464 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
		
		
			
		
	
	
			464 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
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								package kha;
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								import haxe.io.Bytes;
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								import haxe.io.BytesData;
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								import kha.korehl.graphics4.TextureUnit;
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								import kha.graphics4.TextureFormat;
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								import kha.graphics4.DepthStencilFormat;
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								import kha.graphics4.Usage;
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								class Image implements Canvas implements Resource {
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									public var _texture: Pointer;
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									public var _renderTarget: Pointer;
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									public var _textureArray: Pointer;
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									public var _textureArrayTextures: Pointer;
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									var myFormat: TextureFormat;
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									var readable: Bool;
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									var graphics1: kha.graphics1.Graphics;
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									var graphics2: kha.graphics2.Graphics;
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									var graphics4: kha.graphics4.Graphics;
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									public static function fromVideo(video: Video): Image {
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										var image = new Image(false);
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										image.myFormat = TextureFormat.RGBA32;
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										image.initVideo(cast(video, kha.korehl.Video));
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										return image;
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									}
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									public static function create(width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
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										return create2(width, height, format == null ? TextureFormat.RGBA32 : format, readable, false, NoDepthAndStencil);
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									}
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									public static function create3D(width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
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										return create3(width, height, depth, format == null ? TextureFormat.RGBA32 : format, readable, 0);
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									}
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									public static function createRenderTarget(width: Int, height: Int, format: TextureFormat = null, depthStencil: DepthStencilFormat = NoDepthAndStencil,
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											antiAliasingSamples: Int = 1): Image {
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										return create2(width, height, format == null ? TextureFormat.RGBA32 : format, false, true, depthStencil);
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									}
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									// public static function createArray(images: Array<Image>, format: TextureFormat = null): Image {
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									// var image = new Image(false);
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									// image.myFormat = (format == null) ? TextureFormat.RGBA32 : format;
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									// initArrayTexture(image, images);
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									// return image;
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									// }
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									public static function fromBytes(bytes: Bytes, width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
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										var image = new Image(readable);
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										image.myFormat = format;
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										image.initFromBytes(bytes.getData(), width, height, getTextureFormat(format));
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										return image;
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									}
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									function initFromBytes(bytes: BytesData, width: Int, height: Int, format: Int): Void {
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										_texture = kinc_texture_from_bytes(bytes.bytes, width, height, format, readable);
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									}
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									public static function fromBytes3D(bytes: Bytes, width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null,
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											readable: Bool = false): Image {
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										var image = new Image(readable);
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										image.myFormat = format;
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										image.initFromBytes3D(bytes.getData(), width, height, depth, getTextureFormat(format));
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										return image;
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									}
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									function initFromBytes3D(bytes: BytesData, width: Int, height: Int, depth: Int, format: Int): Void {
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										_texture = kinc_texture_from_bytes3d(bytes.bytes, width, height, depth, format, readable);
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									}
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									public static function fromEncodedBytes(bytes: Bytes, format: String, doneCallback: Image->Void, errorCallback: String->Void,
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											readable: Bool = false): Void {
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										var image = new Image(readable);
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										var isFloat = format == "hdr" || format == "HDR";
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										image.myFormat = isFloat ? TextureFormat.RGBA128 : TextureFormat.RGBA32;
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										image.initFromEncodedBytes(bytes.getData(), format);
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										doneCallback(image);
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									}
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									function initFromEncodedBytes(bytes: BytesData, format: String): Void {
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										_texture = kinc_texture_from_encoded_bytes(bytes.bytes, bytes.length, StringHelper.convert(format), readable);
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									}
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									function new(readable: Bool) {
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										this.readable = readable;
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									}
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									static function getRenderTargetFormat(format: TextureFormat): Int {
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										switch (format) {
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											case RGBA32: // Target32Bit
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												return 0;
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											case RGBA64: // Target64BitFloat
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												return 1;
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											case RGBA128: // Target128BitFloat
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												return 3;
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											case DEPTH16: // Target16BitDepth
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												return 4;
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											default:
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												return 0;
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										}
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									}
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									static function getDepthBufferBits(depthAndStencil: DepthStencilFormat): Int {
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										return switch (depthAndStencil) {
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											case NoDepthAndStencil: -1;
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											case DepthOnly: 24;
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											case DepthAutoStencilAuto: 24;
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											case Depth24Stencil8: 24;
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											case Depth32Stencil8: 32;
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											case Depth16: 16;
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										}
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									}
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									static function getStencilBufferBits(depthAndStencil: DepthStencilFormat): Int {
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										return switch (depthAndStencil) {
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											case NoDepthAndStencil: -1;
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											case DepthOnly: -1;
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											case DepthAutoStencilAuto: 8;
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											case Depth24Stencil8: 8;
