 - bodyA->getWorldTransform().getOrigin();
							 | 
						||
| 
								 | 
							
								    if (bodyB)
							 | 
						||
| 
								 | 
							
								        rel_pos2 = pos2 - bodyB->getWorldTransform().getOrigin();
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    relaxation = infoGlobal.m_sor;
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								   // btScalar invTimeStep = btScalar(1)/infoGlobal.m_timeStep;
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    if (multiBodyA)
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        if (solverConstraint.m_linkA<0)
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            rel_pos1 = pos1 - multiBodyA->getBasePos();
							 | 
						||
| 
								 | 
							
								        } else
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            rel_pos1 = pos1 - multiBodyA->getLink(solverConstraint.m_linkA).m_cachedWorldTransform.getOrigin();
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        const int ndofA  = multiBodyA->getNumDofs() + 6;
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								        solverConstraint.m_deltaVelAindex = multiBodyA->getCompanionId();
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								        if (solverConstraint.m_deltaVelAindex <0)
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            solverConstraint.m_deltaVelAindex = m_data.m_deltaVelocities.size();
							 | 
						||
| 
								 | 
							
								            multiBodyA->setCompanionId(solverConstraint.m_deltaVelAindex);
							 | 
						||
| 
								 | 
							
								            m_data.m_deltaVelocities.resize(m_data.m_deltaVelocities.size()+ndofA);
							 | 
						||
| 
								 | 
							
								        } else
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            btAssert(m_data.m_deltaVelocities.size() >= solverConstraint.m_deltaVelAindex+ndofA);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								        solverConstraint.m_jacAindex = m_data.m_jacobians.size();
							 | 
						||
| 
								 | 
							
								        m_data.m_jacobians.resize(m_data.m_jacobians.size()+ndofA);
							 | 
						||
| 
								 | 
							
								        m_data.m_deltaVelocitiesUnitImpulse.resize(m_data.m_deltaVelocitiesUnitImpulse.size()+ndofA);
							 | 
						||
| 
								 | 
							
								        btAssert(m_data.m_jacobians.size() == m_data.m_deltaVelocitiesUnitImpulse.size());
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								        btScalar* jac1=&m_data.m_jacobians[solverConstraint.m_jacAindex];
							 | 
						||
| 
								 | 
							
								        multiBodyA->fillConstraintJacobianMultiDof(solverConstraint.m_linkA, cp.getPositionWorldOnA(), constraintNormal, btVector3(0,0,0), jac1, m_data.scratch_r, m_data.scratch_v, m_data.scratch_m);
							 | 
						||
| 
								 | 
							
								        btScalar* delta = &m_data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacAindex];
							 | 
						||
| 
								 | 
							
								        multiBodyA->calcAccelerationDeltasMultiDof(&m_data.m_jacobians[solverConstraint.m_jacAindex],delta,m_data.scratch_r, m_data.scratch_v);
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								        btVector3 torqueAxis0 = -constraintNormal;
							 | 
						||
| 
								 | 
							
								        solverConstraint.m_relpos1CrossNormal = torqueAxis0;
							 | 
						||
| 
								 | 
							
								        solverConstraint.m_contactNormal1 = btVector3(0,0,0);
							 | 
						||
| 
								 | 
							
								    } else
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        btVector3 torqueAxis0 = -constraintNormal;
							 | 
						||
| 
								 | 
							
								        solverConstraint.m_relpos1CrossNormal = torqueAxis0;
							 | 
						||
| 
								 | 
							
								        solverConstraint.m_contactNormal1 = btVector3(0,0,0);
							 | 
						||
| 
								 | 
							
								        solverConstraint.m_angularComponentA = rb0 ? rb0->getInvInertiaTensorWorld()*torqueAxis0*rb0->getAngularFactor() : btVector3(0,0,0);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    if (multiBodyB)
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        if (solverConstraint.m_linkB<0)
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            rel_pos2 = pos2 - multiBodyB->getBasePos();
							 | 
						||
| 
								 | 
							
								        } else
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            rel_pos2 = pos2 - multiBodyB->getLink(solverConstraint.m_linkB).m_cachedWorldTransform.getOrigin();
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								        const int ndofB  = multiBodyB->getNumDofs() + 6;
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								        solverConstraint.m_deltaVelBindex = multiBodyB->getCompanionId();
							 | 
						||
| 
								 | 
							
								        if (solverConstraint.m_deltaVelBindex <0)
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            solverConstraint.m_deltaVelBindex = m_data.m_deltaVelocities.size();
							 | 
						||
| 
								 | 
							
								            multiBodyB->setCompanionId(solverConstraint.m_deltaVelBindex);
							 | 
						||
| 
								 | 
							
								            m_data.m_deltaVelocities.resize(m_data.m_deltaVelocities.size()+ndofB);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								        solverConstraint.m_jacBindex = m_data.m_jacobians.size();
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								        m_data.m_jacobians.resize(m_data.m_jacobians.size()+ndofB);
							 | 
						||
| 
								 | 
							
								        m_data.m_deltaVelocitiesUnitImpulse.resize(m_data.m_deltaVelocitiesUnitImpulse.size()+ndofB);
							 | 
						||
| 
								 | 
							
								        btAssert(m_data.m_jacobians.size() == m_data.m_deltaVelocitiesUnitImpulse.size());
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								        multiBodyB->fillConstraintJacobianMultiDof(solverConstraint.m_linkB, cp.getPositionWorldOnB(), -constraintNormal, btVector3(0,0,0), &m_data.m_jacobians[solverConstraint.m_jacBindex], m_data.scratch_r, m_data.scratch_v, m_data.scratch_m);
							 | 
						||
| 
								 | 
							
								        multiBodyB->calcAccelerationDeltasMultiDof(&m_data.m_jacobians[solverConstraint.m_jacBindex],&m_data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacBindex],m_data.scratch_r, m_data.scratch_v);
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								        btVector3 torqueAxis1 = constraintNormal;
							 | 
						||
| 
								 | 
							
								        solverConstraint.m_relpos2CrossNormal = torqueAxis1;
							 | 
						||
| 
								 | 
							
								        solverConstraint.m_contactNormal2 = -btVector3(0,0,0);
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								    } else
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        btVector3 torqueAxis1 = constraintNormal;
							 | 
						||
| 
								 | 
							
								        solverConstraint.m_relpos2CrossNormal = torqueAxis1;
							 | 
						||
| 
								 | 
							
