71 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
		
		
			
		
	
	
			71 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
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								/*
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								 * Copyright (C)2005-2019 Haxe Foundation
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								 *
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								 * Permission is hereby granted, free of charge, to any person obtaining a
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								 * copy of this software and associated documentation files (the "Software"),
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								 * to deal in the Software without restriction, including without limitation
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								 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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								 * and/or sell copies of the Software, and to permit persons to whom the
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								 * Software is furnished to do so, subject to the following conditions:
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								 *
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								 * The above copyright notice and this permission notice shall be included in
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								 * all copies or substantial portions of the Software.
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								 *
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								 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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								 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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								 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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								 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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								 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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								 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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								 * DEALINGS IN THE SOFTWARE.
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								 */
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								package haxe.io;
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								#if neko
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								typedef BytesData = neko.NativeString;
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								#elseif flash
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								typedef BytesData = flash.utils.ByteArray;
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								#elseif cpp
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								typedef BytesData = Array<cpp.UInt8>;
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								#elseif java
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								typedef BytesData = java.NativeArray<java.StdTypes.Int8>;
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								#elseif cs
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								typedef BytesData = cs.NativeArray<cs.StdTypes.UInt8>;
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								#elseif python
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								typedef BytesData = python.Bytearray;
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								#elseif js
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								typedef BytesData = js.lib.ArrayBuffer;
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								#elseif hl
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								class BytesDataImpl {
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									public var bytes:hl.Bytes;
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									public var length:Int;
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									public function new(b, length) {
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										this.bytes = b;
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										this.length = length;
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									}
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								}
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								@:forward(bytes, length)
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								abstract BytesDataAbstract(BytesDataImpl) {
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									public inline function new(b, length) {
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										this = new BytesDataImpl(b, length);
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									}
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									@:arrayAccess inline function get(i:Int)
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										return this.bytes[i];
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									@:arrayAccess inline function set(i:Int, v:Int)
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										return this.bytes[i] = v;
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									@:to inline function toBytes():hl.Bytes {
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										return this == null ? null : this.bytes;
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									}
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								}
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								typedef BytesData = BytesDataAbstract;
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								#else
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								typedef BytesData = Array<Int>;
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								#end
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