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											case Depth32Stencil8: 8;
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											case Depth16: 0;
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										}
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									}
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									static function getTextureFormat(format: TextureFormat): Int {
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										switch (format) {
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											case RGBA32:
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												return 0;
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											case RGBA128:
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												return 3;
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											case RGBA64:
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												return 4;
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											case A32:
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												return 5;
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											case A16:
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												return 7;
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											default:
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												return 1; // Grey8
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										}
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									}
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									public static function create2(width: Int, height: Int, format: TextureFormat, readable: Bool, renderTarget: Bool,
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											depthStencil: DepthStencilFormat): Image {
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										var image = new Image(readable);
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										image.myFormat = format;
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										if (renderTarget)
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											image.initRenderTarget(width, height, getDepthBufferBits(depthStencil), getRenderTargetFormat(format), getStencilBufferBits(depthStencil));
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										else
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											image.init(width, height, format);
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										return image;
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									}
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									public static function create3(width: Int, height: Int, depth: Int, format: TextureFormat, readable: Bool, contextId: Int): Image {
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										var image = new Image(readable);
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										image.myFormat = format;
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										image.init3D(width, height, depth, getTextureFormat(format));
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										return image;
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									}
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									function initRenderTarget(width: Int, height: Int, depthBufferBits: Int, format: Int, stencilBufferBits: Int): Void {
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										_renderTarget = kinc_render_target_create(width, height, depthBufferBits, format, stencilBufferBits);
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										_texture = null;
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									}
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									function init(width: Int, height: Int, format: Int): Void {
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										_texture = kinc_texture_create(width, height, format, readable);
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										_renderTarget = null;
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									}
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									function init3D(width: Int, height: Int, depth: Int, format: Int): Void {
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										_texture = kinc_texture_create3d(width, height, depth, format, readable);
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										_renderTarget = null;
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									}
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									function initVideo(video: kha.korehl.Video): Void {
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										_texture = kinc_video_get_current_image(video._video);
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										_renderTarget = null;
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									}
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									public static function fromFile(filename: String, readable: Bool): Image {
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										var image = new Image(readable);
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										var isFloat = StringTools.endsWith(filename, ".hdr");
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										image.myFormat = isFloat ? TextureFormat.RGBA128 : TextureFormat.RGBA32;
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										image.initFromFile(filename);
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										if (image._texture == null) {
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											return null;
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										}
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										return image;
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									}
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									function initFromFile(filename: String): Void {
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										_texture = kinc_texture_create_from_file(StringHelper.convert(filename), readable);
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										_renderTarget = null;
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									}
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									public var g1(get, never): kha.graphics1.Graphics;
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									function get_g1(): kha.graphics1.Graphics {
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										if (graphics1 == null) {
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											graphics1 = new kha.graphics2.Graphics1(this);
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										}
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										return graphics1;
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									}
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									public var g2(get, never): kha.graphics2.Graphics;
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									function get_g2(): kha.graphics2.Graphics {
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										if (graphics2 == null) {
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											graphics2 = new kha.korehl.graphics4.Graphics2(this);
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										}
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										return graphics2;
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									}
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									public var g4(get, never): kha.graphics4.Graphics;
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									function get_g4(): kha.graphics4.Graphics {
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										if (graphics4 == null) {
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											graphics4 = new kha.korehl.graphics4.Graphics(this);
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										}
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										return graphics4;
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									}
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									public static var maxSize(get, never): Int;
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									static function get_maxSize(): Int {
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										return 4096;
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									}
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									public static var nonPow2Supported(get, never): Bool;
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									static function get_nonPow2Supported(): Bool {
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										return kinc_non_pow2_textures_supported();
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									}
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									public static function renderTargetsInvertedY(): Bool {
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										return kinc_graphics_render_targets_inverted_y();
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									}
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									public var width(get, never): Int;
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									function get_width(): Int {
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										return _texture != null ? kinc_texture_get_width(_texture) : kinc_render_target_get_width(_renderTarget);
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									}
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									public var height(get, never): Int;
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									function get_height(): Int {
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										return _texture != null ? kinc_texture_get_height(_texture) : kinc_render_target_get_height(_renderTarget);
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									}
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									public var depth(get, never): Int;
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									function get_depth(): Int {
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										return 1;
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									}
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									public var format(get, never): TextureFormat;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									function get_format(): TextureFormat {
							 | 
						||
| 
								 | 
							