								        solverConstraint.m_contactNormal2 = -btVector3(0,0,0);
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								        solverConstraint.m_angularComponentB = rb1 ? rb1->getInvInertiaTensorWorld()*torqueAxis1*rb1->getAngularFactor() : btVector3(0,0,0);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								        btScalar denom0 = 0.f;
							 | 
						||
| 
								 | 
							
								        btScalar denom1 = 0.f;
							 | 
						||
| 
								 | 
							
								        btScalar* jacB = 0;
							 | 
						||
| 
								 | 
							
								        btScalar* jacA = 0;
							 | 
						||
| 
								 | 
							
								        btScalar* lambdaA =0;
							 | 
						||
| 
								 | 
							
								        btScalar* lambdaB =0;
							 | 
						||
| 
								 | 
							
								        int ndofA  = 0;
							 | 
						||
| 
								 | 
							
								        if (multiBodyA)
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            ndofA  = multiBodyA->getNumDofs() + 6;
							 | 
						||
| 
								 | 
							
								            jacA = &m_data.m_jacobians[solverConstraint.m_jacAindex];
							 | 
						||
| 
								 | 
							
								            lambdaA = &m_data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacAindex];
							 | 
						||
| 
								 | 
							
								            for (int i = 0; i < ndofA; ++i)
							 | 
						||
| 
								 | 
							
								            {
							 | 
						||
| 
								 | 
							
								                btScalar j = jacA[i] ;
							 | 
						||
| 
								 | 
							
								                btScalar l =lambdaA[i];
							 | 
						||
| 
								 | 
							
								                denom0 += j*l;
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								        } else
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            if (rb0)
							 | 
						||
| 
								 | 
							
								            {
							 | 
						||
| 
								 | 
							
												btVector3 iMJaA = rb0?rb0->getInvInertiaTensorWorld()*solverConstraint.m_relpos1CrossNormal:btVector3(0,0,0);
							 | 
						||
| 
								 | 
							
												denom0 = iMJaA.dot(solverConstraint.m_relpos1CrossNormal);
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        if (multiBodyB)
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            const int ndofB  = multiBodyB->getNumDofs() + 6;
							 | 
						||
| 
								 | 
							
								            jacB = &m_data.m_jacobians[solverConstraint.m_jacBindex];
							 | 
						||
| 
								 | 
							
								            lambdaB = &m_data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacBindex];
							 | 
						||
| 
								 | 
							
								            for (int i = 0; i < ndofB; ++i)
							 | 
						||
| 
								 | 
							
								            {
							 | 
						||
| 
								 | 
							
								                btScalar j = jacB[i] ;
							 | 
						||
| 
								 | 
							
								                btScalar l =lambdaB[i];
							 | 
						||
| 
								 | 
							
								                denom1 += j*l;
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								            
							 | 
						||
| 
								 | 
							
								        } else
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            if (rb1)
							 | 
						||
| 
								 | 
							
								            {
							 | 
						||
| 
								 | 
							
												btVector3 iMJaB = rb1?rb1->getInvInertiaTensorWorld()*solverConstraint.m_relpos2CrossNormal:btVector3(0,0,0);
							 | 
						||
| 
								 | 
							
												denom1 = iMJaB.dot(solverConstraint.m_relpos2CrossNormal);
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								        btScalar d = denom0+denom1+infoGlobal.m_globalCfm;
							 | 
						||
| 
								 | 
							
								        if (d>SIMD_EPSILON)
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            solverConstraint.m_jacDiagABInv = relaxation/(d);
							 | 
						||
| 
								 | 
							
								        } else
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            //disable the constraint row to handle singularity/redundant constraint
							 | 
						||
| 
								 | 
							
								            solverConstraint.m_jacDiagABInv  = 0.f;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    //compute rhs and remaining solverConstraint fields
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    btScalar restitution = 0.f;
							 | 
						||
| 
								 | 
							
								    btScalar penetration = isFriction? 0 : cp.getDistance();
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    btScalar rel_vel = 0.f;
							 | 
						||
| 
								 | 
							
								    int ndofA  = 0;
							 | 
						||
| 
								 | 
							
								    int ndofB  = 0;
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								        btVector3 vel1,vel2;
							 | 
						||
| 
								 | 
							
								        if (multiBodyA)
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            ndofA  = multiBodyA->getNumDofs() + 6;
							 | 
						||
| 
								 | 
							
								            btScalar* jacA = &m_data.m_jacobians[solverConstraint.m_jacAindex];
							 | 
						||
| 
								 | 
							
								            for (int i = 0; i < ndofA ; ++i)
							 | 
						||
| 
								 | 
							
								                rel_vel += multiBodyA->getVelocityVector()[i] * jacA[i];
							 | 
						||
| 
								 | 
							
								        } else
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            if (rb0)
							 | 
						||
| 
								 | 
							
								            {
							 | 
						||
| 
								 | 
							
												btSolverBody* solverBodyA = &m_tmpSolverBodyPool[solverConstraint.m_solverBodyIdA];
							 | 
						||
| 
								 | 
							
												rel_vel += solverConstraint.m_contactNormal1.dot(rb0?solverBodyA->m_linearVelocity+solverBodyA->m_externalForceImpulse:btVector3(0,0,0))
							 | 
						||
| 
								 | 
							
												+ solverConstraint.m_relpos1CrossNormal.dot(rb0?solverBodyA->m_angularVelocity:btVector3(0,0,0));
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        if (multiBodyB)
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            ndofB  = multiBodyB->getNumDofs() + 6;
							 | 
						||
| 
								 | 
							
								            btScalar* jacB = &m_data.m_jacobians[solverConstraint.m_jacBindex];
							 | 
						||
| 
								 | 
							
								            for (int i = 0; i < ndofB ; ++i)
							 | 
						||
| 
								 | 
							
								                rel_vel += multiBodyB->getVelocityVector()[i] * jacB[i];
							 | 
						||
| 
								 | 
							
								            
							 | 
						||
| 
								 | 
							
								        } else
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            if (rb1)
							 | 
						||
| 
								 | 
							
								            {
							 | 
						||
| 
								 | 
							
												btSolverBody* solverBodyB = &m_tmpSolverBodyPool[solverConstraint.m_solverBodyIdB];
							 | 
						||
| 
								 | 
							
												rel_vel += solverConstraint.m_contactNormal2.dot(rb1?solverBodyB->m_linearVelocity+solverBodyB->m_externalForceImpulse:btVector3(0,0,0))
							 | 
						||
| 
								 | 
							
