185 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			185 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
|  | /*
 | ||
|  | Bullet Continuous Collision Detection and Physics Library | ||
|  | Copyright (c) 2013 Erwin Coumans  http://bulletphysics.org
 | ||
|  | 
 | ||
|  | This software is provided 'as-is', without any express or implied warranty. | ||
|  | In no event will the authors be held liable for any damages arising from the use of this software. | ||
|  | Permission is granted to anyone to use this software for any purpose, | ||
|  | including commercial applications, and to alter it and redistribute it freely, | ||
|  | subject to the following restrictions: | ||
|  | 
 | ||
|  | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | ||
|  | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||
|  | 3. This notice may not be removed or altered from any source distribution. | ||
|  | */ | ||
|  | 
 | ||
|  | ///This file was written by Erwin Coumans
 | ||
|  | 
 | ||
|  | #include "btMultiBodyGearConstraint.h"
 | ||
|  | #include "btMultiBody.h"
 | ||
|  | #include "btMultiBodyLinkCollider.h"
 | ||
|  | #include "BulletCollision/CollisionDispatch/btCollisionObject.h"
 | ||
|  | 
 | ||
|  | btMultiBodyGearConstraint::btMultiBodyGearConstraint(btMultiBody* bodyA, int linkA, btMultiBody* bodyB, int linkB, const btVector3& pivotInA, const btVector3& pivotInB, const btMatrix3x3& frameInA, const btMatrix3x3& frameInB) | ||
|  | 	:btMultiBodyConstraint(bodyA,bodyB,linkA,linkB,1,false), | ||
|  | 	m_gearRatio(1), | ||
|  | 	m_gearAuxLink(-1), | ||
|  | 	m_erp(0), | ||
|  | 	m_relativePositionTarget(0) | ||
|  | { | ||
|  |     | ||
|  | } | ||
|  | 
 | ||
|  | void btMultiBodyGearConstraint::finalizeMultiDof() | ||
|  | { | ||
|  | 	 | ||
|  | 	allocateJacobiansMultiDof(); | ||
|  | 	 | ||
|  | 	m_numDofsFinalized = m_jacSizeBoth; | ||
|  | } | ||
|  | 
 | ||
|  | btMultiBodyGearConstraint::~btMultiBodyGearConstraint() | ||
|  | { | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | int btMultiBodyGearConstraint::getIslandIdA() const | ||
|  | { | ||
|  | 
 | ||
|  | 	if (m_bodyA) | ||
|  | 	{ | ||
|  | 		btMultiBodyLinkCollider* col = m_bodyA->getBaseCollider(); | ||
|  | 		if (col) | ||
|  | 			return col->getIslandTag(); | ||
|  | 		for (int i=0;i<m_bodyA->getNumLinks();i++) | ||
|  | 		{ | ||
|  | 			if (m_bodyA->getLink(i).m_collider) | ||
|  | 				return m_bodyA->getLink(i).m_collider->getIslandTag(); | ||
|  | 		} | ||
|  | 	} | ||
|  | 	return -1; | ||
|  | } | ||
|  | 
 | ||
|  | int btMultiBodyGearConstraint::getIslandIdB() const | ||
|  | { | ||
|  | 	if (m_bodyB) | ||
|  | 	{ | ||
|  | 		btMultiBodyLinkCollider* col = m_bodyB->getBaseCollider(); | ||
|  | 		if (col) | ||
|  | 			return col->getIslandTag(); | ||
|  | 
 | ||
|  | 		for (int i=0;i<m_bodyB->getNumLinks();i++) | ||
|  | 		{ | ||
|  | 			col = m_bodyB->getLink(i).m_collider; | ||
|  | 			if (col) | ||
|  | 				return col->getIslandTag(); | ||
|  | 		} | ||
|  | 	} | ||
|  | 	return -1; | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | void btMultiBodyGearConstraint::createConstraintRows(btMultiBodyConstraintArray& constraintRows, | ||
|  | 		btMultiBodyJacobianData& data, | ||
|  | 		const btContactSolverInfo& infoGlobal) | ||
|  | { | ||
|  |     // only positions need to be updated -- data.m_jacobians and force
 | ||
|  |     // directions were set in the ctor and never change.