										return myFormat;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									public var realWidth(get, never): Int;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									function get_realWidth(): Int {
							 | 
						||
| 
								 | 
							
										return _texture != null ? kinc_texture_get_real_width(_texture) : kinc_render_target_get_real_width(_renderTarget);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									public var realHeight(get, never): Int;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									function get_realHeight(): Int {
							 | 
						||
| 
								 | 
							
										return _texture != null ? kinc_texture_get_real_height(_texture) : kinc_render_target_get_real_height(_renderTarget);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									public var stride(get, never): Int;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									function get_stride(): Int {
							 | 
						||
| 
								 | 
							
										return _texture != null ? kinc_texture_get_stride(_texture) : (formatByteSize(myFormat) * width);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									public function isOpaque(x: Int, y: Int): Bool {
							 | 
						||
| 
								 | 
							
										return atInternal(x, y) & 0xff != 0;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									function atInternal(x: Int, y: Int): Int {
							 | 
						||
| 
								 | 
							
										return kinc_texture_at(_texture, x, y);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									public inline function at(x: Int, y: Int): Color {
							 | 
						||
| 
								 | 
							
										return Color.fromValue(atInternal(x, y));
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									public function unload(): Void {
							 | 
						||
| 
								 | 
							
										_texture != null ? kinc_texture_unload(_texture) : kinc_render_target_unload(_renderTarget);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									var bytes: Bytes = null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									public function lock(level: Int = 0): Bytes {
							 | 
						||
| 
								 | 
							
										bytes = Bytes.alloc(formatByteSize(myFormat) * width * height);
							 | 
						||
| 
								 | 
							
										return bytes;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									public function unlock(): Void {
							 | 
						||
| 
								 | 
							
										kinc_texture_unlock(_texture, bytes.getData().bytes);
							 | 
						||
| 
								 | 
							
										bytes = null;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									var pixels: Bytes = null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									public function getPixels(): Bytes {
							 | 
						||
| 
								 | 
							
										if (_renderTarget == null)
							 | 
						||
| 
								 | 
							
											return null;
							 | 
						||
| 
								 | 
							
										if (pixels == null) {
							 | 
						||
| 
								 | 
							
											var size = formatByteSize(myFormat) * width * height;
							 | 
						||
| 
								 | 
							
											pixels = Bytes.alloc(size);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										kinc_render_target_get_pixels(_renderTarget, pixels.getData().bytes);
							 | 
						||
| 
								 | 
							
										return pixels;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									static function formatByteSize(format: TextureFormat): Int {
							 | 
						||
| 
								 | 
							
										return switch (format) {
							 | 
						||
| 
								 | 
							
											case RGBA32: 4;
							 | 
						||
| 
								 | 
							
											case L8: 1;
							 | 
						||
| 
								 | 
							
											case RGBA128: 16;
							 | 
						||
| 
								 | 
							
											case DEPTH16: 2;
							 | 
						||
| 
								 | 
							
											case RGBA64: 8;
							 | 
						||
| 
								 | 
							
											case A32: 4;
							 | 
						||
| 
								 | 
							
											case A16: 2;
							 | 
						||
| 
								 | 
							
											default: 4;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									public function generateMipmaps(levels: Int): Void {
							 | 
						||
| 
								 | 
							
										_texture != null ? kinc_generate_mipmaps_texture(_texture, levels) : kinc_generate_mipmaps_target(_renderTarget, levels);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									public function setMipmaps(mipmaps: Array<Image>): Void {
							 | 
						||
| 
								 | 
							
										for (i in 0...mipmaps.length) {
							 | 
						||
| 
								 | 
							
											var image = mipmaps[i];
							 | 
						||
| 
								 | 
							
											var level = i + 1;
							 | 
						||
| 
								 | 
							
											kinc_set_mipmap_texture(_texture, image._texture, level);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									public function setDepthStencilFrom(image: Image): Void {
							 | 
						||
| 
								 | 
							
										kinc_render_target_set_depth_stencil_from(_renderTarget, image._renderTarget);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									public function clear(x: Int, y: Int, z: Int, width: Int, height: Int, depth: Int, color: Color): Void {
							 | 
						||
| 
								 | 
							
										kinc_texture_clear(_texture, x, y, z, width, height, depth, color);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_texture_create") static function kinc_texture_create(width: Int, height: Int, format: Int, readable: Bool): Pointer {
							 | 
						||
| 
								 | 
							
										return null;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_texture_create_from_file") static function kinc_texture_create_from_file(filename: hl.Bytes, readable: Bool): Pointer {
							 | 
						||
| 
								 | 
							
										return null;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_texture_create3d") static function kinc_texture_create3d(width: Int, height: Int, depth: Int, format: Int,
							 | 
						||
| 
								 | 
							