											+ solverConstraint.m_relpos2CrossNormal.dot(rb1?solverBodyB->m_angularVelocity:btVector3(0,0,0));
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        solverConstraint.m_friction =combinedTorsionalFriction;
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								        if(!isFriction)
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            restitution =  restitutionCurve(rel_vel, cp.m_combinedRestitution, infoGlobal.m_restitutionVelocityThreshold);
							 | 
						||
| 
								 | 
							
								            if (restitution <= btScalar(0.))
							 | 
						||
| 
								 | 
							
								            {
							 | 
						||
| 
								 | 
							
								                restitution = 0.f;
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    solverConstraint.m_appliedImpulse = 0.f;
							 | 
						||
| 
								 | 
							
								    solverConstraint.m_appliedPushImpulse = 0.f;
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								        btScalar velocityError = 0 - rel_vel;// * damping;	//note for friction restitution is always set to 0 (check above) so it is acutally velocityError = -rel_vel for friction
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								       
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								        btScalar velocityImpulse = velocityError*solverConstraint.m_jacDiagABInv;
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								        solverConstraint.m_rhs = velocityImpulse;
							 | 
						||
| 
								 | 
							
								        solverConstraint.m_rhsPenetration = 0.f;
							 | 
						||
| 
								 | 
							
								        solverConstraint.m_lowerLimit = -solverConstraint.m_friction;
							 | 
						||
| 
								 | 
							
								        solverConstraint.m_upperLimit = solverConstraint.m_friction;
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								        solverConstraint.m_cfm = infoGlobal.m_globalCfm*solverConstraint.m_jacDiagABInv;
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								btMultiBodySolverConstraint&	btMultiBodyConstraintSolver::addMultiBodyFrictionConstraint(const btVector3& normalAxis,btPersistentManifold* manifold,int frictionIndex,btManifoldPoint& cp,btCollisionObject* colObj0,btCollisionObject* colObj1, btScalar relaxation, const btContactSolverInfo& infoGlobal, btScalar desiredVelocity, btScalar cfmSlip)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									BT_PROFILE("addMultiBodyFrictionConstraint");
							 | 
						||
| 
								 | 
							
									btMultiBodySolverConstraint& solverConstraint = m_multiBodyFrictionContactConstraints.expandNonInitializing();
							 | 
						||
| 
								 | 
							
								    solverConstraint.m_orgConstraint = 0;
							 | 
						||
| 
								 | 
							
								    solverConstraint.m_orgDofIndex = -1;
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
									solverConstraint.m_frictionIndex = frictionIndex;
							 | 
						||
| 
								 | 
							
									bool isFriction = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									const btMultiBodyLinkCollider* fcA = btMultiBodyLinkCollider::upcast(manifold->getBody0());
							 | 
						||
| 
								 | 
							
									const btMultiBodyLinkCollider* fcB = btMultiBodyLinkCollider::upcast(manifold->getBody1());
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
									btMultiBody* mbA = fcA? fcA->m_multiBody : 0;
							 | 
						||
| 
								 | 
							
									btMultiBody* mbB = fcB? fcB->m_multiBody : 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									int solverBodyIdA = mbA? -1 : getOrInitSolverBody(*colObj0,infoGlobal.m_timeStep);
							 | 
						||
| 
								 | 
							
									int solverBodyIdB = mbB ? -1 : getOrInitSolverBody(*colObj1,infoGlobal.m_timeStep);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									solverConstraint.m_solverBodyIdA = solverBodyIdA;
							 | 
						||
| 
								 | 
							
									solverConstraint.m_solverBodyIdB = solverBodyIdB;
							 | 
						||
| 
								 | 
							
									solverConstraint.m_multiBodyA = mbA;
							 | 
						||
| 
								 | 
							
									if (mbA)
							 | 
						||
| 
								 | 
							
										solverConstraint.m_linkA = fcA->m_link;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									solverConstraint.m_multiBodyB = mbB;
							 | 
						||
| 
								 | 
							
									if (mbB)
							 | 
						||
| 
								 | 
							
										solverConstraint.m_linkB = fcB->m_link;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									solverConstraint.m_originalContactPoint = &cp;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									setupMultiBodyContactConstraint(solverConstraint, normalAxis, cp, infoGlobal,relaxation,isFriction, desiredVelocity, cfmSlip);
							 | 
						||
| 
								 | 
							
									return solverConstraint;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								btMultiBodySolverConstraint&	btMultiBodyConstraintSolver::addMultiBodyTorsionalFrictionConstraint(const btVector3& normalAxis,btPersistentManifold* manifold,int frictionIndex,btManifoldPoint& cp,
							 | 
						||
| 
								 | 
							
								                                                                btScalar combinedTorsionalFriction,
							 | 
						||
| 
								 | 
							
								                                                                                                     btCollisionObject* colObj0,btCollisionObject* colObj1, btScalar relaxation, const btContactSolverInfo& infoGlobal, btScalar desiredVelocity, btScalar cfmSlip)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    BT_PROFILE("addMultiBodyRollingFrictionConstraint");
							 | 
						||
| 
								 | 
							
								    btMultiBodySolverConstraint& solverConstraint = m_multiBodyFrictionContactConstraints.expandNonInitializing();
							 | 
						||
| 
								 | 
							
								    solverConstraint.m_orgConstraint = 0;
							 | 
						||
| 
								 | 
							
								    solverConstraint.m_orgDofIndex = -1;
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    solverConstraint.m_frictionIndex = frictionIndex;
							 | 
						||
| 
								 | 
							
								    bool isFriction = true;
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    const btMultiBodyLinkCollider* fcA = btMultiBodyLinkCollider::upcast(manifold->getBody0());
							 | 
						||
| 
								 | 
							
								    const btMultiBodyLinkCollider* fcB = btMultiBodyLinkCollider::upcast(manifold->getBody1());
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    btMultiBody* mbA = fcA? fcA->m_multiBody : 0;
							 | 
						||
| 
								 | 
							
								    btMultiBody* mbB = fcB? fcB->m_multiBody : 0;
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    int solverBodyIdA = mbA? -1 : getOrInitSolverBody(*colObj0,infoGlobal.m_timeStep);
							 | 
						||
| 
								 | 
							
								    int solverBodyIdB = mbB ? -1 : getOrInitSolverBody(*colObj1,infoGlobal.m_timeStep);
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    solverConstraint.m_solverBodyIdA = solverBodyIdA;
							 | 
						||
| 
								 | 
							
								    solverConstraint.m_solverBodyIdB = solverBodyIdB;
							 | 
						||
| 
								 | 
							
								    solverConstraint.m_multiBodyA = mbA;
							 | 
						||
| 
								 | 
							
								    if (mbA)
							 | 
						||
| 
								 | 
							
								        solverConstraint.m_linkA = fcA->m_link;
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    solverConstraint.m_multiBodyB = mbB;
							 | 
						||
| 
								 | 
							
