59 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
		
		
			
		
	
	
			59 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
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								/*
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								 * Copyright (C)2005-2019 Haxe Foundation
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								 *
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								 * Permission is hereby granted, free of charge, to any person obtaining a
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								 * copy of this software and associated documentation files (the "Software"),
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								 * to deal in the Software without restriction, including without limitation
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								 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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								 * and/or sell copies of the Software, and to permit persons to whom the
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								 * Software is furnished to do so, subject to the following conditions:
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								 *
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								 * The above copyright notice and this permission notice shall be included in
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								 * all copies or substantial portions of the Software.
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								 *
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								 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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								 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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								 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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								 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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								 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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								 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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								 * DEALINGS IN THE SOFTWARE.
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								 */
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								@:coreApi class StringBuf {
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									private var b:Dynamic;
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									public var length(get, never):Int;
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									public function new():Void {
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										b = __make();
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									}
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									function get_length():Int {
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										return __get_length == null ? untyped __dollar__ssize(__to_string(b)) : __get_length(b);
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									}
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									public inline function add<T>(x:T):Void {
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										__add(b, x);
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									}
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									public inline function addSub(s:String, pos:Int, ?len:Int):Void {
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										__add_sub(b, untyped s.__s, pos, len == null ? s.length - pos : len);
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									}
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									public inline function addChar(c:Int):Void
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										untyped {
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											__add_char(b, c);
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										}
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									public inline function toString():String {
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										return new String(__to_string(b));
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									}
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									static var __make:Dynamic = neko.Lib.load("std", "buffer_new", 0);
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									static var __add:Dynamic = neko.Lib.load("std", "buffer_add", 2);
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									static var __add_char:Dynamic = neko.Lib.load("std", "buffer_add_char", 2);
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									static var __add_sub:Dynamic = neko.Lib.load("std", "buffer_add_sub", 4);
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									static var __to_string:Dynamic = neko.Lib.load("std", "buffer_string", 1);
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									static var __get_length:Dynamic = try neko.Lib.load("std", "buffer_get_length", 1) catch (e:Dynamic) null;
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								}
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