102 lines
3.3 KiB
Haxe
102 lines
3.3 KiB
Haxe
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/*
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* Copyright (C)2005-2019 Haxe Foundation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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import php.Global;
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import php.Const;
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import php.Syntax;
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@:coreApi class Math {
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public static var PI(default, null):Float = Const.M_PI;
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public static var NaN(default, null):Float = Const.NAN;
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public static var POSITIVE_INFINITY(default, null):Float = Const.INF;
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public static var NEGATIVE_INFINITY(default, null):Float = -Const.INF;
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public static inline function abs(v:Float):Float
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return Global.abs(v);
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public static inline function min(a:Float, b:Float):Float
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return isNaN(a) || isNaN(b) ? NaN : Global.min(a, b);
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public static inline function max(a:Float, b:Float):Float
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return isNaN(a) || isNaN(b) ? NaN : Global.max(a, b);
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public static inline function sin(v:Float):Float
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return Global.sin(v);
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public static inline function cos(v:Float):Float
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return Global.cos(v);
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public static inline function atan2(y:Float, x:Float):Float
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return Global.atan2(y, x);
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public static inline function tan(v:Float):Float
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return Global.tan(v);
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public static inline function exp(v:Float):Float
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return Global.exp(v);
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public static inline function log(v:Float):Float
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return Global.log(v);
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public static inline function sqrt(v:Float):Float
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return Global.sqrt(v);
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public static inline function round(v:Float):Int
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return Syntax.int(Global.floor(v + 0.5));
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public static inline function floor(v:Float):Int
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return Syntax.int(Global.floor(v));
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public static inline function ceil(v:Float):Int
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return Syntax.int(Global.ceil(v));
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public static inline function atan(v:Float):Float
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return Global.atan(v);
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public static inline function asin(v:Float):Float
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return Global.asin(v);
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public static inline function acos(v:Float):Float
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return Global.acos(v);
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public static inline function pow(v:Float, exp:Float):Float
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return Syntax.exp(v, exp);
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public static inline function random():Float
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return Global.mt_rand() / Global.mt_getrandmax();
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public static inline function isNaN(f:Float):Bool
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return Global.is_nan(f);
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public static inline function isFinite(f:Float):Bool
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return Global.is_finite(f);
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public static inline function fround(v:Float):Float
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return Global.floor(v + 0.5);
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public static inline function ffloor(v:Float):Float
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return Global.floor(v);
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public static inline function fceil(v:Float):Float
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return Global.ceil(v);
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}
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