								    if (mbB)
							 | 
						||
| 
								 | 
							
								        solverConstraint.m_linkB = fcB->m_link;
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    solverConstraint.m_originalContactPoint = &cp;
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    setupMultiBodyTorsionalFrictionConstraint(solverConstraint, normalAxis, cp, combinedTorsionalFriction,infoGlobal,relaxation,isFriction, desiredVelocity, cfmSlip);
							 | 
						||
| 
								 | 
							
								    return solverConstraint;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void	btMultiBodyConstraintSolver::convertMultiBodyContact(btPersistentManifold* manifold,const btContactSolverInfo& infoGlobal)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									const btMultiBodyLinkCollider* fcA = btMultiBodyLinkCollider::upcast(manifold->getBody0());
							 | 
						||
| 
								 | 
							
									const btMultiBodyLinkCollider* fcB = btMultiBodyLinkCollider::upcast(manifold->getBody1());
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
									btMultiBody* mbA = fcA? fcA->m_multiBody : 0;
							 | 
						||
| 
								 | 
							
									btMultiBody* mbB = fcB? fcB->m_multiBody : 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									btCollisionObject* colObj0=0,*colObj1=0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									colObj0 = (btCollisionObject*)manifold->getBody0();
							 | 
						||
| 
								 | 
							
									colObj1 = (btCollisionObject*)manifold->getBody1();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									int solverBodyIdA = mbA? -1 : getOrInitSolverBody(*colObj0,infoGlobal.m_timeStep);
							 | 
						||
| 
								 | 
							
									int solverBodyIdB = mbB ? -1 : getOrInitSolverBody(*colObj1,infoGlobal.m_timeStep);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								//	btSolverBody* solverBodyA = mbA ? 0 : &m_tmpSolverBodyPool[solverBodyIdA];
							 | 
						||
| 
								 | 
							
								//	btSolverBody* solverBodyB = mbB ? 0 : &m_tmpSolverBodyPool[solverBodyIdB];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									///avoid collision response between two static objects
							 | 
						||
| 
								 | 
							
								//	if (!solverBodyA || (solverBodyA->m_invMass.isZero() && (!solverBodyB || solverBodyB->m_invMass.isZero())))
							 | 
						||
| 
								 | 
							
									//	return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    //only a single rollingFriction per manifold
							 | 
						||
| 
								 | 
							
								    int rollingFriction=1;
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
									for (int j=0;j<manifold->getNumContacts();j++)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										btManifoldPoint& cp = manifold->getContactPoint(j);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if (cp.getDistance() <= manifold->getContactProcessingThreshold())
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
										
							 | 
						||
| 
								 | 
							
											btScalar relaxation;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											int frictionIndex = m_multiBodyNormalContactConstraints.size();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											btMultiBodySolverConstraint& solverConstraint = m_multiBodyNormalContactConstraints.expandNonInitializing();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									//		btRigidBody* rb0 = btRigidBody::upcast(colObj0);
							 | 
						||
| 
								 | 
							
									//		btRigidBody* rb1 = btRigidBody::upcast(colObj1);
							 | 
						||
| 
								 | 
							
								            solverConstraint.m_orgConstraint = 0;
							 | 
						||
| 
								 | 
							
								            solverConstraint.m_orgDofIndex = -1;
							 | 
						||
| 
								 | 
							
											solverConstraint.m_solverBodyIdA = solverBodyIdA;
							 | 
						||
| 
								 | 
							
											solverConstraint.m_solverBodyIdB = solverBodyIdB;
							 | 
						||
| 
								 | 
							
											solverConstraint.m_multiBodyA = mbA;
							 | 
						||
| 
								 | 
							
											if (mbA)
							 | 
						||
| 
								 | 
							
												solverConstraint.m_linkA = fcA->m_link;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											solverConstraint.m_multiBodyB = mbB;
							 | 
						||
| 
								 | 
							
											if (mbB)
							 | 
						||
| 
								 | 
							
												solverConstraint.m_linkB = fcB->m_link;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											solverConstraint.m_originalContactPoint = &cp;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											bool isFriction = false;
							 | 
						||
| 
								 | 
							
											setupMultiBodyContactConstraint(solverConstraint, cp.m_normalWorldOnB,cp, infoGlobal, relaxation, isFriction);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								//			const btVector3& pos1 = cp.getPositionWorldOnA();
							 | 
						||
| 
								 | 
							
								//			const btVector3& pos2 = cp.getPositionWorldOnB();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											/////setup the friction constraints
							 | 
						||
| 
								 | 
							
								#define ENABLE_FRICTION
							 | 
						||
| 
								 | 
							
								#ifdef ENABLE_FRICTION
							 | 
						||
| 
								 | 
							
											solverConstraint.m_frictionIndex = frictionIndex;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											///Bullet has several options to set the friction directions
							 | 
						||
| 
								 | 
							
											///By default, each contact has only a single friction direction that is recomputed automatically every frame
							 | 
						||
| 
								 | 
							
											///based on the relative linear velocity.
							 | 
						||
| 
								 | 
							
											///If the relative velocity is zero, it will automatically compute a friction direction.
							 | 
						||
| 
								 | 
							
											
							 | 
						||
| 
								 | 
							
											///You can also enable two friction directions, using the SOLVER_USE_2_FRICTION_DIRECTIONS.
							 | 
						||
| 
								 | 
							
											///In that case, the second friction direction will be orthogonal to both contact normal and first friction direction.
							 | 
						||
| 
								 | 
							
											///
							 | 
						||
| 
								 | 
							
											///If you choose SOLVER_DISABLE_VELOCITY_DEPENDENT_FRICTION_DIRECTION, then the friction will be independent from the relative projected velocity.
							 | 
						||
| 
								 | 
							
											///
							 | 
						||
| 
								 | 
							
											///The user can manually override the friction directions for certain contacts using a contact callback, 
							 | 
						||
| 
								 | 
							
											///and set the cp.m_lateralFrictionInitialized to true
							 | 
						||
| 
								 | 
							
											///In that case, you can set the target relative motion in each friction direction (cp.m_contactMotion1 and cp.m_contactMotion2)
							 | 
						||
| 
								 | 
							
											///this will give a conveyor belt effect
							 | 
						||
| 
								 | 
							
											///
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											btPlaneSpace1(cp.m_normalWorldOnB,cp.m_lateralFrictionDir1,cp.m_lateralFrictionDir2);
							 | 
						||
| 
								 | 
							
											cp.m_lateralFrictionDir1.normalize();
							 | 
						||
| 
								 | 
							
											cp.m_lateralFrictionDir2.normalize();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            if (rollingFriction > 0 )
							 | 
						||
| 
								 | 
							