											readable: Bool): Pointer {
							 | 
						||
| 
								 | 
							
										return null;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_video_get_current_image") static function kinc_video_get_current_image(video: Pointer): Pointer {
							 | 
						||
| 
								 | 
							
										return null;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_texture_from_bytes") static function kinc_texture_from_bytes(bytes: Pointer, width: Int, height: Int, format: Int,
							 | 
						||
| 
								 | 
							
											readable: Bool): Pointer {
							 | 
						||
| 
								 | 
							
										return null;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_texture_from_bytes3d") static function kinc_texture_from_bytes3d(bytes: Pointer, width: Int, height: Int, depth: Int, format: Int,
							 | 
						||
| 
								 | 
							
											readable: Bool): Pointer {
							 | 
						||
| 
								 | 
							
										return null;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_texture_from_encoded_bytes") static function kinc_texture_from_encoded_bytes(bytes: Pointer, length: Int, format: hl.Bytes,
							 | 
						||
| 
								 | 
							
											readable: Bool): Pointer {
							 | 
						||
| 
								 | 
							
										return null;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_non_pow2_textures_supported") static function kinc_non_pow2_textures_supported(): Bool {
							 | 
						||
| 
								 | 
							
										return false;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_graphics_render_targets_inverted_y") static function kinc_graphics_render_targets_inverted_y(): Bool {
							 | 
						||
| 
								 | 
							
										return false;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_texture_get_width") static function kinc_texture_get_width(texture: Pointer): Int {
							 | 
						||
| 
								 | 
							
										return 0;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_texture_get_height") static function kinc_texture_get_height(texture: Pointer): Int {
							 | 
						||
| 
								 | 
							
										return 0;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_texture_get_real_width") static function kinc_texture_get_real_width(texture: Pointer): Int {
							 | 
						||
| 
								 | 
							
										return 0;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_texture_get_real_height") static function kinc_texture_get_real_height(texture: Pointer): Int {
							 | 
						||
| 
								 | 
							
										return 0;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_texture_get_stride") static function kinc_texture_get_stride(texture: Pointer): Int {
							 | 
						||
| 
								 | 
							
										return 0;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_texture_at") static function kinc_texture_at(texture: Pointer, x: Int, y: Int): Int {
							 | 
						||
| 
								 | 
							
										return 0;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_texture_unload") static function kinc_texture_unload(texture: Pointer): Void {}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_render_target_unload") static function kinc_render_target_unload(renderTarget: Pointer): Void {}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_render_target_create") static function kinc_render_target_create(width: Int, height: Int, depthBufferBits: Int, format: Int,
							 | 
						||
| 
								 | 
							
											stencilBufferBits: Int): Pointer {
							 | 
						||
| 
								 | 
							
										return null;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_render_target_get_width") static function kinc_render_target_get_width(renderTarget: Pointer): Int {
							 | 
						||
| 
								 | 
							
										return 0;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_render_target_get_height") static function kinc_render_target_get_height(renderTarget: Pointer): Int {
							 | 
						||
| 
								 | 
							
										return 0;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_render_target_get_real_width") static function kinc_render_target_get_real_width(renderTarget: Pointer): Int {
							 | 
						||
| 
								 | 
							
										return 0;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_render_target_get_real_height") static function kinc_render_target_get_real_height(renderTarget: Pointer): Int {
							 | 
						||
| 
								 | 
							
										return 0;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_texture_unlock") static function kinc_texture_unlock(texture: Pointer, bytes: Pointer): Void {}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_render_target_get_pixels") static function kinc_render_target_get_pixels(renderTarget: Pointer, pixels: Pointer): Void {}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_generate_mipmaps_texture") static function kinc_generate_mipmaps_texture(texture: Pointer, levels: Int): Void {}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_generate_mipmaps_target") static function kinc_generate_mipmaps_target(renderTarget: Pointer, levels: Int): Void {}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_set_mipmap_texture") static function kinc_set_mipmap_texture(texture: Pointer, mipmap: Pointer, level: Int): Void {}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_render_target_set_depth_stencil_from") static function kinc_render_target_set_depth_stencil_from(renderTarget: Pointer,
							 | 
						||
| 
								 | 
							
											from: Pointer): Int {
							 | 
						||
| 
								 | 
							
										return 0;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									@:hlNative("std", "kinc_texture_clear") static function kinc_texture_clear(texture: Pointer, x: Int, y: Int, z: Int, width: Int, height: Int, depth: Int,
							 | 
						||
| 
								 | 
							
										color: Color): Void {}
							 | 
						||
| 
								 | 
							
								}
							 |