 | ||
|  | 	 | ||
|  | 	if (m_numDofsFinalized != m_jacSizeBoth) | ||
|  | 	{ | ||
|  |         finalizeMultiDof(); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	//don't crash
 | ||
|  | 	if (m_numDofsFinalized != m_jacSizeBoth) | ||
|  | 		return; | ||
|  | 
 | ||
|  | 	 | ||
|  | 	if (m_maxAppliedImpulse==0.f) | ||
|  | 		return; | ||
|  | 	 | ||
|  | 	// note: we rely on the fact that data.m_jacobians are
 | ||
|  | 	// always initialized to zero by the Constraint ctor
 | ||
|  | 	int linkDoF = 0; | ||
|  | 	unsigned int offsetA = 6 + (m_bodyA->getLink(m_linkA).m_dofOffset + linkDoF); | ||
|  | 	unsigned int offsetB = 6 + (m_bodyB->getLink(m_linkB).m_dofOffset + linkDoF); | ||
|  | 
 | ||
|  | 	// row 0: the lower bound
 | ||
|  | 	jacobianA(0)[offsetA] = 1; | ||
|  | 	jacobianB(0)[offsetB] = m_gearRatio; | ||
|  | 
 | ||
|  | 	btScalar posError = 0; | ||
|  | 	const btVector3 dummy(0, 0, 0); | ||
|  | 	 | ||
|  | 	btScalar kp = 1; | ||
|  | 	btScalar kd = 1; | ||
|  | 	int numRows = getNumRows(); | ||
|  | 
 | ||
|  | 	for (int row=0;row<numRows;row++) | ||
|  | 	{ | ||
|  | 		btMultiBodySolverConstraint& constraintRow = constraintRows.expandNonInitializing(); | ||
|  | 
 | ||
|  | 
 | ||
|  |         int dof = 0; | ||
|  |         btScalar currentPosition = m_bodyA->getJointPosMultiDof(m_linkA)[dof]; | ||
|  |         btScalar currentVelocity = m_bodyA->getJointVelMultiDof(m_linkA)[dof]; | ||
|  | 		btScalar auxVel = 0; | ||
|  | 		 | ||
|  | 		if (m_gearAuxLink>=0) | ||
|  | 		{ | ||
|  | 			auxVel = m_bodyA->getJointVelMultiDof(m_gearAuxLink)[dof]; | ||
|  | 		} | ||
|  | 		currentVelocity += auxVel; | ||
|  | 		if (m_erp!=0) | ||
|  | 		{ | ||
|  | 			btScalar currentPositionA = m_bodyA->getJointPosMultiDof(m_linkA)[dof]; | ||
|  | 			btScalar currentPositionB = m_gearRatio*m_bodyA->getJointPosMultiDof(m_linkB)[dof]; | ||
|  | 			btScalar diff = currentPositionB+currentPositionA; | ||
|  | 			btScalar desiredPositionDiff = this->m_relativePositionTarget; | ||
|  | 			posError = -m_erp*(desiredPositionDiff - diff); | ||
|  | 		} | ||
|  | 		 | ||
|  |         btScalar desiredRelativeVelocity =   auxVel; | ||
|  |      | ||
|  | 		fillMultiBodyConstraint(constraintRow,data,jacobianA(row),jacobianB(row),dummy,dummy,dummy,dummy,posError,infoGlobal,-m_maxAppliedImpulse,m_maxAppliedImpulse,false,1,false,desiredRelativeVelocity); | ||
|  | 
 | ||
|  | 		constraintRow.m_orgConstraint = this; | ||
|  | 		constraintRow.m_orgDofIndex = row; | ||
|  | 		{ | ||
|  | 			//expect either prismatic or revolute joint type for now
 | ||
|  | 			btAssert((m_bodyA->getLink(m_linkA).m_jointType == btMultibodyLink::eRevolute)||(m_bodyA->getLink(m_linkA).m_jointType == btMultibodyLink::ePrismatic)); | ||
|  | 			switch (m_bodyA->getLink(m_linkA).m_jointType) | ||
|  | 			{ | ||
|  | 				case btMultibodyLink::eRevolute: | ||
|  | 				{ | ||
|  | 					constraintRow.m_contactNormal1.setZero(); | ||
|  | 					constraintRow.m_contactNormal2.setZero(); | ||
|  | 					btVector3 revoluteAxisInWorld = quatRotate(m_bodyA->getLink(m_linkA).m_cachedWorldTransform.getRotation(),m_bodyA->getLink(m_linkA).m_axes[0].m_topVec); | ||
|  | 					constraintRow.m_relpos1CrossNormal=revoluteAxisInWorld; | ||
|  | 					constraintRow.m_relpos2CrossNormal=-revoluteAxisInWorld; | ||
|  | 					 | ||
|  | 					break; | ||
|  | 				} | ||
|  | 				case btMultibodyLink::ePrismatic: | ||
|  | 				{ | ||
|  | 					btVector3 prismaticAxisInWorld = quatRotate(m_bodyA->getLink(m_linkA).m_cachedWorldTransform.getRotation(),m_bodyA->getLink(m_linkA).m_axes[0].m_bottomVec); | ||
|  | 					constraintRow.m_contactNormal1=prismaticAxisInWorld; | ||
|  | 					constraintRow.m_contactNormal2=-prismaticAxisInWorld; | ||
|  | 					constraintRow.m_relpos1CrossNormal.setZero(); | ||
|  | 					constraintRow.m_relpos2CrossNormal.setZero();					 | ||
|  | 					break; | ||
|  | 				} | ||
|  | 				default: | ||
|  | 				{ | ||
|  | 					btAssert(0); | ||
|  | 				} | ||
|  | 			}; | ||
|  | 			 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 |