								             {
							 | 
						||
| 
								 | 
							
								                if (cp.m_combinedSpinningFriction>0)
							 | 
						||
| 
								 | 
							
								                {
							 | 
						||
| 
								 | 
							
								                    addMultiBodyTorsionalFrictionConstraint(cp.m_normalWorldOnB,manifold,frictionIndex,cp,cp.m_combinedSpinningFriction, colObj0,colObj1, relaxation,infoGlobal);
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								                if (cp.m_combinedRollingFriction>0)
							 | 
						||
| 
								 | 
							
								                {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													applyAnisotropicFriction(colObj0,cp.m_lateralFrictionDir1,btCollisionObject::CF_ANISOTROPIC_ROLLING_FRICTION);
							 | 
						||
| 
								 | 
							
													applyAnisotropicFriction(colObj1,cp.m_lateralFrictionDir1,btCollisionObject::CF_ANISOTROPIC_ROLLING_FRICTION);
							 | 
						||
| 
								 | 
							
													applyAnisotropicFriction(colObj0,cp.m_lateralFrictionDir2,btCollisionObject::CF_ANISOTROPIC_ROLLING_FRICTION);
							 | 
						||
| 
								 | 
							
													applyAnisotropicFriction(colObj1,cp.m_lateralFrictionDir2,btCollisionObject::CF_ANISOTROPIC_ROLLING_FRICTION);
							 | 
						||
| 
								 | 
							
													
							 | 
						||
| 
								 | 
							
													if (cp.m_lateralFrictionDir1.length()>0.001)
							 | 
						||
| 
								 | 
							
									                    addMultiBodyTorsionalFrictionConstraint(cp.m_lateralFrictionDir1,manifold,frictionIndex,cp,cp.m_combinedRollingFriction, colObj0,colObj1, relaxation,infoGlobal);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if (cp.m_lateralFrictionDir2.length()>0.001)
							 | 
						||
| 
								 | 
							
								                    addMultiBodyTorsionalFrictionConstraint(cp.m_lateralFrictionDir2,manifold,frictionIndex,cp,cp.m_combinedRollingFriction, colObj0,colObj1, relaxation,infoGlobal);
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								              rollingFriction--;
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
											if (!(infoGlobal.m_solverMode & SOLVER_ENABLE_FRICTION_DIRECTION_CACHING) || !(cp.m_contactPointFlags&BT_CONTACT_FLAG_LATERAL_FRICTION_INITIALIZED))
							 | 
						||
| 
								 | 
							
											{/*
							 | 
						||
| 
								 | 
							
												cp.m_lateralFrictionDir1 = vel - cp.m_normalWorldOnB * rel_vel;
							 | 
						||
| 
								 | 
							
												btScalar lat_rel_vel = cp.m_lateralFrictionDir1.length2();
							 | 
						||
| 
								 | 
							
												if (!(infoGlobal.m_solverMode & SOLVER_DISABLE_VELOCITY_DEPENDENT_FRICTION_DIRECTION) && lat_rel_vel > SIMD_EPSILON)
							 | 
						||
| 
								 | 
							
												{
							 | 
						||
| 
								 | 
							
													cp.m_lateralFrictionDir1 *= 1.f/btSqrt(lat_rel_vel);
							 | 
						||
| 
								 | 
							
													if((infoGlobal.m_solverMode & SOLVER_USE_2_FRICTION_DIRECTIONS))
							 | 
						||
| 
								 | 
							
													{
							 | 
						||
| 
								 | 
							
														cp.m_lateralFrictionDir2 = cp.m_lateralFrictionDir1.cross(cp.m_normalWorldOnB);
							 | 
						||
| 
								 | 
							
														cp.m_lateralFrictionDir2.normalize();//??
							 | 
						||
| 
								 | 
							
														applyAnisotropicFriction(colObj0,cp.m_lateralFrictionDir2,btCollisionObject::CF_ANISOTROPIC_FRICTION);
							 | 
						||
| 
								 | 
							
														applyAnisotropicFriction(colObj1,cp.m_lateralFrictionDir2,btCollisionObject::CF_ANISOTROPIC_FRICTION);
							 | 
						||
| 
								 | 
							
														addMultiBodyFrictionConstraint(cp.m_lateralFrictionDir2,solverBodyIdA,solverBodyIdB,frictionIndex,cp,rel_pos1,rel_pos2,colObj0,colObj1, relaxation);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													applyAnisotropicFriction(colObj0,cp.m_lateralFrictionDir1,btCollisionObject::CF_ANISOTROPIC_FRICTION);
							 | 
						||
| 
								 | 
							
													applyAnisotropicFriction(colObj1,cp.m_lateralFrictionDir1,btCollisionObject::CF_ANISOTROPIC_FRICTION);
							 | 
						||
| 
								 | 
							
													addMultiBodyFrictionConstraint(cp.m_lateralFrictionDir1,solverBodyIdA,solverBodyIdB,frictionIndex,cp,rel_pos1,rel_pos2,colObj0,colObj1, relaxation);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} else
							 | 
						||
| 
								 | 
							
												*/
							 | 
						||
| 
								 | 
							
												{
							 | 
						||
| 
								 | 
							
													
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													applyAnisotropicFriction(colObj0,cp.m_lateralFrictionDir1,btCollisionObject::CF_ANISOTROPIC_FRICTION);
							 | 
						||
| 
								 | 
							
													applyAnisotropicFriction(colObj1,cp.m_lateralFrictionDir1,btCollisionObject::CF_ANISOTROPIC_FRICTION);
							 | 
						||
| 
								 | 
							
													addMultiBodyFrictionConstraint(cp.m_lateralFrictionDir1,manifold,frictionIndex,cp,colObj0,colObj1, relaxation,infoGlobal);
							 | 
						||
| 
								 | 
							
								                    
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ((infoGlobal.m_solverMode & SOLVER_USE_2_FRICTION_DIRECTIONS))
							 | 
						||
| 
								 | 
							
