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										 |  |  | from lnx.logicnode.lnx_nodes import * | 
					
						
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							|  |  |  | class DrawPolygonNode(LnxLogicTreeNode): | 
					
						
							|  |  |  |     """Draws a polygon.
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							|  |  |  |     @input Draw: Activate to draw the polygon on this frame. The input must | 
					
						
							|  |  |  |         be (indirectly) called from an `On Render2D` node. | 
					
						
							|  |  |  |     @input Color: The color of the polygon. | 
					
						
							|  |  |  |     @input Filled: Whether the polygon is filled or only the outline is drawn. | 
					
						
							|  |  |  |     @input Strength: The line strength if the polygon is not filled. | 
					
						
							|  |  |  |     @input Origin X/Origin Y: The origin position of the polygon, in pixels | 
					
						
							|  |  |  |         from the top left corner. This position is added to all other | 
					
						
							|  |  |  |         points, so they are defined relative to this position. | 
					
						
							|  |  |  |     @input Xn/Yn: The position of polygon's points, in pixels from `Origin X`/`Origin Y`. | 
					
						
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							|  |  |  |     @output Out: Activated after the polygon has been drawn. | 
					
						
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							|  |  |  |     @see [`kha.graphics2.GraphicsExtension.drawPolygon()`](http://kha.tech/api/kha/graphics2/GraphicsExtension.html#drawPolygon). | 
					
						
							|  |  |  |     @see [`kha.graphics2.GraphicsExtension.fillPolygon()`](http://kha.tech/api/kha/graphics2/GraphicsExtension.html#fillPolygon). | 
					
						
							|  |  |  |     """
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							|  |  |  |     bl_idname = 'LNDrawPolygonNode' | 
					
						
							|  |  |  |     bl_label = 'Draw Polygon' | 
					
						
							|  |  |  |     lnx_section = 'draw' | 
					
						
							|  |  |  |     lnx_version = 2 | 
					
						
							|  |  |  |     min_inputs = 6 | 
					
						
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							|  |  |  |     num_choices: IntProperty(default=1, min=0) | 
					
						
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										 |  |  |     def __init__(self, *args, **kwargs): | 
					
						
							|  |  |  |         super(DrawPolygonNode, self).__init__(*args, **kwargs) | 
					
						
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										 |  |  |         array_nodes[str(id(self))] = self | 
					
						
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							|  |  |  |     def lnx_init(self, context): | 
					
						
							|  |  |  |         self.add_input('LnxNodeSocketAction', 'Draw') | 
					
						
							|  |  |  |         self.add_input('LnxColorSocket', 'Color', default_value=[1.0, 1.0, 1.0, 1.0]) | 
					
						
							|  |  |  |         self.add_input('LnxBoolSocket', 'Filled', default_value=False) | 
					
						
							|  |  |  |         self.add_input('LnxFloatSocket', 'Strength', default_value=1.0) | 
					
						
							|  |  |  |         self.add_input('LnxFloatSocket', 'Origin X') | 
					
						
							|  |  |  |         self.add_input('LnxFloatSocket', 'Origin Y') | 
					
						
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							|  |  |  |         self.add_output('LnxNodeSocketAction', 'Out') | 
					
						
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							|  |  |  |     def add_sockets(self): | 
					
						
							|  |  |  |         self.add_input('LnxFloatSocket', 'X' + str(self.num_choices)) | 
					
						
							|  |  |  |         self.add_input('LnxFloatSocket', 'Y' + str(self.num_choices)) | 
					
						
							|  |  |  |         self.num_choices += 1 | 
					
						
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							|  |  |  |     def remove_sockets(self): | 
					
						
							|  |  |  |         if self.num_choices > 1: | 
					
						
							|  |  |  |             self.inputs.remove(self.inputs.values()[-1]) | 
					
						
							|  |  |  |             self.inputs.remove(self.inputs.values()[-1]) | 
					
						
							|  |  |  |             self.num_choices -= 1 | 
					
						
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							|  |  |  |     def draw_buttons(self, context, layout): | 
					
						
							|  |  |  |         row = layout.row(align=True) | 
					
						
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							|  |  |  |         op = row.operator('lnx.node_call_func', text='Add Point', icon='PLUS', emboss=True) | 
					
						
							|  |  |  |         op.node_index = str(id(self)) | 
					
						
							|  |  |  |         op.callback_name = 'add_sockets' | 
					
						
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							|  |  |  |         column = row.column(align=True) | 
					
						
							|  |  |  |         op = column.operator('lnx.node_call_func', text='', icon='X', emboss=True) | 
					
						
							|  |  |  |         op.node_index = str(id(self)) | 
					
						
							|  |  |  |         op.callback_name = 'remove_sockets' | 
					
						
							|  |  |  |         if len(self.inputs) == self.min_inputs: | 
					
						
							|  |  |  |             column.enabled = False | 
					
						
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							|  |  |  |     def get_replacement_node(self, node_tree: bpy.types.NodeTree): | 
					
						
							|  |  |  |         if self.lnx_version not in (0, 1): | 
					
						
							|  |  |  |             raise LookupError() | 
					
						
							|  |  |  |              | 
					
						
							|  |  |  |         return NodeReplacement.Identity(self) |