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2025-01-22 16:18:30 +01:00
#pragma once
namespace Kore {
namespace Graphics4 {
class Program;
}
class ProgramImpl;
class ShaderImpl {
public:
ShaderImpl(void *source, int length);
virtual ~ShaderImpl();
uint id;
char *source;
int length;
friend class Program;
friend class ProgramImpl;
};
}