													{
							 | 
						||
| 
								 | 
							
														applyAnisotropicFriction(colObj0,cp.m_lateralFrictionDir2,btCollisionObject::CF_ANISOTROPIC_FRICTION);
							 | 
						||
| 
								 | 
							
														applyAnisotropicFriction(colObj1,cp.m_lateralFrictionDir2,btCollisionObject::CF_ANISOTROPIC_FRICTION);
							 | 
						||
| 
								 | 
							
														addMultiBodyFrictionConstraint(cp.m_lateralFrictionDir2,manifold,frictionIndex,cp,colObj0,colObj1, relaxation,infoGlobal);
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ((infoGlobal.m_solverMode & SOLVER_USE_2_FRICTION_DIRECTIONS) && (infoGlobal.m_solverMode & SOLVER_DISABLE_VELOCITY_DEPENDENT_FRICTION_DIRECTION))
							 | 
						||
| 
								 | 
							
													{
							 | 
						||
| 
								 | 
							
														cp.m_contactPointFlags|=BT_CONTACT_FLAG_LATERAL_FRICTION_INITIALIZED;
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												addMultiBodyFrictionConstraint(cp.m_lateralFrictionDir1,manifold,frictionIndex,cp,colObj0,colObj1, relaxation,infoGlobal,cp.m_contactMotion1, cp.m_frictionCFM);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ((infoGlobal.m_solverMode & SOLVER_USE_2_FRICTION_DIRECTIONS))
							 | 
						||
| 
								 | 
							
													addMultiBodyFrictionConstraint(cp.m_lateralFrictionDir2,manifold,frictionIndex,cp,colObj0,colObj1, relaxation, infoGlobal,cp.m_contactMotion2, cp.m_frictionCFM);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												//setMultiBodyFrictionConstraintImpulse( solverConstraint, solverBodyIdA, solverBodyIdB, cp, infoGlobal);
							 | 
						||
| 
								 | 
							
												//todo:
							 | 
						||
| 
								 | 
							
												solverConstraint.m_appliedImpulse = 0.f;
							 | 
						||
| 
								 | 
							
												solverConstraint.m_appliedPushImpulse = 0.f;
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#endif //ENABLE_FRICTION
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void btMultiBodyConstraintSolver::convertContacts(btPersistentManifold** manifoldPtr,int numManifolds, const btContactSolverInfo& infoGlobal)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									//btPersistentManifold* manifold = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									for (int i=0;i<numManifolds;i++)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										btPersistentManifold* manifold= manifoldPtr[i];
							 | 
						||
| 
								 | 
							
										const btMultiBodyLinkCollider* fcA = btMultiBodyLinkCollider::upcast(manifold->getBody0());
							 | 
						||
| 
								 | 
							
										const btMultiBodyLinkCollider* fcB = btMultiBodyLinkCollider::upcast(manifold->getBody1());
							 | 
						||
| 
								 | 
							
										if (!fcA && !fcB)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											//the contact doesn't involve any Featherstone btMultiBody, so deal with the regular btRigidBody/btCollisionObject case
							 | 
						||
| 
								 | 
							
											convertContact(manifold,infoGlobal);
							 | 
						||
| 
								 | 
							
										} else
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											convertMultiBodyContact(manifold,infoGlobal);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									//also convert the multibody constraints, if any
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
									for (int i=0;i<m_tmpNumMultiBodyConstraints;i++)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										btMultiBodyConstraint* c = m_tmpMultiBodyConstraints[i];
							 | 
						||
| 
								 | 
							
										m_data.m_solverBodyPool = &m_tmpSolverBodyPool;
							 | 
						||
| 
								 | 
							
										m_data.m_fixedBodyId = m_fixedBodyId;
							 | 
						||
| 
								 | 
							
										
							 | 
						||
| 
								 | 
							
										c->createConstraintRows(m_multiBodyNonContactConstraints,m_data,	infoGlobal);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								btScalar btMultiBodyConstraintSolver::solveGroup(btCollisionObject** bodies,int numBodies,btPersistentManifold** manifold,int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& info, btIDebugDraw* debugDrawer,btDispatcher* dispatcher)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									return btSequentialImpulseConstraintSolver::solveGroup(bodies,numBodies,manifold,numManifolds,constraints,numConstraints,info,debugDrawer,dispatcher);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#if 0
							 | 
						||
| 
								 | 
							
								static void applyJointFeedback(btMultiBodyJacobianData& data, const btMultiBodySolverConstraint& solverConstraint, int jacIndex, btMultiBody* mb, btScalar appliedImpulse)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									if (appliedImpulse!=0 && mb->internalNeedsJointFeedback())
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										//todo: get rid of those temporary memory allocations for the joint feedback
							 | 
						||
| 
								 | 
							
										btAlignedObjectArray<btScalar> forceVector;
							 | 
						||
| 
								 | 
							
										int numDofsPlusBase = 6+mb->getNumDofs();
							 | 
						||
| 
								 | 
							
										forceVector.resize(numDofsPlusBase);
							 | 
						||
| 
								 | 
							
										for (int i=0;i<numDofsPlusBase;i++)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											forceVector[i] = data.m_jacobians[jacIndex+i]*appliedImpulse;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										btAlignedObjectArray<btScalar> output;
							 | 
						||
| 
								 | 
							
										output.resize(numDofsPlusBase);
							 | 
						||
| 
								 | 
							
										bool applyJointFeedback = true;
							 | 
						||
| 
								 | 
							
										mb->calcAccelerationDeltasMultiDof(&forceVector[0],&output[0],data.scratch_r,data.scratch_v,applyJointFeedback);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void btMultiBodyConstraintSolver::writeBackSolverBodyToMultiBody(btMultiBodySolverConstraint& c, btScalar deltaTime)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								#if 1 
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
									//bod->addBaseForce(m_gravity * bod->getBaseMass());
							 | 
						||
| 
								 | 
							
									//bod->addLinkForce(j, m_gravity * bod->getLinkMass(j));
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (c.m_orgConstraint)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										c.m_orgConstraint->internalSetAppliedImpulse(c.m_orgDofIndex,c.m_appliedImpulse);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (c.m_multiBodyA)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										
							 | 
						||
| 
								 | 
							
										c.m_multiBodyA->setCompanionId(-1);
							 | 
						||
| 
								 | 
							
										btVector3 force = c.m_contactNormal1*(c.m_appliedImpulse/deltaTime);
							 | 
						||
| 
								 | 
							
										btVector3 torque = c.m_relpos1CrossNormal*(c.m_appliedImpulse/deltaTime);
							 | 
						||
| 
								 | 
							
										if (c.m_linkA<0)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											c.m_multiBodyA->addBaseConstraintForce(force);
							 | 
						||
| 
								 | 
							
											c.m_multiBodyA->addBaseConstraintTorque(torque);
							 | 
						||
| 
								 | 
							
										} else
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											c.m_multiBodyA->addLinkConstraintForce(c.m_linkA,force);
							 | 
						||
| 
								 | 
							
