87 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
		
		
			
		
	
	
			87 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
|  | /* | ||
|  |  * Copyright (C)2005-2019 Haxe Foundation | ||
|  |  * | ||
|  |  * Permission is hereby granted, free of charge, to any person obtaining a | ||
|  |  * copy of this software and associated documentation files (the "Software"), | ||
|  |  * to deal in the Software without restriction, including without limitation | ||
|  |  * the rights to use, copy, modify, merge, publish, distribute, sublicense, | ||
|  |  * and/or sell copies of the Software, and to permit persons to whom the | ||
|  |  * Software is furnished to do so, subject to the following conditions: | ||
|  |  * | ||
|  |  * The above copyright notice and this permission notice shall be included in | ||
|  |  * all copies or substantial portions of the Software. | ||
|  |  * | ||
|  |  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
|  |  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
|  |  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
|  |  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
|  |  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | ||
|  |  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||
|  |  * DEALINGS IN THE SOFTWARE. | ||
|  |  */ | ||
|  | 
 | ||
|  | // This file is generated from mozilla\WebGLRenderingContext.webidl. Do not edit! | ||
|  | 
 | ||
|  | package js.html.webgl.extension; | ||
|  | 
 | ||
|  | /** | ||
|  | 	The `WEBGL_compressed_texture_etc` extension is part of the WebGL API and exposes 10 ETC/EAC compressed texture formats. | ||
|  | 
 | ||
|  | 	Documentation [WEBGL_compressed_texture_etc](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_compressed_texture_etc) by [Mozilla Contributors](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_compressed_texture_etc$history), licensed under [CC-BY-SA 2.5](https://creativecommons.org/licenses/by-sa/2.5/). | ||
|  | 
 | ||
|  | 	@see <https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_compressed_texture_etc> | ||
|  | **/ | ||
|  | @:native("WEBGL_compressed_texture_etc") | ||
|  | extern class WEBGLCompressedTextureEtc { | ||
|  | 	 | ||
|  | 	/** | ||
|  | 		One-channel (red) unsigned format compression. | ||
|  | 	**/ | ||
|  | 	static inline var COMPRESSED_R11_EAC : Int = 37488; | ||
|  | 	 | ||
|  | 	/** | ||
|  | 		One-channel (red) signed format compression. | ||
|  | 	**/ | ||
|  | 	static inline var COMPRESSED_SIGNED_R11_EAC : Int = 37489; | ||
|  | 	 | ||
|  | 	/** | ||
|  | 		Two-channel (red and green) unsigned format compression. | ||
|  | 	**/ | ||
|  | 	static inline var COMPRESSED_RG11_EAC : Int = 37490; | ||
|  | 	 | ||
|  | 	/** | ||
|  | 		Two-channel (red and green) signed format compression. | ||
|  | 	**/ | ||
|  | 	static inline var COMPRESSED_SIGNED_RG11_EAC : Int = 37491; | ||
|  | 	 | ||
|  | 	/** | ||
|  | 		Compresses RGB8 data with no alpha channel. | ||
|  | 	**/ | ||
|  | 	static inline var COMPRESSED_RGB8_ETC2 : Int = 37492; | ||
|  | 	 | ||
|  | 	/** | ||
|  | 		Compresses sRGB8 data with no alpha channel. | ||
|  | 	**/ | ||
|  | 	static inline var COMPRESSED_SRGB8_ETC2 : Int = 37493; | ||
|  | 	 | ||
|  | 	/** | ||
|  | 		Similar to `RGB8_ETC`, but with ability to punch through the alpha channel, which means to make it completely opaque or transparent. | ||
|  | 	**/ | ||
|  | 	static inline var COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 : Int = 37494; | ||
|  | 	 | ||
|  | 	/** | ||
|  | 		Similar to `SRGB8_ETC`, but with ability to punch through the alpha channel, which means to make it completely opaque or transparent. | ||
|  | 	**/ | ||
|  | 	static inline var COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 : Int = 37495; | ||
|  | 	 | ||
|  | 	/** | ||
|  | 		Compresses RGBA8 data. The RGB part is encoded the same as `RGB_ETC2`, but the alpha part is encoded separately. | ||
|  | 	**/ | ||
|  | 	static inline var COMPRESSED_RGBA8_ETC2_EAC : Int = 37496; | ||
|  | 	 | ||
|  | 	/** | ||
|  | 		Compresses sRGBA8 data. The sRGB part is encoded the same as `SRGB_ETC2`, but the alpha part is encoded separately. | ||
|  | 	**/ | ||
|  | 	static inline var COMPRESSED_SRGB8_ALPHA8_ETC2_EAC : Int = 37497; | ||
|  | 	 | ||
|  | } |