												//b3Printf("force = %f,%f,%f\n",force[0],force[1],force[2]);//[0],torque[1],torque[2]);
							 | 
						||
| 
								 | 
							
											c.m_multiBodyA->addLinkConstraintTorque(c.m_linkA,torque);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
									if (c.m_multiBodyB)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											c.m_multiBodyB->setCompanionId(-1);
							 | 
						||
| 
								 | 
							
											btVector3 force = c.m_contactNormal2*(c.m_appliedImpulse/deltaTime);
							 | 
						||
| 
								 | 
							
											btVector3 torque = c.m_relpos2CrossNormal*(c.m_appliedImpulse/deltaTime);
							 | 
						||
| 
								 | 
							
											if (c.m_linkB<0)
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												c.m_multiBodyB->addBaseConstraintForce(force);
							 | 
						||
| 
								 | 
							
												c.m_multiBodyB->addBaseConstraintTorque(torque);
							 | 
						||
| 
								 | 
							
											} else
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												{
							 | 
						||
| 
								 | 
							
													c.m_multiBodyB->addLinkConstraintForce(c.m_linkB,force);
							 | 
						||
| 
								 | 
							
													//b3Printf("t = %f,%f,%f\n",force[0],force[1],force[2]);//[0],torque[1],torque[2]);
							 | 
						||
| 
								 | 
							
													c.m_multiBodyB->addLinkConstraintTorque(c.m_linkB,torque);
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
													
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef DIRECTLY_UPDATE_VELOCITY_DURING_SOLVER_ITERATIONS
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (c.m_multiBodyA)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										
							 | 
						||
| 
								 | 
							
										if(c.m_multiBodyA->isMultiDof())
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											c.m_multiBodyA->applyDeltaVeeMultiDof(&m_data.m_deltaVelocitiesUnitImpulse[c.m_jacAindex],c.m_appliedImpulse);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										else
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											c.m_multiBodyA->applyDeltaVee(&m_data.m_deltaVelocitiesUnitImpulse[c.m_jacAindex],c.m_appliedImpulse);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
									if (c.m_multiBodyB)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										if(c.m_multiBodyB->isMultiDof())
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											c.m_multiBodyB->applyDeltaVeeMultiDof(&m_data.m_deltaVelocitiesUnitImpulse[c.m_jacBindex],c.m_appliedImpulse);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										else
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											c.m_multiBodyB->applyDeltaVee(&m_data.m_deltaVelocitiesUnitImpulse[c.m_jacBindex],c.m_appliedImpulse);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								btScalar btMultiBodyConstraintSolver::solveGroupCacheFriendlyFinish(btCollisionObject** bodies,int numBodies,const btContactSolverInfo& infoGlobal)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									BT_PROFILE("btMultiBodyConstraintSolver::solveGroupCacheFriendlyFinish");
							 | 
						||
| 
								 | 
							
									int numPoolConstraints = m_multiBodyNormalContactConstraints.size();
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									//write back the delta v to the multi bodies, either as applied impulse (direct velocity change) 
							 | 
						||
| 
								 | 
							
									//or as applied force, so we can measure the joint reaction forces easier
							 | 
						||
| 
								 | 
							
									for (int i=0;i<numPoolConstraints;i++)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										btMultiBodySolverConstraint& solverConstraint = m_multiBodyNormalContactConstraints[i];
							 | 
						||
| 
								 | 
							
										writeBackSolverBodyToMultiBody(solverConstraint,infoGlobal.m_timeStep);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										writeBackSolverBodyToMultiBody(m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex],infoGlobal.m_timeStep);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ((infoGlobal.m_solverMode & SOLVER_USE_2_FRICTION_DIRECTIONS))
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											writeBackSolverBodyToMultiBody(m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex+1],infoGlobal.m_timeStep);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									for (int i=0;i<m_multiBodyNonContactConstraints.size();i++)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										btMultiBodySolverConstraint& solverConstraint = m_multiBodyNonContactConstraints[i];
							 | 
						||
| 
								 | 
							
										writeBackSolverBodyToMultiBody(solverConstraint,infoGlobal.m_timeStep);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
									if (infoGlobal.m_solverMode & SOLVER_USE_WARMSTARTING)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										BT_PROFILE("warm starting write back");
							 | 
						||
| 
								 | 
							
										for (int j=0;j<numPoolConstraints;j++)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											const btMultiBodySolverConstraint& solverConstraint = m_multiBodyNormalContactConstraints[j];
							 | 
						||
| 
								 | 
							
											btManifoldPoint* pt = (btManifoldPoint*) solverConstraint.m_originalContactPoint;
							 | 
						||
| 
								 | 
							
											btAssert(pt);
							 | 
						||
| 
								 | 
							
											pt->m_appliedImpulse = solverConstraint.m_appliedImpulse;
							 | 
						||
| 
								 | 
							
											pt->m_appliedImpulseLateral1 = m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex].m_appliedImpulse;
							 | 
						||
| 
								 | 
							
											
							 | 
						||
| 
								 | 
							
											//printf("pt->m_appliedImpulseLateral1 = %f\n", pt->m_appliedImpulseLateral1);
							 | 
						||
| 
								 | 
							
											if ((infoGlobal.m_solverMode & SOLVER_USE_2_FRICTION_DIRECTIONS))
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												pt->m_appliedImpulseLateral2 = m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex+1].m_appliedImpulse;
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
											//do a callback here?
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								#if 0
							 | 
						||
| 
								 | 
							
									//multibody joint feedback
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										BT_PROFILE("multi body joint feedback");
							 | 
						||
| 
								 | 
							
										for (int j=0;j<numPoolConstraints;j++)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											const btMultiBodySolverConstraint& solverConstraint = m_multiBodyNormalContactConstraints[j];
							 | 
						||
| 
								 | 
							
										
							 | 
						||
| 
								 | 
							
											//apply the joint feedback into all links of the btMultiBody
							 | 
						||
| 
								 | 
							
											//todo: double-check the signs of the applied impulse
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if(solverConstraint.m_multiBodyA && solverConstraint.m_multiBodyA->isMultiDof())
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												applyJointFeedback(m_data,solverConstraint, solverConstraint.m_jacAindex,solverConstraint.m_multiBodyA, solverConstraint.m_appliedImpulse*btSimdScalar(1./infoGlobal.m_timeStep));
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
											if(solverConstraint.m_multiBodyB && solverConstraint.m_multiBodyB->isMultiDof())
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												applyJointFeedback(m_data,solverConstraint, solverConstraint.m_jacBindex,solverConstraint.m_multiBodyB,solverConstraint.m_appliedImpulse*btSimdScalar(-1./infoGlobal.m_timeStep));
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								#if 0
							 | 
						||
| 
								 | 
							
											if (m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex].m_multiBodyA && m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex].m_multiBodyA->isMultiDof())
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												applyJointFeedback(m_data,m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex],
							 | 
						||
| 
								 | 
							
													m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex].m_jacAindex,
							 | 
						||
| 
								 | 
							
													m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex].m_multiBodyA,
							 | 
						||
| 
								 | 
							
													m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex].m_appliedImpulse*btSimdScalar(1./infoGlobal.m_timeStep));
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
											if (m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex].m_multiBodyB && m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex].m_multiBodyB->isMultiDof())
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												applyJointFeedback(m_data,m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex],
							 | 
						||
| 
								 | 
							
													m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex].m_jacBindex,
							 | 
						||
| 
								 | 
							
													m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex].m_multiBodyB,
							 | 
						||
| 
								 | 
							
													m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex].m_appliedImpulse*btSimdScalar(-1./infoGlobal.m_timeStep));
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										
							 | 
						||
| 
								 | 
							
											if ((infoGlobal.m_solverMode & SOLVER_USE_2_FRICTION_DIRECTIONS))
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												if (m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex+1].m_multiBodyA && m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex+1].m_multiBodyA->isMultiDof())
							 | 
						||
| 
								 | 
							
												{
							 | 
						||
| 
								 | 
							
													applyJointFeedback(m_data,m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex+1],
							 | 
						||
| 
								 | 
							
														m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex+1].m_jacAindex,
							 | 
						||
| 
								 | 
							
														m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex+1].m_multiBodyA,
							 | 
						||
| 
								 | 
							
														m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex+1].m_appliedImpulse*btSimdScalar(1./infoGlobal.m_timeStep));
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if (m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex+1].m_multiBodyB && m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex+1].m_multiBodyB->isMultiDof())
							 | 
						||
| 
								 | 
							
												{
							 | 
						||
| 
								 | 
							
													applyJointFeedback(m_data,m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex+1],
							 | 
						||
| 
								 | 
							
														m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex+1].m_jacBindex,
							 | 
						||
| 
								 | 
							
														m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex+1].m_multiBodyB,
							 | 
						||
| 
								 | 
							
														m_multiBodyFrictionContactConstraints[solverConstraint.m_frictionIndex+1].m_appliedImpulse*btSimdScalar(-1./infoGlobal.m_timeStep));
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
										for (int i=0;i<m_multiBodyNonContactConstraints.size();i++)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											const btMultiBodySolverConstraint& solverConstraint = m_multiBodyNonContactConstraints[i];
							 | 
						||
| 
								 | 
							
											if(solverConstraint.m_multiBodyA && solverConstraint.m_multiBodyA->isMultiDof())
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												applyJointFeedback(m_data,solverConstraint, solverConstraint.m_jacAindex,solverConstraint.m_multiBodyA, solverConstraint.m_appliedImpulse*btSimdScalar(1./infoGlobal.m_timeStep));
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
											if(solverConstraint.m_multiBodyB && solverConstraint.m_multiBodyB->isMultiDof())
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												applyJointFeedback(m_data,solverConstraint, solverConstraint.m_jacBindex,solverConstraint.m_multiBodyB,solverConstraint.m_appliedImpulse*btSimdScalar(1./infoGlobal.m_timeStep));
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									numPoolConstraints = m_multiBodyNonContactConstraints.size();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#if 0
							 | 
						||
| 
								 | 
							
									//@todo: m_originalContactPoint is not initialized for btMultiBodySolverConstraint
							 | 
						||
| 
								 | 
							
									for (int i=0;i<numPoolConstraints;i++)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										const btMultiBodySolverConstraint& c = m_multiBodyNonContactConstraints[i];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										btTypedConstraint* constr = (btTypedConstraint*)c.m_originalContactPoint;
							 | 
						||
| 
								 | 
							
										btJointFeedback* fb = constr->getJointFeedback();
							 | 
						||
| 
								 | 
							
										if (fb)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											fb->m_appliedForceBodyA += c.m_contactNormal1*c.m_appliedImpulse*constr->getRigidBodyA().getLinearFactor()/infoGlobal.m_timeStep;
							 | 
						||
| 
								 | 
							
											fb->m_appliedForceBodyB += c.m_contactNormal2*c.m_appliedImpulse*constr->getRigidBodyB().getLinearFactor()/infoGlobal.m_timeStep;
							 | 
						||
| 
								 | 
							
											fb->m_appliedTorqueBodyA += c.m_relpos1CrossNormal* constr->getRigidBodyA().getAngularFactor()*c.m_appliedImpulse/infoGlobal.m_timeStep;
							 | 
						||
| 
								 | 
							
											fb->m_appliedTorqueBodyB += c.m_relpos2CrossNormal* constr->getRigidBodyB().getAngularFactor()*c.m_appliedImpulse/infoGlobal.m_timeStep; /*RGM ???? */
							 | 
						||
| 
								 | 
							
											
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										constr->internalSetAppliedImpulse(c.m_appliedImpulse);
							 | 
						||
| 
								 | 
							
										if (btFabs(c.m_appliedImpulse)>=constr->getBreakingImpulseThreshold())
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											constr->setEnabled(false);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								#endif 
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return btSequentialImpulseConstraintSolver::solveGroupCacheFriendlyFinish(bodies,numBodies,infoGlobal);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void  btMultiBodyConstraintSolver::solveMultiBodyGroup(btCollisionObject** bodies,int numBodies,btPersistentManifold** manifold,int numManifolds,btTypedConstraint** constraints,int numConstraints,btMultiBodyConstraint** multiBodyConstraints, int numMultiBodyConstraints, const btContactSolverInfo& info, btIDebugDraw* debugDrawer,btDispatcher* dispatcher)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									//printf("solveMultiBodyGroup start\n");
							 | 
						||
| 
								 | 
							
									m_tmpMultiBodyConstraints = multiBodyConstraints;
							 | 
						||
| 
								 | 
							
									m_tmpNumMultiBodyConstraints = numMultiBodyConstraints;
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
									btSequentialImpulseConstraintSolver::solveGroup(bodies,numBodies,manifold,numManifolds,constraints,numConstraints,info,debugDrawer,dispatcher);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									m_tmpMultiBodyConstraints = 0;
							 | 
						||
| 
								 | 
							
									m_tmpNumMultiBodyConstraints = 0;
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 |